(Initial Data) |
(Updated script output) |
||
Line 1: | Line 1: | ||
==cl.L== | <section begin=Movelist/> | ||
==Normals== | |||
===<big>cl.L</big>=== | |||
<section begin=cl.L/> | <section begin=cl.L/> | ||
{{MoveData | {{MoveData | ||
|name=close s.L | |name=close s.L | ||
|image=Dauntless cl.L.png | |image=Dauntless cl.L.png | ||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-RT | {{AttackData-RT | ||
Line 36: | Line 38: | ||
}} | }} | ||
<section end=cl.L/> | <section end=cl.L/> | ||
==cl.M== | ===<big>cl.M</big>=== | ||
<section begin=cl.M/> | <section begin=cl.M/> | ||
{{MoveData | {{MoveData | ||
|name=close s.M | |name=close s.M | ||
|image=Dauntless cl.M.png | |image=Dauntless cl.M.png | ||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-RT | {{AttackData-RT | ||
Line 58: | Line 60: | ||
}} | }} | ||
<section end=cl.M/> | <section end=cl.M/> | ||
==cl.H== | ===<big>cl.H</big>=== | ||
<section begin=cl.H/> | <section begin=cl.H/> | ||
{{MoveData | {{MoveData | ||
|name=close s.H | |name=close s.H | ||
|image=Dauntless cl.H.png | |image=Dauntless cl.H.png | ||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-RT | {{AttackData-RT | ||
Line 80: | Line 82: | ||
}} | }} | ||
<section end=cl.H/> | <section end=cl.H/> | ||
==f.L== | ===<big>f.L</big>=== | ||
<section begin=f.L/> | <section begin=f.L/> | ||
{{MoveData | {{MoveData | ||
|name=far s.L | |name=far s.L | ||
|image=Dauntless f.L.png | |image=Dauntless f.L.png | ||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-RT | {{AttackData-RT | ||
Line 102: | Line 104: | ||
}} | }} | ||
<section end=f.L/> | <section end=f.L/> | ||
==f.M== | ===<big>f.M</big>=== | ||
<section begin=f.M/> | <section begin=f.M/> | ||
{{MoveData | {{MoveData | ||
|name=far s.M | |name=far s.M | ||
|image=Dauntless f.M.png | |image=Dauntless f.M.png | ||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-RT | {{AttackData-RT | ||
Line 124: | Line 126: | ||
}} | }} | ||
<section end=f.M/> | <section end=f.M/> | ||
==f.H== | ===<big>f.H</big>=== | ||
<section begin=f.H/> | <section begin=f.H/> | ||
{{MoveData | {{MoveData | ||
|name=far s.H | |name=far s.H | ||
|image=Dauntless f.H.png | |image=Dauntless f.H.png | ||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-RT | {{AttackData-RT | ||
Line 146: | Line 148: | ||
}} | }} | ||
<section end=f.H/> | <section end=f.H/> | ||
==cr.L== | ===<big>cr.L</big>=== | ||
<section begin=cr.L/> | <section begin=cr.L/> | ||
{{MoveData | {{MoveData | ||
|name=cr.L | |name=cr.L | ||
|image=Dauntless cr.L.png | |image=Dauntless cr.L.png | ||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-RT | {{AttackData-RT | ||
Line 168: | Line 170: | ||
}} | }} | ||
<section end=cr.L/> | <section end=cr.L/> | ||
==cr.M== | ===<big>cr.M</big>=== | ||
<section begin=cr.M/> | <section begin=cr.M/> | ||
{{MoveData | {{MoveData | ||
|name=cr.M | |name=cr.M | ||
|image=Dauntless cr.M.png | |image=Dauntless cr.M.png | ||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-RT | {{AttackData-RT | ||
Line 190: | Line 192: | ||
}} | }} | ||
<section end=cr.M/> | <section end=cr.M/> | ||
==cr.H== | ===<big>cr.H</big>=== | ||
<section begin=cr.H/> | <section begin=cr.H/> | ||
{{MoveData | {{MoveData | ||
|name=cr.H | |name=cr.H | ||
|image=Dauntless cr.H.png | |image=Dauntless cr.H.png | ||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-RT | {{AttackData-RT | ||
Line 212: | Line 214: | ||
}} | }} | ||
<section end=cr.H/> | <section end=cr.H/> | ||
