Pokken Tournament DX/Pikachu Libre: Difference between revisions

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|<p>An electrifying body slam that counter pierces.</p>
|<p>An electrifying body slam that counter pierces.</p>
<p>Can only be used after 8X hits the opponent or their block.</p>
<p>Input the second X input right as 8X hits the opponent or their block.</p>
<p>Input the second X right as 8X hits the opponent or their block.</p>
<p>This will grant a Just Frame version that deals additional damage.</p>
<p>Becomes enhanced for 5.5 seconds on hit/block.</p>
<p>Becomes enhanced for 5.5 seconds on hit/block.</p>
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Revision as of 00:33, 26 September 2018

Pokken Tournament DX

Pokken Pikachu Libre.png

Introduction

Libre is a very strong character that can be played in a variety of ways. She's a 570 hp character but with access to defense buff, you will be able to tank a lot more than that. She relies on the usage of her enhanced mode, unique system of self buffing, and slowing the opponent to control the pace of the match in most matchups. She also gets burst almost every round since she is a 100CC character, which allows you to play offensively and defensively. Libre has lots of strong moves in both Field and Duel phase and has insane aerial mobility that allows her to get in and mix up your opponent, or dance around them as they struggle to catch you.

Rushdown / Mixup - Libre’s neutral consists of many moves that lunge her forward that are plus / safe on block, and mixing them up with your strong cancelable command grab that catches opponent's in the air. This focuses on gaining momentum with enhanced mode, and using the buffs to make the most of your advantage situations.

Hit and run - This style focuses on frustrating the opponent with your evasiveness by playing a slow game. Use Libre’s strong offensive mixups to get some damage, then dip out when you have the life lead and force them to play your game while they are slowed down. Be ready to to react and punish unsafe approaches and abuse your aerial mobility and defense buffs to avoid getting hit and minimizing damage.

  • 570 HP
  • 100 CC Synergy Gauge
  • Burst Mode Duration: 12 Seconds
  • Shield: Normal


  • High Stance: Charges Support Gauge.
  • Low Stance: Invincible against Highs on frame 1.


  • FP Forward Dash: 13 Frames
  • FP Back Dash: 25 Frames (Invincible from frame 1-8)
  • FP Side Dash: 25 Frames


  • DP Forward Dash: 13 Frames
  • DP Back Dash: 21 Frames (Invincible from frame 1-8)


General Moves




Pokken Pikachu Libre Enhanced.png
Enhanced
Attack Damage PSP Height Impact Hit Adv Block
N/A N/A N/A N/A N/A N/A N/A

Phase Shifting with a Pokemon move or Grab enhances Pikachu Libre.

All Pokemon moves and j.R become enhanced for a short time.

Enhancing when already enhanced refreshes the timer as well as granting an Attack buff.

Activating Burst Mode grants an enhanced state for the entire duration.

When Burst Mode ends, Pikachu Libre is brought out of being enhanced (even if recently enhanced).




Pokken Pikachu Libre Grab FP.png

Pokken Pikachu Libre Grab DP.png

Y+B Grab
Attack Damage PSP Height Impact Hit Adv Block
Grab FP 80 / DP 120 12 N/A i11 FP Shift (+8) / DP Shift N/A

Both Field and Duel Phase Grab enhances Pikachu Libre for 12 seconds.

If Pikachu Libre is already enhanced, grabbing will grant an Attack buff.

Field Phase Grab Attack buff lasts for 8 seconds.

Duel Phase Grab Attack buff lasts for 6 seconds.




Pokken Pikachu Libre CA 1.png

Pokken Pikachu Libre CA 2.png

X+A / [X+A] Counter Attack
Attack Damage PSP Height Impact Hit Adv Block
Counter 60 / 90 3 Mid Low i27 / i47 +4 / Crumple -8 / +4

Pikachu Libre is put into a counter armor state from frame 1-20 (40 if charged).

Counter pierces when fully charged.

Can be dash canceled by inputting a direction and R.

Crumples if Its a critical hit.




Pokken Pikachu Libre jR 1.png

Pokken Pikachu Libre jR 2.png

j.R Midair Dodge
Attack Damage PSP Height Impact Hit Adv Block
N/A N/A N/A N/A N/A N/A N/A

Pikachu Libre performs a backwards midair jump.

