Pokken Tournament DX/Braixen: Difference between revisions

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==Field Phase Moves==
==Field Phase Attacks==
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==Weak Moves==
==Duel Phase Weak Attacks==
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==Strong Moves==
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Revision as of 10:49, 12 January 2022

Pokken Tournament DX

Introduction

Braixen looks like a very standard and straightforward zoner. However, she’s anything but. Braixen boasts amazing options at all ranges, and her unique interactions with Support Pokemon make for an incredibly expressive character. Braixen’s flexible playstyle allows her to adjust her game plan on the fly, giving her strong adaptive potential.

Braixen also has the ability to enhance her special attacks with Sunny Day for added benefits. Two Sunny Day enhances back to back gives her a temporary attack buff, further increasing her damage potential. In burst, Braixen's special attacks are always enhanced and she gains access to a near full screen super which makes her burst mode one of the more oppressive burst modes in the game.

Braixen is a very flexible character with many strengths; any perceived weaknesses can be patched up simply by choosing a different support. She rewards those that are able to quickly think on their feet and adapt to the situation presented to them.


Pokken Braixen Special Effect.png
Support Gain/Support Canceling

In addition to the standard filling of her Support Gauge over time, Braixen also gains a bit of Support Gauge whenever she uses an attack, granting her more frequent access to Support Pokemon than other characters. Braixen cannot, however, use Supports with a usage limit more times than that limit allows.

Braixen's enhanced ability to gain Support Gauge is complimented by how dangerous she is once she has access to a Support. Her nY, fY, Homing Attack 2, bX, 5Y, 8Y, 2Y, 5X, 4X, and 2X can be canceled into a Support Call on hit or block, in the same way that other characters can cancel some of their normals into Pokemon Moves. This gives Supports additional utility unique to Braixen's kit, encouraging more freeform use in combos and setups and allowing her to make herself safe or steal her turn back on block.

Strengths Weaknesses
✓ Can cancel many attacks into a support call
✓ Every attack charges Support Gauge
✓ Supports enhance different play styles
✓ Powerful Burst Mode
✖ Difficult to master
Braixen
#PTDX_BRX
Pokken Braixen.png
Vitals
HP 540
Shield Health 600 SH (Normal)
Synergy Gauge 150 CC
Burst Mode Duration 840F (14 sec)
Movement
Back Dash 33F (1-8F Strike and Throw invuln, Cancelable on FP Frame 25 / DP Frame 21)
Side Dash 41F (5-14F Projectile invuln, Cancelable on Frame 25)
Forward Dash 25F (Cancelable on Frame 17)
Unique Movement Options Midair Dash
Stances
High Stance Charges Support Gauge.
Low Stance High invuln. on Frame 1

General Moves




Pokken Braixen Burst Mode.png
Burst Mode
Attack Type Damage PSP Height Priority Impact Total Frames Hit Adv. Block Properties
Strike (projectile) 0 -12 Mid BA*(projectile) i18 48 +8 0 1-48F Total invuln, Pierce

In Burst Mode, Braixen's Pokemon moves are always enhanced.




Pokken Braixen jR.png
j.R Midair Dash
Recovery Properties
FP Until landing +27 / DP Until landing +13 Air Actionable on Frame 21

Braixen flies in the air with a broomstick fashion.

In Field Phase, Braixen can airdash forwards, backwards, left, or right.

In Duel Phase, Braixen can airdash forwards or backwards.




Pokken Braixen Grab FP.png

Pokken Braixen Grab DP.png

Y+B Grab
Attack Type Damage PSP Height Priority Impact Total Frames Hit Adv Block
Grab FP 80 / DP 90 12 Ground Only 1 i11 49 FP Shift (0) / DP Shift (Knockdown) Grab

Landing a Grab increases Braixen's Support Gauge and performs an automatic Sunny Day.




