No edit summary |
mNo edit summary |
||
Line 1: | Line 1: | ||
[[Image:Hugo3sport.gif|frame|right|Hugo's Character Select Portrait]] | [http://ann-eva.idilis.ro/web/alex-hold.html alex hold up] [http://lisonka-91.idilis.ro/attack-bear/ attack bear black tn] [http://ronald180.idilis.ro/library/work-at/ work at home on the internet] [http://shurrikk.idilis.ro/web/marilyn-chambers.html marilyn chambers] [http://ronald180.idilis.ro/library/learning-spanish/ learning spanish audio cd] [http://ann-eva.idilis.ro/web/sofa-beds.html sofa beds] [http://irina5009189.idilis.ro/my-akita/ my akita] [http://irina5009189.idilis.ro/earth-global/ earth global history its people] [http://shurrikk.idilis.ro/web/biography-on.html biography on oprah winfrey] [http://lisonka-91.idilis.ro/art-clip/ art clip corel draw] [http://shurrikk.idilis.ro/web/mac-gamer.html mac gamer switch ad] [http://shurrikk.idilis.ro/web/entrepreneur-make.html entrepreneur make money] [http://irina5009189.idilis.ro/israel-facts/ israel facts] [http://ann-eva.idilis.ro/web/red-dress.html red dress] [http://ann-eva.idilis.ro/web/jenna-jamison.html jenna jamison free photos] [http://irina5009189.idilis.ro/picture-rome/ picture rome italy] [http://lisonka-91.idilis.ro/wedding-tables/ wedding tables] [http://ronald180.idilis.ro/library/will-sayer/ will sayer] [http://ronald180.idilis.ro/library/free-antispyware/ free antispyware] [http://ronald180.idilis.ro/library/delta/ delta] [http://irina5009189.idilis.ro/toyota-truck/ toyota truck parts] [http://lisonka-91.idilis.ro/kentucky-theater/ kentucky theater project] [http://ann-eva.idilis.ro/web/rolex-daytona.html rolex daytona] [http://lisonka-91.idilis.ro/silky-sheets/ silky sheets] [http://irina5009189.idilis.ro/ringers/ ringers] [http://ronald180.idilis.ro/library/skill-competency/ skill competency] [http://ronald180.idilis.ro/library/today-parenting/ today parenting style] [http://ann-eva.idilis.ro/web/indianapolis-colts.html indianapolis colts] [http://irina5009189.idilis.ro/plate-plastic/ plate plastic] [http://ann-eva.idilis.ro/web/acoustic-studio.html acoustic studio treatment] [http://lisonka-91.idilis.ro/rubber-sex/ rubber sex] [http://ronald180.idilis.ro/library/audio-source/ audio source speaker] [http://ann-eva.idilis.ro/web/lamictal.html lamictal] [http://ann-eva.idilis.ro/web/price-old.html price old silver coins] [http://ann-eva.idilis.ro/web/may-pokemon.html may pokemon] [http://lisonka-91.idilis.ro/liver-transplant/ liver transplant donors] [http://irina5009189.idilis.ro/penis-picture/ penis picture] [http://irina5009189.idilis.ro/ms/ ms6787] [http://ronald180.idilis.ro/library/hud/ hud] [http://ann-eva.idilis.ro/web/you-are.html you are a child of the universe lyrics] [http://irina5009189.idilis.ro/pepe-jeans/ pepe jeans] [http://irina5009189.idilis.ro/verison-wireless/ verison wireless picture] [http://irina5009189.idilis.ro/free-slot/ free slot machine] [http://lisonka-91.idilis.ro/metro-gun/ metro gun club mn] [http://irina5009189.idilis.ro/long-island/ long island lacrosse league] [http://irina5009189.idilis.ro/mexico-music/ mexico music traditional] [http://ann-eva.idilis.ro/web/bank-of.html bank of america cd rate] [http://lisonka-91.idilis.ro/release-of/ release of o level result 2005] [http://ann-eva.idilis.ro/web/internet-access.html internet access for the psp] [http://irina5009189.idilis.ro/online-program/ online program rn] [http://ann-eva.idilis.ro/web/kornakova-photos.html kornakova photos] [http://shurrikk.idilis.ro/web/hair-prom.html hair prom updos wedding] [http://lisonka-91.idilis.ro/elizabeth-hurley/ elizabeth hurley] [http://ronald180.idilis.ro/library/sausage-breakfast/ sausage breakfast pizza recipe] [http://ann-eva.idilis.ro/web/nipple-licking.html nipple licking] [http://ronald180.idilis.ro/library/pc-games/ pc games demo downloads] [http://irina5009189.idilis.ro/thatd-be/ thatd be all right] [http://shurrikk.idilis.ro/web/sympathy-expressions.html sympathy expressions] [http://ann-eva.idilis.ro/web/picture-sea.html picture sea splendour] [http://shurrikk.idilis.ro/web/how-much.html how much does it cost to build a garage] [http://ann-eva.idilis.ro/web/political-regimes.html political regimes] [http://shurrikk.idilis.ro/web/hair-care.html hair care] [http://lisonka-91.idilis.ro/ebony-model/ ebony model] [http://ann-eva.idilis.ro/web/face-paint.html face paint] [http://irina5009189.idilis.ro/father/ father] [http://irina5009189.idilis.ro/volkswagen-commercials/ volkswagen commercials golf] [http://ronald180.idilis.ro/library/air-pollution/ air pollution example] [http://lisonka-91.idilis.ro/best-buy/ best buy] [http://irina5009189.idilis.ro/automation-class/ automation class doesnt support] [http://shurrikk.idilis.ro/web/samsung-ringtone.html samsung ringtone] [http://irina5009189.idilis.ro/effects-of/ effects of caffeine on plants] [http://ronald180.idilis.ro/library/audio-conferencing/ audio conferencing n] [http://irina5009189.idilis.ro/washington-realty/ washington realty trust] [http://ann-eva.idilis.ro/web/interest-history.html interest history mortgage rate calculator] [http://shurrikk.idilis.ro/web/seasonal-sales.html seasonal sales] [http://irina5009189.idilis.ro/chicago-dating/ chicago dating sex] [http://irina5009189.idilis.ro/free-ringtone/ free ringtone motorola] [http://ronald180.idilis.ro/library/tear-me/ tear me down] [http://ronald180.idilis.ro/library/outdoors/ outdoors] [http://lisonka-91.idilis.ro/murphy-bed/ murphy bed with book case] [http://ronald180.idilis.ro/library/insulated-panel/ insulated panel wood] [http://ronald180.idilis.ro/library/tierce-magazine/ tierce magazine] [http://shurrikk.idilis.ro/web/www-employee.html www employee express] [http://shurrikk.idilis.ro/web/yag-laser.html yag laser] [http://ann-eva.idilis.ro/web/jeep-snow.html jeep snow plows] [http://shurrikk.idilis.ro/web/mcculloch-chain.html mcculloch chain saw] [http://ronald180.idilis.ro/library/positive-electrodes/ positive electrodes] [http://ann-eva.idilis.ro/web/pleasant-hawaiian.html pleasant hawaiian holidays] [http://ann-eva.idilis.ro/web/buy-diazepam.html buy diazepam online] [http://ann-eva.idilis.ro/web/physical-science.html physical science experiments] [http://lisonka-91.idilis.ro/famous-stars/ famous stars and straps hats] [http://ronald180.idilis.ro/library/south-holland/ south holland illinois county] [http://irina5009189.idilis.ro/professor-profit/ professor profit] [http://ronald180.idilis.ro/library/atl-let/ atl let me make it up with love lyrics] [http://ronald180.idilis.ro/library/eagle-rods/ eagle rods home] [http://lisonka-91.idilis.ro/in-in/ in in inclusion introduction proposal research school] [http://ann-eva.idilis.ro/web/mobile-n.html mobile n73 nokia phone] [http://ronald180.idilis.ro/library/types-of/ types of sediments] [http://shurrikk.idilis.ro/web/same-sex.html same sex marriage right] [http://ronald180.idilis.ro/library/electric-fireplace/ electric fireplace heater] [http://irina5009189.idilis.ro/listen-to/ listen to ace of base] [http://irina5009189.idilis.ro/auditing-assertion/ auditing assertion] [http://lisonka-91.idilis.ro/haylie-duff/ haylie duff] [http://lisonka-91.idilis.ro/il-fathers/ il fathers custody lawyers] [http://lisonka-91.idilis.ro/prague-student/ prague student travel europe] [http://lisonka-91.idilis.ro/environmental-construction/ environmental construction] [http://ann-eva.idilis.ro/web/anabolic-steroid.html anabolic steroid] [http://lisonka-91.idilis.ro/phoenix-suns/ phoenix suns tickets] [http://ronald180.idilis.ro/library/lynn-weiss/ lynn weiss] [http://irina5009189.idilis.ro/medical-supply/ medical supply clinton maryland] [http://irina5009189.idilis.ro/nathan-williams/ nathan williams] [http://ann-eva.idilis.ro/web/events-leading.html events leading to holocaust] [http://ronald180.idilis.ro/library/ls-models/ ls models] [http://irina5009189.idilis.ro/wedding-music/ wedding music] [http://lisonka-91.idilis.ro/river-market/ river market apartments] [http://ann-eva.idilis.ro/web/seniors-week.html seniors week australia] [http://ronald180.idilis.ro/library/american-day/ american day great] [http://ann-eva.idilis.ro/web/the-bureau.html the bureau of democracy human rights and labor] [http://ronald180.idilis.ro/library/crossword-puzzle/ crossword puzzle] [http://shurrikk.idilis.ro/web/left-hand.html left hand brewing company] [http://shurrikk.idilis.ro/web/nba-game.html nba game length] [http://irina5009189.idilis.ro/nail-product/ nail product professional] [http://shurrikk.idilis.ro/web/nazi-sex.html nazi sex crime] [http://ronald180.idilis.ro/library/education-gazzette/ education gazzette nz] [http://ann-eva.idilis.ro/web/florida-flights.html florida flights] [http://ronald180.idilis.ro/library/russian-physical/ russian physical map] [http://ronald180.idilis.ro/library/keflex-mg/ keflex 500mg] [http://ronald180.idilis.ro/library/e-gold/ e gold link submit] [http://ann-eva.idilis.ro/web/sex-britney.html sex britney spears] [http://ann-eva.idilis.ro/web/find-zip.html find zip code] [http://shurrikk.idilis.ro/web/ushers-yeah.html ushers yeah song] [http://irina5009189.idilis.ro/shemale-dating/ shemale dating] [http://shurrikk.idilis.ro/web/saint-anastasia.html