Super Smash Bros. Melee: Difference between revisions

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We're just getting started here, and we'll need a lot of help filling in the basics. Head to [[User:Narr/sandbox/Sandbag]] and [[Help:Editing]] to get up to speed with editing if you're new to it.
We're just getting started here, and we'll need a lot of help filling in the basics. Head to [[User:Narr/sandbox/Sandbag]] and [[Help:Editing]] to get up to speed with editing if you're new to it.
Before adding framedata it's good practice to check in frameadvance instead of blindly copying it off a site like meleeframedata.
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Revision as of 10:53, 25 July 2022

Super Smash Bros. Melee
(SSBM)
SSBM-cover.jpg
Version

NTSC Version 1.02

Developers

HAL Laboratory, Intelligent Systems

Publishers

Nintendo

Systems

Nintendo GameCube

Online Play Rollback via Slippi
Player Resources

Blippi.gg

Melee Library
Melee Cookbook
Melee Calculator
MeleeFrameData.com
See Links for more
Community Channels

SSBM Discord List

/r/SSBM on Reddit
SSBM on SmashBoards
Netplay Event Calendar
Melee Majors Calendar
SSBM Logo.png
Introduction

Super Smash Bros. Melee is the second game in Nintendo's Super Smash Bros. Series.

Released in 2001 (2002 PAL), the series features characters and elements from all over the Nintendo universe. It includes all playable characters from the first game, and also adds characters from their same franchises and even additional franchises such as Fire Emblem. alongside new stages and gameplay modes.

One of the most significant and differentiating factors that Melee brings to the fighting game genre is the unorthodox win conditions; instead of depleting a life-bar, dealing damage rather raises a knockback gauge against the opponent, that then helps enable victory via ring-outs. Another interesting facet is the team battles, allowing teams of two to compete against each other, and the presence of spawning items and weapons (that are usually turned off in competitive play).

The sequel Super Smash Bros. Brawl was released on March 9, 2008.

Characters
SSBM-DrMario FaceSmall.pngSSBM-Mario FaceSmall.pngSSBM-Luigi FaceSmall.pngSSBM-Bowser FaceSmall.pngSSBM-Peach FaceSmall.pngSSBM-Yoshi FaceSmall.pngSSBM-DK FaceSmall.pngSSBM-Falcon FaceSmall.pngSSBM-Ganondorf FaceSmall.png
SSBM-Falco FaceSmall.pngSSBM-Fox FaceSmall.pngSSBM-Ness FaceSmall.pngSSBM-IceClimbers FaceSmall.pngSSBM-Kirby FaceSmall.pngSSBM-Samus FaceSmall.pngSSBM-Zelda FaceSmall.pngSSBM-Sheik FaceSmall.pngSSBM-Link FaceSmall.pngSSBM-YoungLink FaceSmall.png
SSBM-Pichu FaceSmall.pngSSBM-Pikachu FaceSmall.pngSSBM-Jigglypuff FaceSmall.pngSSBM-Mewtwo FaceSmall.pngSSBM-MrGameAndWatch FaceSmall.pngSSBM-Marth FaceSmall.pngSSBM-Roy FaceSmall.png
SSBM-MaleWireframe FaceSmall.pngSSBM-FemaleWireframe FaceSmall.pngSSBM-MasterHand FaceSmall.pngSSBM-CrazyHand FaceSmall.pngSSBM-GigaBowser FaceSmall.png


Roadmap

We're just getting started here, and we'll need a lot of help filling in the basics. Head to User:Narr/sandbox/Sandbag and Help:Editing to get up to speed with editing if you're new to it.

Before adding framedata it's good practice to check in frameadvance instead of blindly copying it off a site like meleeframedata.

Game Navigation

General
Controls & Notation
HUD
Game Mechanics
FAQ
Universal Strategy
Netplay
Glossary
Links
Metagame
Stages
Tiers
Controller Meta
Archived Information
Gecko Codes
Disc Files
Characters
Dr. Mario
Mario
Luigi
Bowser
Peach
Yoshi
Donkey Kong
Captain Falcon
Ganondorf
Falco
Fox
Ness
Ice Climbers
Kirby
Samus
Zelda
Sheik
Link
Young Link
Pichu
Pikachu
Jigglypuff
Mewtwo
Mr. Game and Watch
Marth
Roy
Non-Playable Characters
Male Wireframe
Female Wireframe
Master Hand
Crazy Hand
Giga Bowser
Sandbag