==dj.L== | ===<big>dj.L</big>=== | ||
<section begin=dj.L/> | <section begin=dj.L/> | ||
{{MoveData | {{MoveData | ||
|name=diagonal j.L | |name=diagonal j.L | ||
|image=Dauntless dj.L.png | |image=Dauntless dj.L.png | ||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-RT | {{AttackData-RT | ||
Line 234: | Line 236: | ||
}} | }} | ||
<section end=dj.L/> | <section end=dj.L/> | ||
==dj.M== | ===<big>dj.M</big>=== | ||
<section begin=dj.M/> | <section begin=dj.M/> | ||
{{MoveData | {{MoveData | ||
|name=diagonal j.M | |name=diagonal j.M | ||
|image=Dauntless dj.M.png | |image=Dauntless dj.M.png | ||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-RT | {{AttackData-RT | ||
Line 256: | Line 258: | ||
}} | }} | ||
<section end=dj.M/> | <section end=dj.M/> | ||
==dj.H== | ===<big>dj.H</big>=== | ||
<section begin=dj.H/> | <section begin=dj.H/> | ||
{{MoveData | {{MoveData | ||
|name=diagonal j.H | |name=diagonal j.H | ||
|image=Dauntless dj.H.png | |image=Dauntless dj.H.png | ||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-RT | {{AttackData-RT | ||
Line 278: | Line 280: | ||
}} | }} | ||
<section end=dj.H/> | <section end=dj.H/> | ||
==nj.L== | ===<big>nj.L</big>=== | ||
<section begin=nj.L/> | <section begin=nj.L/> | ||
{{MoveData | {{MoveData | ||
|name=neutral j.L | |name=neutral j.L | ||
|image=Dauntless nj.L.png | |image=Dauntless nj.L.png | ||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-RT | {{AttackData-RT | ||
Line 300: | Line 302: | ||
}} | }} | ||
<section end=nj.L/> | <section end=nj.L/> | ||
==nj.M== | ===<big>nj.M</big>=== | ||
<section begin=nj.M/> | <section begin=nj.M/> | ||
{{MoveData | {{MoveData | ||
|name=neutral j.M | |name=neutral j.M | ||
|image=Dauntless nj.M.png | |image=Dauntless nj.M.png | ||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-RT | {{AttackData-RT | ||
Line 322: | Line 324: | ||
}} | }} | ||
<section end=nj.M/> | <section end=nj.M/> | ||
==nj.H== | ===<big>nj.H</big>=== | ||
<section begin=nj.H/> | <section begin=nj.H/> | ||
{{MoveData | {{MoveData | ||
|name=neutral j.H | |name=neutral j.H | ||
|image=Dauntless nj.H.png | |image=Dauntless nj.H.png | ||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-RT | {{AttackData-RT | ||
Line 344: | Line 346: | ||
}} | }} | ||
<section end=nj.H/> | <section end=nj.H/> | ||
== | ===<big>F+M</big>=== | ||
< | |||
< | |||
<section begin=F+M/> | <section begin=F+M/> | ||
{{MoveData | {{MoveData | ||
|name=F+M | |name=F+M | ||
|image=Dauntless F+M.png | |image=Dauntless F+M.png | ||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-RT | {{AttackData-RT | ||
Line 410: | Line 368: | ||
}} | }} | ||
<section end=F+M/> | <section end=F+M/> | ||
==j.D+H== | ===<big>j.D+H</big>=== | ||
<section begin=j.D+H/> | <section begin=j.D+H/> | ||
{{MoveData | {{MoveData | ||
|name=j.D+H | |name=j.D+H | ||
|image=Dauntless j.D+H.png | |image=Dauntless j.D+H.png | ||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-RT | {{AttackData-RT | ||
Line 432: | Line 390: | ||
}} | }} | ||
<section end=j.D+H/> | <section end=j.D+H/> | ||
== | |||
<section begin= | ==Target Combos== | ||
===<big>cl.M/F+M → H</big>=== | |||
<section begin=cl.TC/> | |||
{{MoveData | {{MoveData | ||
|name=Forward Throw | |name=close s.M/F+M → H | ||
|image=Dauntless Forward Throw | |image=Dauntless cl.TC.png | ||
|caption= | |caption= | ||
|data= | |||
{{AttackData-RT | |||
|damage=75 | |||
|stun=100 | |||
|guard=Mid | |||
|cancel=Spc/OD/KA | |||
|startup=6 | |||
|active=4 | |||
|recovery=30 | |||