saint anastasia] [http://shurrikk.idilis.ro/web/mobile-phone.html mobile phone pictures to pc] [http://lisonka-91.idilis.ro/employee-evaluation/ employee evaluation forms free] [http://lisonka-91.idilis.ro/payday-loan/ payday loan no faxing] [http://shurrikk.idilis.ro/web/stair-railings.html stair railings] [http://ronald180.idilis.ro/library/weather-of/ weather of new york] [http://lisonka-91.idilis.ro/nick-gamble/ nick gamble] [http://ronald180.idilis.ro/library/girls-gone/ girls gone wild videos] [http://ann-eva.idilis.ro/web/new-wu.html new wu tang album] [http://irina5009189.idilis.ro/chuck-e/ chuck e cheese coupon] [http://ronald180.idilis.ro/library/paradigm-studio/ paradigm studio 100 price] [http://ann-eva.idilis.ro/web/travel-yoga.html travel yoga mat] [http://shurrikk.idilis.ro/web/no-lng.html no lng] [http://ronald180.idilis.ro/library/jewish-writings/ jewish writings] [http://lisonka-91.idilis.ro/continental-airline/ continental airline schedules] [http://ronald180.idilis.ro/library/free-panic/ free panic at the disco ringtones] [http://shurrikk.idilis.ro/web/pci-express.html pci express audio creative] [http://ann-eva.idilis.ro/web/neighbours-from.html neighbours from helldownload full] [http://irina5009189.idilis.ro/fayetteville-newspaper/ fayetteville newspaper] [http://ronald180.idilis.ro/library/rado/ rado] [http://shurrikk.idilis.ro/web/the-little.html the little mermaid part of that world] [http://irina5009189.idilis.ro/monica-you/ monica you should have known better] [http://lisonka-91.idilis.ro/messy-fight/ messy fight] [http://shurrikk.idilis.ro/web/auto-discount.html auto discount rental vancouver] [http://ronald180.idilis.ro/library/jefferson-monument/ jefferson monument facts] [http://lisonka-91.idilis.ro/night-in/ night in vegas] [http://ronald180.idilis.ro/library/freesexstories/ freesexstories] [http://lisonka-91.idilis.ro/sexy-boot/ sexy boot] [http://ann-eva.idilis.ro/web/babelfish.html babelfish] [http://irina5009189.idilis.ro/rezervari-avion/ rezervari avion] [http://shurrikk.idilis.ro/web/vaio.html vaio] [http://shurrikk.idilis.ro/web/ife-de.html ife de mexico] [http://lisonka-91.idilis.ro/st-lawrence/ st lawrence county district attorney] [http://ronald180.idilis.ro/library/epc-online/ epc online] [http://ann-eva.idilis.ro/web/philadelphia-personal.html philadelphia personal ad] [http://lisonka-91.idilis.ro/russia-weather/ russia weather forecast] [http://lisonka-91.idilis.ro/remove-symantec/ remove symantec antivirus client] [http://lisonka-91.idilis.ro/niurka-calendario/ niurka calendario] [http://irina5009189.idilis.ro/dog-fights/ dog fights] [http://ronald180.idilis.ro/library/veal-sandwich/ veal sandwich] [http://lisonka-91.idilis.ro/less-sleep/ less sleep live longer] [http://ronald180.idilis.ro/library/jazz-ringtone/ jazz ringtone] [http://irina5009189.idilis.ro/emcees-battles/ emcees battles] [http://ann-eva.idilis.ro/web/joy-white.html joy white] [http://irina5009189.idilis.ro/never-compromise/ never compromise gray matter 2] [http://lisonka-91.idilis.ro/agent-detroit/ agent detroit travel] [http://ann-eva.idilis.ro/web/download-cellular.html download cellular ringtones] [http://irina5009189.idilis.ro/i-heard/ i heard em say lyrics] [http://shurrikk.idilis.ro/web/lumbar-spondylosis.html lumbar spondylosis] [http://ronald180.idilis.ro/library/pay-here/ pay here buy here car lots] [http://lisonka-91.idilis.ro/star-classifieds/ star classifieds toronto] [http://ann-eva.idilis.ro/web/diaper.html diaper] [http://shurrikk.idilis.ro/web/someone-told.html someone told me lyrics] [http://shurrikk.idilis.ro/web/nylon-stockings.html nylon stockings porn] [http://ronald180.idilis.ro/library/quire/ quire] [http://ronald180.idilis.ro/library/real-services/ real services time xray] [http://lisonka-91.idilis.ro/brown-eyed/ brown eyed girl] [http://irina5009189.idilis.ro/incredibles-baby/ incredibles baby costume] [http://ronald180.idilis.ro/library/cheap-buspar/ cheap buspar] [http://ronald180.idilis.ro/library/song-woodpecker/ song woodpecker] [http://ronald180.idilis.ro/library/arginine-hcl/ arginine hcl l] [http://shurrikk.idilis.ro/web/foreclosure-property.html foreclosure property] [http://ann-eva.idilis.ro/web/nursing-shortage.html nursing shortage] [http://shurrikk.idilis.ro/web/advanced-technology.html advanced technology manufacturing inc] [http://shurrikk.idilis.ro/web/photograph-pregnant.html photograph pregnant woman picture] [http://ronald180.idilis.ro/library/escitalopram/ escitalopram] [http://lisonka-91.idilis.ro/internet-pharmacy/ internet pharmacy] [http://shurrikk.idilis.ro/web/welder-handbook.html welder handbook] [[Image:Hugo3sport.gif|frame|right|Hugo's Character Select Portrait]] | ||
[[Image:Hugo3s-stance.gif|frame|right|Hugo's Neutral Stance]] | [[Image:Hugo3s-stance.gif|frame|right|Hugo's Neutral Stance]] | ||
==Introduction== | ==Introduction== | ||
Line 124: | Line 124: | ||
| Jumping Roundhouse || '''(Air)''' HK | | Jumping Roundhouse || '''(Air)''' HK | ||
|- | |- | ||
| Universal Overhead || MP | | Universal Overhead || MP MK | ||
|- | |- | ||
| Taunt || HP | | Taunt || HP HK | ||
|} | |} | ||
Line 135: | Line 135: | ||
| '''Move''' || '''Motion''' | | '''Move''' || '''Motion''' | ||
|- | |- | ||
| Neck Hanging Three || LP | | Neck Hanging Three || LP LK | ||
|- | |- | ||
| Body Slam || F | | Body Slam || F LP LK or B LP LK | ||
|} | |} | ||
Line 146: | Line 146: | ||
| '''Move''' || '''Motion''' | | '''Move''' || '''Motion''' | ||
|- | |- | ||
| Hammer Hook || F | | Hammer Hook || F HP | ||
|- | |- | ||
| Crouching Jab || D | | Crouching Jab || D LP | ||
|- | |- | ||
| Crouching Strong || D | | Crouching Strong || D MP | ||
|- | |- | ||
| Crouching Fierce || D | | Crouching Fierce || D HP | ||
|- | |- | ||
| Crouching Short || D | | Crouching Short || D LK | ||
|- | |- | ||
| Crouching Foward || D | | Crouching Foward || D MK | ||
|- | |- | ||
| Crouching Roundhouse || D | | Crouching Roundhouse || D HK | ||
|- | |- | ||
| Body Press || '''(Air)''' D | | Body Press || '''(Air)''' D HP | ||
|} | |} | ||
Line 173: | Line 173: | ||
| '''Move''' || '''Motion''' | | '''Move''' || '''Motion''' | ||
|- | |- | ||
| Giant Palm Bomber || QCB | | Giant Palm Bomber || QCB P | ||
|- | |- | ||
| Moonsault Press || 360 | | Moonsault Press || 360 P | ||
|- | |- | ||
| Monster Lariat || QCF | | Monster Lariat || QCF K | ||
|- | |- | ||
| Shootdown Backbreaker || F, D, DF | | Shootdown Backbreaker || F, D, DF K | ||
|- | |- | ||
| Meat Squasher || 360 | | Meat Squasher || 360 K | ||
|- | |- | ||
| Ultra Throw || HCB | | Ultra Throw || HCB K | ||
|} | |} | ||
Line 192: | Line 192: | ||
| '''Move Name''' || '''Motion''' | | '''Move Name''' || '''Motion''' | ||
|- | |- | ||
| Giant Palm Bomber || QCB | | Giant Palm Bomber || QCB PP | ||
|- | |- | ||
| Monster Lariat || QCF | | Monster Lariat || QCF KK | ||
|} | |} | ||
Line 203: | Line 203: | ||
| '''Num.''' || '''Super Art Name''' || '''Motion''' || '''Super Bars''' | | '''Num.''' || '''Super Art Name''' || '''Motion''' || '''Super Bars''' | ||
|- | |- | ||
| I || Gigas Breaker || 720 | | I || Gigas Breaker || 720 P || 1 stock | ||
|- | |- | ||
| II || Megaton Press || QCF | | II || Megaton Press || QCF QCF K || 2 stocks | ||
|- | |- | ||
| III || Hammer Frenzy || QCF | | III || Hammer Frenzy || QCF QCF P (Keep P pushed for delay the attack) || 2 stocks | ||
|} | |} | ||
Line 302: | Line 302: | ||
| align="center" | '''Move''' || align="center" | '''Motion''' || align="center" | '''Frames''' || align="center" | '''Gauge Increase''' | | align="center" | '''Move''' || align="center" | '''Motion''' || align="center" | '''Frames''' || align="center" | '''Gauge Increase''' | ||
|- | |- | ||
| align="center" | Unheld Taunt || align="center" | HP | | align="center" | Unheld Taunt || align="center" | HP HK || align="center" | ?? || align="center" | ?? | ||
|} | |} | ||
''Comments here'' | ''Comments here'' | ||
Line 312: | Line 312: | ||
| align="center" | '''Move''' || align="center" | '''Motion''' || align="center" | '''Frames''' || align="center" | '''Gauge Increase''' | | align="center" | '''Move''' || align="center" | '''Motion''' || align="center" | '''Frames''' || align="center" | '''Gauge Increase''' | ||
|- | |- | ||
| align="center" | Held Taunt || align="center" | Hold HP | | align="center" | Held Taunt || align="center" | Hold HP HK || align="center" | ?? || align="center" | ?? | ||
|} | |} | ||
''Comments here'' | ''Comments here'' | ||
Line 355: | Line 355: | ||
| align="center" | '''Startup''' || align="center" | '''Hit''' || align="center" | '''Recovery''' || align="center" | '''Blocked Advantage''' || align="center" | '''Hit Advantage''' || align="center" | '''Crouching Hit Advantage''' || align="center" | '''Guard''' || align="center" | '''Parry''' | | align="center" | '''Startup''' || align="center" | '''Hit''' || align="center" | '''Recovery''' || align="center" | '''Blocked Advantage''' || align="center" | '''Hit Advantage''' || align="center" | '''Crouching Hit Advantage''' || align="center" | '''Guard''' || align="center" | '''Parry''' | ||
|- | |- | ||
