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{{SFVCharacterMovelist|Zeku}} | {{SFVCharacterMovelist|Zeku}} | ||
=== Young Zeku Special === | |||
[[Image:SFV-YoungZeku-Special.jpg]] | |||
=== Young Zeku Unique === | |||
[[Image:SFV-YoungZeku-Unique.jpg]] | |||
{{SFVCharacterDiscussions|Zeku|zeku|DhJhAja}} | {{SFVCharacterDiscussions|Zeku|zeku|DhJhAja}} |
Revision as of 23:44, 15 July 2018
Zeku
|
Summary
Bio
Bio
Why Pick Zeku?
Why Play
Players To Watch
RB, Wolfkrone, Unsung
Change List
For list of all changes, see Change/Patch List
Season 3.5
TBW
Season 3 (Arcade Edition)
TBW
Move List
Unique Attacks
Special Moves
V-System (V-Trigger / V-Skill / V-Reversal)
Critical Art
Young Zeku Special
Young Zeku Unique
Zeku Discussions
Discussions regarding Zeku
Zeku Discord Link
Video Guides
Other Useful Guides
Frame Data
Old Zeku
- Champion Edition data courtesy of @D4RK_ONION, @HatsonFGC, @Arlieth, @Frostdiener, BananaCyclone and the Frame Assist Tool team. - Huge thanks for their efforts! - See https://fullmeter.com/fatonline/#/home for more information
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
stand LP | LP | 4 | 2 | 9 | 2 | 4 | FILL_ME_IN_COUNTER_HIT | 30 | 70 | H | sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand MP | MP | 6 | 2 | 14 | 3 | 5 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand HP | HP | 9 | 2 | 30 | -5 | -2 | FILL_ME_IN_COUNTER_HIT | 80 | 150 | H | sp/su/vt1/vt2 | 85 | 26 | 31 | CHIP | CH_DAMAGE | CH_STUN |
stand LK | LK | 5 | 4 | 6 | 2 | 4 | FILL_ME_IN_COUNTER_HIT | 40 | 70 | H | sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand MK | MK | 7 | 3 | 12 | 2 | 7 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand HK | HK | 13 | 2 | 24 | -2 | 5 | FILL_ME_IN_COUNTER_HIT | 90 | 150 | H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch LP | d+LP | 4 | 2 | 7 | 2 | 4 | FILL_ME_IN_COUNTER_HIT | 30 | 70 | H | ch/sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch MP | d+MP | 8 | 2 | 14 | 1 | 5 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch HP | d+HP | 10 | 4 | 16 | 2 | 7 | FILL_ME_IN_COUNTER_HIT | 80 | 150 | H | sp/su/vt1/vt2 | 103 | 44 | 49 | CHIP | CH_DAMAGE | CH_STUN |
crouch LK | d+LK | 5 | 2 | 8 | 2 | 4 | FILL_ME_IN_COUNTER_HIT | 20 | 70 | L | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch MK | d+MK | 8 | 3 | 17 | -2 | 2 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | L | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch HK | d+HK | 10 | 2 | 25 | -8 | KD | FILL_ME_IN_COUNTER_HIT | 90 | 150 | L | vt1/vt2 | 74 | 21 | 26 | CHIP | CH_DAMAGE | CH_STUN |
