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{{SFxTMoveListHeader}} | {{SFxTMoveListHeader}} | ||
{{SFxTMoveListRow | Standing Light Punch | lp | }} | {{SFxTMoveListRow | Standing Light Punch | {{lp}} | }} | ||
{{SFxTMoveListRow | Standing Medium Punch | mp | speccancel }} | {{SFxTMoveListRow | Standing Medium Punch | {{mp}} | {{speccancel}} }} | ||
{{SFxTMoveListRow | Standing Hard Punch | hp | }} | {{SFxTMoveListRow | Standing Hard Punch | {{hp}} | }} | ||
{{SFxTMoveListRow | Standing Light Kick | lk | }} | {{SFxTMoveListRow | Standing Light Kick | {{lk}} | }} | ||
{{SFxTMoveListRow | Standing Medium Kick | mk | speccancel }} | {{SFxTMoveListRow | Standing Medium Kick | {{mk}} | {{speccancel}} }} | ||
{{SFxTMoveListRow | Standing Hard Kick | hk | }} | {{SFxTMoveListRow | Standing Hard Kick | {{hk}} | }} | ||
{{SFxTMoveListRow | Crouching Light Punch | d + lp | speccancel }} | {{SFxTMoveListRow | Crouching Light Punch | {{d}} + {{lp}} | {{speccancel}} }} | ||
{{SFxTMoveListRow | Crouching Medium Punch | d + mp | speccancel }} | {{SFxTMoveListRow | Crouching Medium Punch | {{d}} + {{mp}} | {{speccancel}} }} | ||
{{SFxTMoveListRow | Crouching Hard Punch | d + hp | speccancel }} | {{SFxTMoveListRow | Crouching Hard Punch | {{d}} + {{hp}} | {{speccancel}} }} | ||
{{SFxTMoveListRow | Crouching Light Kick | d + lk | low <br> speccancel }} | {{SFxTMoveListRow | Crouching Light Kick | {{d}} + {{lk}} | {{low}} <br> {{speccancel}} }} | ||
{{SFxTMoveListRow | Crouching Medium Kick | d + mk | low <br> speccancel }} | {{SFxTMoveListRow | Crouching Medium Kick | {{d}} + {{mk}} | {{low}} <br> {{speccancel}} }} | ||
{{SFxTMoveListRow | Crouching Hard Kick | d + hk | low <br> hardknockdown }} | {{SFxTMoveListRow | Crouching Hard Kick | {{d}} + {{hk}} | {{low}} <br> {{hardknockdown}} }} | ||
{{SFxTMoveListRow | Jump Light Punch | ub / u / uf + lp | high <br> crossup }} | {{SFxTMoveListRow | Jump Light Punch | {{ub}} / {{u}} / {{uf}} + {{lp}} | {{high}} <br> crossup }} | ||
{{SFxTMoveListRow | Jump Medium Punch | ub / u / uf + mp | high <br> crossup }} | {{SFxTMoveListRow | Jump Medium Punch | {{ub}} / {{u}} / {{uf}} + {{mp}} | {{high}} <br> crossup }} | ||
{{SFxTMoveListRow | Jump Hard Punch | ub / u / uf + hp | high <br> crossup }} | {{SFxTMoveListRow | Jump Hard Punch | {{ub}} / {{u}} / {{uf}} + {{hp}} | {{high}} <br> crossup }} | ||
{{SFxTMoveListRow | Jump Light Kick | ub / u / uf + lk | high }} | {{SFxTMoveListRow | Jump Light Kick | {{ub}} / {{u}} / {{uf}} + {{lk}} | {{high}} }} | ||
{{SFxTMoveListRow | Jump Medium Kick | ub / u / uf + mk | high }} | {{SFxTMoveListRow | Jump Medium Kick | {{ub}} / {{u}} / {{uf}} + {{mk}} | {{high}} }} | ||
{{SFxTMoveListRow | Jump Hard Kick | ub / u / uf + hk | high <br> crossup }} | {{SFxTMoveListRow | Jump Hard Kick | {{ub}} / {{u}} / {{uf}} + {{hk}} | {{high}} <br> crossup }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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{{SFxTMoveListHeader}} | {{SFxTMoveListHeader}} | ||
{{SFxTMoveListRow | Ivory Cutter | lp + mk | high both hits <br> groundbounce vs airborne 2nd hit <br> knockdown on counterhit 1st hit <br> groundbounce on counterhit 2nd hit }} | {{SFxTMoveListRow | Ivory Cutter | {{lp}} + {{mk}} | {{high}} both hits <br> {{groundbounce}} vs airborne 2nd hit <br> {{knockdown}} on {{counterhit}} 1st hit <br> {{groundbounce}} on {{counterhit}} 2nd hit }} | ||
{{SFxTMoveListRow | Left Right Combo | lp --- mp | speccancel }} | {{SFxTMoveListRow | Left Right Combo | {{lp}} {{---}} {{mp}} | {{speccancel}} }} | ||
{{SFxTMoveListRow | Left Right Combo <br> to Spider Knee | lp --- mp --- lk | knockdown 3rd hit }} | {{SFxTMoveListRow | Left Right Combo <br> to Spider Knee | {{lp}} {{---}} {{mp}} {{---}} {{lk}} | {{knockdown}} 3rd hit }} | ||
{{SFxTMoveListRow | Bermuda Triangle | lp --- mp --- mk | knockdown vs airborne 3rd hit }} | {{SFxTMoveListRow | Bermuda Triangle | {{lp}} {{---}} {{mp}} {{---}} {{mk}} | {{knockdown}} vs airborne 3rd hit }} | ||
{{SFxTMoveListRow | Biting Snake | lp --- mp --- <br> lp --- mk | low hardknockdown on 4th hit }} | {{SFxTMoveListRow | Biting Snake | {{lp}} {{---}} {{mp}} {{---}} <br> {{lp}} {{---}} {{mk}} | {{low}} {{hardknockdown}} on 4th hit }} | ||
{{SFxTMoveListRow | High to <br> Spin Low Kick | mk --- lk | low on 2nd hit }} | {{SFxTMoveListRow | High to <br> Spin Low Kick | {{mk}} {{---}} {{lk}} | {{low}} on 2nd hit }} | ||
