Street Fighter X Tekken/Xiaoyu: Difference between revisions

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{{SFxTMoveListHeader}}
{{SFxTMoveListHeader}}
{{SFxTMoveListRow | Standing Light Punch | lp | speccancel }}
{{SFxTMoveListRow | Standing Light Punch | {{lp}} | {{speccancel}} }}
{{SFxTMoveListRow | Standing Medium Punch | mp | speccancel }}
{{SFxTMoveListRow | Standing Medium Punch | {{mp}} | {{speccancel}} }}
{{SFxTMoveListRow | Standing Hard Punch | hp |  }}
{{SFxTMoveListRow | Standing Hard Punch | {{hp}} |  }}
{{SFxTMoveListRow | Standing Light Kick | lk | }}
{{SFxTMoveListRow | Standing Light Kick | {{lk}} | }}
{{SFxTMoveListRow | Standing Medium Kick | mk |  }}
{{SFxTMoveListRow | Standing Medium Kick | {{mk}} |  }}
{{SFxTMoveListRow | Standing Hard Kick | hk | knockdown }}
{{SFxTMoveListRow | Standing Hard Kick | {{hk}} | {{knockdown}} }}
{{SFxTMoveListRow | Close Light Punch | (near opponent) lp | speccancel }}
{{SFxTMoveListRow | Close Light Punch | (near opponent) {{lp}} | {{speccancel}} }}
{{SFxTMoveListRow | Close Medium Punch | (near opponent) mp | speccancel }}
{{SFxTMoveListRow | Close Medium Punch | (near opponent) {{mp}} | {{speccancel}} }}
{{SFxTMoveListRow | Close Hard Punch | (near opponent) hp | speccancel }}
{{SFxTMoveListRow | Close Hard Punch | (near opponent) {{hp}} | {{speccancel}} }}
{{SFxTMoveListRow | Close Light Kick | (near opponent) lk |  }}
{{SFxTMoveListRow | Close Light Kick | (near opponent) {{lk}} |  }}
{{SFxTMoveListRow | Close Medium Kick | (near opponent) mk | speccancel }}
{{SFxTMoveListRow | Close Medium Kick | (near opponent) {{mk}} | {{speccancel}} }}
{{SFxTMoveListRow | Close Hard Kick | (near opponent) hk | high }}
{{SFxTMoveListRow | Close Hard Kick | (near opponent) {{hk}} | {{high}} }}
{{SFxTMoveListRow | Crouching Light Punch | d + lp | speccancel }}
{{SFxTMoveListRow | Crouching Light Punch | {{d}} + {{lp}} | {{speccancel}} }}
{{SFxTMoveListRow | Crouching Medium Punch | d + mp | low on 2nd hit }}
{{SFxTMoveListRow | Crouching Medium Punch | {{d}} + {{mp}} | {{low}} on 2nd hit }}
{{SFxTMoveListRow | Crouching Hard Punch | d + hp | speccancel }}
{{SFxTMoveListRow | Crouching Hard Punch | {{d}} + {{hp}} | {{speccancel}} }}
{{SFxTMoveListRow | Crouching Light Kick | d + lk | low <br> speccancel }}
{{SFxTMoveListRow | Crouching Light Kick | {{d}} + {{lk}} | {{low}} <br> {{speccancel}} }}
{{SFxTMoveListRow | Crouching Medium Kick | d + mk | low <br> speccancel }}
{{SFxTMoveListRow | Crouching Medium Kick | {{d}} + {{mk}} | {{low}} <br> {{speccancel}} }}
{{SFxTMoveListRow | Crouching Hard Kick | d + hk | hardknockdown  }}
{{SFxTMoveListRow | Crouching Hard Kick | {{d}} + {{hk}} | {{hardknockdown}} }}
{{SFxTMoveListRow | Neutral Jump Light Punch | u + lp | high }}
{{SFxTMoveListRow | Neutral Jump Light Punch | {{u}} + {{lp}} | {{high}} }}
{{SFxTMoveListRow | Neutral Jump Medium Punch | u + mp | high }}
{{SFxTMoveListRow | Neutral Jump Medium Punch | {{u}} + {{mp}} | {{high}} }}
{{SFxTMoveListRow | Neutral Jump Hard Punch | u + hp | high }}
{{SFxTMoveListRow | Neutral Jump Hard Punch | {{u}} + {{hp}} | {{high}} }}
{{SFxTMoveListRow | Neutral Jump Light Kick | u + lk | high }}
{{SFxTMoveListRow | Neutral Jump Light Kick | {{u}} + {{lk}} | {{high}} }}
{{SFxTMoveListRow | Neutral Jump Medium Kick | u + mk | high }}
