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! colspan=2 | {{Tooltip | text=Damage | hovertext=Base damage done by this attack.
(X).}} | ! colspan=2 | {{Tooltip | text=Damage | hovertext=Base damage done by this attack.
(X).}} | ||
! style="width:16.7%" | {{Tooltip | text=Guard | hovertext=The way this move must be blocked.}} | ! style="width:16.7%" | {{Tooltip | text=Guard | hovertext=The way this move must be blocked.}} | ||
! style="width:16.6%" | {{Tooltip | text=Dizzy | hovertext=The amount of meter added to the dizzy gauge, to a maximum of 100 points.
(X) Numbers indicate the full amount of dizzy meter added if all hits connect.}} | |||
! style="width:16.6%" | {{Tooltip | text=Cancel | hovertext=Denotes if a basic attack can be canceled into a special/super attack.}} | ! style="width:16.6%" | {{Tooltip | text=Cancel | hovertext=Denotes if a basic attack can be canceled into a special/super attack.}} | ||
|- | |- | ||
| colspan=2 | {{#if:{{{Damage|}}}|{{{Damage|}}}|-}} | | colspan=2 | {{#if:{{{Damage|}}}|{{{Damage|}}}|-}} | ||
| {{#if:{{{Guard|}}}|{{{Guard|}}}|-}} | | {{#if:{{{Guard|}}}|{{{Guard|}}}|-}} | ||
| {{#if:{{{Dizzy|}}}|{{{Dizzy|}}}|-}} | |||
| {{#if:{{{Cancel|}}}|{{{Cancel|}}}|-}} | | {{#if:{{{Cancel|}}}|{{{Cancel|}}}|-}} | ||
|- style="line-height:1em" | |- style="line-height:1em" | ||
! style="width:16.6%" | {{Tooltip | text=Startup | hovertext=The number of frames that initiate at the beginning of an attack after the input.
and when the first hitbox is present.}} | ! style="width:16.6%" | {{Tooltip | text=Startup | hovertext=The number of frames that initiate at the beginning of an attack after the input.
and when the first hitbox is present.}} | ||
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! {{Tooltip | text=Adv. Guard | hovertext=The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully been guard.}} | ! {{Tooltip | text=Adv. Guard | hovertext=The difference in the number of frames between when both characters will return to neutral stance after an attack has successfully been guard.}} | ||
|- | |- | ||
| {{#if:{{{Startup|}}}|{{{Startup|}}}|-}} | |||
| {{#if:{{{Active|}}}|{{{Active|}}}|-}} | | {{#if:{{{Active|}}}|{{{Active|}}}|-}} | ||
| {{#if:{{{Recovery|}}}|{{{Recovery|}}}|-}} | | {{#if:{{{Recovery|}}}|{{{Recovery|}}}|-}} | ||
| {{#if:{{{Adv. Hit|}}}|{{{Adv. Hit|}}}|-}} | | {{#if:{{{Adv. Hit|}}}|{{{Adv. Hit|}}}|-}} | ||
| {{#if:{{{Adv. Guard|}}}|{{{Adv. Guard|}}}|-}} | |||
|- | |- | ||
{{#if: {{{description|}}} | {{!}} style="width:100%; text-align:left" colspan={{#if: {{{version|}}} | 7 | 6 }} {{!}} | {{#if: {{{description|}}} | {{!}} style="width:100%; text-align:left" colspan={{#if: {{{version|}}} | 7 | 6 }} {{!}} |
Revision as of 02:36, 29 July 2021
|- style="line-height:1em"
! colspan=2 | Damage ! style="width:16.7%" | Guard ! style="width:16.6%" | Dizzy ! style="width:16.6%" | Cancel |- | colspan=2 | - | - | - | - |- style="line-height:1em" ! style="width:16.6%" | Startup ! style="width:16.6%" | Active ! Recovery ! Adv. Hit ! Adv. Guard |- | - | - | - | - | - |-
|- }}
Usage
Correlates the values from the variables in this template to Template:AttackDataHeader-ROTD.