Cherry K.O. (talk | contribs) |
Cherry K.O. (talk | contribs) |
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Line 131: | Line 131: | ||
|version=A | |version=A | ||
|damage = 17 | |damage = 17 | ||
|startup=- | |startup=- | ||
|active=- | |active=- | ||
|recovery=- | |recovery=- | ||
| | |dash damage = 23 | ||
|dash startup= | |||
|dash active= | |||
|dash recovery= | |||
}} | }} | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
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|version=B | |version=B | ||
|damage = 17 | |damage = 17 | ||
|startup=- | |startup=- | ||
|active=- | |active=- | ||
|recovery=- | |recovery=- | ||
| | |dash damage = 23 | ||
|dash startup= | |||
|dash active= | |||
|dash recovery= | |||
}} | }} | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
Line 151: | Line 155: | ||
|version=C | |version=C | ||
|damage = 17 | |damage = 17 | ||
|startup=- | |startup=- | ||
|active=- | |active=- | ||
|recovery=- | |recovery=- | ||
| | |dash damage = 23 | ||
|dash startup= | |||
|dash active= | |||
|dash recovery= | |||
|description = | |description = | ||
===== Notes: ===== | ===== Notes: ===== | ||
Line 174: | Line 180: | ||
|version=A | |version=A | ||
|damage = 17 | |damage = 17 | ||
|startup=- | |startup=- | ||
|active=- | |active=- | ||
|recovery=- | |recovery=- | ||
| | |dash damage = 23 | ||
|dash startup= | |||
|dash active= | |||
|dash recovery= | |||
}} | }} | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
Line 184: | Line 192: | ||
|version=B | |version=B | ||
|damage = 17 | |damage = 17 | ||
|startup=- | |startup=- | ||
|active=- | |active=- | ||
|recovery=- | |recovery=- | ||
| | |dash damage = 23 | ||
|dash startup= | |||
|dash active= | |||
|dash recovery= | |||
}} | }} | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
Line 194: | Line 204: | ||
|version=C | |version=C | ||
|damage = 17 | |damage = 17 | ||
|startup=- | |startup=- | ||
|active=- | |active=- | ||
|recovery=- | |recovery=- | ||
| | |dash damage = 23 | ||
|dash startup= | |||
|dash active= | |||
|dash recovery= | |||
|description = | |description = | ||
===== Notes: ===== | ===== Notes: ===== | ||
Line 217: | Line 229: | ||
|version=A | |version=A | ||
|damage = 36 | |damage = 36 | ||
|startup=- | |startup=- | ||
|active=- | |active=- | ||
|recovery=- | |recovery=- | ||
| | |dash damage = 48 | ||
|dash startup= | |||
|dash active= | |||
|dash recovery= | |||
}} | }} | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
Line 227: | Line 241: | ||
|version=B | |version=B | ||
|damage = 48 | |damage = 48 | ||
|startup=- | |startup=- | ||
|active=- | |active=- | ||
|recovery=- | |recovery=- | ||
| | |dash damage = 60 | ||
|dash startup= | |||
|dash active= | |||
|dash recovery= | |||
}} | }} | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
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|version=C | |version=C | ||
|damage = 60 | |damage = 60 | ||
|startup=- | |startup=- | ||
|active=- | |active=- | ||
|recovery=- | |recovery=- | ||
| | |dash damage = 72 | ||
|dash startup= | |||
|dash active= | |||
|dash recovery= | |||
|description = | |description = | ||
===== Notes: ===== | ===== Notes: ===== | ||
Line 263: | Line 281: | ||
|version=A | |version=A | ||
|damage = 34 | |damage = 34 | ||
|startup=- | |startup=- | ||
|active=- | |active=- | ||
|recovery=- | |recovery=- | ||
| | |dash damage = 43 | ||
|dash startup= | |||
|dash active= | |||
|dash recovery= | |||
}} | }} | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
Line 273: | Line 293: | ||
|version=B | |version=B | ||
|damage = 34 | |damage = 34 | ||
|startup=- | |startup=- | ||
|active=- | |active=- | ||
|recovery=- | |recovery=- | ||
| | |dash damage = 43 | ||
|dash startup= | |||
|dash active= | |||
|dash recovery= | |||
}} | }} | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
Line 283: | Line 305: | ||
|version=C | |version=C | ||
|damage = 34 | |damage = 34 | ||
|startup=- | |startup=- | ||
|active=- | |active=- | ||
|recovery=- | |recovery=- | ||
| | |dash damage = 43 | ||
|dash startup= | |||
|dash active= | |||
|dash recovery= | |||
|description = | |description = | ||
===== Notes: ===== | ===== Notes: ===== | ||
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|version=A | |version=A | ||
|damage = 69 | |damage = 69 | ||
|startup=- | |startup=- | ||
|active=- | |active=- | ||
|recovery=- | |recovery=- | ||
| | |dash damage = | ||
|dash startup= | |||
|dash active= | |||
|dash recovery= | |||
}} | }} | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
Line 320: | Line 346: | ||
|version=B | |version=B | ||
|damage = 69 | |damage = 69 | ||
|startup=- | |startup=- | ||
|active=- | |active=- | ||