|total=40 | |||
|advHit=knockback | |||
|advBlock=-15 | |||
|description= | |||
}} | |||
}} | |||
<section end=cl.TC/> | |||
===<big>f.M → H</big>=== | |||
<section begin=f.TC/> | |||
{{MoveData | |||
|name=far s.M → H | |||
|image=Dauntless f.TC.png | |||
|caption= | |||
|data= | |||
{{AttackData-RT | |||
|damage=85 | |||
|stun=150 | |||
|guard=Mid | |||
|cancel=KnAdv | |||
|startup=8 | |||
|active=4 | |||
|recovery=25 | |||
|total=37 | |||
|advHit=backslide | |||
|advBlock=-10 | |||
|description= | |||
}} | |||
}} | |||
<section end=f.TC/> | |||
==Throws== | |||
===<big>Forward Throw</big>=== | |||
<section begin=Forward Throw/> | |||
{{MoveData | |||
|name=Forward Throw | |||
|image=Dauntless Forward Throw.png | |||
|caption= | |||
|data= | |data= | ||
{{AttackData-RT | {{AttackData-RT | ||
Line 453: | Line 458: | ||
}} | }} | ||
}} | }} | ||
<section end=Forward Throw | <section end=Forward Throw/> | ||
==Back Throw | ===<big>Back Throw</big>=== | ||
<section begin=Back Throw | <section begin=Back Throw/> | ||
{{MoveData | {{MoveData | ||
|name=Back Throw | |name=Back Throw | ||
|image=Dauntless Back Throw | |image=Dauntless Back Throw.png | ||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-RT | {{AttackData-RT | ||
Line 475: | Line 480: | ||
}} | }} | ||
}} | }} | ||
<section end=Back Throw | <section end=Back Throw/> | ||
== | ==Specials== | ||
===<big>S1.1</big>=== | |||
< | |||
< | |||
= | |||
<section begin=S1.1/> | <section begin=S1.1/> | ||
{{MoveData | {{MoveData | ||
|name=Cold Drill | |name=Cold Drill | ||
|image=Dauntless S1.1.png | |image=Dauntless S1.1.png | ||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-RT | {{AttackData-RT | ||
Line 600: | Line 533: | ||
}} | }} | ||
<section end=S1.1/> | <section end=S1.1/> | ||
==S1.2== | ===<big>S1.2</big>=== | ||
<section begin=S1.2/> | <section begin=S1.2/> | ||
{{MoveData | {{MoveData | ||
|name=Diesel Strike | |name=Diesel Strike | ||
|image=Dauntless S1.2.png | |image=Dauntless S1.2.png | ||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-RT | {{AttackData-RT | ||
Line 651: | Line 584: | ||
}} | }} | ||
<section end=S1.2/> | <section end=S1.2/> | ||
== | ===<big>jS1</big>=== | ||
<section begin= | <section begin=jS1/> | ||
{{MoveData | {{MoveData | ||
|name=Aerial Cold Chisel | |name=Aerial Cold Chisel | ||
|image=Dauntless | |image=Dauntless jS1.1.png | ||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-RT | {{AttackData-RT | ||
|version=Aerial Cold Chisel Rush | |version=Aerial Cold Chisel Rush | ||
|damage= | |damage= | ||
|stun= | |stun= | ||
Line 701: | Line 634: | ||
}} | }} | ||
}} | }} | ||
<section end= | <section end=jS1/> | ||
==S2.1== | ===<big>S2.1</big>=== | ||
<section begin=S2.1/> | <section begin=S2.1/> | ||
{{MoveData | {{MoveData | ||
|name=Dust Breaker | |name=Dust Breaker | ||
|image=Dauntless S2.1.png | |image=Dauntless S2.1.png | ||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-RT | {{AttackData-RT | ||
Line 724: | Line 657: | ||
}} | }} | ||
<section end=S2.1/> | <section end=S2.1/> | ||
==S2.2== | ===<big>S2.2</big>=== | ||
<section begin=S2.2/> | <section begin=S2.2/> | ||
{{MoveData | {{MoveData | ||
|name=Piston Tremor | |name=Piston Tremor | ||
|image=Dauntless S2.2.png | |image=Dauntless S2.2.png | ||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-RT | {{AttackData-RT | ||
Line 775: | Line 708: | ||
}} | }} | ||
<section end=S2.2/> | <section end=S2.2/> | ||
==S3.1== | ===<big>S3.1</big>=== | ||
