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* His counter is awful, and so is his fake tengu. Both overlap with his slide input, which can occasionally end up killing you. | * His counter is awful, and so is his fake tengu. Both overlap with his slide input, which can occasionally end up killing you. | ||
* Command grab strings are very risky against V-ISM characters. Use carefully. | * Command grab strings are very risky against V-ISM characters. Use carefully. | ||
* c. FP must be done fairly early as anti-air | * c. FP must be done fairly early as anti-air | ||
* Must be cognizant of spacing and distance to the corner when doing custom combos | * Must be cognizant of spacing and distance to the corner when doing custom combos | ||
* Infinite requires very tight crouch cancel execution and a re-activation string at 50% | * Infinite requires very tight crouch cancel execution and a re-activation string at 50% | ||
* Setup window for untechable infinite only has a few frames for error and can result in big punishes if you screw it up | * Setup window for untechable infinite only has a few frames for error and can result in big punishes if you screw it up | ||
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Revision as of 03:32, 11 August 2022
Introduction
Sodom. An American born kabuki fighter who has been obsessed with Japanese Culture since he was a child. Sodom considers himself Japanese to the core, even though his true lineage precludes it. Attempting to make a name for himself he joins the Mad Gear Gang and starts shooting up the ranks. He eventually meets his match in a guy fighter of ninja decent called Guy and is ultimately beaten.
Pros | Cons |
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