{{SFxTMoveListRow | Blonde to Uppercut | mk --- lk --- mp | low on 2nd hit <br> knockdown on 3rd hit }} | {{SFxTMoveListRow | Blonde to Uppercut | {{mk}} {{---}} {{lk}} {{---}} {{mp}} | {{low}} on 2nd hit <br> {{knockdown}} on 3rd hit }} | ||
{{SFxTMoveListRow | Blonde to High Kick | mk --- lk --- mk | 3rd hit can cancel only into rolling dash <br> or boost combo }} | {{SFxTMoveListRow | Blonde to High Kick | {{mk}} {{---}} {{lk}} {{---}} {{mk}} | 3rd hit can {{cancel}} only into rolling dash <br> or boost combo }} | ||
{{SFxTMoveListRow | Flash Kicks | df + lk --- lk --- <br> lk --- mk | speccancel on 4th hit <br> knockdown vs airborne }} | {{SFxTMoveListRow | Flash Kicks | {{df}} + {{lk}} {{---}} {{lk}} {{---}} <br> {{lk}} {{---}} {{mk}} | {{speccancel}} on 4th hit <br> {{knockdown}} vs airborne }} | ||
{{SFxTMoveListRow | Creeping Snake to <br> Left Low Uppercut | df + lk --- mp --- <br> d + lk --- mp | speccancel on 2nd hit <br> low on 3rd hit <br> knockdown on 4th hit <br> knockdown vs airborne }} | {{SFxTMoveListRow | Creeping Snake to <br> Left Low Uppercut | {{df}} + {{lk}} {{---}} {{mp}} {{---}} <br> {{d}} + {{lk}} {{---}} {{mp}} | {{speccancel}} on 2nd hit <br> {{low}} on 3rd hit <br> {{knockdown}} on 4th hit <br> {{knockdown}} vs airborne }} | ||
{{SFxTMoveListRow | Creeping Snake to <br> Left Low High Kick | df + lk --- mp --- <br> d + lk --- mk | speccancel on 2nd hit <br> 4rd hit can cancel only into rolling dash <br> or boost combo <br> knockdown vs airborne }} | {{SFxTMoveListRow | Creeping Snake to <br> Left Low High Kick | {{df}} + {{lk}} {{---}} {{mp}} {{---}} <br> {{d}} + {{lk}} {{---}} {{mk}} | {{speccancel}} on 2nd hit <br> 4rd hit can {{cancel}} only into rolling dash <br> or boost combo <br> {{knockdown}} vs airborne }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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{{SFxTMoveListHeader}} | {{SFxTMoveListHeader}} | ||
{{SFxTMoveListRow | Arm Grab Flip | f or n + lp + lk | throw }} | {{SFxTMoveListRow | Arm Grab Flip | {{f}} or {{n}} + {{lp}} + {{lk}} | {{throw}} }} | ||
{{SFxTMoveListRow | Over the Back Toss | b + lp + lk | throw }} | {{SFxTMoveListRow | Over the Back Toss | {{b}} + {{lp}} + {{lk}} | {{throw}} }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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{{SFxTMoveListHeader}} | {{SFxTMoveListHeader}} | ||
{{SFxTMoveListRow | Skull Splitter | rdp + p | ex <br> hardknockdown on m and h versions <br> groundbounce on ex version }} | {{SFxTMoveListRow | Skull Splitter | {{rdp}} + {{p}} | {{ex}} <br> {{hardknockdown}} on {{m}} and {{h}} versions <br> {{groundbounce}} on {{ex}} version }} | ||
{{SFxTMoveListRow | Geyser Cannon | qcb + k | ex <br> knockdown <br> ex dodges under fireballs }} | {{SFxTMoveListRow | Geyser Cannon | {{qcb}} + {{k}} | {{ex}} <br> {{knockdown}} <br> {{ex}} dodges under fireballs }} | ||
{{SFxTMoveListRow | Rolling Dash | hcf + k | ex <br> evades fireballs }} | {{SFxTMoveListRow | Rolling Dash | {{hcf}} + {{k}} | {{ex}} <br> evades fireballs }} | ||
{{SFxTMoveListRow | Backhand Slap | Rolling Dash --- p + p | unblockable vs standing <br> unblockable on ex rolling dash }} | {{SFxTMoveListRow | Backhand Slap | Rolling Dash {{---}} {{p}} + {{p}} | {{unblockable}} vs standing <br> {{unblockable}} on {{ex}} rolling dash }} | ||
{{SFxTMoveListRow | Arm Break | Backhand Slap --- p + p | knockdown <br> automatically performed <br> on ex rolling dash }} | {{SFxTMoveListRow | Arm Break | Backhand Slap {{---}} {{p}} + {{p}} | {{knockdown}} <br> automatically performed <br> on {{ex}} rolling dash }} | ||
{{SFxTMoveListRow | Double Arm Break | Arm Break --- p + p | hardknockdown }} | {{SFxTMoveListRow | Double Arm Break | Arm Break {{---}} {{p}} + {{p}} | {{hardknockdown}} }} | ||
{{SFxTMoveListRow | Blonde Bomb | qcf + p | ex chrg <br> knockdown <br> crumple on ex }} | {{SFxTMoveListRow | Blonde Bomb | {{qcf}} + {{p}} | {{ex}} {{chrg}} <br> {{knockdown}} <br> {{crumple}} on {{ex}} }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
==== Super Combo ==== | ==== Super Combo ==== | ||
{{SFxTMoveListHeader}} | {{SFxTMoveListHeader}} | ||
{{SFxTMoveListRow | Double Explosion | qcf + 3p | low on 1st hit <br> high on hits 3 and 4 }} | {{SFxTMoveListRow | Double Explosion | {{qcf}} + {{3p}} | {{low}} on 1st hit <br> {{high}} on hits 3 and 4 }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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* N/A | * N/A | ||
[[Category: Street Fighter X Tekken]] | [[Category:Street Fighter X Tekken]] |
Revision as of 02:04, 9 December 2020