|recovery=- | |recovery=- | ||
| | |dash damage = | ||
|dash startup= | |||
|dash active= | |||
|dash recovery= | |||
}} | }} | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
Line 330: | Line 358: | ||
|version=C | |version=C | ||
|damage = 69 | |damage = 69 | ||
|startup=- | |startup=- | ||
|active=- | |active=- | ||
|recovery=- | |recovery=- | ||
| | |dash damage = | ||
|dash startup= | |||
|dash active= | |||
|dash recovery= | |||
|description = | |description = | ||
===== Notes: ===== | ===== Notes: ===== |
Revision as of 12:27, 25 May 2022
Introduction
Normals
Standing Weak Attack | Input | Damage | Start | Active | Recovery | Total Frames | Notes |
---|---|---|---|---|---|---|---|
5A |
Crouching Weak Attack | Input | Damage | Start | Active | Recovery | Total Frames | Notes |
---|---|---|---|---|---|---|---|
2 + A |
Standing Normal Attack | Input | Damage | Start | Active | Recovery | Total Frames | Notes |
---|---|---|---|---|---|---|---|
5B |
Crouching Normal Attack | Input | Damage | Start | Active | Recovery | Total Frames | Notes |
---|---|---|---|---|---|---|---|
2 + B |
Standing Strong Attack | Input | Damage | Start | Active | Recovery | Total Frames | Notes |
---|---|---|---|---|---|---|---|
5C |
Crouching Strong Attack | Input | Damage | Start | Active | Recovery | Total Frames | Notes |
---|---|---|---|---|---|---|---|
2 + C |
Close Standing Weak Attack | Input | Damage | Start | Active | Recovery | Total Frames | Notes |
---|---|---|---|---|---|---|---|
cl.5A |
Close Standing Normal Attack | Input | Damage | Start | Active | Recovery | Total Frames | Notes |
---|---|---|---|---|---|---|---|
cl.5B |
Close Standing Strong Attack | Input | Damage | Start | Active | Recovery | Total Frames | Notes |
---|---|---|---|---|---|---|---|
cl.5C |
Command Normals
Comet Tail | Input | Damage | Start | Active | Recovery | Total Frames | Notes |
---|---|---|---|---|---|---|---|
![]() |
3 + A | 6 | Dash and Special Cancellable. Hits low. Does not continue juggles. Can be linked after 5A or 2A. |
Stardust Arrow | Input | Damage | Start | Active | Recovery | Total Frames | Notes |
---|---|---|---|---|---|---|---|
![]() |
3 + B | 22 | Dash and Special Cancellable. Hits low. Does not continue juggles. Can be linked after 5A. |
Metro Launcher | Input | Damage | Start | Active | Recovery | Total Frames | Notes |
---|---|---|---|---|---|---|---|
![]() |
3 + C | 32 | Does a good amount of stun. Can't juggle opponent when launched. Mostly used as an anti-air. |
Throws
Boost Pressure | Input | Damage |
---|---|---|
![]() |
4/6 + C | 32 |
Special Moves
A | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
- | - | - | - | |||||||||
B | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
- | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
- | - | - | - | |||||||||
C | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
- | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
- | - | - | - | |||||||||
Notes:
|
A | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
- | - | - | - | |||||||||
B | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
- | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
- | - | - | - | |||||||||
C | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
- | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
- | - | - | - | |||||||||
Notes:
|
A | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
- | - | - | - | |||||||||
B | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
- | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
- | - | - | - | |||||||||
C | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
- | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
- | - | - | - | |||||||||
Notes:
Counter Play:
|
A | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
- | - | - | - | |||||||||
B | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
- | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
- | - | - | - | |||||||||
C | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
- | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
- | - | - | - | |||||||||
Notes:
Counter Play:
|
A | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
- | - | - | - | |||||||||
B | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
- | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
- | - | - | - | |||||||||
C | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
- | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
- | - | - | - | |||||||||
Notes:
Counter Play:
|
The Basics
Combos
- 66, 214+A, 2B xx 214+A
This combo instantly bubble stuns an opponent when fully connected. Another way of landing the combo is by crossing-up the opponent with the first 214+A.