<section begin=S3.1/> | <section begin=S3.1/> | ||
{{MoveData | {{MoveData | ||
|name=Revolving Hook | |name=Revolving Hook | ||
|image=Dauntless S3.1.png | |image=Dauntless S3.1.png | ||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-RT | {{AttackData-RT | ||
Line 812: | Line 745: | ||
}} | }} | ||
<section end=S3.1/> | <section end=S3.1/> | ||
==S3.2== | ===<big>S3.2</big>=== | ||
<section begin=S3.2/> | <section begin=S3.2/> | ||
{{MoveData | {{MoveData | ||
|name=Vandal Hook | |name=Vandal Hook | ||
|image=Dauntless S3.2.png | |image=Dauntless S3.2.png | ||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-RT | {{AttackData-RT | ||
Line 849: | Line 782: | ||
}} | }} | ||
<section end=S3.2/> | <section end=S3.2/> | ||
==OD== | ===<big>OD</big>=== | ||
<section begin=OD/> | <section begin=OD/> | ||
{{MoveData | {{MoveData | ||
|name=Beatdown | |name=Beatdown | ||
|image=Dauntless OD.png | |image=Dauntless OD.png | ||
|caption= | |caption= | ||
|data= | |data= | ||
{{AttackData-RT | {{AttackData-RT | ||
Line 871: | Line 804: | ||
}} | }} | ||
<section end=OD/> | <section end=OD/> | ||
<section end=Movelist/> | |||
==Other== | |||
===<big>Forward Dash</big>=== | |||
<section begin=Forward Dash/> | |||
{{MoveData | |||
|name=Forward Dash | |||
|image=Dauntless Forward Dash.png | |||
|caption= | |||
|data= | |||
{{AttackData-RT | |||
|version=Forward Dash | |||
|damage= | |||
|stun= | |||
|guard=- | |||
|cancel=None | |||
|startup= | |||
|active= | |||
|recovery= | |||
|total=19 | |||
|advHit= | |||
|advBlock= | |||
|description=transitions into forward run after 15f if holding Fwd; cancelable into any attack or jump (but not walk/block) after 17f in both cases | |||
}} | |||
{{AttackData-RT | |||
|version=Forward Run | |||
|damage= | |||
|stun= | |||
|guard=- | |||
|cancel=Any | |||
|startup= | |||
|active= | |||
|recovery= | |||
|total= | |||
|advHit= | |||
|advBlock= | |||
|description=cancelable into attack or jump; transitions into forward run stop | |||
}} | |||
{{AttackData-RT | |||
|version=Forward Run Stop | |||
|damage= | |||
|stun= | |||
|guard=- | |||
|cancel=Any | |||
|startup= | |||
|active= | |||
|recovery= | |||
|total=10 | |||
|advHit= | |||
|advBlock= | |||
|description=cancelable into attack or jump; all actions enabled after 10 frames | |||
}} | |||
}} | |||
<section end=Forward Dash/> | |||
===<big>Back Dash</big>=== | |||
<section begin=Back Dash/> | |||
{{MoveData | |||
|name=Back Dash | |||
|image=Dauntless Back Dash.png | |||
|caption= | |||
|data= | |||
{{AttackData-RT | |||
|damage= | |||
|stun= | |||
|guard=- | |||
|cancel=None | |||
|startup= | |||
|active= | |||
|recovery= | |||
|total=29 | |||
|advHit= | |||
|advBlock= | |||
|description= | |||
}} | |||
}} | |||
<section end=Back Dash/> | |||
[[Category:Rising Thunder: Community Edition]] |
Revision as of 13:04, 7 March 2021
Normals
cl.L
Version | Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|---|
close s.L | 30 | Mid | 50 | Spc/OD/KA | 5 | 2 | 6 | 13 | 7 | 5 | - |
cancelable into Light attacks | |||||||||||
Version | Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
close s.L (alt) | 30 | Mid | 50 | Spc/OD/KA | 5 | 2 | 6 | 13 | 7 | 5 | - |
cancelable into Light attacks |
cl.M
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
60 | Mid | 75 | Spc/OD/KA | 7 | 3 | 16 | 26 | 0 | -3 | - |
cl.H
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
100 | Mid | 200 | Spc/OD/KA | 9 | 4 | 21 | 34 | -2 | -6 | - |
f.L
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