jump LP | u+LP | 4 | 6 | - | - | - | FILL_ME_IN_COUNTER_HIT | 40 | 70 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump MP | u+MP | 7 | 4 | - | - | - | FILL_ME_IN_COUNTER_HIT | 60 | 100 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump HP | u+HP | 8 | 5 | - | - | - | FILL_ME_IN_COUNTER_HIT | 90 | 150 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump LK | u+LK | 4 | 6 | - | - | - | FILL_ME_IN_COUNTER_HIT | 40 | 70 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump MK | u+MK | 7 | 4 | - | - | - | FILL_ME_IN_COUNTER_HIT | 60 | 100 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump HK | u+HK | 10 | 4 | - | - | - | FILL_ME_IN_COUNTER_HIT | 90 | 150 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Nouten Wari | f+HP | 22 | 1*3 | 20 | -6 | 1 | FILL_ME_IN_COUNTER_HIT | 40*40 | 50*50 | M*M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Tsurigane Otoshi | LP+LK | 5 | 3 | 17 | - | KD | FILL_ME_IN_COUNTER_HIT | 130 | 150 | T | - | 55 | 6 | 6 | CHIP | CH_DAMAGE | CH_STUN |
Mikoshi | b+LP+LK | 5 | 3 | 17 | - | KD | FILL_ME_IN_COUNTER_HIT | 150 | 200 | T | - | 62 | 13 | 13 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Bushinryu Shingekiko | HP+HK (VT1) | 1 | - | 5 | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Bushin Bakujasho | HP+HK - Attack (VT1) | 14(21) | 6 | 18 | -2 | KD | FILL_ME_IN_COUNTER_HIT | 160 | 200 | H | su | 89 | 30 | 35 | CHIP | CH_DAMAGE | CH_STUN |
Karura Tenzan | HP+HK (VT2) | 1+5 | 8 | 22+17 | -28 | KD | FILL_ME_IN_COUNTER_HIT | 40*20x2*60 (140) | 150 | H | - | 92(93) | 33(34) | 38(39) | CHIP | CH_DAMAGE | CH_STUN |
Fukuro | MP+MK | 14 | 4 | 29 | -7 | KD | FILL_ME_IN_COUNTER_HIT | 50*50 | 0*150 | H | - | 73(72) | 14(13) | 19(18) | CHIP | CH_DAMAGE | CH_STUN |
Toushi | f+PPP | 12 | 2 | 24 | -2 | 2 | FILL_ME_IN_COUNTER_HIT | 60 | 0 | H | - | 85 | 26 | 31 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Shukumyo | d,d+2P | - | - | 25 | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Bushin Gram - Koku LK | qcf+LK | 14 | 1 | 30 | -6(-4) | KD | FILL_ME_IN_COUNTER_HIT | 90 | 150 | H | su/vt2 | 77 | 18 | 23 | CHIP | CH_DAMAGE | CH_STUN |
Bushin Gram - Koku LK (Projectile) | qcf+LK (Projectile) | 15 | 8 | 30 | -7(0) | 4(11) | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | su/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Bushin Gram - Koku MK | qcf+MK | 20 | 1 | 28 | -6 | KD | FILL_ME_IN_COUNTER_HIT | 100 | 150 | H | su/vt2 | 78 | 19 | 24 | CHIP | CH_DAMAGE | CH_STUN |
Bushin Gram - Koku MK (Projectile) | qcf+MK (Projectile) | 21 | 9 | 29 | -8(0) | 2(10) | FILL_ME_IN_COUNTER_HIT | 70 | 100 | H | su/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Bushin Gram - Koku HK | qcf+HK | 25 | 1 | 27 | -6 | KD | FILL_ME_IN_COUNTER_HIT | 120 | 200 | H | su/vt2 | 79 | 20 | 25 | CHIP | CH_DAMAGE | CH_STUN |
Bushin Gram - Koku HK (Projectile) | qcf+HK (Projectile) | 26 | 10 | 29 | -9(0) | 2(11) | FILL_ME_IN_COUNTER_HIT | 90 | 100 | H | su/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Bushin Gram - Koku EX | qcf+KK | 17 | 1 | 32 | 1 | KD | FILL_ME_IN_COUNTER_HIT | 100*20x2 (140) | 150 | H | vt2 | 95 | 36 | 41 | CHIP | CH_DAMAGE | CH_STUN |
Bushin Gram - Koku EX (Projectile) | qcf+KK (Projectile) | 18 | 20 | 39 | -1 | KD | FILL_ME_IN_COUNTER_HIT | 30x2*50 (110) | 100 | H | vt2 | 93(112) | 34(53) | 39(58) | CHIP | CH_DAMAGE | CH_STUN |