| align="center" | 10 || align="center" | 7 || align="center" | 12 || align="center" | -5 || align="center" | 0 || align="center" | | | align="center" | 10 || align="center" | 7 || align="center" | 12 || align="center" | -5 || align="center" | 0 || align="center" | 1 || align="center" | H or L || align="center" | H | ||
|} | |} | ||
'''Gauge Increase''' | '''Gauge Increase''' | ||
Line 379: | Line 379: | ||
| align="center" | '''Startup''' || align="center" | '''Hit''' || align="center" | '''Recovery''' || align="center" | '''Blocked Advantage''' || align="center" | '''Hit Advantage''' || align="center" | '''Crouching Hit Advantage''' || align="center" | '''Guard''' || align="center" | '''Parry''' | | align="center" | '''Startup''' || align="center" | '''Hit''' || align="center" | '''Recovery''' || align="center" | '''Blocked Advantage''' || align="center" | '''Hit Advantage''' || align="center" | '''Crouching Hit Advantage''' || align="center" | '''Guard''' || align="center" | '''Parry''' | ||
|- | |- | ||
| align="center" | 16 || align="center" | 7 || align="center" | 15 || align="center" | -3 || align="center" | -1 || align="center" | | | align="center" | 16 || align="center" | 7 || align="center" | 15 || align="center" | -3 || align="center" | -1 || align="center" | 1 || align="center" | H or L || align="center" | H or L | ||
|} | |} | ||
'''Gauge Increase''' | '''Gauge Increase''' | ||
Line 403: | Line 403: | ||
| align="center" | '''Startup''' || align="center" | '''Hit''' || align="center" | '''Recovery''' || align="center" | '''Blocked Advantage''' || align="center" | '''Hit Advantage''' || align="center" | '''Crouching Hit Advantage''' || align="center" | '''Guard''' || align="center" | '''Parry''' | | align="center" | '''Startup''' || align="center" | '''Hit''' || align="center" | '''Recovery''' || align="center" | '''Blocked Advantage''' || align="center" | '''Hit Advantage''' || align="center" | '''Crouching Hit Advantage''' || align="center" | '''Guard''' || align="center" | '''Parry''' | ||
|- | |- | ||
| align="center" | 5 || align="center" | 4 || align="center" | 9 || align="center" | | | align="center" | 5 || align="center" | 4 || align="center" | 9 || align="center" | 1 || align="center" | 1 || align="center" | 1 || align="center" | H or L || align="center" | H or L | ||
|} | |} | ||
'''Gauge Increase''' | '''Gauge Increase''' | ||
Line 420: | Line 420: | ||
| align="center" | '''Move''' || align="center" | '''Motion''' || align="center" | '''Damage''' || align="center" | '''Stun Damage''' || align="center" | '''Chains into itself''' || align="center" | '''Special Cancel''' || align="center" | '''Super Cancel''' | | align="center" | '''Move''' || align="center" | '''Motion''' || align="center" | '''Damage''' || align="center" | '''Stun Damage''' || align="center" | '''Chains into itself''' || align="center" | '''Special Cancel''' || align="center" | '''Super Cancel''' | ||
|- | |- | ||
| align="center" | Foward || align="center" | MK || align="center" | 115(70 | | align="center" | Foward || align="center" | MK || align="center" | 115(70 50) || align="center" | 13(9 5) || align="center" | No || align="center" | No || align="center" | No | ||
|} | |} | ||
'''Frame Data''' | '''Frame Data''' | ||
Line 427: | Line 427: | ||
| align="center" | '''Startup''' || align="center" | '''Hit''' || align="center" | '''Recovery''' || align="center" | '''Blocked Advantage''' || align="center" | '''Hit Advantage''' || align="center" | '''Crouching Hit Advantage''' || align="center" | '''Guard''' || align="center" | '''Parry''' | | align="center" | '''Startup''' || align="center" | '''Hit''' || align="center" | '''Recovery''' || align="center" | '''Blocked Advantage''' || align="center" | '''Hit Advantage''' || align="center" | '''Crouching Hit Advantage''' || align="center" | '''Guard''' || align="center" | '''Parry''' | ||
|- | |- | ||
| align="center" | 9/14 || align="center" | 2/4 || align="center" | 23 || align="center" | -4 || align="center" | | | align="center" | 9/14 || align="center" | 2/4 || align="center" | 23 || align="center" | -4 || align="center" | 1 || align="center" | 3 || align="center" | H or L/H || align="center" | H/H | ||
|} | |} | ||
'''Gauge Increase''' | '''Gauge Increase''' | ||
Line 434: | Line 434: | ||
| align="center" | '''Miss''' || align="center" | '''Blocked''' || align="center" | '''Hit''' || align="center" | '''Parry (Gauge for opponent)''' | | align="center" | '''Miss''' || align="center" | '''Blocked''' || align="center" | '''Hit''' || align="center" | '''Parry (Gauge for opponent)''' | ||
|- | |- | ||
| align="center" | 7 || align="center" | 5 || align="center" | 11 || align="center" | 8(4 | | align="center" | 7 || align="center" | 5 || align="center" | 11 || align="center" | 8(4 4) | ||
|} | |} | ||
''Comments here'' | ''Comments here'' | ||
Line 451: | Line 451: | ||
| align="center" | '''Startup''' || align="center" | '''Hit''' || align="center" | '''Recovery''' || align="center" | '''Blocked Advantage''' || align="center" | '''Hit Advantage''' || align="center" | '''Crouching Hit Advantage''' || align="center" | '''Guard''' || align="center" | '''Parry''' | | align="center" | '''Startup''' || align="center" | '''Hit''' || align="center" | '''Recovery''' || align="center" | '''Blocked Advantage''' || align="center" | '''Hit Advantage''' || align="center" | '''Crouching Hit Advantage''' || align="center" | '''Guard''' || align="center" | '''Parry''' | ||
|- | |- | ||
| align="center" | 21 || align="center" | 8 || align="center" | 28 || align="center" | -13 || align="center" | | | align="center" | 21 || align="center" | 8 || align="center" | 28 || align="center" | -13 || align="center" | 3 || align="center" | 3 || align="center" | H || align="center" | H | ||
|} | |} | ||
'''Gauge Increase''' | '''Gauge Increase''' | ||
Line 612: | Line 612: | ||
| align="center" | '''Move''' || align="center" | '''Motion''' || align="center" | '''Damage''' || align="center" | '''Stun Damage''' || align="center" | '''Chains into itself''' || align="center" | '''Special Cancel''' || align="center" | '''Super Cancel''' | | align="center" | '''Move''' || align="center" | '''Motion''' || align="center" | '''Damage''' || align="center" | '''Stun Damage''' || align="center" | '''Chains into itself''' || align="center" | '''Special Cancel''' || align="center" | '''Super Cancel''' | ||
|- | |- | ||
| align="center" | Universal Overhead || align="center" | MP | | align="center" | Universal Overhead || align="center" | MP MK || align="center" | 40 || align="center" | 3 || align="center" | No || align="center" | No || align="center" | No | ||
|} | |} | ||
'''Frame Data''' | '''Frame Data''' | ||
Line 619: | Line 619: | ||
| align="center" | '''Startup''' || align="center" | '''Hit''' || align="center" | '''Recovery''' || align="center" | '''Blocked Advantage''' || align="center" | '''Hit Advantage''' || align="center" | '''Crouching Hit Advantage''' || align="center" | '''Guard''' || align="center" | '''Parry''' | | align="center" | '''Startup''' || align="center" | '''Hit''' || align="center" | '''Recovery''' || align="center" | '''Blocked Advantage''' || align="center" | '''Hit Advantage''' || align="center" | '''Crouching Hit Advantage''' || align="center" | '''Guard''' || align="center" | '''Parry''' | ||
|- | |- | ||
| align="center" | 15 || align="center" | 10 || align="center" | 5 || align="center" | -5~ | | align="center" | 15 || align="center" | 10 || align="center" | 5 || align="center" | -5~ 7 || align="center" | 0~ 8 || align="center" | 1~ 9 || align="center" | H || align="center" | H | ||
|} | |} | ||
'''Gauge Increase''' | '''Gauge Increase''' | ||
Line 638: | Line 638: | ||
| align="center" | '''Move''' || align="center" | '''Motion''' || align="center" | '''Damage''' || align="center" | '''Stun Damage''' || align="center" | '''Throw Range''' | | align="center" | '''Move''' || align="center" | '''Motion''' || align="center" | '''Damage''' || align="center" | '''Stun Damage''' || align="center" | '''Throw Range''' | ||
|- | |- | ||
| align="center" | Neck Hanging Three || align="center" | LP | | align="center" | Neck Hanging Three || align="center" | LP LK || align="center" | 130(30x8) || align="center" | 24(5x8) || align="center" | 32 | ||
|} | |} | ||
'''Frame Data''' | '''Frame Data''' | ||
Line 645: | Line 645: | ||
| align="center" | '''Startup''' || align="center" | '''Hit''' || align="center" | '''Recovery''' || align="center" | '''Blocked Advantage''' || align="center" | '''Hit Advantage''' || align="center" | '''Crouching Hit Advantage''' || align="center" | '''Guard''' || align="center" | '''Parry''' | | align="center" | '''Startup''' || align="center" | '''Hit''' || align="center" | '''Recovery''' || align="center" | '''Blocked Advantage''' || align="center" | '''Hit Advantage''' || align="center" | '''Crouching Hit Advantage''' || align="center" | '''Guard''' || align="center" | '''Parry''' | ||
|- | |- | ||
| align="center" | 2 || align="center" | 1 || align="center" | 21 || align="center" | - || align="center" | - || align="center" | - || align="center" | LP | | align="center" | 2 || align="center" | 1 || align="center" | 21 || align="center" | - || align="center" | - || align="center" | - || align="center" | LP LK || align="center" | - | ||