Pokken Braixen CA 1.png Pokken Braixen CA 2.png

X+A Counter Attack
Version Attack Type Damage PSP Height Priority Impact Total Frames Hit Adv Block Properties
X+A Counter Attack Counter (strike) 50 3 Mid Low 4 i27 61 FP Shift (+8) / DP +8 -8 1-20F Counter Armor, Destroys Projectiles, Crumples on Critical Hit, Forward and Side Dash Cancelable on Frame 9, Back Dash Cancelable on Frame 17
[X+A] Counter Attack Counter (strike) 80 3 Mid Low 6 i47 81 FP Shift (Knockdown) / DP Crumple +4 1-40F Counter Armor, Destroys Projectiles, Pierce, Forward and Side Dash Cancelable on Frame 9, Back Dash Cancelable on Frame 17




Pokken Braixen Burst Attack.png
Burst Attack: Psyfirecracker
Attack Type Damage PSP Height Priority Impact Total Frames Hit Adv Block Properties
Normal (Projectile) 167 (25) 12 Mid Low S+ i19 73 Knockdown -8 9-42F Total invuln, Pierce, Increases Support Gauge to max on cinematic hit

Braixen fires a long-ranged beam straight forward.

If only the last hit connects and it forces a shift, Braixen is granted 50% of her support meter.




Field Phase Attacks




Pokken Braixen nY.png
nY
Attack Type Damage Scaling Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Normal (Projectile) 10~27 10% per hit Special Mid 5 i15 5 56 -5 -16 Special Cancelable as early as Frame 16

Fires three fireballs that travel in a straight path.




Pokken Braixen sY.png
sY
Attack Type Damage Scaling Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Normal (Projectile) 10 each 10% each Special Mid 5 i19 5 78 +4 -12 Each fireball can be special/support canceled

Braixen walks to the side and fires five fireballs.




Pokken Braixen fY.png
fY
Attack Type Damage Scaling Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Normal (Strike) 80* 0 Special Mid BA (strike) i19 9 73 Shift (+4)** -8 Destroys Projectiles while active

Braixen throws out Its stick like a boomerang.

*Max damage is 80 but it is inconsistent

**If fY hits at max range, it crumples the opponent.




Pokken Braixen bY 1.png Pokken Braixen bY 2.png Pokken Braixen bY 3.png

bY
Version Attack Type Damage Scaling Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
b.Y Normal (Strike) / Normal (Projectile) 60 / 58 15% (per hit) (Fireball Only) Mid 5 / 7 i19 / i23 9 56 Shift (Launch)* -8 N/A
b.[Y] Normal (Strike) / Normal (Projectile) 80 / 78 15% (per hit) (Fireball only) Mid 5 / 7 i39 (Stick) / i43 (Projectile) 9 76 Shift (Launch)* -8 N/A

Braixen goes into a golf swing stance and lobs a fireball.

Can be charged to increase in damage, size, and distance.

*Only the physical hit of the move Phase Shifts.




Pokken Braixen jY FP.png
j.Y
Attack Type Damage Scaling Height Priority Impact Throw Crush Frame Recovery Hit Adv Block Properties
Normal (Projectile) 10 each 10% each Mid 5 i16 5 Until landing +27 -12 -16 Air Dash/Special Cancelable on Frame 31

Braixen fires four fireballs midair from different heights.




Pokken Braixen Homing Attack 1.png Pokken Braixen Homing Attack 2.png Pokken Braixen Homing Attack 3.png

Homing Attack
Version Attack Type Damage Scaling Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
X Homing Attack 1 Normal (Strike) 20 0 Mid 3 i21 1 59 +4 -4 Airborne on Frame 19, Block or Jump Cancelable on Frame 1
XX Homing Attack 2 Normal (Strike) 20 0 Mid 3 i53 N/A 79 +8 -4 Support Cancelable on Frame 56
XXX Homing Attack 3 Normal (Strike) 40 0 Mid 4 i85 N/A 117 Shift (+8) -8 N/A
XX[X] Homing Attack 3 Normal (Strike) 80 0 Mid 5 i105 N/A 137 +8 +28 (Guard Break) Guard Break, Pierce

Braixen homes in on the opponent, and kicks them.

Homing Attack 1 Throw Blasts.

Braixen's Homing 2 can be support canceled on whiff. This is the only move she has that property.

If Homing Attack 2 was blocked, there is a 28 Frame window to punish a charged Homing Attack 3.




