Mr. yagami91 (talk | contribs) mNo edit summary |
Mr. yagami91 (talk | contribs) No edit summary |
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Line 568: | Line 568: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Hagan Geki | ||
|input={{Motion|4}}/{{Motion|6}}+{{Icon-SNK|c}} | |input={{Motion|4}}/{{Motion|6}}+{{Icon-SNK|c}} | ||
|data= | |data= | ||
Line 593: | Line 593: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Kusari Jime | ||
|input={{Motion|4}}/{{Motion|6}}+{{Icon-SNK|d}} | |input={{Motion|4}}/{{Motion|6}}+{{Icon-SNK|d}} | ||
|data= | |data= | ||
Line 619: | Line 619: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Hiki Nige | ||
|input={{Motion| | |input={{Motion|3}}{{Icon-SNK|a}} | ||
|data= | |data= | ||
{{AttackData-KOF97 | {{AttackData-KOF97 | ||
Line 636: | Line 636: | ||
|Block Adv= | |Block Adv= | ||
|Invul=- | |Invul=- | ||
| | |description= | ||
}} | }} | ||
}} | }} | ||
=== Special Moves === | |||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
Line 645: | Line 646: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Tekkyuu Dai Kaiten | ||
|input= | |input=mash[[File:P.png]] | ||
|data= | |data= | ||
{{AttackData-KOF97 | {{AttackData-KOF97 | ||
|Damage=- | |Damage=- | ||
|G. Damage= | |G. Damage= | ||
Line 662: | Line 662: | ||
|Block Adv= | |Block Adv= | ||
|Invul=- | |Invul=- | ||
| | |description= *can move during the move by holding back and forward | ||
*can cancel it by pressing all 4 attack buttons | |||
}} | }} | ||
}} | }} | ||
===== <span class="invisible-header"></span> ===== | ===== <span class="invisible-header"></span> ===== | ||
<font style="visibility:hidden" size="0"></font> | <font style="visibility:hidden" size="0"></font> | ||
Line 672: | Line 672: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Tekkyuu Funsai Geki | ||
|input= | |input=charge{{Motion|4}}~{{Motion|6}}[[File:P.png]] | ||
|data= | |data= | ||
{{AttackData-KOF97 | {{AttackData-KOF97 | ||
|version= | |version={{Icon-SNK|a}} | ||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard= | |||
|Startup= | |||
|Active=- | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul=- | |||
|description= | |||
}} | |||
{{AttackData-KOF97 | |||
|version={{Icon-SNK|c}} | |||
|Damage=- | |Damage=- | ||
|G. Damage= | |G. Damage= | ||
Line 689: | Line 705: | ||
|Block Adv= | |Block Adv= | ||
|Invul=- | |Invul=- | ||
| | |description= | ||
}} | }} | ||
}} | }} | ||
Line 698: | Line 714: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Tekkyuu Hein Zan | ||
|input= | |input=charge{{Motion|2}}~{{Motion|8}}[[File:K.png]] | ||
|data= | |data= | ||
{{AttackData-KOF97 | {{AttackData-KOF97 | ||
|version= | |version={{Icon-SNK|b}} | ||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard= | |||
|Startup= | |||
|Active=- | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul=- | |||
|description= | |||
}} | |||
{{AttackData-KOF97 | |||
|version={{Icon-SNK|d}} | |||
|Damage=- | |Damage=- | ||
|G. Damage= | |G. Damage= | ||
Line 715: | Line 747: | ||
|Block Adv= | |Block Adv= | ||
|Invul=- | |Invul=- | ||
| | |description= | ||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Dai Hakai Nage | |||
|input={{Motion|63214}}{{Motion|6}}{{Icon-SNK|c}} | |||
|data= | |||
{{AttackData-KOF97 | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard=Throw | |||
|Startup= | |||
|Active=- | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul=- | |||
|description= | |||
}} | }} | ||
}} | }} | ||
Line 725: | Line 782: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Tekkyuu Dai Bousou | ||
|input= | |input={{Motion|236}}{{Motion|63214}}[[File:P.png]] | ||
|data= | |data= | ||
{{AttackData-KOF97 | {{AttackData-KOF97 | ||
|version= | |version={{Icon-SNK|a}} | ||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard= | |||
|Startup= | |||
|Active=- | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul=- | |||
|description= | |||
}} | |||
{{AttackData-KOF97 | |||
|version={{Icon-SNK|c}} | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard= | |||
|Startup= | |||
|Active=- | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul=- | |||
|description= | |||
}} | |||
{{AttackData-KOF97 | |||
|version=[[File:P.png]](SDM) | |||
|Damage=- | |Damage=- | ||
|G. Damage= | |G. Damage= | ||
Line 742: | Line 831: | ||
|Block Adv= | |Block Adv= | ||
|Invul=- | |Invul=- | ||
| | |description= | ||
}} | }} | ||
}} | }} | ||
Line 751: | Line 840: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|name= | |name=Tekkyuu Dai Assatsu | ||
|input= | |input={{Motion|236}}{{Motion|236}}[[File:P.png]] | ||