{{SFxTMoveListRow | Neutral Jump Medium Kick | {{u}} + {{mk}} | {{high}} }}
{{SFxTMoveListRow | Neutral Jump Hard Kick | u + hk | high }}
{{SFxTMoveListRow | Neutral Jump Hard Kick | {{u}} + {{hk}} | {{high}} }}
{{SFxTMoveListRow | Angled Jump Light Punch | ub / uf + lp | high }}
{{SFxTMoveListRow | Angled Jump Light Punch | {{ub}} / {{uf}} + {{lp}} | {{high}} }}
{{SFxTMoveListRow | Angled Jump Medium Punch | ub / uf + mp | high }}
{{SFxTMoveListRow | Angled Jump Medium Punch | {{ub}} / {{uf}} + {{mp}} | {{high}} }}
{{SFxTMoveListRow | Angled Jump Hard Punch | ub / uf + hp | high }}
{{SFxTMoveListRow | Angled Jump Hard Punch | {{ub}} / {{uf}} + {{hp}} | {{high}} }}
{{SFxTMoveListRow | Angled Jump Light Kick | ub / uf + lk | high }}
{{SFxTMoveListRow | Angled Jump Light Kick | {{ub}} / {{uf}} + {{lk}} | {{high}} }}
{{SFxTMoveListRow | Angled Jump Medium Kick | ub / uf + mk | high <br> crossup }}
{{SFxTMoveListRow | Angled Jump Medium Kick | {{ub}} / {{uf}} + {{mk}} | {{high}} <br> crossup }}
{{SFxTMoveListRow | Angled Jump Hard Kick | ub / uf + hk | high }}
{{SFxTMoveListRow | Angled Jump Hard Kick | {{ub}} / {{uf}} + {{hk}} | {{high}} }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{SFxTMoveListHeader}}
{{SFxTMoveListHeader}}
{{SFxTMoveListRow | Cyanide | f + mp | high <br> groundbounce <br> knockdown vs airborne }}
{{SFxTMoveListRow | Cyanide | {{f}} + {{mp}} | {{high}} <br> {{groundbounce}} <br> {{knockdown}} vs airborne }}
{{SFxTMoveListRow | Phoenix | d + 3p | }}
{{SFxTMoveListRow | Phoenix | {{d}} + {{3p}} | }}
{{SFxTMoveListRow | Rain Dance | b + 3k | }}
{{SFxTMoveListRow | Rain Dance | {{b}} + {{3k}} | }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{SFxTMoveListHeader}}
{{SFxTMoveListHeader}}
{{SFxTMoveListRow | Jade | f or n + lp + lk | throw }}
{{SFxTMoveListRow | Jade | {{f}} or {{n}} + {{lp}} + {{lk}} | {{throw}} }}
{{SFxTMoveListRow | So Shoe Me | b + lp + lk | throw }}
{{SFxTMoveListRow | So Shoe Me | {{b}} + {{lp}} + {{lk}} | {{throw}} }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{SFxTMoveListHeader}}
{{SFxTMoveListHeader}}
{{SFxTMoveListRow | Storming Flower | qcf + lp | ex <br> knockdown <br> ex becomes: <br> ex Fortune Cookie }}
{{SFxTMoveListRow | Storming Flower | {{qcf}} + {{lp}} | {{ex}} <br> {{knockdown}} <br> {{ex}} becomes: <br> {{ex}} Fortune Cookie }}
{{SFxTMoveListRow | Fortune | qcf + mp | ex <br> ex becomes: <br> ex Fortune Cookie <br> no follow up: <br> Enters Rain Dance }}
{{SFxTMoveListRow | Fortune | {{qcf}} + {{mp}} | {{ex}} <br> {{ex}} becomes: <br> {{ex}} Fortune Cookie <br> no follow up: <br> Enters Rain Dance }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Fortune 2nd hit | Fortune --- p | knockdown }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Fortune 2nd hit | Fortune {{---}} {{p}} | {{knockdown}} }}
{{SFxTMoveListRow | Fortune Cookie | qcf + hp | ex <br> no follow up: <br> Enters Rain Dance }}
