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In SF1++, Retsu is selected by holding {{lp}} at the title screen or VS. Screen and pressing Start. | In SF1++, Retsu is selected by holding {{lp}} at the title screen or VS. Screen and pressing Start. | ||
==General Strategy== | ==General Strategy== |
Revision as of 18:45, 18 May 2021
Overview
Retsu is a CPU Fighter in Street Fighter. Though unplayable in the vanilla build, he has been made playable in the SF1++ hack. He is often considered a high tier with good defense and damage, but he struggles in a few matchups, especially against top tiers.
In SF1++, Retsu is selected by holding at the title screen or VS. Screen and pressing Start.
General Strategy
Retsu is a defensive character revolving around keeping his distance and punishing opponent's mistakes. For playing defense, HK is your best friend; great damage and super long reach can make it scary to approach. When playing offensively, stay out of the enemy's range, and look for any mistakes or mishaps they might pull, and attack. If you can get your enemy into the corner, Retsu's corner pressure is surprisingly strong; you can alternate between using jab for jab pressure or walking out of your opponent's range and bullying them with HK. Retsu's weakest spot is up close, but he is able to escape most situations with a jab, though actually getting back into your preferred range is difficult from there. Be careful against aggressive playstyles and don't let your guard down. Retsu's forgiven more than other characters, but losing lifelead will still put you at a disadvantage, so be careful.
Matchups
Adon
Birdie
Eagle
Geki
Gen
Lee
Joe
Mike
Retsu
Sagat
Shotos
Misc.
Retsu can crouch by pressing 2, but it's only temporary. It does lower his hurtbox, but MK is generally preferred for ducking.