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! Quick rise duration | ! Quick rise duration | ||
| {{{wakeupQuick|}}} | | {{{wakeupQuick|}}} | ||
|- | |||
! colspan="2" | Throw | |||
|- | |||
! Throw Range | |||
| {{{throw|}}} | |||
|}</div></div></includeonly><noinclude>{{doc}} | |}</div></div></includeonly><noinclude>{{doc}} | ||
[[Category:Universal]] | [[Category:Universal]] | ||
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|wakeupNormal=50 | |wakeupNormal=50 | ||
|wakeupQuick=30 | |wakeupQuick=30 | ||
|throw=12 | |||
}} | }} | ||
</noinclude> | </noinclude> |
Revision as of 07:09, 2 November 2021
Template DocumentationEdit This Documentation
Template:Infobox Character SFA2/Documentation
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This documentation is automatically transcluded from Template:Infobox Character SFA2/Documentation and is not included when this page is transcluded.
Dan #A2_DAN | |
---|---|
Vitals | |
Health Points | 144 |
Stun Points | 40 |
Walk Speed | |
Forward | 300 |
Backward | 250 |
Jumping | |
Forward Jump duration | |
Neutral Jump duration | |
Backward Jump duration | |
Wake Up | |
Wake up duration | 50 |
Quick rise duration | 30 |
Throw | |
Throw Range | 12 |