{{SFxTMoveListRow | Fortune Cookie | {{qcf}} + {{hp}} | {{ex}} <br> no follow up: <br> Enters Rain Dance }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Fortune Cookie 2nd hit | Fortune Cookie --- p | <br> no follow up: <br> Enters Rain Dance }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Fortune Cookie 2nd hit | Fortune Cookie {{---}} {{p}} | <br> no follow up: <br> Enters Rain Dance }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fortune Cookie 3rd hit | Fortune Cookie 2nd Hit --- p | knockdown <br> wallbounce on <br> ex Fortune Cookie }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Fortune Cookie 3rd hit | Fortune Cookie 2nd Hit {{---}} {{p}} | {{knockdown}} <br> {{wallbounce}} on <br> {{ex}} Fortune Cookie }}
{{SFxTMoveListRow | Shooting Star | qcf + k | ex <br> knockdown <br> groundbounce on ex <br> high on ex <br> on block: <br> enters Rain Dance}}
{{SFxTMoveListRow | Shooting Star | {{qcf}} + {{k}} | {{ex}} <br> {{knockdown}} <br> {{groundbounce}} on {{ex}} <br> {{high}} on {{ex}} <br> on block: <br> enters Rain Dance}}
{{SFxTMoveListRow | Wave Crest | Phoenix Stance --- p | ex <br> knockdown }}
{{SFxTMoveListRow | Wave Crest | Phoenix Stance {{---}} {{p}} | {{ex}} <br> {{knockdown}} }}
{{SFxTMoveListRow | Double Map Sweep | Phoenix Stance --- k | ex low <br> knockdown on final hit <br> no knockdown on ex }}
{{SFxTMoveListRow | Double Map Sweep | Phoenix Stance {{---}} {{k}} | {{ex}} {{low}} <br> {{knockdown}} on final hit <br> no {{knockdown}} on {{ex}} }}
{{SFxTMoveListRow | Flower Power | Phoenix Stance --- qcb + k | ex <br> knockdown vs airborne <br> groundbounce on ex 6th hit }}
{{SFxTMoveListRow | Flower Power | Phoenix Stance {{---}} {{qcb}} + {{k}} | {{ex}} <br> {{knockdown}} vs airborne <br> {{groundbounce}} on {{ex}} 6th hit }}
{{SFxTMoveListRow | Phoenix Talon | Phoenix Stance --- qcf + k | ex <br> knockdown }}
{{SFxTMoveListRow | Phoenix Talon | Phoenix Stance {{---}} {{qcf}} + {{k}} | {{ex}} <br> {{knockdown}} }}
{{SFxTMoveListRow | Mistrust | Rain Dance --- k | ex <br> knockdown }}
{{SFxTMoveListRow | Mistrust | Rain Dance {{---}} {{k}} | {{ex}} <br> {{knockdown}} }}
{{SFxTMoveListRow | Dark and Stormy | Rain Dance --- p | ex <br> knockdown on 3rd hit }}
{{SFxTMoveListRow | Dark and Stormy | Rain Dance {{---}} {{p}} | {{ex}} <br> {{knockdown}} on 3rd hit }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Turn of Fortune | Dark and Stormy, before 1st hit --- p | knockdown vs airborne }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Turn of Fortune | Dark and Stormy, before 1st hit {{---}} {{p}} | {{knockdown}} vs airborne }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Phoenix Stance | Turn of Fortune --- <br> hold d | }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Phoenix Stance | Turn of Fortune {{---}} <br> hold {{d}} | }}
{{SFxTMoveListRow | California Roll | Rain Dance --- qcf + k | ex }}
{{SFxTMoveListRow | California Roll | Rain Dance {{---}} {{qcf}} + {{k}} | {{ex}} }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Cyclone Left | California Roll --- k | knockdown }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Cyclone Left | California Roll {{---}} {{k}} | {{knockdown}} }}
{{SFxTMoveListRow | Back Layout | Rain Dance --- qcb + k <br> k to cancel | ex throw }}
{{SFxTMoveListRow | Back Layout | Rain Dance {{---}} {{qcb}} + {{k}} <br> {{k}} to {{cancel}} | {{ex}} {{throw}} }}
{{SFxTMoveListRow | Hakkesho | qcb + p | ex chrg <br> groundbounce vs airborne }}
{{SFxTMoveListRow | Hakkesho | {{qcb}} + {{p}} | {{ex}} {{chrg}} <br> {{groundbounce}} vs airborne }}
{{MoveListFooter}}
{{MoveListFooter}}


