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== Introduction == | == Introduction == | ||
Asuka is a rushdown character that does not want to be on the defense. On {{knockdown}} she has great mixups ranging from ambiguous cross-ups to {{high}} and {{low}} guesses, all which lead to great meterless damage and another {{knockdown}} or can be combed to supers/cross-arts. Asuka's combos come from a mix of Tekken Chains and Links that with practice and muscle memory, are easy to get down. Her BnB is very usefull because it can be used as a hit-confirm to cut off the combo and make it safe. | Asuka is a rushdown character that does not want to be on the defense. On {{knockdown}} she has great mixups ranging from ambiguous cross-ups to {{high}} and {{low}} guesses, all which lead to great meterless damage and another {{knockdown}} or can be combed to supers/cross-arts. Asuka's combos come from a mix of Tekken Chains and Links that with practice and muscle memory, are easy to get down. Her BnB is very usefull because it can be used as a hit-confirm to cut off the combo and make it safe. | ||
{{ProConTable | |||
|pros= | |||
* '''Pro:''' Strength | |||
|cons= | |||
* '''Con:''' Weakness | |||
}} |
Revision as of 19:44, 14 September 2022
Introduction
Asuka is a rushdown character that does not want to be on the defense. On she has great mixups ranging from ambiguous cross-ups to
and
guesses, all which lead to great meterless damage and another
or can be combed to supers/cross-arts. Asuka's combos come from a mix of Tekken Chains and Links that with practice and muscle memory, are easy to get down. Her BnB is very usefull because it can be used as a hit-confirm to cut off the combo and make it safe.
Strengths | Weaknesses |
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