30 | Mid (Whiffs crouching) | 50 | Spc/OD/KA | 5 | 2 | 7 | 14 | 6 | 4 | - |
cancelable into Light attacks |
f.M
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
60 | Mid | 100 | Spc/OD/KA | 7 | 3 | 17 | 27 | -1 | -4 | - |
f.H
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
110 | Mid | 200 | OD/KA | 10 | 4 | 22 | 36 | -3 | -7 | - |
cr.L
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
30 | Low | 50 | Spc/OD/KA | 6 | 2 | 8 | 16 | 5 | 3 | - |
cancelable into Light attacks |
cr.M
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
65 | Low | 100 | Spc/OD/KA | 7 | 3 | 14 | 24 | 2 | -1 | - |
cr.H
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
105 | Mid | 200 | OD/KA | 8 | 4 | 13 | 25 | 6 | 2 | - |
forces stand |
dj.L
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
55 | High | 50 | Special | 6 | 15 | - | - | - | - | - |
dj.M
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
85 | High | 100 | None | 7 | 10 | - | - | - | - | - |
dj.H
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
100 | High | 200 | None | 8 | 7 | - | - | - | - | - |
nj.L
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
55 | High | 50 | Special | 5 | 15 | - | - | - | - | - |
nj.M
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
85 | High | 100 | None | 6 | 10 | - | - | - | - | - |
nj.H
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
100 | High | 200 | None | 7 | 7 | - | - | - | - | - |
F+M
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
60 | High | 75 | OD/KA | 21 | 4 | 18 | 43 | -3 | -6 | - |
cancelable into (close s.M ->) H |
j.D+H
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
100 | High | 200 | None | 8 | 7 | - | - | - | - | - |
crossup air attack |
Target Combos
cl.M/F+M → H
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
75 | Mid | 100 | Spc/OD/KA | 6 | 4 | 30 | 40 | knockback | -15 | - |
f.M → H
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
85 | Mid | 150 | KnAdv | 8 | 4 | 25 | 37 | backslide | -10 | - |
Throws
Forward Throw
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
10+10+10+20+50 | Unblk | 0+0+0+50+0 | KnAdv | 5 | 3 | 27 | 35 | - | - | - |
Back Throw
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
50+75 | Unblk | 0+150 | None | 5 | 3 | 27 | 35 | - | - | - |
Specials
S1.1
Version | Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|---|
Cold Drill Rush | - | - | - | None | 8 | - | - | 40 | - | - | - |
cancels into Cold Drill Punch from frames 9-40; armored (1 hit) from frames 9-40 | |||||||||||
Version | Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
Cold Drill Punch | 30 | Mid | 50 | OD/KA | 5 | 4 | 19 | 28 | - | -7 | - |
cancels into Cold Drill Blast from frames 6-11 on clean hit; cancelable into S3 | |||||||||||
Version | Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
Cold Drill Blast | 60 | Mid | 100 | OD/KA | 5 | 3 | 21 | 29 | 2 | - | - |
S1.2
Version | Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|---|
Diesel Strike Rush | - | - | - | None | 8 | - | - | 40 | - | - | - |
cancels into Diesel Strike Punch from frames 9-40; armored (1 hit) from frames 9-40 | |||||||||||
Version | Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
Diesel Strike Punch | 55! | Mid | 75! | OD/KA | 7 | 4 | 17 | 28 | launch | -5 | - |
cancels into Diesel Strike Blast from frames 8-13 on clean hit; cancelable into S3 | |||||||||||
Version | Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
Diesel Strike Blast | 60! | Mid | 100! | OD/KA | 6 | 3 | 29 | 38 | launch | - | - |