Pokken Braixen bX 1.png Pokken Braixen bX 2.png

bX
Attack Type Damage Scaling Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Normal (Strike) 60 60% Mid Low 4 i31 1 69 Crumple -16 1-8F Strike/Throw invuln, Support Cancelable on Frame 34

Braixen leans back, then lunges forward with Its stick.

Throw Blast.




Pokken Braixen jX 1 FP.png Pokken Braixen jX 2 FP.png

j.X
Version Attack Type Damage Scaling Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
j.X Normal (Strike) 80 0 Mid High, Mid (On landing) 4 i21 9 Until landing + 30 Shift (Knockdown) -4 N/A
j.[X] Normal (Strike) 110 0 Mid High, Mid (On landing) 5 i41 9 Until landing + 31 Shift (Launch) +12 N/A

Braixen slams the ground with Its stick and creates a pillar of fire.

Charging gives the move additional hits as well as making it safer on block.

Landing hitbox deletes projectiles




Duel Phase Weak Attacks




Pokken Braixen 5Y.png Pokken Braixen 5YY.png Pokken Braixen 5YYY.png

5Y
Version Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
5Y Normal (Strike) 20 20% 0 Mid Low 3 i15 5 37 +4 -8 Support/Special Cancelable on Frame 17
5YY Normal (Strike) 20 10% 0 Mid Low 3 i32 N/A 58 0 -8 Support/Special Cancelable on Frame 34
5YYY Normal (Strike) 60 10% 3 Mid Low 3 i57 N/A 87 +8 -8 Support/Special Cancelable on Frame 60

Repeatedly pokes with the stick.

Not a true blockstring.




Pokken Braixen 6Y.png
6Y
Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Normal (Strike) 80 20%* 3 Special Mid BA (strike) i19 9 71 +8** -4 Destroys Projectiles

Braixen throws out Its stick like a boomerang.

Does not break burst armor.

*Only the last hit of 6Y has scaling, all hits before it have 0

**If 6Y hits at max range, it crumples the opponent.




Pokken Braixen 4Y.png Pokken Braixen 4Y 1.png

4Y
Version Attack Type Damage (Stick) Damage (Fireball) Damage (Total) Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
4Y Normal (strike) / Normal (projectile) 60 14 74 20% / 10% 3 / 1 Mid 5 i19 / i21 9 53 Launch (Stick) -12 N/A
4[Y] Normal (Strike) / Normal (Projectile) 60 76 126 0 / 40% 4 / 0 Mid 7 i19 9 53 Launch / Tumble -8 N/A

Braixen goes into a golf swing stance and lobs a fireball.

Can be charged to increase in damage, size, and distance.




Pokken Braixen 8Y.png
8Y
Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Normal (Strike) 60 20%* 3 Mid 3 i19 9 51 Launch -8 5-20F High and Mid High invuln, Support Cancelable on Frame 24

Braixen swipes Its stick upwards.

*The first hit of Braixen's 8Y has 0 scaling




Pokken Braixen 2Y.png
2Y
Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Normal (Strike) 20 30% 0 Low 3 i11 1 33 +4 -4 High Invuln on Frame 1, Special/Support Cancelable on Frame 14

A quick leg poke.

Throw Blast.




Pokken Braixen jY DP.png
j.Y
Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Recovery Hit Adv Block Properties
Normal (Projectile) 10 each 10% each 1 each Mid 3 i16 5 Until landing +21 -8 -12 Special/Air Dash Cancelable on Frame 31 in Burst

Braixen fires four fireballs midair from different heights.




Pokken Braixen j8Y.png
j.8Y
Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Normal (Strike) 20 each 10% per hit 0 Mid High 3 i15 5 Until landing +13 +18 +4 N/A

Braixen twirls Its stick three times in the air.




Duel Phase Strong Attacks




Pokken Braixen 5X.png Pokken Braixen 5XX.png

5X
Version Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
5X Normal (Strike) 40 0% 0 Mid Low 4 i15 5 43 Launch -8 Support Cancelable on frame 18
5XX Normal (Strike) 80 30% 4 Mid Low 4 i37 N/A 69 Knockdown (if airborne) / Launch (if grounded) -4 Support Cancelable on frame 40

An upwards stick swing followed by a downwards one.