Nina
Ideal Team Position: TBW
TBW
Strengths | Weaknesses |
---|---|
{{{5}}} |
{{{6}}} |
Moves
Normal Attacks
Name
Command
Notes
Standing Light Punch

Standing Medium Punch


Standing Hard Punch

Standing Light Kick

Standing Medium Kick


Standing Hard Kick

Crouching Light Punch



Crouching Medium Punch



Crouching Hard Punch



Crouching Light Kick




Crouching Medium Kick




Crouching Hard Kick




Jump Light Punch





crossup
Jump Medium Punch





crossup
Jump Hard Punch





crossup
Jump Light Kick





Jump Medium Kick





Jump Hard Kick





crossup
Unique Attacks
Name
Command
Notes
Ivory Cutter








Left Right Combo




Left Right Combo
to Spider Knee
to Spider Knee






Bermuda Triangle






Biting Snake









High to
Spin Low Kick
Spin Low Kick




Blonde to Uppercut







Blonde to High Kick





3rd hit can
only into rolling dash
or boost combo

or boost combo
Flash Kicks










Creeping Snake to
Left Low Uppercut
Left Low Uppercut













Creeping Snake to
Left Low High Kick
Left Low High Kick










4rd hit can

or boost combo

Throws
Name
Command
Notes
Arm Grab Flip





Over the Back Toss




Special Moves
Name
Command
Notes
Skull Splitter








Geyser Cannon





Rolling Dash



evades fireballs
Backhand Slap
Rolling Dash
+






Arm Break
Backhand Slap
+




automatically performed
on

Double Arm Break
Arm Break
+




Blonde Bomb







Super Combo
Name
Command
Notes
Double Explosion




Move Analysis
Normal Moves
N/A
Unique Attacks
N/A
Normal Throws
N/A
Special Moves
N/A
Super Combos
N/A
The Basics
N/A
Advanced Strategy
N/A
Combos
Bread and Butters
- N/A
Hit Confirm Combos
- N/A
Advanced Combos
- N/A
Combos Into Supers
- N/A