Bushin Gram - Teki LK | qcb+LK | 15 | 2 | 32 | -14 | KD | FILL_ME_IN_COUNTER_HIT | 70 | 150 | H | su/vt2 | 104 | 45 | 50 | CHIP | CH_DAMAGE | CH_STUN |
Bushin Gram - Teki LK (Projectile) | qcb+LK (Projectile) | 17 | 12 | 34 | -2(9) | KD | FILL_ME_IN_COUNTER_HIT | 70 | 100 | H | su/vt2 | 100(111) | 41(52) | 46(57) | CHIP | CH_DAMAGE | CH_STUN |
Bushin Gram - Teki MK | qcb+MK | 23 | 2 | 32 | -14 | KD | FILL_ME_IN_COUNTER_HIT | 80 | 150 | H | su/vt2 | 111 | 52 | 57 | CHIP | CH_DAMAGE | CH_STUN |
Bushin Gram - Teki MK (Projectile) | qcb+MK (Projectile) | 25 | 12 | 36 | -4(7) | KD | FILL_ME_IN_COUNTER_HIT | 70 | 100 | H | su/vt2 | 102(113) | 43(54) | 48(59) | CHIP | CH_DAMAGE | CH_STUN |
Bushin Gram - Teki HK | qcb+HK | 30 | 2 | 32 | -14 | KD | FILL_ME_IN_COUNTER_HIT | 120 | 200 | H | su/vt2 | 117 | 58 | 63 | CHIP | CH_DAMAGE | CH_STUN |
Bushin Gram - Teki HK (Projectile) | qcb+HK (Projectile) | 32 | 12 | 34 | -2(9) | KD | FILL_ME_IN_COUNTER_HIT | 100 | 100 | H | su/vt2 | 110(121) | 51(62) | 56(67) | CHIP | CH_DAMAGE | CH_STUN |
Bushin Gram - Teki EX | qcb+KK | 18 | 2 | 35 | -2 | KD | FILL_ME_IN_COUNTER_HIT | 60*30x2 (110) | 150 | H | vt2 | 108 | 49 | 54 | CHIP | CH_DAMAGE | CH_STUN |
Bushin Gram - Teki EX (Projectile) | qcb+KK (Projectile) | 21 | 18 | 33 | 5(22) | KD | FILL_ME_IN_COUNTER_HIT | 20x2*50 (90) | 100 | H | vt2 | 114(131) | 55(72) | 60(77) | CHIP | CH_DAMAGE | CH_STUN |
Bushin Gram - Ban LK | f,d,df+LK | 5 | 2 | 18+22 | -23 | KD | FILL_ME_IN_COUNTER_HIT | 100 | 200 | H | su/vt2 | 88 | 29 | 34 | CHIP | CH_DAMAGE | CH_STUN |
Bushin Gram - Ban LK (Projectile) | f,d,df+LK (Projectile) | 7 | 10 | 17+22 | -7(2) | KD | FILL_ME_IN_COUNTER_HIT | 100 | 150 | H | - | 99(108) | 40(49) | 45(54) | CHIP | CH_DAMAGE | CH_STUN |
Bushin Gram - Ban MK | f,d,df+MK | 7 | 2 | 21+22 | -29 | KD | FILL_ME_IN_COUNTER_HIT | 120 | 200 | H | su/vt2 | 82 | 23 | 28 | CHIP | CH_DAMAGE | CH_STUN |
Bushin Gram - Ban MK (Projectile) | f,d,df+MK (Projectile) | 9 | 13 | 20+22 | -10(2) | KD | FILL_ME_IN_COUNTER_HIT | 110 | 150 | H | - | 96(108) | 37(49) | 42(54) | CHIP | CH_DAMAGE | CH_STUN |
Bushin Gram - Ban HK | f,d,df+HK | 7 | 2 | 31+20 | -33 | KD | FILL_ME_IN_COUNTER_HIT | 120 | 200 | H | su/vt2 | 78 | 19 | 24 | CHIP | CH_DAMAGE | CH_STUN |
Bushin Gram - Ban HK (Projectile) | f,d,df+HK (Projectile) | 9 | 14 | 30+20 | -11(2) | KD | FILL_ME_IN_COUNTER_HIT | 120 | 150 | H | - | 88(101) | 29(42) | 34(47) | CHIP | CH_DAMAGE | CH_STUN |
Bushin Gram - Ban EX | f,d,df+KK | 5 | 1 | 32+32 | -33 | KD | FILL_ME_IN_COUNTER_HIT | 100*20*30 (150) | 200 | H | vt2 | 80 | 21 | 26 | CHIP | CH_DAMAGE | CH_STUN |
Bushin Gram - Ban EX (Projectile) | f,d,df+KK (Projectile) | 7 | 14 | 30+31 | -27(-14) | KD | FILL_ME_IN_COUNTER_HIT | 20x2*80 (120) | 100 | H | - | 86(99) | 27(40) | 32(45) | CHIP | CH_DAMAGE | CH_STUN |
