User:Shiburizu: Difference between revisions

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<div style="border:solid;">
<div style="border:solid;">
<div style="display: flex; flex-wrap: wrap; justify-content: space-around; width:100%;">
<div style="display: flex; flex-wrap: wrap; justify-content: space-around; width:100%;">
<div style="min-width:200px; flex-grow:1;"><center>
<center><div style="min-width:200px; flex-flow: column; flex-grow:1;" id="iconscol">
<div>
Far Standing Jab <br>
Far Standing Jab <br>
st.{{LP}}
st.{{LP}}
[[Image:(akumalp).gif|none]]
[[Image:(akumalp).gif|none]]
A punch.
A punch.
</center></div>
</div>
<div>
Far Standing Jab <br>
st.{{LP}}
[[Image:(akumalp).gif|none]]
A punch.
</div>
</div></center>
<div style="flex-grow:1; flex-basis: 75%;">
<div style="flex-grow:1; flex-basis: 75%;">
{{User:Shiburizu/sandbox}}
{{User:Shiburizu/sandbox}}

Revision as of 21:52, 21 December 2020

Flex attack template sandbox

Far Standing Jab
st.LP.png

(akumalp).gif

A punch.

Far Standing Jab
st.LP.png

(akumalp).gif

A punch.

Description goes here.

Game agnostic workflow:

  1. Make a "character page" and a "data" page exclusively for them.
  2. Write out a section of tables that apply to one move on the data page.
  3. Set up a move template on the main character page: Add a picture, transclude the section for that move on the data page, and add a description.
  4. Rinse and repeat for all moves. This separates extensive data sheets from extra fluff related to the presentation, while making both sides easier to edit.

Fields:

  1. Name: move name.
  2. Input: input notation i.e. st.LP.png
  3. Image: filename of the relevant image.
  4. Caption: short description below image.
  5. Desc: longer form description. Could be transcluded from data page?
  6. Data: Data page section with tables to fill.