(→Neutral: very rough and bad ditto neutral thing, not rly sure what to write given neutral is more so diff because of range but otherwise played fairly similarly to any other one.) |
(→Advantage: added subsections, not sure what to write in them yet) |
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Line 285: | Line 285: | ||
====<big>Advantage</big>==== | ====<big>Advantage</big>==== | ||
---- | ---- | ||
====Punish==== | |||
====Edgeguarding==== | |||
====Juggling==== | |||
====<big>Disadvantage</big>==== | ====<big>Disadvantage</big>==== |
Revision as of 11:49, 29 July 2022
Summaries
- Character Strategy pages generally have at least some basic counterplay.
Bowser
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Neutral
- Placeholder, elaboration goes here
Advantage
- Placeholder, elaboration goes here
Disadvantage
- Placeholder, elaboration goes here
Captain Falcon
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Neutral
- Placeholder, elaboration goes here
Advantage
- Placeholder, elaboration goes here
Disadvantage
- Placeholder, elaboration goes here
Donkey Kong
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Neutral
- Placeholder, elaboration goes here
Advantage
- Placeholder, elaboration goes here
Disadvantage
- Placeholder, elaboration goes here
Dr. Mario
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Neutral
- Placeholder, elaboration goes here
Advantage
- Placeholder, elaboration goes here
Disadvantage
- Placeholder, elaboration goes here
Falco
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Neutral
- Placeholder, elaboration goes here
Advantage
- Placeholder, elaboration goes here
Disadvantage
- Placeholder, elaboration goes here
Fox
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Neutral
- Placeholder, elaboration goes here
Advantage
- Placeholder, elaboration goes here
Disadvantage
- Placeholder, elaboration goes here
Ganondorf
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Neutral
- Placeholder, elaboration goes here
Advantage
- Placeholder, elaboration goes here
Disadvantage
- Placeholder, elaboration goes here
Ice Climbers
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Neutral
- Placeholder, elaboration goes here
Advantage
- Placeholder, elaboration goes here
Disadvantage
- Placeholder, elaboration goes here
Jigglypuff
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Neutral
- Placeholder, elaboration goes here
Advantage
- Placeholder, elaboration goes here
Disadvantage
- Placeholder, elaboration goes here
Kirby
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Neutral
- Placeholder, elaboration goes here
Advantage
- Placeholder, elaboration goes here
Disadvantage
- Placeholder, elaboration goes here
Link
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Neutral
- Placeholder, elaboration goes here
Advantage
- Placeholder, elaboration goes here
Disadvantage
- Placeholder, elaboration goes here
Luigi
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Neutral
- Placeholder, elaboration goes here
Advantage
- Placeholder, elaboration goes here
Disadvantage
- Placeholder, elaboration goes here
Mario
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Neutral
- Placeholder, elaboration goes here
Advantage
- Placeholder, elaboration goes here
Disadvantage
- Placeholder, elaboration goes here
Marth
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Neutral
Marth being the only character in the game that can truly match his own range, makes for a mu that feels very unusual compared anything else one might face. Movement and feints become extremely important, even for a character that abuses them as much as Marth.
When playing passively simply dashdancing and throwing out jump back occasionally allows for covering common approach options with relatively hard punishes. Though the risk/reward of callouts with fSmash/s.6A or d.A aren't necessarily great, overly passive play is often punished by an observant opponent.
Feints to bait out options are generally played fairly similarly to any other mu. (should probably link to general strategy here)
If intending to approach CC and asdi down become ever more important, given grab is a go-to option and usually puts Marth within sourspot range.
Advantage
Punish
Edgeguarding
Juggling
Disadvantage
- Placeholder, elaboration goes here
Mewtwo
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Neutral
- Placeholder, elaboration goes here
Advantage
- Placeholder, elaboration goes here
Disadvantage
- Placeholder, elaboration goes here
Mr. Game and Watch
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Neutral
- Placeholder, elaboration goes here
Advantage
- Placeholder, elaboration goes here
Disadvantage
- Placeholder, elaboration goes here
Ness
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Neutral
- Placeholder, elaboration goes here
Advantage
- Placeholder, elaboration goes here
Disadvantage
- Placeholder, elaboration goes here
Peach
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Neutral
- Placeholder, elaboration goes here
Advantage
- Placeholder, elaboration goes here
Disadvantage
- Placeholder, elaboration goes here
Pichu
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Neutral
- Placeholder, elaboration goes here
Advantage
- Placeholder, elaboration goes here
Disadvantage
- Placeholder, elaboration goes here
Pikachu
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Neutral
- Placeholder, elaboration goes here
Advantage
- Placeholder, elaboration goes here
Disadvantage
- Placeholder, elaboration goes here
Roy
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Neutral
- Placeholder, elaboration goes here
Advantage
- Placeholder, elaboration goes here
Disadvantage
- Placeholder, elaboration goes here
Samus
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Neutral
- Placeholder, elaboration goes here
Advantage
- Placeholder, elaboration goes here
Disadvantage
- Placeholder, elaboration goes here
Sheik
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Neutral
- Placeholder, elaboration goes here
Advantage
- Placeholder, elaboration goes here
Disadvantage
- Placeholder, elaboration goes here
Yoshi
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Neutral
- Placeholder, elaboration goes here
Advantage
- Placeholder, elaboration goes here
Disadvantage
- Placeholder, elaboration goes here
Young Link
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Neutral
- Placeholder, elaboration goes here
Advantage
- Placeholder, elaboration goes here
Disadvantage
- Placeholder, elaboration goes here
Zelda
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Neutral
- Placeholder, elaboration goes here
Advantage
- Placeholder, elaboration goes here
Disadvantage
- Placeholder, elaboration goes here