Bushin Jakura | qcf+P | 29 | 15 | 3+9 | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Bushin Jakura EX | qcf+PP | 24 | 21 | 1+7 | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Bushin Gekirinchu | qcf+P > P | 29+9 | 17 | 15 | -1(5) | 5(11) | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Bushin Kirinkyaku | qcf+P > K | 29+6 | 5 | 15 | -5(4) | 4(13) | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Bushin Tengen | qcf+P > LP+LK | 29+5 | 2 | 17 | - | KD | FILL_ME_IN_COUNTER_HIT | 70*100 | 200 | T | - | 19 | 19 | 19 | CHIP | CH_DAMAGE | CH_STUN |
Bushin Gekirinchu EX | qcf+PP > P | 24+9 | 17 | 9 | 2(7) | 11(16) | FILL_ME_IN_COUNTER_HIT | 80 | 150 | H | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Bushin Kirinkyaku EX | qcf+PP > K | 24+6 | 5 | 9 | -4(5) | 6(15) | FILL_ME_IN_COUNTER_HIT | 80 | 150 | H | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Bushin Tengen EX | qcf+PP > LP+LK | 23+5 | 2 | 17 | - | KD | FILL_ME_IN_COUNTER_HIT | 100*120 | 250 | T | - | 19 | 19 | 19 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Batsuzan Gaisei | qcf,qcf+K | 4 | 8 | 47 | -33 | KD | FILL_ME_IN_COUNTER_HIT | 340 | 0 | H | - | 16 | 16 | 16 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
In VT1 | |||||||||||||||||
Idaten | HPHK - Dash (VT1) | - | - | 25 | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand LP | LP | 4(11) | 2 | 11 | 0 | 2 | FILL_ME_IN_COUNTER_HIT | 30 | 70 | H | sp/su | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN |
stand MP | MP | 6(13) | 2 | 17 | -3 | 0 | FILL_ME_IN_COUNTER_HIT | 50 | 80 | H | sp/su | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN |
stand HP | HP | 9(16) | 2 | 34 | -11 | -8 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | sp/su | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand LK | LK | 5(12) | 4 | 9 | -1 | 1 | FILL_ME_IN_COUNTER_HIT | 40 | 70 | H | sp/su | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN |
stand MK | MK | 6(13) | 2 | 18 | -2 | 1 | FILL_ME_IN_COUNTER_HIT | 50 | 80 | H | sp/su | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN |
stand HK | HK | 13(20) | 2 | 30 | -11 | -4 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | sp/su | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN |
crouch LP | d+LP | 4(11) | 2 | 9 | 0 | 2 | FILL_ME_IN_COUNTER_HIT | 30 | 70 | H | sp/su | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN |
crouch MP | d+MP | 8(15) | 2 | 21 | -4 | 0 | FILL_ME_IN_COUNTER_HIT | 50 | 80 | H | sp/su | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN |
crouch HP | d+HP | 10(17) | 4 | 22 | -4 | 1 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | sp/su | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch LK | d+LK | 5(12) | 2 | 10 | 0 | 2 | FILL_ME_IN_COUNTER_HIT | 20 | 70 | L | sp/su | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN |
crouch MK | d+MK | 8(15) | 3 | 22 | -11 | -7 | FILL_ME_IN_COUNTER_HIT | 50 | 80 | L | sp/su | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN |
crouch HK | d+HK | 12(19) | 2 | 31 | -14 | KD | FILL_ME_IN_COUNTER_HIT | 60 | 100 | L | sp/su | 64 | 15 | 20 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