Invincible from frame 1-11.

Can cancel into j.A.

Holding j.R near the wall causes Pikachu Libre to wall jump.

Wall jumping heals 10 recoverable HP and grants a Defense buff.

The Defense buff lasts for 5 seconds.

Wall jumping can cancel into aerials.

When enhanced, Pikachu Libre can hold j.R to perform a midair jump forward.

Can cancel into aerials.

Can change the trajectory to jump higher or lower.




Pokken Pikachu Libre Burst Attack.png
L+R Thunderclap Press
Attack Damage PSP Height Impact Hit Adv Block
Normal 184 (15) 12 Mid Low i11 Knockdown -8

Pikachu Libre charges forward at the opponent.

Invincible on frame 5.

Counter pierces.

On hit, grants an Attack and Defense Buff that last for 11 seconds.




Field Phase Moves




Pokken Pikachu Libre nY.png
nY
Attack Damage Height Impact Hit Adv Block
Normal 30 Special Mid i15 -4 -12

A small bolt of electricity that travels forward.

Special cancelable.




Pokken Pikachu Libre sY.png
sY / sYY
Attack Damage Height Impact Hit Adv Block
Normal 20, 20 Special Mid i23 -10 / -5 -12 / -8

Pikachu Libre jumps to the side and throws out an arc-shaped projectile.

Invincible against Lows on frame 13.

Can be used twice in a row.

Holding the input close to a wall causes a wall jump.

Wall jumping heals 10 recoverable HP and grants a Defense buff.

The Defense buff lasts for 5 seconds.

When enhanced, holding the input cancels into j.R.

fY cancelable (sYY only).




Pokken Pikachu Libre fY.png
fY
Attack Damage Height Impact Hit Adv Block
Normal 80 Mid High i19 Shift (+8) -4

Pikachu Libre surrounds itself with electricity and lunges forward.

Invincible against Lows on frame 3.

Throw crush.




Pokken Pikachu Libre bY.png
bY
Attack Damage Height Impact Hit Adv Block
Normal 30 Mid i23 Stun -41

Pikachu Libre leaps backwards and creates a bolt of lightning.

The lightning bolt tracks down the opponent and stuns them.

Invincible against Lows on frame 5.

Holding the input close to a wall causes a wall jump.




Pokken Pikachu Libre jY FP.png
j.Y
Attack Damage Height Impact Hit Adv Block
Normal 20 Mid i15 -2 -8

Lets out two arc-shaped projectiles that travel forward.






Pokken Pikachu Libre jX FP 1.png

Pokken Pikachu Libre jX FP 2.png

j.X
Attack Damage Height Impact Hit Adv Block
Normal 80 Mid High i17 Shift (Knockdown) -5

Pikachu Libre twirls in the air, and homes in on the opponent.

Getting in proximity of the opponent (or after a set distance), Pikachu Libre divekicks to the ground.




Pokken Pikachu Libre Homing Attack 1.png
X Homing Attack 1
Attack Damage Height Impact Hit Adv Block
Normal 30 Mid i21 0 -4

Pikachu Libre homes in on the opponent, and does a flip kick.

Can be canceled with block or jump.

Throw crush.



Pokken Pikachu Libre Homing Attack 2.png
XX Homing Attack 2
Attack Damage Height Impact Hit Adv Block
Normal 10 Mid i21 +2 -4

Following up from Homing Attack 1, Pikachu Libre does a quick punch.




Pokken Pikachu Libre Homing Attack 3.png
XXX / XX[X] Homing Attack 3
Attack Damage Height Impact Hit Adv Block
Normal 60 / 90 Mid High i21 Shift (+12) -4

Following up from Homing Attack 2, Pikachu Libre does a drop kick.

Can be charged to guard break/counter pierce.

The charge cannot be grabbed.

If Homing Attack 2 was blocked, there is a 28 frame window to punish a charged Homing Attack 3.




Weak Moves




Pokken Pikachu Libre 2Y.png
2Y
Attack Damage PSP Height Impact Hit Adv Block
Normal 20 0 Low i11 0 -4

A little low-grounded kick.

Invincible against Highs on frame 1.

Special cancelable.