==== Super Combo ====
==== Super Combo ====
{{SFxTMoveListHeader}}
{{SFxTMoveListHeader}}
{{SFxTMoveListRow | Hakkesho Combo | qcb + 3p | }}
{{SFxTMoveListRow | Hakkesho Combo | {{qcb}} + {{3p}} | }}
{{MoveListFooter}}
{{MoveListFooter}}


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=== Unique Attacks ===
=== Unique Attacks ===
* All of Xiaoyu's stances can be exited quickly by pressing {{#motion: d , d }}
* All of Xiaoyu's stances can be exited quickly by pressing {{ {{d}} , {{d}} }}




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* N/A
* N/A


[[Category: Street Fighter X Tekken]]
[[Category:Street Fighter X Tekken]]

Revision as of 02:05, 9 December 2020

Street Fighter X TekkenSFxTLogo.png
Street Fighter X Tekken#CharactersStreet Fighter X Tekken/Character HealthStreet Fighter X Tekken/Basic ElementsStreet Fighter X Tekken/MovementStreet Fighter X Tekken/Solo OffenseStreet Fighter X Tekken/Capcom Juggle SystemSFxTHeaderButtons.png

Xiaoyu

Sfxt xiaoyu face.jpg

Ideal Team Position: TBW


TBW

Strengths Weaknesses

{{{5}}}

{{{6}}}


Moves

Normal Attacks

Name
Command
Notes
Standing Light Punch
Lp.png
Speccancel.png
Standing Medium Punch
Mp.png
Speccancel.png
Standing Hard Punch
Hp.png
Standing Light Kick
Lk.png
Standing Medium Kick
Mk.png
Standing Hard Kick
Hk.png
Knockdown.png
Close Light Punch
(near opponent) Lp.png
Speccancel.png
Close Medium Punch
(near opponent) Mp.png
Speccancel.png
Close Hard Punch
(near opponent) Hp.png
Speccancel.png
Close Light Kick
(near opponent) Lk.png
Close Medium Kick
(near opponent) Mk.png
Speccancel.png
Close Hard Kick
(near opponent) Hk.png
High.png
Crouching Light Punch
D.png + Lp.png
Speccancel.png
Crouching Medium Punch
D.png + Mp.png
Low.png on 2nd hit
Crouching Hard Punch
D.png + Hp.png
Speccancel.png
Crouching Light Kick
D.png + Lk.png
Low.png
Speccancel.png
Crouching Medium Kick
D.png + Mk.png
Low.png
Speccancel.png
Crouching Hard Kick
D.png + Hk.png
Hardknockdown.png
Neutral Jump Light Punch
U.png + Lp.png
High.png
Neutral Jump Medium Punch
U.png + Mp.png
High.png
Neutral Jump Hard Punch
U.png + Hp.png
High.png
Neutral Jump Light Kick
U.png + Lk.png
High.png
Neutral Jump Medium Kick
U.png + Mk.png
High.png
Neutral Jump Hard Kick
U.png + Hk.png
High.png
Angled Jump Light Punch
Ub.png / Uf.png + Lp.png
High.png
Angled Jump Medium Punch
Ub.png / Uf.png + Mp.png
High.png
Angled Jump Hard Punch
Ub.png / Uf.png + Hp.png
High.png
Angled Jump Light Kick
Ub.png / Uf.png + Lk.png
High.png
Angled Jump Medium Kick
Ub.png / Uf.png + Mk.png
High.png
crossup
Angled Jump Hard Kick
Ub.png / Uf.png + Hk.png
High.png


