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* [[Ultimate Marvel vs Capcom 3/Damage Scaling | Damage Scaling]] | * [[Ultimate Marvel vs Capcom 3/Damage Scaling | Damage Scaling]] | ||
* [[Ultimate_Marvel_vs_Capcom_3/Game_Mechanics/HUD | HUD]] | * [[Ultimate_Marvel_vs_Capcom_3/Game_Mechanics/HUD | HUD]] | ||
==Strategy== | |||
After a sound understanding of the [[Ultimate Marvel vs Capcom 3/Game Mechanics | Game Mechanics]] it is very important to be formulating a strategy in order to increase your win percentage. Below some strategic details are outlined to help in this process. | |||
==Team Building== | |||
* [[Ultimate Marvel vs Capcom 3/Strategy/Character Selection | Character Selection ]] | |||
* [[Ultimate Marvel vs Capcom 3/Strategy/Assist Types | Assist Types ]] | |||
* [[Ultimate Marvel vs Capcom 3/Strategy/Team Order | Team Order ]] | |||
==Match Strategies== | |||
* [[Ultimate Marvel vs Capcom 3/Strategy/Match Analysis | Match Analysis ]] | |||
* [[Ultimate Marvel vs Capcom 3/Strategy/First Hit | Set Ups]] | |||
==Character Properties== | |||
* [[Ultimate Marvel vs Capcom 3/Strategy/Character Health | Character Health]] | |||
* [[Ultimate Marvel vs Capcom 3/Strategy/List of OTG Attacks | List of OTG Attacks]] | |||
* [[Ultimate Marvel vs Capcom 3/Strategy/List of Air Mobility | List of Air Mobility]] | |||
==Infinites== | ==Infinites== |
Revision as of 23:00, 22 January 2021


Ultimate Marvel vs. Capcom 3 shares most of the elements from it's predecesor with only a few minor changes. If you are already versed in the mechanics from Marvel vs. Capcom 3 then much of this information should be familiar. Never-the-less the more of the details you are able to internalize, the better your performance will be within the highly competive game. Below the Mechanics are broken into 6 sections
Player Mechanics
Environment
Strategy
After a sound understanding of the Game Mechanics it is very important to be formulating a strategy in order to increase your win percentage. Below some strategic details are outlined to help in this process.
Team Building
Match Strategies
Character Properties
Infinites
Non-TAC Infinites
Though rare, some Infinites exist outside of TAC's
C. Viper: [1]
MODOK: [2]
Morrigan: [3]
Spencer: [4]
Wolverine: swiss cheese infinite, was patched out of the game on dec. 2011
Player One Only with Joe Bomb (confirmed?): [5]
TAC Infinites
The most common Infinites found to date
Amaterasu: [6]
Captain America: [7]
Chun-Li: [8]
C. Viper: [9]
Dante: [10]
Dormammu: [11], Legit and easier Infinite
Dr. Doom: [12], hype side switch, hype mid-screen
Dr. Strange: [13]
Firebrand: all sides, also works mid screen, [14]
Frank West: [15]
Haggar: [16]
Hsien-ko: [17]
Hulk: [18]
Iron Man: [19], New variations
Jill: Jump Loop Variant, Feral Stance variant
Magneto: [20]
MODOK: [21]
Morrigan: Jump Loop Variant, Soul Drain Variant, soul drain version with inputs
Nemesis: [22], #2
Nova: [23]
Phoenix: [24]
Sentinel: [25]
Spencer: [26]
Spider-Man: [27]
Strider Hiryu: [28]
Storm: [29]
Task Master: [30]
Trish: [31]
Thor: [32]
Viewtiful Joe: [33]
X-23: [34]
Zero: [35]