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=Introduction= | =Introduction= | ||
'''''「 Shen Woo 」''''' | '''''「 Shen Woo 」''''' | ||
Shen is a character that excels on melee, he usually has problems with characters that can stay away and safe from his Zetsu geki ken (qcfx2 + P) using low projectiles. (Iori for example) | |||
In general, he is a fairly solid mid-tier character and with a few interesting options that we will list throughout this page: | |||
'''Advantages:''' | |||
'''+''' He is one of the characters with the most potential for stun | |||
'''+''' Can go through high projectiles with his Zetsu geki ken (qcfx2 + P) | |||
'''+''' His Kohyou rengeki (qcfx2 + K) has good damage | |||
'''+''' His far B is one of the best pokes and has many active frames, his far D is an excellent anti-air | |||
'''+''' It has very simple combos that do good damage | |||
'''+''' Very easy to learn | |||
'''+''' MSA has a decent range and startup | |||
'''+''' His throw is hard knockdown | |||
'''Disadvantages:''' | |||
'''-''' Has pretty bad match-ups | |||
'''-''' His grab command is not invincible, it has a short range and few active frames | |||
'''-''' He can only confirm low hits with his Kohyou rengeki (qcfx2 + K) making him dependent on the power bars | |||
'''-''' The LDM is not highly recommended, it is too much risk for little reward | |||
'''-''' Zetsu geki ken (qcfx2 + P) loses against low projectiles | |||
=Data= | =Data= |
Revision as of 13:37, 9 February 2021
Introduction
「 Shen Woo 」
Shen is a character that excels on melee, he usually has problems with characters that can stay away and safe from his Zetsu geki ken (qcfx2 + P) using low projectiles. (Iori for example)
In general, he is a fairly solid mid-tier character and with a few interesting options that we will list throughout this page:
Advantages:
+ He is one of the characters with the most potential for stun
+ Can go through high projectiles with his Zetsu geki ken (qcfx2 + P)
+ His Kohyou rengeki (qcfx2 + K) has good damage
+ His far B is one of the best pokes and has many active frames, his far D is an excellent anti-air
+ It has very simple combos that do good damage
+ Very easy to learn
+ MSA has a decent range and startup
+ His throw is hard knockdown
Disadvantages:
- Has pretty bad match-ups
- His grab command is not invincible, it has a short range and few active frames
- He can only confirm low hits with his Kohyou rengeki (qcfx2 + K) making him dependent on the power bars
- The LDM is not highly recommended, it is too much risk for little reward
- Zetsu geki ken (qcfx2 + P) loses against low projectiles
Data
UNDER CONSTRUCTION
Colors
UNDER CONSTRUCTION
Movelist
UNDER CONSTRUCTION
Battle
UNDER CONSTRUCTION
Attack Strings
UNDER CONSTRUCTION
Combos
UNDER CONSTRUCTION
Strategy
UNDER CONSTRUCTION
=Match Up
UNDER CONSTRUCTION
| - Ash:
| - Duo Lon:
| - Shen:
| - Terry:
| - Joe:
| - Tizoc:
| - Ryo:
| - Robert:
| - Yuri:
| - Kim:
| - Chang:
| - Jhun:
| - Leona:
| - Ralf:
| - Clark:
| - Gato:
| - Billy:
| - Yamazaki:
| - King:
| - Mai:
| - Mary:
| - Benimaru:
| - Shingo:
| - Daimon:
| - Athena:
| - Hinako:
| - Malin:
| - K':
| - Maxima:
| - Whip:
| - Kyo:
| - Chizuru:
| - KUSANAGI:
| - Maki:
| - Adelheid:
| - Mukai: