SSBM/GameCube Controller Internals: Difference between revisions

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The purpose of this page is to put into context the relationship between each particular modifications/customizations ''GameCube Controller's'' internals, and the strategic reasoning coupled with them in competitive ''SSBM''.
For tutorials that cover installing any particular modification/customization, visit [[SSBM/GameCube Controller Mod Documents]].
For general information about the internals of the ''GameCube Controller'', visit [https://gccontrollerlibrary.com/guides/gamecube-controller-internals-guide/?fbclid=IwAR1_bODtaDK1YXXh1oT65w5OmSBFGILjNn8pY_TIllwl0xqrgKTWqdlBxxQ The GCC Controller Library - GCC Internals Guide].
For general information about the base controls of ''SSBM'' as they are influenced by stock ''GameCube Controllers'', visit [[SSBM/Advanced Controls]].
== Simple Controller Modifications ==
''GameCube Controller'' Modifications that fall under this category require no more than the following tools:
*Stock ''GameCube Controller'' Screwdrivers:
**Triwing Y2.5 - Controller Shell
**Phillips #1 - Trigger Plates
**Phillips #0 - (T3 Only) Stick-Boxes
*Small Tweezers
*Scissors
*Sandpaper
=== '''A-/B-/X-/Y-/Z-/START-Buttons and D-Pad''' ===
To Be Elaborated On:
*Button Pad Replacements
*Bald Buttons
*Shaved Buttons
*Stabilized Buttons
==== '''L-/R-Shoulder-Buttons''' ====
To Be Elaborated On:
*Button-Pad Replacements
*Trigger Plugs
**Full Height
**Partial Height
*Ergo-Triggers
*Metal Trigger Brace Removal
*Trigger Spring Replacements
**FIRESCC FIRES Triggers
**Rienne's Choice Trigger Springs
*Trigger Spring Shortening
*'''Analog-L/R''' Disabling
**ADT Calibration
==== '''Analog-/C-Sticks''' ====
To Be Elaborated On:
*Thumb-Stick Replacements
**'''Analog-/C-Stick''' Thumb-Stick Swapping
**''Nunchuk''
**Spicy
***Full Resin
***With Rubber Cap
**Concave Profile
*Stick-Box Spring Replacements
**[https://www.mcmaster.com/1561T1 FIRESCC SLICKbox Wave Spring (Part #1561T1)] Requires 1 of 3 Sizes of Shim:
***[https://www.mcmaster.com/98126A568/ 0.020" Stainless Steel Ring Shim (Part #98126A568)]: Feather weighting. Lightest and most "slippery" feel, but causes moderate increase in snapback. May cause too much snapback for Melee.
***[https://www.mcmaster.com/98126A608/ 0.025" Stainless Steel Ring Shim (Part #98126A608)]: Light weighting. Mildly increases snapback.
***[https://www.mcmaster.com/98126A647/ 0.030" Stainless Steel Ring Shim (Part #98126A647)]: Moderate weighting. A lighter and more linear feel than Nintendo OEM, with minimal snapback.
**[https://www.mcmaster.com/1561T11/ Alternative SLICKBox Wave Spring (Part #1561T11)] Doesn't Require Shim
*Stick-Box Lubrication
=== Other Cosmetic Modifications ===
To Be Elaborated On:
*Screw Replacements
**Torx Full Screw Set:
***[https://www.mcmaster.com/99397A415/ 6x Torx Controller Shell Screws]
***[https://www.mcmaster.com/96817a209 4x Torx Trigger Plate Screws]
***[https://www.mcmaster.com/96817a115 4x Torx Stick-Box Screws (T3 Stick-Box Only)]
*3D-Printed Rumble Bracket for Normal Rumble Motor
== Complex Controller Modifications ==
''GameCube Controller'' Modifications that fall under this category require tools mentioned above, in addition to one or more of the following tools:
*Soldering Equipment
**Soldering Iron/Gun
**Solder
**Flux
**Tip Tinner
*Multimeter
*Superglue
*Flush Cutters/Diagonal Cutters
*Needle-Nose Pliers
=== '''A-/B-/X-/Y-/Z-/START-Buttons and D-Pad''' ===
To Be Elaborated On:
*Button Swapping (i.e. Z-Jump)
=== '''L-/R-Shoulder-Buttons''' ===
To Be Elaborated On:
*Potentiometer Replacements
*3D-Printed Bracket for Cell-Phone Rumble Motor
=== '''Analog-/C-Sticks''' ===
To Be Elaborated On:
*Snapback Capacitor
**Heartbeat Module
*Potentiometer Replacements
*Custom Notches
**Firefox Notches
**Shield Drop Notches (Non-UCF/UCF)
=== Cable ===
To Be Elaborated On:
*Paracord Cable
*Detachable Cable


{{Smash Melee}}
{{Smash Melee}}
[[Category: Super Smash Bros. Melee]]
[[Category: Super Smash Bros. Melee]]

Revision as of 14:11, 27 August 2022