|} | |} | ||
'''Gauge Increase''' | '''Gauge Increase''' | ||
Line 654: | Line 654: | ||
| align="center" | 0 || align="center" | 7 (for the player who blocked) || align="center" | 24(3?x8) | | align="center" | 0 || align="center" | 7 (for the player who blocked) || align="center" | 24(3?x8) | ||
|} | |} | ||
In corner, you can reset with D | In corner, you can reset with D MP after the throw | ||
Line 662: | Line 662: | ||
| align="center" | '''Move''' || align="center" | '''Motion''' || align="center" | '''Damage''' || align="center" | '''Stun Damage''' || align="center" | '''Throw Range''' | | align="center" | '''Move''' || align="center" | '''Motion''' || align="center" | '''Damage''' || align="center" | '''Stun Damage''' || align="center" | '''Throw Range''' | ||
|- | |- | ||
| align="center" | Body Slam || align="center" | F | | align="center" | Body Slam || align="center" | F LP LK or B LP LK || align="center" | 160 || align="center" | 13 || align="center" | 32 | ||
|} | |} | ||
'''Frame Data''' | '''Frame Data''' | ||
Line 669: | Line 669: | ||
| align="center" | '''Startup''' || align="center" | '''Hit''' || align="center" | '''Recovery''' || align="center" | '''Blocked Advantage''' || align="center" | '''Hit Advantage''' || align="center" | '''Crouching Hit Advantage''' || align="center" | '''Guard''' || align="center" | '''Parry''' | | align="center" | '''Startup''' || align="center" | '''Hit''' || align="center" | '''Recovery''' || align="center" | '''Blocked Advantage''' || align="center" | '''Hit Advantage''' || align="center" | '''Crouching Hit Advantage''' || align="center" | '''Guard''' || align="center" | '''Parry''' | ||
|- | |- | ||
| align="center" | 2 || align="center" | 1 || align="center" | 21 || align="center" | - || align="center" | - || align="center" | - || align="center" | LP | | align="center" | 2 || align="center" | 1 || align="center" | 21 || align="center" | - || align="center" | - || align="center" | - || align="center" | LP LK || align="center" | - | ||
|} | |} | ||
'''Gauge Increase''' | '''Gauge Increase''' | ||
Line 688: | Line 688: | ||
| align="center" | '''Move''' || align="center" | '''Motion''' || align="center" | '''Damage''' || align="center" | '''Stun Damage''' || align="center" | '''Chains into itself''' || align="center" | '''Special Cancel''' || align="center" | '''Super Cancel''' | | align="center" | '''Move''' || align="center" | '''Motion''' || align="center" | '''Damage''' || align="center" | '''Stun Damage''' || align="center" | '''Chains into itself''' || align="center" | '''Special Cancel''' || align="center" | '''Super Cancel''' | ||
|- | |- | ||
| align="center" | Hammer Hook || align="center" | F | | align="center" | Hammer Hook || align="center" | F HP || align="center" | 160 || align="center" | 21 || align="center" | No || align="center" | No || align="center" | No | ||
|} | |} | ||
'''Frame Data''' | '''Frame Data''' | ||
Line 695: | Line 695: | ||
| align="center" | '''Startup''' || align="center" | '''Hit''' || align="center" | '''Recovery''' || align="center" | '''Blocked Advantage''' || align="center" | '''Hit Advantage''' || align="center" | '''Crouching Hit Advantage''' || align="center" | '''Guard''' || align="center" | '''Parry''' | | align="center" | '''Startup''' || align="center" | '''Hit''' || align="center" | '''Recovery''' || align="center" | '''Blocked Advantage''' || align="center" | '''Hit Advantage''' || align="center" | '''Crouching Hit Advantage''' || align="center" | '''Guard''' || align="center" | '''Parry''' | ||
|- | |- | ||
| align="center" | 14 || align="center" | 4 || align="center" | 33 || align="center" | -14 || align="center" | | | align="center" | 14 || align="center" | 4 || align="center" | 33 || align="center" | -14 || align="center" | 4 || align="center" | 4 || align="center" | H or L || align="center" | H | ||
|} | |} | ||
'''Gauge Increase''' | '''Gauge Increase''' | ||
Line 712: | Line 712: | ||
| align="center" | '''Move''' || align="center" | '''Motion''' || align="center" | '''Damage''' || align="center" | '''Stun Damage''' || align="center" | '''Chains into itself''' || align="center" | '''Special Cancel''' || align="center" | '''Super Cancel''' | | align="center" | '''Move''' || align="center" | '''Motion''' || align="center" | '''Damage''' || align="center" | '''Stun Damage''' || align="center" | '''Chains into itself''' || align="center" | '''Special Cancel''' || align="center" | '''Super Cancel''' | ||
|- | |- | ||
| align="center" | Drop Kick || align="center" | F | | align="center" | Drop Kick || align="center" | F HK or B HK || align="center" | 150 || align="center" | 19 || align="center" | No || align="center" | No || align="center" | No | ||
|} | |} | ||
'''Frame Data''' | '''Frame Data''' | ||
Line 719: | Line 719: | ||
| align="center" | '''Startup''' || align="center" | '''Hit''' || align="center" | '''Recovery''' || align="center" | '''Blocked Advantage''' || align="center" | '''Hit Advantage''' || align="center" | '''Crouching Hit Advantage''' || align="center" | '''Guard''' || align="center" | '''Parry''' | | align="center" | '''Startup''' || align="center" | '''Hit''' || align="center" | '''Recovery''' || align="center" | '''Blocked Advantage''' || align="center" | '''Hit Advantage''' || align="center" | '''Crouching Hit Advantage''' || align="center" | '''Guard''' || align="center" | '''Parry''' | ||
|- | |- | ||
| align="center" | 21 || align="center" | 8 || align="center" | 27 || align="center" | -12 || align="center" | | | align="center" | 21 || align="center" | 8 || align="center" | 27 || align="center" | -12 || align="center" | 4 || align="center" | 4 || align="center" | H || align="center" | H | ||
|} | |} | ||
'''Gauge Increase''' | '''Gauge Increase''' | ||
Line 736: | Line 736: | ||
| align="center" | '''Move''' || align="center" | '''Motion''' || align="center" | '''Damage''' || align="center" | '''Stun Damage''' || align="center" | '''Chains into itself''' || align="center" | '''Special Cancel''' || align="center" | '''Super Cancel''' | | align="center" | '''Move''' || align="center" | '''Motion''' || align="center" | '''Damage''' || align="center" | '''Stun Damage''' || align="center" | '''Chains into itself''' || align="center" | '''Special Cancel''' || align="center" | '''Super Cancel''' | ||
|- | |- | ||
| align="center" | Crouch Jab || align="center" | C | | align="center" | Crouch Jab || align="center" | C LP || align="center" | 30 || align="center" | 3 || align="center" | Yes || align="center" | Yes || align="center" | Yes | ||
|} | |} | ||
'''Frame Data''' | '''Frame Data''' | ||
Line 760: | Line 760: | ||
| align="center" | '''Move''' || align="center" | '''Motion''' || align="center" | '''Damage''' || align="center" | '''Stun Damage''' || align="center" | '''Chains into itself''' || align="center" | '''Special Cancel''' || align="center" | '''Super Cancel''' | | align="center" | '''Move''' || align="center" | '''Motion''' || align="center" | '''Damage''' || align="center" | '''Stun Damage''' || align="center" | '''Chains into itself''' || align="center" | '''Special Cancel''' || align="center" | '''Super Cancel''' | ||
|- | |- | ||
| align="center" | Crouch Strong || align="center" | C | | align="center" | Crouch Strong || align="center" | C MP || align="center" | 120 || align="center" | 13 || align="center" | No || align="center" | No || align="center" | No | ||
|} | |} | ||
'''Frame Data''' | '''Frame Data''' | ||
Line 784: | Line 784: | ||
| align="center" | '''Move''' || align="center" | '''Motion''' || align="center" | '''Damage''' || align="center" | '''Stun Damage''' || align="center" | '''Chains into itself''' || align="center" | '''Special Cancel''' || align="center" | '''Super Cancel''' | | align="center" | '''Move''' || align="center" | '''Motion''' || align="center" | '''Damage''' || align="center" | '''Stun Damage''' || align="center" | '''Chains into itself''' || align="center" | '''Special Cancel''' || align="center" | '''Super Cancel''' | ||
|- | |- | ||
| align="center" | Crouch Fierce || align="center" | C | | align="center" | Crouch Fierce || align="center" | C HP || align="center" | 110 || align="center" | 13 || align="center" | No || align="center" | No || align="center" | No | ||
|} | |} | ||
'''Frame Data''' | '''Frame Data''' | ||
Line 808: | Line 808: | ||
| align="center" | '''Move''' || align="center" | '''Motion''' || align="center" | '''Damage''' || align="center" | '''Stun Damage''' || align="center" | '''Chains into itself''' || align="center" | '''Special Cancel''' || align="center" | '''Super Cancel''' | | align="center" | '''Move''' || align="center" | '''Motion''' || align="center" | '''Damage''' || align="center" | '''Stun Damage''' || align="center" | '''Chains into itself''' || align="center" | '''Special Cancel''' || align="center" | '''Super Cancel''' | ||
|- | |- | ||
| align="center" | Crouch Short || align="center" | C | | align="center" | Crouch Short || align="center" | C LK || align="center" | 40 || align="center" | 3 || align="center" | No || align="center" | Yes || align="center" | Yes | ||
