Soulcalibur VI/Kilik/Combos: Difference between revisions

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(→‎Normal Hit Combos: the damages)
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! Starter !! Route !! Damage !! Notes
! Starter !! Route !! Damage !! Notes
|-
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|'''1[A]'''|| B+K || xx || Dead trap only, no guaranteed followup
|'''1[A]'''|| B+K || 67 || Dead trap only, no guaranteed followup
|-
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| rowspan = "2" | '''B4'''|| 2aB || xx || Optimal damage but leaves Kilik at -6
| rowspan = "2" | '''B4'''|| 2aB || 50 || Optimal damage but leaves Kilik at -6
|-
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|BB || xx ||
|BB || 46 ||
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| rowspan = "3" | '''3B'''|| AB, 4KB, B+K || 55 || AB may whiff at long range.  Skip the AB at long range
| rowspan = "3" | '''3B'''|| AB, 4KB, B+K || 55 || AB may whiff at long range.  Skip the AB at long range
|-
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|AB, 4KB, SA || xx ||  
|AB, 4KB, SA || 58 ||  
|-
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|CE || xx ||  
|CE || 68 ||  
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| rowspan = "3" | '''8_9B'''|| 66B || xx|| Guaranteed followup
| rowspan = "3" | '''8_9B'''|| 66B || 48 || Guaranteed followup
|-
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|3B || xx || Launches the opponent ukemi attempt for a lot of extra damage.  Can be avoided by side-ukemi, character-specific.
|3B || 52 || Launches the opponent ukemi attempt for a lot of extra damage.  Can be avoided by side-ukemi, character-specific.
|-
|-
|SA || xx ||  
|SA || 60 ||  
|-
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| rowspan = "2"|'''WR B'''|| 6BB, B+K || 55 || Main Combo
| rowspan = "2"|'''WR B'''|| 6BB, B+K || 55 || Main Combo
|-
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|6BB, SA || xx||
|6BB, SA || 59 ||
|-
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| rowspan = "2" | '''BT K'''|| AB 66B || xx || AB may drop against BT opponents
| rowspan = "2" | '''BT K'''|| AB 66B || 57 || AB may drop against BT opponents
|-
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|AB SA|| xx ||
|AB SA|| 65 ||
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| rowspan = "2" | '''[B+K]'''|| 6BB, B+K || xx ||  
| rowspan = "2" | '''[B+K]'''|| 6BB, B+K || 67 ||  
|-
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|6, MO ABK || xx || Very good oki
|6, MO ABK || 63 || Very good oki
|-
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| rowspan = "2" | '''6A+B'''|| 6BB, B+K || xx ||  
| rowspan = "2" | '''6A+B'''|| 6BB, B+K || 77 ||  
|-
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|6AB, AB|| xx || Launcher option, useful for ringouts, wall combos or forceblock setups
|6AB, AB, 66B|| 74 || Launcher option, useful for ringouts, wall combos or forceblock setups
|-
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| rowspan = "2" |'''66kB'''|| 44b2 || xx || Main combo
| rowspan = "2" |'''66kB'''|| 44b2 || 72 || Main combo
|-
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|6B+K2|| xx || Only works when at the wall (but no wall splat).  SA is also available
|6B+K2|| 92 || Only works when at the wall (but no wall splat).  SA is also available
|-
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| rowspan = "3" |'''22B'''|| AB, 4KB, B+K || xx || Main combo
| rowspan = "3" |'''22B'''|| AB, 4KB, B+K || 63 || Main combo
|-
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|AB, 4KB, SA || xx ||  
|AB, 4KB, SA || 66 ||  
|-
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|CE|| xx ||  
|CE|| 76 ||  
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| rowspan = "3" |'''44K:B'''|| 9B || xx || Main combo
| rowspan = "3" |'''44K:B'''|| 9B || 74 || Main combo
|-
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|MO SA|| xx ||  
|MO SA|| 83 ||  
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|(dash) CE, 9B|| xx || 9B is guaranteed and leads for more combo potential if opponent ukemis
|(dash) CE, 9B|| 87 || 9B is guaranteed and leads for more combo potential if opponent ukemis
|-
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|'''RUN K'''|| 3B || xx ||
|'''RUN K'''|| 3B || 46 ||
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|}
|}

Revision as of 00:13, 16 December 2021

Abbreviations & Explanations

Stances
MO = Monument (236)
BP = Back Parry (214)
SA = Soul Attack (236A+B+K), needs 1 bar of meter
CE = Critical Edge (A+B+K), needs 1 bar of meter

Normal Hit Combos

Starter Route Damage Notes
1[A] B+K 67 Dead trap only, no guaranteed followup
B4 2aB 50 Optimal damage but leaves Kilik at -6
BB 46
3B AB, 4KB, B+K 55 AB may whiff at long range. Skip the AB at long range
AB, 4KB, SA 58
CE 68
8_9B 66B 48 Guaranteed followup
3B 52 Launches the opponent ukemi attempt for a lot of extra damage. Can be avoided by side-ukemi, character-specific.
SA 60
WR B 6BB, B+K 55 Main Combo
6BB, SA 59
BT K AB 66B 57 AB may drop against BT opponents
AB SA 65
[B+K] 6BB, B+K 67
6, MO ABK 63 Very good oki
6A+B 6BB, B+K 77
6AB, AB, 66B 74 Launcher option, useful for ringouts, wall combos or forceblock setups
66kB 44b2 72 Main combo
6B+K2 92 Only works when at the wall (but no wall splat). SA is also available
22B AB, 4KB, B+K 63 Main combo
AB, 4KB, SA 66
CE 76
44K:B 9B 74 Main combo
MO SA 83
(dash) CE, 9B 87 9B is guaranteed and leads for more combo potential if opponent ukemis
RUN K 3B 46

Counter Hit Combos

Starter Route Damage Notes
AB B+K xx
SA xx
6AB AB xx
AB SA xx
B6 (tip) 9B xx
4B 3B xx
SA xx
4KK 2aB xx
B+K B+K xx
SA xx
66B 66B xx
SA xx
44AA B+K xx
MO B+KBK xx dead trap option, can ukemi trap with MO A

Lethal Hit Combos

Starter Route Damage Notes

Soul Charge Combos

Starter Route Damage Life Decay Notes