Pokken Braixen 4X 1.png Pokken Braixen 4X 2.png

4X
Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Normal (Strike) 60 60% 4 Mid Low 4 i31 1 62 Crumple -16 1-8F Strike and Throw invuln, Support Cancelable on Frame 34

Braixen leans back, then lunges forward with Its stick.

Throw Blast.




Pokken Braixen 8X.png
8X
Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Normal (Strike) 90 30% (Last hit only) 3 Mid High 4 i19 1 62 Launch -16 Air Dash/Special Cancelable on Frame 31, Low invuln. on frame 5

Braixen hops forward and twirls Its stick in the air.

Throw Blast.

Invincible against Lows on frame 5.

It's possible to special cancel late enough into 8X's animation that you land on the ground with no recovery. This is what's known as a Flame Charge Cancel(FCC). It's only possible to do on hit or if making contact with red armor. This will not work on block or on counter armor. An example with audio cues and inputs can be found here.




Pokken Braixen 2X.png
2X
Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Normal (Strike) 60 10% 3 Low 4 5 i15 5 49 Knockdown -12 Support Cancelable on frame 18, High invuln. on frame 5

Braixen slides and sweeps with Its stick.

If 2X hits at max range it becomes -9.




Pokken Braixen jX 1 DP.png Pokken Braixen jX 2 DP.png

j.X
Version Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block
j.X Normal (Strike) 80 20% 3 Mid High, Mid (On landing) 4 i21 9 Until landing + 30 +16 -4
j.[X] Normal (Strike) 110 20% 3 Mid High, Mid (On landing) 5 i41 9 Until landing + 31 Launch +12

Braixen slams the ground with Its stick and creates a pillar of fire.

Charging gives the move additional hits, launches, and makes it plus on block.




Pokemon Moves




Pokken Braixen 5A 1.png Pokken Braixen 5A 2.png
Pokken Braixen 5A 3.png Pokken Braixen 5A 4.png

5A Psybeam
Version Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
5A Psybeam Normal (Projectile) 50 20% 3 Special Mid 7 i23 6 65 (FP) / 61 (DP) FP Shift (-8) / DP 0 FP -16 / DP -12 FP sA 5-14F Projectile invuln.
5A Psybeam (Enhanced) Normal (Projectile) 80 0, 20% 0, 3 Low, Special Mid 8 i23 9 65 (FP) / 61 (DP) FP Shift (0) / DP +8 FP -8 / DP -4 FP ENsA 5-14F Projectile invuln.
5[A] Psybeam: Setup Normal (Projectile) 50 20% 0 Special Mid 8 i57 9 59 +27 +22 FP s[A] 5-28F Projectile invuln.
5[A] Psybeam: Setup (Enhanced) Normal (Projectile) 80 0%, 20% 0 Special Mid 8 i57 59 9 +26 +22 FP ENs[A] 5-28F Projectile invuln.

Braixen fires a projectile of psychic energy in a straight line.

When held, Braixen twirls around and preps a Psybeam projectile from above.

When enhanced, Braixen fires/sets up two projectiles.

In Field Phase, inputting left or right causes Braixen to roll to the side before firing.




Pokken Braixen 6A 1.png Pokken Braixen 6A 2.png

6A Fire Spin
Version Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block
6A Fire Spin Normal (Projectile) 74 5% per hit 1 per hit Mid Low S i35 9 78 -4 -8
6A Fire Spin (Enhanced) Normal (Projectile) 103 5% per hit 1 per hit Mid Low S i35 9 78 Launch -4
6[A] Fire Spin Normal (Projectile) 102 5% per hit 0.5 per hit Mid S i67 9 110 +12 +8
6[A] Fire Spin (Enhanced) Normal (Projectile) 118 5% per hit 0.5 per hit Mid S i67 9 110 Launch +8

Braixen creates a pillar of flames that slowly travels forward and can be charged to increase in size and damage.

Can place either left or right in Field Phase.

When enhanced, Fire Spin launches and increases in damage.

Yes, you're reading that right. Fire Spin is 5% scaling per hit.




