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== Combos == | == Beginner Combos == | ||
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! Combo !! Damage !! Meter Gain !! Works on: !! Difficulty !! Notes | ! Combo !! Damage !! Meter Gain !! Works on: !! Difficulty !! Notes | ||
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| | | c.HP > sj.LP > sj.LK > sj.LP > sj.LK XX hcf.HP || ? || ? || All || Easy || Universal magic series BnB. hcf.HP does better damage and is more consistent than j.HP/HK ender | ||
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| c.HP /\ sj.LP > sj.LK > sj.LP > sj.LK, (uf + PP) ad.LP > ad.LK > ad.LP > ad.LK > hcf.HP || ? || ? || All || Easy || Above combo with an airdash extension, better damage. | |||
== ROM Infinite == | |||
coming soon | |||
== in progress == | |||
c.HP /\ sj.HK, (df + PP) ad.d + LK > ad.LK \/ c.HP /\ sj.LP > sj.LK > sj.LP, sj.LP > sj.LK > sj.LP > sj.LK, ad.LP > ad.LK > ad.LP > ad.LK XX hcf + HP | c.HP /\ sj.HK, (df + PP) ad.d + LK > ad.LK \/ c.HP /\ sj.LP > sj.LK > sj.LP, sj.LP > sj.LK > sj.LP > sj.LK, ad.LP > ad.LK > ad.LP > ad.LK XX hcf + HP |
Revision as of 15:14, 30 December 2021
Beginner Combos
Combo | Damage | Meter Gain | Works on: | Difficulty | Notes |
---|---|---|---|---|---|
c.HP > sj.LP > sj.LK > sj.LP > sj.LK XX hcf.HP | ? | ? | All | Easy | Universal magic series BnB. hcf.HP does better damage and is more consistent than j.HP/HK ender |
c.HP /\ sj.LP > sj.LK > sj.LP > sj.LK, (uf + PP) ad.LP > ad.LK > ad.LP > ad.LK > hcf.HP | ? | ? | All | Easy | Above combo with an airdash extension, better damage.
ROM Infinitecoming soon in progressc.HP /\ sj.HK, (df + PP) ad.d + LK > ad.LK \/ c.HP /\ sj.LP > sj.LK > sj.LP, sj.LP > sj.LK > sj.LP > sj.LK, ad.LP > ad.LK > ad.LP > ad.LK XX hcf + HP -Jump HK \/ d.c.LK > c.HP XX qcf + PP -Jump HK \/ d.c.LK > c.HP /\ sj.HK, (df + PP) ad.d + LK > ad.LK \/ s.HK XX qcf + PP -Jump HK \/ d.c.LK > s.HK XX hcb + LK XX qcf + KK - c.HP (launch), sj.HP, airdash df, HP, HK, land, d.HK . This is Magneto's classic "five fierce" combo, which is a bread and butter combo and does amazing damage. You can also replace the sj.HP with sj.HK. |