jS1
Version | Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|---|
Aerial Cold Chisel Rush | - | - | - | None | 8 | - | - | 20 | - | - | - |
cancels into Aerial Cold Chisel Punch from frames 9-20; armored (1 hit) from frames 9-20 | |||||||||||
Version | Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
Aerial Cold Chisel Punch | 30 | Mid | 50 | None | 7 | 4 | - | - | - | - | - |
cancels into Aerial Cold Chisel Blast from frames 6-11 on clean hit; can attack/block after 8 landing frames, and walk after 10 frames | |||||||||||
Version | Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
Aerial Cold Chisel Blast | 60 | Mid | 100 | None | 5 | 3 | - | - | slam | - | - |
can attack/block after 8 landing frames, and walk after 10 frames |
S2.1
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
55+55 | Mid | 75+100 | OD/KA | 8 | 2 (8) 3 | 47 | 68 | launch | -34 | - |
applies 50% damage/dizzy/meter reduction as combo starter |
S2.2
Version | Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|---|
Piston Tremor Charge | - | - | - | None | 8 | - | - | 60 | - | - | - |
chargeable until frame 60; transitions into Charged Piston Tremor after frame 25 | |||||||||||
Version | Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
Quick Piston Tremor | 120 | Mid | 175 | OD/KA | 4 | 4 | 34 | 42 | launch | -22 | - |
inherits leftover invincibility frames from Piston Tremor Charge; applies 50% damage/dizzy/meter reduction as combo starter | |||||||||||
Version | Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
Charged Piston Tremor | 140! | Mid | 200! | OD/KA | 4 | 4 | 34 | 42 | spinlaunch | -20 | - |
S3.1
Version | Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|---|
Revolving Hook | 0 | - | 0 | None | 15 | - | - | 25 | - | - | - |
transitions into Revolving Hook Attack exactly after frame 15 | |||||||||||
Version | Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
Revolving Hook Attack | 135! | Mid | 200! | Spc/OD/KA | 10 | 4 | 27 | 41 | twist | -13 | - |
S3.2
Version | Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|---|
Vandal Hook | 0 | - | 0 | None | 15 | - | - | 21 | - | - | - |
transitions into Vandal Hook Attack exactly after frame 15 | |||||||||||
Version | Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
Vandal Hook Attack | 100! | Mid (Whiffs crouching) | 150! | Spc/OD/KA | 10 | 4 | 30 | 44 | twist | -16 | - |
OD
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
100!+200! | Mid | 0 | None | 5+5+5 | 10 | 62 | 87 | launch | -45 | - |
1st hit resets juggle count to 1, if used during a juggle combo |
Other
Forward Dash
Version | Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|---|
Forward Dash | - | - | - | None | - | - | - | 19 | - | - | - |
transitions into forward run after 15f if holding Fwd; cancelable into any attack or jump (but not walk/block) after 17f in both cases | |||||||||||
Version | Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
Forward Run | - | - | - | Any | - | - | - | - | - | - | - |
cancelable into attack or jump; transitions into forward run stop | |||||||||||
Version | Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
Forward Run Stop | - | - | - | Any | - | - | - | 10 | - | - | - |
cancelable into attack or jump; all actions enabled after 10 frames |
Back Dash
Damage | Guard | Stun | Cancel | Startup | Active | Recovery | Total | Adv Hit | Adv Block | Cooldown |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | None | - | - | - | 29 | - | - | - |