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*'''Kill Power''': Many of Link's moves have great knockback, giving him many options to finish stocks. | *'''Kill Power''': Many of Link's moves have great knockback, giving him many options to finish stocks. | ||
*'''Recovery''': Between Link's Up-b and instant/slow hookshot, Link has many recovery mix-ups to confuse your opponent. | *'''Recovery''': Between Link's Up-b and instant/slow hookshot, Link has many recovery mix-ups to confuse your opponent. | ||
*'''Projectiles''': Link's arrow, boomerang | *'''Projectiles''': While Link's arrow is very rarely useful, his boomerang and most notably bomb combine to give him great projectile zoning that can combo into kills. | ||
*'''Neutral Air''': Link's Neutral Air has 36 active frames, giving it the most out of any move in the game. An all around great move you can rely on. | *'''Neutral Air''': Link's Neutral Air has 36 active frames, giving it the most out of any move in the game. An all around great move you can rely on. | ||
*'''Weight''': Link is one of the heaviest characters in the game. This results in him having a great crouch cancel and surviving stray hits longer than most characters. | |||
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Revision as of 19:57, 25 July 2022
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