Throw crush.




Pokken Pikachu Libre 5Y.png
5Y
Attack Damage PSP Height Impact Hit Adv Block
Normal 10 0 Mid Low i15 0 -4

An advancing forward jab.

Special / 8X cancelable.




Pokken Pikachu Libre 5YY.png
5YY
Attack Damage PSP Height Impact Hit Adv Block
Normal 10 0 Mid Low i15 +4 -4

Special / 8X cancelable.




Pokken Pikachu Libre 5YYY 1.png

Pokken Pikachu Libre 5YYY 2.png

5YYY / 5YY:Y
Attack Damage PSP Height Impact Hit Adv Block
Normal 18, 36 3 Mid Low i15 +4 / Launch -8 / +4

The Just Frame version can be done by pressing Y shortly after 5YY.

Special / 8X cancelable.




Pokken Pikachu Libre 6Y.png
6Y
Attack Damage PSP Height Impact Hit Adv Block
Normal 40 3 Mid High i19 +4 -4

Pikachu Libre hops ahead and kicks twice.

Special cancelable.




Pokken Pikachu Libre 8Y.png
8Y
Attack Damage PSP Height Impact Hit Adv Block
Normal 28 4 Mid High i15 Launch -28

An upwards headbutt motion.

Invincible against Highs and Mid Highs on frame 5.

Inputting 7Y angles the attack straight above.

Inputting 9Y angles the attack further ahead.

Can cancel into aerials.




Pokken Pikachu Libre jY DP.png
j.Y
Attack Damage PSP Height Impact Hit Adv Block
Normal 30 0 Mid High i9 +20 -2

A three-hit zap of electricity from Pikachu Libre's tail.




Strong Moves




Pokken Pikachu Libre 2X.png
2X
Attack Damage PSP Height Impact Hit Adv Block
Normal 30 0 Low i19 Knockdown -12

An advancing leg sweep to the ground.

Invincible against Highs and Mid Highs on frame 1.



Pokken Pikachu Libre 2XX.png
2XX
Attack Damage PSP Height Impact Hit Adv Block
Normal 54 3 Mid High i19 Launch -8

An advancing flying drop kick motion.




Pokken Pikachu Libre 5X.png
5X
Attack Damage PSP Height Impact Hit Adv Block
Normal 60 4 Mid i19 +4 -8

A wave of dirt that knocks the opponent back.

Invincible against Highs on frame 1.




Pokken Pikachu Libre 6X.png
6X
Attack Damage PSP Height Impact Hit Adv Block
Normal 20 0 Mid Low i15 -4 -8

Pikachu Libre steps forward and punches with electricity.




Pokken Pikachu Libre 6XX.png
6XX
Attack Damage PSP Height Impact Hit Adv Block
Normal 60 4 Mid Low i15 Launch -8

A followup attack that creates a launching thunderbolt.




Pokken Pikachu Libre 8X.png
8X
Attack Damage PSP Height Impact Hit Adv Block
Normal 30 0 Mid High i23 +8 -4

A dropkick that is invincible against Lows on frame 5.

Throw crush.




Pokken Pikachu Libre 8XX.png
8XX / 8X:X
Attack Damage PSP Height Impact Hit Adv Block
Normal 44 / 64 3 Mid High i23 Knockdown -8

An electrifying body slam that counter pierces.

Input the second X input right as 8X hits the opponent or their block.

This will grant a Just Frame version that deals additional damage.

Becomes enhanced for 5.5 seconds on hit/block.




Pokken Pikachu Libre jX DP.png
j.X
Attack Damage PSP Height Impact Hit Adv Block
Normal 30 0 Mid High i23 +20 +2

A downwards angled divekick that can have Its trajectory changed to jump higher or lower.

Holding the input close to the wall will cause a wall jump.




Pokemon Moves




Pokken Pikachu Libre 2A 1.png

Pokken Pikachu Libre 2A 2.png

2A Wild Charge
Attack Damage PSP Height Impact Hit Adv Block
Counter 120 (15) / 180 (25) 12 Mid Low i23 Shift -16 / -20

20 HP Recoil on use.

Pikachu Libre rapidly spins ahead and performs a "Stunner" on the opponent.

Grants counter armor from frame 1-18 (1-22 if enhanced).