|} | |} | ||
'''Frame Data''' | '''Frame Data''' | ||
Line 815: | Line 815: | ||
| align="center" | '''Startup''' || align="center" | '''Hit''' || align="center" | '''Recovery''' || align="center" | '''Blocked Advantage''' || align="center" | '''Hit Advantage''' || align="center" | '''Crouching Hit Advantage''' || align="center" | '''Guard''' || align="center" | '''Parry''' | | align="center" | '''Startup''' || align="center" | '''Hit''' || align="center" | '''Recovery''' || align="center" | '''Blocked Advantage''' || align="center" | '''Hit Advantage''' || align="center" | '''Crouching Hit Advantage''' || align="center" | '''Guard''' || align="center" | '''Parry''' | ||
|- | |- | ||
| align="center" | 3 || align="center" | 3 || align="center" | 7 || align="center" | | | align="center" | 3 || align="center" | 3 || align="center" | 7 || align="center" | 2 || align="center" | 2 || align="center" | 2 || align="center" | L || align="center" | L | ||
|} | |} | ||
'''Gauge Increase''' | '''Gauge Increase''' | ||
Line 832: | Line 832: | ||
| align="center" | '''Move''' || align="center" | '''Motion''' || align="center" | '''Damage''' || align="center" | '''Stun Damage''' || align="center" | '''Chains into itself''' || align="center" | '''Special Cancel''' || align="center" | '''Super Cancel''' | | align="center" | '''Move''' || align="center" | '''Motion''' || align="center" | '''Damage''' || align="center" | '''Stun Damage''' || align="center" | '''Chains into itself''' || align="center" | '''Special Cancel''' || align="center" | '''Super Cancel''' | ||
|- | |- | ||
| align="center" | Crouch Foward || align="center" | C | | align="center" | Crouch Foward || align="center" | C MK || align="center" | 100 || align="center" | 3 || align="center" | No || align="center" | No || align="center" | No | ||
|} | |} | ||
'''Frame Data''' | '''Frame Data''' | ||
Line 856: | Line 856: | ||
| align="center" | '''Move''' || align="center" | '''Motion''' || align="center" | '''Damage''' || align="center" | '''Stun Damage''' || align="center" | '''Chains into itself''' || align="center" | '''Special Cancel''' || align="center" | '''Super Cancel''' | | align="center" | '''Move''' || align="center" | '''Motion''' || align="center" | '''Damage''' || align="center" | '''Stun Damage''' || align="center" | '''Chains into itself''' || align="center" | '''Special Cancel''' || align="center" | '''Super Cancel''' | ||
|- | |- | ||
| align="center" | Crouch Roundhouse || align="center" | C | | align="center" | Crouch Roundhouse || align="center" | C HK || align="center" | 170 || align="center" | 13 || align="center" | No || align="center" | No || align="center" | No | ||
|} | |} | ||
'''Frame Data''' | '''Frame Data''' | ||
Line 872: | Line 872: | ||
| align="center" | 3 || align="center" | 7 || align="center" | 15 || align="center" | 4 | | align="center" | 3 || align="center" | 7 || align="center" | 15 || align="center" | 4 | ||
|} | |} | ||
This move is tricky, knocks down if hits, hits low at point blank or very close to the enemy, and hits high when you are at D | This move is tricky, knocks down if hits, hits low at point blank or very close to the enemy, and hits high when you are at D MK range, this means if enemy is guarding low and you do D HK at D MK range, he will get hit and be knocked down again, use this "overhead" move combined with D MK for knocking down repeatedly a "teenage mutant ninja TURTLE" opponent, entering into a guessing game. But remember that, if enemy blocks or parry the D HK move, you will be comboed or take huge damage. Watch out for reversals also. | ||
Line 880: | Line 880: | ||
| align="center" | '''Move''' || align="center" | '''Motion''' || align="center" | '''Damage''' || align="center" | '''Stun Damage''' || align="center" | '''Chains into itself''' || align="center" | '''Special Cancel''' || align="center" | '''Super Cancel''' | | align="center" | '''Move''' || align="center" | '''Motion''' || align="center" | '''Damage''' || align="center" | '''Stun Damage''' || align="center" | '''Chains into itself''' || align="center" | '''Special Cancel''' || align="center" | '''Super Cancel''' | ||
|- | |- | ||
| align="center" | Body Press || align="center" | JF, D | | align="center" | Body Press || align="center" | JF, D HP || align="center" | 100 || align="center" | 17 || align="center" | No || align="center" | No || align="center" | No | ||
|} | |} | ||
'''Frame Data''' | '''Frame Data''' | ||
Line 906: | Line 906: | ||
| align="center" | '''Move''' || align="center" | '''Motion''' || align="center" | '''Damage''' || align="center" | '''Blocked Damage''' || align="center" | '''Stun Damage''' || align="center" | '''Super Cancel''' | | align="center" | '''Move''' || align="center" | '''Motion''' || align="center" | '''Damage''' || align="center" | '''Blocked Damage''' || align="center" | '''Stun Damage''' || align="center" | '''Super Cancel''' | ||
|- | |- | ||
| align="center" | Giant Palm Bomber (Jab) || align="center" | QCB | | align="center" | Giant Palm Bomber (Jab) || align="center" | QCB LP || align="center" | 110 || align="center" | 14 || align="center" | 15 || align="center" | Yes | ||
|- | |- | ||
| align="center" | Giant Palm Bomber (Strong) || align="center" | QCB | | align="center" | Giant Palm Bomber (Strong) || align="center" | QCB MP || align="center" | 125 || align="center" | 16 || align="center" | 17 || align="center" | Yes | ||
|- | |- | ||
| align="center" | Giant Palm Bomber (Fierce) || align="center" | QCB | | align="center" | Giant Palm Bomber (Fierce) || align="center" | QCB HP || align="center" | 140 || align="center" | 18 || align="center" | 19 || align="center" | Yes | ||
|} | |} | ||
'''Frame Data''' | '''Frame Data''' | ||
Line 917: | Line 917: | ||
| align="center" | '''Move''' || align="center" | '''Startup''' || align="center" | '''Hit''' || align="center" | '''Recovery''' || align="center" | '''Blocked Advantage''' || align="center" | '''Hit Advantage''' || align="center" | '''Crouching Hit Advantage''' || align="center" | '''Guard''' || align="center" | '''Parry''' | | align="center" | '''Move''' || align="center" | '''Startup''' || align="center" | '''Hit''' || align="center" | '''Recovery''' || align="center" | '''Blocked Advantage''' || align="center" | '''Hit Advantage''' || align="center" | '''Crouching Hit Advantage''' || align="center" | '''Guard''' || align="center" | '''Parry''' | ||
|- | |- | ||
| align="center" | Giant Palm Bomber (Jab) || align="center" | 17 || align="center" | 2 || align="center" | 9 || align="center" | | | align="center" | Giant Palm Bomber (Jab) || align="center" | 17 || align="center" | 2 || align="center" | 9 || align="center" | 11 || align="center" | 13 || align="center" | 15 || align="center" | H or L || align="center" | H | ||
|- | |- | ||
| align="center" | Giant Palm Bomber (Strong) || align="center" | 19 || align="center" | 2 || align="center" | 7 || align="center" | | | align="center" | Giant Palm Bomber (Strong) || align="center" | 19 || align="center" | 2 || align="center" | 7 || align="center" | 16 || align="center" | 18 || align="center" | 20 || align="center" | H or L || align="center" | H | ||
|- | |- | ||
| align="center" | Giant Palm Bomber (Fierce) || align="center" | 22 || align="center" | 2 || align="center" | 6 || align="center" | | | align="center" | Giant Palm Bomber (Fierce) || align="center" | 22 || align="center" | 2 || align="center" | 6 || align="center" | 19 || align="center" | 21 || align="center" | 23 || align="center" | H or L || align="center" | H | ||
|} | |} | ||
'''Gauge Increase''' | '''Gauge Increase''' | ||
Line 942: | Line 942: | ||
| align="center" | '''Move''' || align="center" | '''Motion''' || align="center" | '''Damage''' || align="center" | '''Blocked Damage''' || align="center" | '''Stun Damage''' || align="center" | '''Throw Range''' || align="center" | '''Super Cancel''' | | align="center" | '''Move''' || align="center" | '''Motion''' || align="center" | '''Damage''' || align="center" | '''Blocked Damage''' || align="center" | '''Stun Damage''' || align="center" | '''Throw Range''' || align="center" | '''Super Cancel''' | ||
|- | |- | ||
| align="center" | Moonsault Press (Jab) || align="center" | 360 | | align="center" | Moonsault Press (Jab) || align="center" | 360 LP || align="center" | 240 || align="center" | - || align="center" | 19 || align="center" | 59 || align="center" | No | ||
|- | |- | ||
| align="center" | Moonsault Press (Strong) || align="center" | 360 | | align="center" | Moonsault Press (Strong) || align="center" | 360 MP || align="center" | 255 || align="center" | - || align="center" | 19 || align="center" | 53 || align="center" | No | ||
|- | |- | ||
| align="center" | Moonsault Press (Fierce) || align="center" | 360 | | align="center" | Moonsault Press (Fierce) || align="center" | 360 HP || align="center" | 280 || align="center" | - || align="center" | 19 || align="center" | 47 || align="center" | No | ||
|} | |} | ||
'''Frame Data''' | '''Frame Data''' | ||
Line 978: | Line 978: | ||
