Dragon Ball Z: Budokai Tenkaichi 3/Goku End SSJ: Difference between revisions

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:*Cannot be Charged
:*Cannot be Charged
:*Lightly stuns opponent
:*Lightly stuns opponent
:*Overhead
:*Overhead Guard
*Heavy Finish
*Heavy Finish
:*Can be Vanished
:*Can be Vanished
:*Can be Charged
:*Can be Charged
:*Stuns opponent
:*Stuns opponent
:*Mid Guard on Level 1&2 Charge
:*Crushes any Guard on Level 3 Charge
:*Crushes any Guard on Level 3 Charge
*Rolling Hammer
*Rolling Hammer
Line 49: Line 50:
:*Can be Charged
:*Can be Charged
:*Rotates Opponent 180°
:*Rotates Opponent 180°
:*Mid Guard on Level 1&2 Charge
:*Crushes any Guard on Level 3 Charge
:*Crushes any Guard on Level 3 Charge
*Kiai Cannon
*Kiai Cannon
:*Cannot be Vanished
:*Cannot be Vanished
:*Can be Charged
:*Can be Charged
:*Crushes any Guard on Level 3 Charge
:*Any Guard at at Level 1 Charge
:*Guard Crushes at Level 2 Charge
:*Unlockable at Level 3 Charge
*Lift Strike
*Lift Strike
:*Can be Vanished
:*Can be Vanished
:*Can be Charged
:*Can be Charged
:*Low or Mid Guard on Level 1&2 Guard
:*Sweep on Level 3 Charge
:*Sweep on Level 3 Charge
*Ground Slash
*Ground Slash
:*Can be Vanished
:*Can be Vanished
:*Can be Charged
:*Can be Charged
:*Sweep on Level 3 Charge
:*Low or Mid Guard on Level 1&2 Guard
:*Sweep Guard on Level 3 Charge
*Auto-Counter
*Auto-Counter
== Other Important Info ==
== Other Important Info ==

Revision as of 12:06, 20 July 2023

Character Info

The "End" rendition of Super Saiyan Goku, based on his appearance in the late Cell Saga and Buu Saga.

Moveset

Blasts

Blast 1
  • Wild Sense
  • 2 Blast Stocks
  • Auto-Evades and Counter-Attacks all Melee Attacks (incl. Rush B2)
  • Auto-Evades all Beam B2s
  • Saiyan Soul
  • 3 Blast Stocks
  • Takes 1.9 seconds
  • Boosts Attack by 7.5%
  • Boosts Super by 5%
  • Cannot be stunned easily by Ki Blasts and Rush Attacks
  • Lasts 20 seconds
Blast 2/Ultimate Blast
  • Super Kamehameha
  • 3 Ki Bars
  • Beam
  • Can be Charged
  • 7440 Damage Uncharged
  • 10740 Damage Overcharged
  • 11820 Damage Boosted
  • Super Energy Wave Volley
  • 3 Ki Bars
  • Barrage
  • 5000 Damage Unboosted
  • 5500 Damage Boosted
  • Instant Kamehameha
  • Max Power Mode only
  • Blast
  • 10920 Damage Unboosted
  • 12040 Damage Boosted
  • Goku teleports to Opponent

Rushing Techniques

  • Flying Kick
  • Cannot be Vanished
  • Cannot be Charged
  • Lightly stuns opponent
  • Overhead Guard
  • Heavy Finish
  • Can be Vanished
  • Can be Charged
  • Stuns opponent
  • Mid Guard on Level 1&2 Charge
  • Crushes any Guard on Level 3 Charge
  • Rolling Hammer
  • Can be Vanished
  • Can be Charged
  • Rotates Opponent 180°
  • Mid Guard on Level 1&2 Charge
  • Crushes any Guard on Level 3 Charge
  • Kiai Cannon
  • Cannot be Vanished
  • Can be Charged
  • Any Guard at at Level 1 Charge
  • Guard Crushes at Level 2 Charge
  • Unlockable at Level 3 Charge
  • Lift Strike
  • Can be Vanished
  • Can be Charged
  • Low or Mid Guard on Level 1&2 Guard
  • Sweep on Level 3 Charge
  • Ground Slash
  • Can be Vanished
  • Can be Charged
  • Low or Mid Guard on Level 1&2 Guard
  • Sweep Guard on Level 3 Charge
  • Auto-Counter

Other Important Info

Stat Sheet

Misc. Properties

Character Guide

Offense

Defense

Neutral