Pokken Braixen 4A 1.png Pokken Braixen 4A 2.png

4A Fire Blast: Fireball
Version Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
4A Fire Blast (Fireball) Normal (Projectile) 57 10% per hit 2 per hit Mid Low 6 i31 9 86 Stun* -20 Low invuln. on Frame 9, Sunny Day Cancelable on Frame 72
4A Fire Blast (Blast) Normal (Projectile) 95 30% per hit 1 per hit Mid 9 i61** 9 86 Knockdown -20 N/A

Braixen hops in the air a fires a large fireball that slowly travels forward.

After a short amount of time, the fireball explodes into a kanji-shaped wall of fire.

When enhanced, the fireball increases in damage and turns into the blast portion faster.

*When enhanced, the fireball no longer stuns. It instead goes through with the full attack.

**When enhanced, the plume activates 10 frames sooner, coming out on frame 51 instead of 61.

Pressing B after using Fire Blast performs a Sunny Day.




Pokken Braixen 8A.png
8A Flamethrower
Version Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
8A Framethrower Normal (Projectile) 120 80% (Last Hit Only) 4 High S+ i19 9 61 Launch -8 5-18F High invuln, Sunny Day Cancelable on Frame 36
8A Framethrower (Enhanced) Normal (Projectile) 160 80% (Last Hit Only) 4 High S+ i19 9 61 Launch -8 5-18F High invuln, Sunny Day Cancelable on Frame 36

Braixen points upwards with Its stick and shoots a stream of flames.

When enhanced, Flamethrower receives additional hits and becomes safer on block.

Pressing B after using Flamethrower performs a Sunny Day.




Pokken Braixen 2A 1.png Pokken Braixen 2A 2.png

2A Light Screen
Version Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
2A Light Screen Counter (Strike) 20 30% 2 Mid Low 3 i11 * 35 Launch / Stun** -12 1-35F Projectile Counter Armor, 1-35F Destroys Projectiles, Sunny Day Cancelable on Frame 16
2A Light Screen (Enhanced) Counter (Strike) 40 30% 2 Mid Low 5 i11 * 35 Launch -12 1-35F Projectile Counter Armor, 1-35F Destroys Projectiles, Stun on Crit, Sunny Day Cancelable on Frame 16

Braixen conjures a mirror that erases incoming projectiles.

When enhanced, Light Screen's damage and range increases.

Pressing B after using Light Screen performs a Sunny Day.

Despite being -12, Unenhanced Light Screen is unpunishable by a majority of the cast and Enhanced is unpunishable

*On rare occasions Light Screen can crush grabs but only the screen itself. It's very rare but it can happen.

Everything Braixen can armor or destroy using Light Screen. Including Supports. (video)




Pokken Braixen jA 1.png Pokken Braixen jA 2.png

j.A Flame Charge
Version Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
j.A Flame Charge Normal (Strike) 80 50% 3 Mid High 4 i19 9 N/A Launch -22 (FP) / -20 (DP) N/A
j.A Flame Charge (Enhanced) Normal (Strike) 104 50% / 0% (Fireworks) 3 Mid High / Mid (Fireworks) 5 i19 9 N/A Launch -3 (FP) / 0 (DP)* N/A

Braixen broom rides ahead at full speed.

When enhanced, Flame Charge creates fireworks on hit/block.

*Enhanced Flame Charge is 0 on block at midscreen. In the corner Enhanced Flame Charge is +8 on block.




Pokken Braixen Release A.png
]A[ Sunny Day
Total Frames Properties
51 Charge Time: 90F, Attack Up for 300F (Enhanced)

Braixen strikes a pose and increases Its Support Gauge.

The next Pokemon move Braixen performs will be enhanced.

Using Sunny Day when already enhanced grants Braixen an Attack buff.

The Attack buff lasts for 5 seconds. Attack buff timer is cumulative.

Combos

Google Sheet created by Serena

Almost all support combos have linked videos and some also have attached images and notes detailing who they work on and what adjustments should be made for certain characters.

Many of the blue highlighted combos can be found in this 21 Hits video created by Zyflair and Serena

Notable Players









  • Tonosama (JP)


External Resources


Contains damage breakdown for all of Braixen's moves and support gain for each move. Support gain will be added to this wiki soon. -Double
Frame Data: Braixen

Support Damage and Scaling Breakdown