| align="center" | '''Move''' || align="center" | '''Motion''' || align="center" | '''Damage''' || align="center" | '''Blocked Damage''' || align="center" | '''Stun Damage''' || align="center" | '''Super Cancel''' | | align="center" | '''Move''' || align="center" | '''Motion''' || align="center" | '''Damage''' || align="center" | '''Blocked Damage''' || align="center" | '''Stun Damage''' || align="center" | '''Super Cancel''' | ||
|- | |- | ||
| align="center" | Monster Lariat (Short) || align="center" | QCF | | align="center" | Monster Lariat (Short) || align="center" | QCF LK || align="center" | 150 || align="center" | 19 || align="center" | 11 || align="center" | No | ||
|- | |- | ||
| align="center" | Monster Lariat (Foward) || align="center" | QCF | | align="center" | Monster Lariat (Foward) || align="center" | QCF MK || align="center" | 160 || align="center" | 20 || align="center" | 13 || align="center" | No | ||
|- | |- | ||
| align="center" | Monster Lariat (Roundhouse) || align="center" | QCF | | align="center" | Monster Lariat (Roundhouse) || align="center" | QCF HK || align="center" | 170 || align="center" | 21 || align="center" | 15 || align="center" | No | ||
|} | |} | ||
'''Frame Data''' | '''Frame Data''' | ||
Line 1,012: | Line 1,012: | ||
{| border="1em" cellspacing="0" width="100%" style="border: 1px solid #999; background: #F2F2F2;" | {| border="1em" cellspacing="0" width="100%" style="border: 1px solid #999; background: #F2F2F2;" | ||
|- | |- | ||
| align="center" | '''Move''' || align="center" | '''Motion''' || align="center" | '''Damage''' || align="center" | '''Blocked Damage''' || align="center" | '''Stun Damage''' || align="center" | '''Throw Range (Front)''' || align="center" | '''Throw Range (Up | | align="center" | '''Move''' || align="center" | '''Motion''' || align="center" | '''Damage''' || align="center" | '''Blocked Damage''' || align="center" | '''Stun Damage''' || align="center" | '''Throw Range (Front)''' || align="center" | '''Throw Range (Up | ||
Revision as of 07:16, 11 November 2007
alex hold up attack bear black tn work at home on the internet marilyn chambers learning spanish audio cd sofa beds my akita earth global history its people biography on oprah winfrey art clip corel draw mac gamer switch ad entrepreneur make money israel facts red dress jenna jamison free photos picture rome italy wedding tables will sayer free antispyware delta toyota truck parts kentucky theater project rolex daytona silky sheets ringers skill competency today parenting style indianapolis colts plate plastic acoustic studio treatment rubber sex audio source speaker lamictal price old silver coins may pokemon liver transplant donors penis picture ms6787 hud you are a child of the universe lyrics pepe jeans verison wireless picture free slot machine metro gun club mn long island lacrosse league mexico music traditional bank of america cd rate release of o level result 2005 internet access for the psp online program rn kornakova photos hair prom updos wedding elizabeth hurley sausage breakfast pizza recipe nipple licking pc games demo downloads thatd be all right sympathy expressions picture sea splendour how much does it cost to build a garage political regimes hair care ebony model face paint father volkswagen commercials golf air pollution example best buy automation class doesnt support samsung ringtone effects of caffeine on plants audio conferencing n washington realty trust interest history mortgage rate calculator seasonal sales chicago dating sex free ringtone motorola tear me down outdoors murphy bed with book case insulated panel wood tierce magazine www employee express yag laser jeep snow plows mcculloch chain saw positive electrodes pleasant hawaiian holidays buy diazepam online physical science experiments famous stars and straps hats south holland illinois county professor profit atl let me make it up with love lyrics eagle rods home in in inclusion introduction proposal research school mobile n73 nokia phone types of sediments same sex marriage right electric fireplace heater listen to ace of base auditing assertion haylie duff il fathers custody lawyers prague student travel europe environmental construction anabolic steroid phoenix suns tickets lynn weiss medical supply clinton maryland nathan williams events leading to holocaust ls models wedding music river market apartments seniors week australia american day great the bureau of democracy human rights and labor crossword puzzle left hand brewing company nba game length nail product professional nazi sex crime education gazzette nz florida flights russian physical map keflex 500mg e gold link submit sex britney spears find zip code ushers yeah song shemale dating saint anastasia mobile phone pictures to pc employee evaluation forms free payday loan no faxing stair railings weather of new york nick gamble girls gone wild videos new wu tang album chuck e cheese coupon paradigm studio 100 price travel yoga mat no lng jewish writings continental airline schedules free panic at the disco ringtones pci express audio creative neighbours from helldownload full fayetteville newspaper rado the little mermaid part of that world monica you should have known better messy fight auto discount rental vancouver jefferson monument facts night in vegas freesexstories sexy boot babelfish rezervari avion vaio ife de mexico st lawrence county district attorney epc online philadelphia personal ad russia weather forecast remove symantec antivirus client niurka calendario dog fights veal sandwich less sleep live longer jazz ringtone emcees battles joy white never compromise gray matter 2 agent detroit travel download cellular ringtones i heard em say lyrics lumbar spondylosis pay here buy here car lots star classifieds toronto diaper someone told me lyrics nylon stockings porn quire real services time xray brown eyed girl incredibles baby costume cheap buspar song woodpecker arginine hcl l foreclosure property nursing shortage advanced technology manufacturing inc photograph pregnant woman picture escitalopram internet pharmacy welder handbook
Introduction
Specific Character Information
- Stamina: 1300
- Stun Bar Length (dots): 72
- Stun Bar Recovery (frames it takes to recover 1 dot): 21
- Taunt:
Unheld taunt - Increases damage for the next hit/combo by 18.8% (maximum 1 taunt). Also increases defence for the rest of the round by 6.3% per taunt (maximum 4 taunts, 25% bonus) Held taunt - Increases damage for the next hit/combo/throw by 25%. One taunt is the maximum.
- Best Kara-Throw: MK
Colors
Moves List
Basic Moves
Move | Motion |
Foward | F |
Back | B |
Crouch | C |
Jump | J |
Jump Foward | JF |
Jump Backwards | JB |
Super Jump | D-U |
Super Jump Foward | D-UF |
Super Jump Backwards | D-UB |
Dash Foward | FF |
Dash Backwards | BB |
Quarter Circle Foward | QCF |
Quarter Circle Backwards | QCB |
Foward, Down, Down-Foward | F,D,DF / DP |
Full Circle | 360 |
Double Full Circle | 720 |
Guard (High) | B when enemy is attacking |
Guard (Low) | DB when enemy is attacking |
Parry (High) | Tap F when about to take a hit |
Parry (Low) | Tap D when about to take a hit |
Parry (Air) | Tap F in air when about to take a hit |
Red Parry | Execute parry after blocking a hit in a combo |
Punch (Any) | P |
Kick (Any) | K |
2 Punches | PP |
2 Kicks | KK |
3 Punches | PPP |
3 Kicks | KKK |
Jab | LP |
Strong | MP |
Fierce | HP |
Short | LK |
Foward | MK |
Roundhouse | HK |
Normal Moves
Move | Motion |
Jab | LP |
Strong | MP |
Fierce | HP |
Short | LK |
Foward | MK |
Roundhouse | HK |
Jumping Jab | (Air) LP |
Jumping Strong | (Air) MP |
Jumping Fierce | (Air) HP |
Jumping Short | (Air) LK |
Jumping Foward | (Air) MK |
Jumping Roundhouse | (Air) HK |
Universal Overhead | MP MK |
Taunt | HP HK |
Throws
Move | Motion |
Neck Hanging Three | LP LK |
Body Slam | F LP LK or B LP LK |
Command Normals
Move | Motion |
Hammer Hook | F HP |
Crouching Jab | D LP |
Crouching Strong | D MP |
Crouching Fierce | D HP |
Crouching Short | D LK |
Crouching Foward | D MK |
Crouching Roundhouse | D HK |
Body Press | (Air) D HP |
Target Combos
- Hugo has no Target Combos
Special Moves
Move | Motion |
Giant Palm Bomber | QCB P |
Moonsault Press | 360 P |
Monster Lariat | QCF K |
Shootdown Backbreaker | F, D, DF K |
Meat Squasher | 360 K |
Ultra Throw | HCB K |
EX Moves
Move Name | Motion |
Giant Palm Bomber | QCB PP |
Monster Lariat | QCF KK |
Super Arts
Num. | Super Art Name | Motion | Super Bars |
I | Gigas Breaker | 720 P | 1 stock |
II | Megaton Press | QCF QCF K | 2 stocks |
III | Hammer Frenzy | QCF QCF P (Keep P pushed for delay the attack) | 2 stocks |
Move Analisys
- All those sprites are taken from the site http://www.zweifuss.com/index.htm
- All Framedatas in "Move Analisys" section are taken from Game Restaurant
Please note that the images show in this section are for the 1st frame it hits, so this means the opponent is taking the hit in the image shown on the move. I use the 1st frame of every move (except taunt, dash and 2nd throw image sprites) because you will see the maximum range of every attack (mostly of the attacks). Note also that those images are ACCURATE, they are exactly the 1rst frame it hits, so enemy takes damage but they still dont make the "pain" frame.
