m (Jotamide moved page Street Fighter V/Change List to Street Fighter V/Changelist: Changelist is more commonly used over Change List) |
(Cammy S2 changes) |
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* Added (Launch Character) | | * Added (Launch Character) | | ||
| | | | ||
* | * Adjusted hurt box when changing direction while crouching | ||
* Forward throw damage reduced from 130 to 120, reduced CA meter gain, adjusted collision box moving forward during animation, second hit adjusted when KO's | |||
* Back throw damage reduced from 140 to 130, adjusted collision box moving forward during animation | |||
* Stand MP advantage on block increased from +2 to +3, hurtbox added to feet 6-13f, hurtbox expanded forward, reduced pushback on hit and block. | |||
* Stand HP advantage on hit reduced from +11 to +9 when canceled into V-Trigger | |||
* Stand MK startup reduced from 9f to 8f, overall animation reduced by 1f | |||
* Crouch LP active frames increased from 2f to 3f | |||
* Crouch HP damage reduced from 90 to 80, advantage on hit increased from 0 to +1 on hit | |||
* Crouch HK damage reduced from 100 to 90 | |||
* Jump MK hitbox expanded upwards | |||
* Knee Bullet (f+HK) stun increased from 100 to 150 | |||
* Lift Upper (b+MP) advantage on hit increased from 0 to +4, advantage on block increased from -2 to +1,and forces standing on hit | |||
* Lift Combination (b+MP > HK) whiffs on crouching opponents | |||
* Axel Spin Knuckle (MP+MK) grounded throughout entire animation | |||
* Strike Back (f+KKK) recovery decreased from 29f to 24f, no longer knocks opponent down on hit, advantage changed to +2/-2 on hit/block | |||
* Cannon Spike (DP+K) | |||
** LK version has throw and hurtboxes on 1-2f, 3-6f are now physical/projectile invincible | |||
** MK version has throw and hurtboxes on 1-2f, 3-6f are now physical/projectile invincible | |||
** HK version has hurtbox 1-7f, is throw invincbile 1-7f | |||
** EX version juggle potential increased | |||
* Cannon Strike (QCB+K in air) | |||
** MK version bllock stun reduced by 1f | |||
** EX version damage increased from 60 to 80, position of hitbox slightly lowered and size greatly reduced, hurtbox expanded, landing recovery increased from 9f to 13f | |||
* Holligan Combination (HCF+P) | |||
** Cannon Strike follow-up block stun increased by 2f, meter gain on hit and block increased | |||
** EX Cannon Strike damage increased from 60 to 80, position of hitbox slightly lowered and size greatly reduced, hurtbox expanded, landing recovery increased from 9f to 13f | |||
** EX Version > Cannon Strike bug fixed to correctly counter hit if canceled into from Lift Combination | |||
** Razer Edge Slicer follow up meter gain increased on hit and block | |||
** Fatal Leg Twister (LP+LK against grounded opponent) stun increased from 200 to 250, increased CA gain, active frames reduced from 4f to 2fg | |||
** Cross Scissor Pressure (LP+LK against air opponent) recovery on hit reduced by 2f, stun increased from 200 to 250, increased meter gain, reduced active frames from 4f to 2f | |||
* Spiral Arrow (QCF+K) | |||
** LK version recovery on whiff increased by 3f, damage reduced from 80 to 70, juggle potential increased from 0 to 1, adjusted float on hit | |||
** MK version damage reduced from 90 to 80, increased juggle potential from 0 to 1, adjusted advantage to match HK version | |||
** HK version recovery on hit increased by 1f, increased juggle potential from 0 to 1 | |||
** EX version damage increased from 120 to 140, increased juggle potential from 0 to 1, changed projectile invincibility from 3-15f to 1-15f | |||
'''V-Trigger''' | |||
* Cannon Strike (DP+K) | |||
** Increased meter gain o nhit and block | |||
| | | | ||
* | * Cannon Spike | ||
** LK version has hurtbox 3-6f, throw invincible 1-6f, limited follow up attacks when hit at base | ** LK version has hurtbox 3-6f, throw invincible 1-6f, limited follow up attacks when hit at base | ||
** MK version has hurtbox 3-6f, invincible to airborne attacks 1-6f, limited follow up attacks after hit to base | ** MK version has hurtbox 3-6f, invincible to airborne attacks 1-6f, limited follow up attacks after hit to base | ||
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* Jump HP hurtbox reduced | * Jump HP hurtbox reduced | ||
* Jump HK hitbox lowered, hurtbox reduced | * Jump HK hitbox lowered, hurtbox reduced | ||
* Lift Upper (b+MP | * Lift Upper (b+MP) hitbox reduced, hurtbox expanded | ||
* Quick Knuckle (MP+MK) advantage on hit increased from +6 to +7 | * Quick Knuckle (MP+MK) advantage on hit increased from +6 to +7 | ||
* Strike Back (f+KKK) disadvantage on block increased from -2 to -4 | * Strike Back (f+KKK) disadvantage on block increased from -2 to -4 | ||
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* Crouch LK pushback on hit increased | * Crouch LK pushback on hit increased | ||
* Lift Upper (b+MK > HK) can be canceled into Delta Ambush (VT2) specials | * Lift Upper (b+MK > HK) can be canceled into Delta Ambush (VT2) specials | ||
* | * L Cannon Spike invincible to airborne attacks on 1-6f | ||
* '''VT1''' | * '''VT1''' | ||
** Can cancel Cannon Spike into Cannon Strike on hit | ** Can cancel Cannon Spike into Cannon Strike on hit |
Revision as of 15:34, 1 February 2020
Universal Changes
Abigail
Akuma
Alex
Balrog
Birdie
Blanka
Cammy
Chun-Li
Cody
Dhalsim
Ed
F.A.N.G.
Falke
G
Guile
Ibuki
Juri
Karin
Ken
Kolin
Laura
M. Bison
Menat
Nash
Necalli
R. Mika
Rashid
Ryu
Sagat
Sakura
Urien
Vega
Zangief
Zeku
File:SFV-Zeku Face.jpg | |
Street Fighter V Season 1 (February 16, 2016) |
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Street Fighter V Season 2 (December 20, 2016) |
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Street Fighter V - Season 2.5 (May 30, 2017) |
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Street Fighter V - Season 3 (Arcade Edition, January 16, 2018) |
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Street Fighter V - Season 3.5 (April 3, 2018) |
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Street Fighter V - Season 4 (December 16, 2018) | {{{9}}} |
Street Fighter V - Champion Edition (December 15, 2019) | {{{10}}} |