|data= | |data= | ||
{{AttackData-KOF97 | {{AttackData-KOF97 | ||
|version= | |version={{Icon-SNK|a}} | ||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard= | |||
|Startup= | |||
|Active=- | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul=- | |||
|description= | |||
}} | |||
{{AttackData-KOF97 | |||
|version={{Icon-SNK|c}} | |||
|Damage=- | |||
|G. Damage= | |||
|Stun=- | |||
|Cancel= | |||
|Guard= | |||
|Startup= | |||
|Active=- | |||
|Recovery=- | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Invul=- | |||
|description= | |||
}} | |||
{{AttackData-KOF97 | |||
|version=[[File:P.png]](SDM) | |||
|Damage=- | |Damage=- | ||
|G. Damage= | |G. Damage= | ||
Line 768: | Line 889: | ||
|Block Adv= | |Block Adv= | ||
|Invul=- | |Invul=- | ||
| | |description= | ||
}} | }} | ||
}} | }} | ||
==Combos== | == Combos == | ||
General notes: | |||
==== meterless ==== | |||
''(midscreen)'' | |||
*'''cr.B, hcb f C''' | |||
low conversion | |||
*'''(jp.B/D), cl.A / cr.A / cl.B, hcb f C''' | |||
*'''(jp.B/D), cl.A / cr.A / cl.B, mash A''' | |||
in ranges where the grab will whiff, use this instead. | |||
*'''(jp.B/D), cl.A / cr.A / cl.B, df.A''' | |||
==== with meter ==== | |||
''(midscreen)'' | |||
*'''(jp.B/D), cl.A / cr.A / cl.B, qcfx2 P''' | |||
==Strategy== | ==Strategy== |
Revision as of 01:09, 17 August 2022
Introduction
Movelist
Normals
Far Normals
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Mid | - | - | - | - | - | - | - | - | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Mid | - | - | - | - | - | - | - | - | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Mid | - | - | - | - | - | - | - | - | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Mid | - | - | - | - | - | - | - | - | - | - | - |
Close Range Normals
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Mid | - | - | - | - | - | - | - | - | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Mid | - | - | - | - | - | - | - | - | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Mid | - | - | - | - | - | - | - | - | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Mid | - | - | - | - | - | - | - | - | - | - | - |
Crouching Normals
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Mid | - | - | - | - | - | - | - | - | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Low | - | - | - | - | - | - | - | - | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Mid | None | - | - | - | - | - | - | - | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Low | - | - | - | - | - | - | KD | - | - | - | - |
Neutral Jumping Normals
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Overhead | - | - | - | - | - | - | - | - | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Overhead | - | - | - | - | - | - | - | - | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Overhead | - | - | - | - | - | - | - | - | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Overhead | - | - | - | - | - | - | - | - | - | - | - |
Diagonal Jump Normals
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Overhead | - | - | - | - | - | - | - | - | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Overhead | - | - | - | - | - | - | - | - | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Overhead | - | - | - | - | - | - | - | - | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Overhead | - | - | - | - | - | - | - | - | - | - | - |
Blowback Attack
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Mid | - | - | - | - | - | - | - | - | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Overhead | - | - | - | - | - | - | - | - | - | - | - |
Throws
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Throw | - | - | - | - | - | - | - | - | - | - | - |
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Throw | - | - | - | - | - | - | - | - | - | - | - |
Command Normals
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - | - | - |
Special Moves
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - | - | - |
|
Guard | Cancel Properties | Startup | Active | Recovery | Total | Invulnerability | Hit Advantage | Block Advantage | Stun | Guard Damage | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Throw | - | - | - | - | - | - | - | - | - | - | - |
Super Moves
Combos
General notes:
meterless
(midscreen)
- cr.B, hcb f C
low conversion
- (jp.B/D), cl.A / cr.A / cl.B, hcb f C
- (jp.B/D), cl.A / cr.A / cl.B, mash A
in ranges where the grab will whiff, use this instead.
- (jp.B/D), cl.A / cr.A / cl.B, df.A
with meter
(midscreen)
- (jp.B/D), cl.A / cr.A / cl.B, qcfx2 P
Strategy