Basic Moves
Move | Start-up frames | In ground frames | In air frames | Recovery frames | Total frames |
---|---|---|---|---|---|
Dash Foward | - | - | 8 | 3 | 11 |
Comments here
Move | Start-up frames | In ground frames | In air frames | Recovery frames | Total frames |
---|---|---|---|---|---|
Dash Backwards | - | - | 16 | 3 | 19 |
Comments here
Move | Motion | Frames |
Jump | BU or U or FU | 5 |
Comments here
Move | Motion | Frames |
Super Jump | DBU or DU or DFU | 7 |
Comments here
Move | Motion | Frames |
Normal Wakeup | - | 69 |
Comments here
Move | Motion | Frames |
Tech Wakeup | Tap D when hitting the ground | 54 |
Comments here
Move | Motion | Frames | Gauge Increase |
Unheld Taunt | HP HK | ?? | ?? |
Comments here
Move | Motion | Frames | Gauge Increase |
Held Taunt | Hold HP HK | ?? | ?? |
Comments here
Normal Moves
Move | Motion | Damage | Stun Damage | Chains into itself | Special Cancel | Super Cancel |
Jab | LP | 35 | 5 | Yes | No | No |
Frame Data
Startup | Hit | Recovery | Blocked Advantage | Hit Advantage | Crouching Hit Advantage | Guard | Parry |
4 | 4 | 8 | -1 | -1 | -1 | H or L | H or L |
Gauge Increase
Miss | Blocked | Hit | Parry (Gauge for opponent) |
0 | 2 | 3 | 4 |
Comments here
Move | Motion | Damage | Stun Damage | Chains into itself | Special Cancel | Super Cancel |
Strong | MP | 120 | 13 | No | No | No |
Frame Data
Startup | Hit | Recovery | Blocked Advantage | Hit Advantage | Crouching Hit Advantage | Guard | Parry |
10 | 7 | 12 | -5 | 0 | 1 | H or L | H |
Gauge Increase
Miss | Blocked | Hit | Parry (Gauge for opponent) |
2 | 5 | 9 | 4 |
Comments here
Move | Motion | Damage | Stun Damage | Chains into itself | Special Cancel | Super Cancel |
Fierce | HP | 170 | 21 | No | No | No |
Frame Data
Startup | Hit | Recovery | Blocked Advantage | Hit Advantage | Crouching Hit Advantage | Guard | Parry |
16 | 7 | 15 | -3 | -1 | 1 | H or L | H or L |
Gauge Increase
Miss | Blocked | Hit | Parry (Gauge for opponent) |
3 | 7 | 15 | 4 |
Comments here
Move | Motion | Damage | Stun Damage | Chains into itself | Special Cancel | Super Cancel |
Short | LK | 50 | 3 | No | Yes | Yes |
Frame Data
Startup | Hit | Recovery | Blocked Advantage | Hit Advantage | Crouching Hit Advantage | Guard | Parry |
5 | 4 | 9 | 1 | 1 | 1 | H or L | H or L |
Gauge Increase
Miss | Blocked | Hit | Parry (Gauge for opponent) |
0 | 2 | 3 | 4 |
Comments here
Move | Motion | Damage | Stun Damage | Chains into itself | Special Cancel | Super Cancel |
Foward | MK | 115(70 50) | 13(9 5) | No | No | No |
Frame Data
Startup | Hit | Recovery | Blocked Advantage | Hit Advantage | Crouching Hit Advantage | Guard | Parry |
9/14 | 2/4 | 23 | -4 | 1 | 3 | H or L/H | H/H |
Gauge Increase
Miss | Blocked | Hit | Parry (Gauge for opponent) |
7 | 5 | 11 | 8(4 4) |
Comments here
Move | Motion | Damage | Stun Damage | Chains into itself | Special Cancel | Super Cancel |
Roundhouse | HK | 150 | 19 | No | No | No |
Frame Data
Startup | Hit | Recovery | Blocked Advantage | Hit Advantage | Crouching Hit Advantage | Guard | Parry |
21 | 8 | 28 | -13 | 3 | 3 | H | H |
Gauge Increase
Miss | Blocked | Hit | Parry (Gauge for opponent) |
3 | 7 | 15 | 4 |
Comments here
Move | Motion | Damage | Stun Damage | Chains into itself | Special Cancel | Super Cancel |
Jump Jab | (Air) LP | 40 | 9 | No | No | No |
Frame Data
Startup | Hit | Recovery | Blocked Advantage | Hit Advantage | Crouching Hit Advantage | Guard | Parry |
3 | 11 | - | - | - | - | H | H |
Gauge Increase
Miss | Blocked | Hit | Parry (Gauge for opponent) |
0 | 2 | 3 | 4 |
Comments here
Move | Motion | Damage | Stun Damage | Chains into itself | Special Cancel | Super Cancel |
Jump Strong | (Air) MP | 100 | 13 | No | No | No |
Frame Data
Startup | Hit | Recovery | Blocked Advantage | Hit Advantage | Crouching Hit Advantage | Guard | Parry |
6 | 8 | - | - | - | - | H | H |
Gauge Increase
Miss | Blocked | Hit | Parry (Gauge for opponent) |
2 | 5 | 9 | 4 |
Comments here
Move | Motion | Damage | Stun Damage | Chains into itself | Special Cancel | Super Cancel |
Jump Fierce | (Air) HP | 150 | 17 | No | No | No |
Frame Data
Startup | Hit | Recovery | Blocked Advantage | Hit Advantage | Crouching Hit Advantage | Guard | Parry |
11 | 5 | - | - | - | - | H | H |
Gauge Increase
Miss | Blocked | Hit | Parry (Gauge for opponent) |
3 | 7 | 15 | 4 |
Comments here
Move | Motion | Damage | Stun Damage | Chains into itself | Special Cancel | Super Cancel |
Jump Short | (Air) LK | 60 | 7 | No | No | No |
Frame Data
Startup | Hit | Recovery | Blocked Advantage | Hit Advantage | Crouching Hit Advantage | Guard | Parry |
3 | 16 | - | - | - | - | H | H |
Gauge Increase
Miss | Blocked | Hit | Parry (Gauge for opponent) |
0 | 2 | 3 | 4 |
Comments here
Move | Motion | Damage | Stun Damage | Chains into itself | Special Cancel | Super Cancel |
Jump Foward | (Air) MK | 100 | 11 | No | No | No |
Frame Data
Startup | Hit | Recovery | Blocked Advantage | Hit Advantage | Crouching Hit Advantage | Guard | Parry |
5 | 7 | - | - | - | - | H | H |
Gauge Increase
Miss | Blocked | Hit | Parry (Gauge for opponent) |
2 | 5 | 9 | 4 |
Comments here
Move | Motion | Damage | Stun Damage | Chains into itself | Special Cancel | Super Cancel |
Jump Roundhouse | (Air) HK | 130 | 15 | No | No | No |
Frame Data
Startup | Hit | Recovery | Blocked Advantage | Hit Advantage | Crouching Hit Advantage | Guard | Parry |
11 | 7 | - | - | - | - | H | H |
Gauge Increase
Miss | Blocked | Hit | Parry (Gauge for opponent) |
3 | 7 | 15 | 4 |
Comments here
Move | Motion | Damage | Stun Damage | Chains into itself | Special Cancel | Super Cancel |
Universal Overhead | MP MK | 40 | 3 | No | No | No |
Frame Data
Startup | Hit | Recovery | Blocked Advantage | Hit Advantage | Crouching Hit Advantage | Guard | Parry |
15 | 10 | 5 | -5~ 7 | 0~ 8 | 1~ 9 | H | H |
Gauge Increase
Miss | Blocked | Hit | Parry (Gauge for opponent) |
0 | 1 | 2 | 4 |
Comments here
Throws
Move | Motion | Damage | Stun Damage | Throw Range |
Neck Hanging Three | LP LK | 130(30x8) | 24(5x8) | 32 |
Frame Data
Startup | Hit | Recovery | Blocked Advantage | Hit Advantage | Crouching Hit Advantage | Guard | Parry |
2 | 1 | 21 | - | - | - | LP LK | - |
Gauge Increase
Miss | Blocked | Hit |
0 | 7 (for the player who blocked) | 24(3?x8) |
In corner, you can reset with D MP after the throw
Move | Motion | Damage | Stun Damage | Throw Range |
Body Slam | F LP LK or B LP LK | 160 | 13 | 32 |
Frame Data
Startup | Hit | Recovery | Blocked Advantage | Hit Advantage | Crouching Hit Advantage | Guard | Parry |
2 | 1 | 21 | - | - | - | LP LK | - |
Gauge Increase
Miss | Blocked | Hit |
0 | 7 (for the player who blocked) | 7 |
Comments here
Command Normals
Move | Motion | Damage | Stun Damage | Chains into itself | Special Cancel | Super Cancel |
Hammer Hook | F HP | 160 | 21 | No | No | No |
Frame Data
Startup | Hit | Recovery | Blocked Advantage | Hit Advantage | Crouching Hit Advantage | Guard | Parry |
14 | 4 | 33 | -14 | 4 | 4 | H or L | H |
Gauge Increase
Miss | Blocked | Hit | Parry (Gauge for opponent) |
3 | 7 | 15 | 4 |
Long range and good stun damage, but very unsafe move if blocked or missed.
