Street Fighter Alpha 3/Ryu: Difference between revisions

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QCF+P... then DP!
QCF+P... then DP!
Some VCs...Both of these are in the corner.
Activate with VC1-Fierce Hadoken times infinity. There's many variations to this. You can do Fierce into Hadoken, and then Hop Kick back in when you get pushed out to continue. You can also Hurricane Kick at the end.
Activate with VC1...Jab DP, Stand Fierce or Roundhouse, whiff Hadoken, repeat.


= Advanced Strategy =
= Advanced Strategy =

Revision as of 22:11, 8 February 2006

Introduction

Moves List

Normal Moves

Special Moves

Fireball (Hadouken)
QCF+P

Hurricane Kick (Tatsumaki Senpuu Kyakuu)
QCB+K (can be done in air)

Dragon Punch (Shouryuu Ken)
F,D,DF+P

Super Combos

The Basics

QCF+P... then DP!

Some VCs...Both of these are in the corner. Activate with VC1-Fierce Hadoken times infinity. There's many variations to this. You can do Fierce into Hadoken, and then Hop Kick back in when you get pushed out to continue. You can also Hurricane Kick at the end.

Activate with VC1...Jab DP, Stand Fierce or Roundhouse, whiff Hadoken, repeat.

Advanced Strategy

QCF+P then QCF+P again.

Discussion