Marvel vs Capcom/Hyper Venom: Difference between revisions

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= Introduction =
= Introduction =
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= Basic Tips =
Launchers:<br>
SP<br><br>
Magic Series:<br>
Ground Magic Series: Hunter Series<br>
Jump Magic Series: Hunter Series<br>
Super Jump Magic Series: Hunter Series<br><br>
AC Finisher:<br>
FP, RK, Venom Fang<br><br>


= Move List =
= Move List =
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= Strategy =
==Basic Tips==
Launchers: MP
Magic Series: Hunter Series across all moves
AC Finisher: Hp, HK, Venom Fang
==Advanced==
==Team Setups==


= Combos =
= Combos =

Revision as of 02:49, 30 December 2020

Mvc1carnage.gif

Introduction

Pros Cons
  • Fastest character in the game
  • Very fast normals and specials
  • Hyper Combo can OTG
  • One Man Army
  • Lowest stamina in the game
  • Hypers are more unsafe compared to Venom, both whiffed and blocked
  • You might not make any friends

Move List

Normals

Ground Normals

s.LP

s.LP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

s.MP

s.MP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

s.HP

s.HP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

s.LK

s.LK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

s.MK

s.MK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

s.HK

s.HK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground, Launcher

c.LP

c.LP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

c.MP

c.MP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

c.HP

c.HP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

c.LK

c.LK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

c.MK

c.MK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

c.HK

c.HK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

Air Normals

j.LP

j.LP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

j.MP

j.MP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

j.HP

j.HP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

j.LK

j.LK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

j.MK

j.MK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

j.HK

j.HK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

Special Moves

Lunge Bite
QCF + P
Version Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
QCF + LP
LP Version
- - - - - - - - - Ground

Mash it for more hits and damage.

QCF + MP
MP Version
- - - - - - - - - Ground
QCF + HP
HP Version
- - - - - - - - - Ground
Dive Bite
Air HCB + K
Version Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
Air HCB + LP
LP Version
- - - - - - - - - Air

Less range than Venom and only a combo ender.

Air HCB + MP
MP Version
- - - - - - - - - Air
Air HCB + HP
HP Version
- - - - - - - - - Air
Venom Bite
QCF + K
Version Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
QCF + LK
LK Version
- - - - - - - - - Ground/air

Less range than Venom and only a combo ender.

QCF + MK
MK Version
- - - - - - - - - Ground/air
QCF + HK
HK Version
- - - - - - - - - Ground/air
Venom Bite
HCB + P
Version Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
HCB + LP
LP Version
- - - - - - - - - Ground

Aimed directly in front of Carnage.

HCB + MP
MP Version
- - - - - - - - - Ground

Aimed diagonally upwards of Carnage.

HCB + HP
HP Version
- - - - - - - - - Ground

Aimed directly above Carnage.

Hyper Combos

Venom Web
QCF + PP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground/air

Faster startup.

Death Bite
QCF + KK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground/air

Higher damage.

Strategy

Basic Tips

Launchers: MP

Magic Series: Hunter Series across all moves

AC Finisher: Hp, HK, Venom Fang

Advanced

Team Setups

Combos

Combo Damage Notes
s.LP, s.LK, s.MP, s.MK, Lunge Bite
c.LP, c.LK, c.MP, c.MK, c.HP, Lunge Bite
s.LP, s.LK, s.MP, s.MK, s.HP, j.LP, j.LK, j.MP, j.MK, j.HK, Dive Bite
s.LP, s.LK, s.MP, s.MK, Death Bite
c.LP, c.LK, c.MP, c.MK, c.HK, Death Bite
Wenom Web, c.LP, c.MP, c.MK, c.HP, c.MP, c.HP, Venom Bite Corner only