Move | Motion | Damage | Stun Damage | Chains into itself | Special Cancel | Super Cancel |
Drop Kick | F HK or B HK | 150 | 19 | No | No | No |
Frame Data
Startup | Hit | Recovery | Blocked Advantage | Hit Advantage | Crouching Hit Advantage | Guard | Parry |
21 | 8 | 27 | -12 | 4 | 4 | H | H |
Gauge Increase
Miss | Blocked | Hit | Parry (Gauge for opponent) |
3 | 7 | 15 | 4 |
Comments here
Move | Motion | Damage | Stun Damage | Chains into itself | Special Cancel | Super Cancel |
Crouch Jab | C LP | 30 | 3 | Yes | Yes | Yes |
Frame Data
Startup | Hit | Recovery | Blocked Advantage | Hit Advantage | Crouching Hit Advantage | Guard | Parry |
4 | 3 | 8 | -1 | -1 | -1 | H or L | H or L |
Gauge Increase
Miss | Blocked | Hit | Parry (Gauge for opponent) |
0 | 2 | 3 | 4 |
Comments here
Move | Motion | Damage | Stun Damage | Chains into itself | Special Cancel | Super Cancel |
Crouch Strong | C MP | 120 | 13 | No | No | No |
Frame Data
Startup | Hit | Recovery | Blocked Advantage | Hit Advantage | Crouching Hit Advantage | Guard | Parry |
7 | 5 | 12 | -2 | -1 | 0 | H or L | H or L |
Gauge Increase
Miss | Blocked | Hit | Parry (Gauge for opponent) |
2 | 5 | 9 | 4 |
Comments here
Move | Motion | Damage | Stun Damage | Chains into itself | Special Cancel | Super Cancel |
Crouch Fierce | C HP | 110 | 13 | No | No | No |
Frame Data
Startup | Hit | Recovery | Blocked Advantage | Hit Advantage | Crouching Hit Advantage | Guard | Parry |
13 | 10 | 37 | -29 | Down | Down | H or L | H or L |
Gauge Increase
Miss | Blocked | Hit | Parry (Gauge for opponent) |
3 | 7 | 15 | 4 |
Comments here
Move | Motion | Damage | Stun Damage | Chains into itself | Special Cancel | Super Cancel |
Crouch Short | C LK | 40 | 3 | No | Yes | Yes |
Frame Data
Startup | Hit | Recovery | Blocked Advantage | Hit Advantage | Crouching Hit Advantage | Guard | Parry |
3 | 3 | 7 | 2 | 2 | 2 | L | L |
Gauge Increase
Miss | Blocked | Hit | Parry (Gauge for opponent) |
0 | 2 | 3 | 4 |
Comments here
Move | Motion | Damage | Stun Damage | Chains into itself | Special Cancel | Super Cancel |
Crouch Foward | C MK | 100 | 3 | No | No | No |
Frame Data
Startup | Hit | Recovery | Blocked Advantage | Hit Advantage | Crouching Hit Advantage | Guard | Parry |
8 | 5 | 17 | -5 | Down | Down | L | L |
Gauge Increase
Miss | Blocked | Hit | Parry (Gauge for opponent) |
2 | 5 | 9 | 4 |
Comments here
Move | Motion | Damage | Stun Damage | Chains into itself | Special Cancel | Super Cancel |
Crouch Roundhouse | C HK | 170 | 13 | No | No | No |
Frame Data
Startup | Hit | Recovery | Blocked Advantage | Hit Advantage | Crouching Hit Advantage | Guard | Parry |
11 | 23 | 24~38 | -43 | Down | Down | H(far) or L(close) | H(far) or L(close) |
Gauge Increase
Miss | Blocked | Hit | Parry (Gauge for opponent) |
3 | 7 | 15 | 4 |
This move is tricky, knocks down if hits, hits low at point blank or very close to the enemy, and hits high when you are at D MK range, this means if enemy is guarding low and you do D HK at D MK range, he will get hit and be knocked down again, use this "overhead" move combined with D MK for knocking down repeatedly a "teenage mutant ninja TURTLE" opponent, entering into a guessing game. But remember that, if enemy blocks or parry the D HK move, you will be comboed or take huge damage. Watch out for reversals also.
Move | Motion | Damage | Stun Damage | Chains into itself | Special Cancel | Super Cancel |
Body Press | JF, D HP | 100 | 17 | No | No | No |
Frame Data
Startup | Hit | Recovery | Blocked Advantage | Hit Advantage | Crouching Hit Advantage | Guard | Parry |
9 | Until landing | - | - | - | - | H | H |
Gauge Increase
Miss | Blocked | Hit | Parry (Gauge for opponent) |
3 | 7 | 15 | 4 |
Nice for cross-ups, but rarely you will have the chance to do it. If you throw the opponent (Body Slam) and he doesnt do a tech wakeup, go for the cross-up with Body Press
Special Moves
Move | Motion | Damage | Blocked Damage | Stun Damage | Super Cancel |
Giant Palm Bomber (Jab) | QCB LP | 110 | 14 | 15 | Yes |
Giant Palm Bomber (Strong) | QCB MP | 125 | 16 | 17 | Yes |
Giant Palm Bomber (Fierce) | QCB HP | 140 | 18 | 19 | Yes |
Frame Data
Move | Startup | Hit | Recovery | Blocked Advantage | Hit Advantage | Crouching Hit Advantage | Guard | Parry |
Giant Palm Bomber (Jab) | 17 | 2 | 9 | 11 | 13 | 15 | H or L | H |
Giant Palm Bomber (Strong) | 19 | 2 | 7 | 16 | 18 | 20 | H or L | H |
Giant Palm Bomber (Fierce) | 22 | 2 | 6 | 19 | 21 | 23 | H or L | H |
Gauge Increase
Move | Miss | Blocked | Hit | Parry (Gauge for opponent) |
Giant Palm Bomber (Jab) | 3 | 8 | 16 | 4 |
Giant Palm Bomber (Strong) | 3 | 8 | 16 | 4 |
Giant Palm Bomber (Fierce) | 3 | 8 | 16 | 4 |
Comments here
Move | Motion | Damage | Blocked Damage | Stun Damage | Throw Range | Super Cancel |
Moonsault Press (Jab) | 360 LP | 240 | - | 19 | 59 | No |
Moonsault Press (Strong) | 360 MP | 255 | - | 19 | 53 | No |
Moonsault Press (Fierce) | 360 HP | 280 | - | 19 | 47 | No |
Frame Data
Move | Startup | Hit | Recovery | Blocked Advantage | Hit Advantage | Crouching Hit Advantage | Guard | Parry |
Moonsault Press (Jab) | 2 | 2 | 36 | - | - | - | - | - |
Moonsault Press (Strong) | 2 | 2 | 36 | - | - | - | - | - |
Moonsault Press (Fierce) | 2 | 2 | 36 | - | - | - | - | - |
Gauge Increase
Move | Miss | Blocked | Hit | Parry (Gauge for opponent) |
Moonsault Press (Jab) | 5 | - | 31 | - |
Moonsault Press (Strong) | 5 | - | 31 | - |
Moonsault Press (Fierce) | 5 | - | 31 | - |
Comments here
Move | Motion | Damage | Blocked Damage | Stun Damage | Super Cancel |
Monster Lariat (Short) | QCF LK | 150 | 19 | 11 | No |
Monster Lariat (Foward) | QCF MK | 160 | 20 | 13 | No |
Monster Lariat (Roundhouse) | QCF HK | 170 | 21 | 15 | No |
Frame Data
Move | Startup | Hit | Recovery | Blocked Advantage | Hit Advantage | Crouching Hit Advantage | Guard | Parry |
Monster Lariat (Short) | 11 | 5 | 21~25 | -8 | Down | Down | H or L | H |
Monster Lariat (Foward) | 15 | 5 | 23~27 | -10 | Down | Down | H or L | H |
Monster Lariat (Roundhouse) | 24 | 5 | 24~28 | -11 | Down | Down | H or L | H |
Gauge Increase
Move | Miss | Blocked | Hit | Parry (Gauge for opponent) |
Monster Lariat (Short) | 3 | 8 | 13 | 4 |
Monster Lariat (Foward) | 3 | 8 | 13 | 4 |
Monster Lariat (Roundhouse) | 3 | 8 | 13 | 4 |
Comments here
Move | Motion | Damage | Blocked Damage | Stun Damage | Throw Range (Front) | Throw Range (Up |