Only Phase Shifts if the final hit connects. Otherwise the move has 0 PSP.

When enhanced, Wild Charge increases in damage and has added counter armor.

Causing a Phase Shift grants an enhanced state that lasts for 10 seconds.

If already enhanced, grants an Attack buff that lasts for 5 seconds.




Pokken Pikachu Libre 4A 1.png

Pokken Pikachu Libre 4A 2.png

4A Electroweb
Attack Damage PSP Height Impact Hit Adv Block
Grab 60 / 120 3 / 12 N/A i21 +8 / Shift N/A

Throws out a net that is able to grab both grounded and aerial opponents.

Gives the opponent a Speed debuff that lasts for 11 / 13 seconds.

When enhanced, Electroweb increases in damage.

Causing a Phase Shift grants an enhanced state that lasts for 10 seconds.

If already enhanced, grants an Attack buff that lasts for 5 seconds.




Pokken Pikachu Libre 5A.png
5A Double Team
Attack Damage PSP Height Impact Hit Adv Block
N/A N/A N/A N/A N/A N/A N/A

Pikachu Libre creates clones of itself, becoming invincible for a short time.

Invincible against projectiles on frame 5.

Invincible against physical attacks on frame 22.

In Field Phase, inputting left or right changes Pikachu Libre's position.

In Field Phase, can cancel into jump, dash, nY, X Homing Attack, or Quick Attack.

In Duel Phase, can cancel into jump, forward dash, 5Y, 5X, or Quick Attack.




Pokken Pikachu Libre 5AA 1.png

Pokken Pikachu Libre 5AA 2.png

5AA Quick Attack
Attack Damage PSP Height Impact Hit Adv Block
Normal 70 (19) / 100 (27) 3 Special Mid i15 Launch -8 / 0

Pikachu Libre charges ahead with a fullscreen kick that erases projectiles.

Holding the input close to the wall will cause a wall jump.

When enhanced, Quick Attack increases in damage and becomes safer on block.

Causing a Phase Shift grants an enhanced state that lasts for 10 seconds.

If already enhanced, grants an Attack buff that lasts for 5 seconds.




Pokken Pikachu Libre 6A 1.png

Pokken Pikachu Libre 6A 2.png Pokken Pikachu Libre 6A 3.png

6A Discharge
Attack Damage PSP Height Impact Hit Adv Block
Normal 40 (10) / 60 (15) 3 / 2 / 6 High i19 / i36 Launch / Stun -8

Pikachu Libre jumps forward and fires a bolt that travels forward.

Charging 6A fires two additional bolts in the air.

Can be canceled with R.

When enhanced, Discharges increases in damage and stuns.

Causing a Phase Shift grants an enhanced state that lasts for 10 seconds.

If already enhanced, grants an Attack buff that lasts for 5 seconds.




Pokken Pikachu Libre 8A 1.png

Pokken Pikachu Libre 8A 2.png

8A Flying Press
Attack Damage PSP Height Impact Hit Adv Block
Normal 67 (18) / 87 (24) 3 / 5 Mid High i27 / i23 +8 / Stun +4 / +16

Pikachu Libre leaps into the air and body slams the opponent.

Invincible against Lows on frame 5, and Mid Lows on frame 9.

When enhanced, Flying Press gains two additional hits and stuns.

Inputting 7A or 9A changes the distance of the leap.

Causing a Phase Shift grants an enhanced state that lasts for 10 seconds.

If already enhanced, grants an Attack buff that lasts for 5 seconds.




Pokken Pikachu Libre jA 1.png

Pokken Pikachu Libre jA 2.png

j.A Spark
Attack Damage PSP Height Impact Hit Adv Block
Counter 90 (30) / 120 (38) 3 Mid High i17 Knockdown / Stun* -16

Pikachu Libre dive bombs to the ground with counter armor.

Causing a Phase Shift grants an enhanced state that lasts for 10 seconds.

When enhanced, Spark increases in damage.

If already enhanced, grants an Attack buff that lasts for 5 seconds.

* If only the first hit of Spark connects, the opponent is stunned.




Combos

Notable Players











External Resources


Pokken Arena: Pikachu Libre

Frame Data: Pikachu Libre