Unique Attacks

Name
Command
Notes
Cyanide
F.png + Mp.png
High.png
Groundbounce.png
Knockdown.png vs airborne
Phoenix
D.png + 3p.png
Rain Dance
B.png + 3k.png

Throws

Name
Command
Notes
Jade
F.png or N.png + Lp.png + Lk.png
Throw.png
So Shoe Me
B.png + Lp.png + Lk.png
Throw.png

Special Moves

Name
Command
Notes
Storming Flower
Qcf.png + Lp.png
Ex.png
Knockdown.png
Ex.png becomes:
Ex.png Fortune Cookie
Fortune
Qcf.png + Mp.png
Ex.png
Ex.png becomes:
Ex.png Fortune Cookie
no follow up:
Enters Rain Dance
   Fortune 2nd hit
Fortune ---.png P.png
Knockdown.png
Fortune Cookie
Qcf.png + Hp.png
Ex.png
no follow up:
Enters Rain Dance
   Fortune Cookie 2nd hit
Fortune Cookie ---.png P.png

no follow up:
Enters Rain Dance
      Fortune Cookie 3rd hit
Fortune Cookie 2nd Hit ---.png P.png
Knockdown.png
Wallbounce.png on
Ex.png Fortune Cookie
Shooting Star
Qcf.png + K.png
Ex.png
Knockdown.png
Groundbounce.png on Ex.png
High.png on Ex.png
on block:
enters Rain Dance
Wave Crest
Phoenix Stance ---.png P.png
Ex.png
Knockdown.png
Double Map Sweep
Phoenix Stance ---.png K.png
Ex.png Low.png
Knockdown.png on final hit
no Knockdown.png on Ex.png
Flower Power
Phoenix Stance ---.png Qcb.png + K.png
Ex.png
Knockdown.png vs airborne
Groundbounce.png on Ex.png 6th hit
Phoenix Talon
Phoenix Stance ---.png Qcf.png + K.png
Ex.png
Knockdown.png
Mistrust
Rain Dance ---.png K.png
Ex.png
Knockdown.png
Dark and Stormy
Rain Dance ---.png P.png
Ex.png
Knockdown.png on 3rd hit
   Turn of Fortune
Dark and Stormy, before 1st hit ---.png P.png
Knockdown.png vs airborne
      Phoenix Stance
Turn of Fortune ---.png
hold D.png
California Roll
Rain Dance ---.png Qcf.png + K.png
Ex.png
   Cyclone Left
California Roll ---.png K.png
Knockdown.png
Back Layout
Rain Dance ---.png Qcb.png + K.png
K.png to Cancel.png
Ex.png Throw.png
Hakkesho
Qcb.png + P.png
Ex.png Chrg.png
Groundbounce.png vs airborne

Super Combo

Name
Command
Notes
Hakkesho Combo
Qcb.png + 3p.png


Move Analysis

Normal Moves

N/A


Unique Attacks

  • All of Xiaoyu's stances can be exited quickly by pressing {{ D.png , D.png }}


Normal Throws

N/A


Special Moves

N/A


Super Combos

N/A


The Basics

N/A


Advanced Strategy

N/A


Combos

Bread and Butters

  • N/A

Hit Confirm Combos

  • N/A

Advanced Combos

  • N/A

Combos Into Supers

  • N/A