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* Can act/air block after air teleports | * Can act/air block after air teleports | ||
* Teleport lets him bail out of bad activates | * Teleport lets him bail out of bad activates | ||
* Difficult to keep cornered due to teleport and a large array of air mobility options | |||
* Strong set of custom combos give him big burst potential and a strong reversal option | * Strong set of custom combos give him big burst potential and a strong reversal option | ||
* Can easily bully opponents into the corner for hadou rave pressure | * Can easily bully opponents into the corner for hadou rave pressure |
Revision as of 05:19, 24 August 2022
Introduction
Once again, Dhalsim fights to protect his family and the poor. After sensing a disturbance caused by the evil energy of the Psycho Drive, Dhalsim leaves his village to investigate further, but fears that by doing so, he will further the chances of him becoming corrupted with darkness.
Pros | Cons |
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