Soulcalibur VI/Kilik/Combos: Difference between revisions

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(→‎Normal Hit Combos: the damages)
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! Starter !! Route !! Damage !! Notes
! Starter !! Route !! Damage !! Notes
|-
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| rowspan = "2" | '''AB'''|| B+K || xx ||
| rowspan = "2" | '''AB'''|| B+K || 45 ||
|-
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|SA || xx ||
|SA || 47 ||
|-
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| rowspan = "2" | '''6AB'''|| AB || xx ||
| rowspan = "2" | '''6AB'''|| AB, 66B || 59 ||
|-
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|AB SA || xx ||
|AB SA || 65 ||
|-
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|'''B6 (tip)'''|| 9B || xx ||
|'''B6 (tip)'''|| 9B || 50 ||
|-
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| rowspan = "2" | '''4B'''|| 3B || xx ||
| rowspan = "2" | '''4B'''|| 3B || 30 || Can whiff at long range
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| SA || xx ||
| SA || 38 ||
|-
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|'''4KK'''|| 2aB || xx ||
|'''4KK'''|| 2aB || 68 ||
|-
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| rowspan = "2" | '''B+K'''|| B+K || xx ||
| rowspan = "2" | '''B+K'''|| B+K || 50 ||
|-
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|SA || xx ||
|SA || 59 || Can also combo from the MO transition for 6 additional damage
|-
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| rowspan = "2" | '''66B'''|| 66B || xx ||
| rowspan = "2" | '''66B'''|| 66B || 42 ||
|-
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|SA || xx ||
|SA || 54 || Can also combo from the MO transition for 5 additional damage
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| rowspan = "2" | '''44AA'''|| B+K || xx ||
| rowspan = "2" | '''44AA'''|| B+K || 57 ||
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|MO B+KBK|| xx || dead trap option, can ukemi trap with MO A
|MO B+KBK|| 73 || dead trap option, can ukemi trap with MO A
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|}
|}

Revision as of 00:27, 16 December 2021

Abbreviations & Explanations

Stances
MO = Monument (236)
BP = Back Parry (214)
SA = Soul Attack (236A+B+K), needs 1 bar of meter
CE = Critical Edge (A+B+K), needs 1 bar of meter

Normal Hit Combos

Starter Route Damage Notes
1[A] B+K 67 Dead trap only, no guaranteed followup
B4 2aB 50 Optimal damage but leaves Kilik at -6
BB 46
3B AB, 4KB, B+K 55 AB may whiff at long range. Skip the AB at long range
AB, 4KB, SA 58
CE 68
8_9B 66B 48 Guaranteed followup
3B 52 Launches the opponent ukemi attempt for a lot of extra damage. Can be avoided by side-ukemi, character-specific.
SA 60
WR B 6BB, B+K 55 Main Combo
6BB, SA 59
BT K AB 66B 57 AB may drop against BT opponents
AB SA 65
[B+K] 6BB, B+K 67
6, MO ABK 63 Very good oki
6A+B 6BB, B+K 77
6AB, AB, 66B 74 Launcher option, useful for ringouts, wall combos or forceblock setups
66kB 44b2 72 Main combo
6B+K2 92 Only works when at the wall (but no wall splat). SA is also available
22B AB, 4KB, B+K 63 Main combo
AB, 4KB, SA 66
CE 76
44K:B 9B 74 Main combo
MO SA 83
(dash) CE, 9B 87 9B is guaranteed and leads for more combo potential if opponent ukemis
RUN K 3B 46

Counter Hit Combos

Starter Route Damage Notes
AB B+K 45
SA 47
6AB AB, 66B 59
AB SA 65
B6 (tip) 9B 50
4B 3B 30 Can whiff at long range
SA 38
4KK 2aB 68
B+K B+K 50
SA 59 Can also combo from the MO transition for 6 additional damage
66B 66B 42
SA 54 Can also combo from the MO transition for 5 additional damage
44AA B+K 57
MO B+KBK 73 dead trap option, can ukemi trap with MO A

Lethal Hit Combos

Starter Route Damage Notes

Soul Charge Combos

Starter Route Damage Life Decay Notes