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QCF+P... then DP! | QCF+P... then DP! | ||
Some VCs...Both of these are in the corner. | |||
Activate with VC1-Fierce Hadoken times infinity. There's many variations to this. You can do Fierce into Hadoken, and then Hop Kick back in when you get pushed out to continue. You can also Hurricane Kick at the end. | |||
Activate with VC1...Jab DP, Stand Fierce or Roundhouse, whiff Hadoken, repeat. | |||
= Advanced Strategy = | = Advanced Strategy = |
Revision as of 22:11, 8 February 2006
Introduction
Moves List
Normal Moves
Special Moves
Fireball | (Hadouken) |
QCF+P | |
Hurricane Kick | (Tatsumaki Senpuu Kyakuu) |
QCB+K (can be done in air) | |
Dragon Punch | (Shouryuu Ken) |
F,D,DF+P |
Super Combos
The Basics
QCF+P... then DP!
Some VCs...Both of these are in the corner. Activate with VC1-Fierce Hadoken times infinity. There's many variations to this. You can do Fierce into Hadoken, and then Hop Kick back in when you get pushed out to continue. You can also Hurricane Kick at the end.
Activate with VC1...Jab DP, Stand Fierce or Roundhouse, whiff Hadoken, repeat.
Advanced Strategy
QCF+P then QCF+P again.