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{{MoveListRow | Hyper Stars & Stripes | {{MoveListRow | Hyper Stars & Stripes | ||
| | | dp + lp + hp | ||
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}} | }} | ||
{{MoveListRow | Hyper Charging Star | {{MoveListRow | Hyper Charging Star | ||
| | | qcf + lk + hk | ||
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| The startup is invincible, and the forward direction can go through projectiles if you have your shield. | | The startup is invincible, and the forward direction can go through projectiles if you have your shield. | ||
}} | }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
== Assist Moves == | == Assist Moves == |
Revision as of 11:19, 30 December 2019


Introduction
Thumbs up, soldier!
While patriotic, Captain America in this game is pretty weak. His double jump and good damage almost saves him from being garbage.
Colors
First row: LP, HP, A1. Second row: LK, HK, A2.
Moves List
Normal Moves
Command normals
Special Moves
If he loses his shield via a whiffed Shield Slash, most of his moves do less damage. You can either get the shield again by touching your sprite to it or you can wait for it fly back to you.
Super Moves
Assist Moves
The Basics
Combos
-Jump HP \/ d.s. LK > s.LK > s.HK XX qcf + HK
-Jump LP > LP \/ d.s.LK > s.LK > s.LK XX f,d,df + PP
-d.s.LK > s.LK XX qcf + HP XX qcf + PP
-Jump HP \/ d.c.LP > c.LP > c.HP /\ sj.LP, sj.LP, sj.LP /\ dj.LP > dj.LK > dj.LP > dj.LK > dj.HP
-Corner Jump LP > HK \/ d.s.LK > s.LK > s.HK XX qcf + HP XX qcf + KK, qcf + HK XX qcf + KK, d.s.LK > c.HP /\ sj.LP > sj.LK > sj.LP > sj.LK > sj.HP > sj.d + HK