In VT2 | |||||||||||||||||
Karura Tenzan (Secondary) | HP+HK (VT2) (secondary) | 15 | 8 | 22+17 | -28 | KD | FILL_ME_IN_COUNTER_HIT | 40*20x2*60 (140) | 150 | H | - | 92(93) | 33(34) | 38(39) | CHIP | CH_DAMAGE | CH_STUN |
Notes:
Young Zeku
- Champion Edition data courtesy of @D4RK_ONION, @HatsonFGC, @Arlieth, @Frostdiener, BananaCyclone and the Frame Assist Tool team. - Huge thanks for their efforts! - See https://fullmeter.com/fatonline/#/home for more information
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
stand LP | LP | 4 | 2 | 9 | 2 | 3 | FILL_ME_IN_COUNTER_HIT | 30 | 70 | H | ch/sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand MP | MP | 5 | 2 | 16 | 2 | 8 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand HP | HP | 12 | 2 | 20(25) | -2 | 2 | FILL_ME_IN_COUNTER_HIT | 80 | 150 | H | sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand LK | LK | 4 | 4 | 7 | 3 | 4 | FILL_ME_IN_COUNTER_HIT | 40 | 70 | H | sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand MK | MK | 7 | 3 | 17 | -3 | 2 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand HK | HK | 12 | 4 | 19(24) | -2 | 3 | FILL_ME_IN_COUNTER_HIT | 90 | 150 | H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch LP | d+LP | 3 | 2 | 8 | 2 | 4 | FILL_ME_IN_COUNTER_HIT | 20 | 70 | H | sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch MP | d+MP | 6 | 3 | 14 | 1 | 5 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | sp/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch HP | d+HP | 10 | 3 | 20(25) | -5 | 1 | FILL_ME_IN_COUNTER_HIT | 80 | 150 | H | su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch LK | d+LK | 5 | 2 | 8 | 2 | 3 | FILL_ME_IN_COUNTER_HIT | 20 | 70 | L | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch MK | d+MK | 7 | 3 | 16 | -3 | 2 | FILL_ME_IN_COUNTER_HIT | 50 | 100 | L | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch HK | d+HK | 10 | 7 | 20 | -13 | KD | FILL_ME_IN_COUNTER_HIT | 90 | 150 | L | vt1/vt2 | 66 | 17 | 22 | CHIP | CH_DAMAGE | CH_STUN |
crouch HK late hit | d+HK | 17 | 4 | 20 | -10 | 3 | FILL_ME_IN_COUNTER_HIT | 60 | 150 | L | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump LP | u+LP | 5 | 6 | - | - | - | FILL_ME_IN_COUNTER_HIT | 40 | 70 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump MP | u+MP | 8 | 2 | - | - | - | FILL_ME_IN_COUNTER_HIT | 60 | 100 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump HP | u+HP | 8 | 4 | - | - | - | FILL_ME_IN_COUNTER_HIT | 90 | 150 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump LK | u+LK | 5 | 6 | - | - | - | FILL_ME_IN_COUNTER_HIT | 40 | 70 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump MK | u+MK | 7 | 4 | - | - | - | FILL_ME_IN_COUNTER_HIT | 60 | 100 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump HK | u+HK | 8 | 4 | - | - | - | FILL_ME_IN_COUNTER_HIT | 90 | 150 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Kubi Kudaki | f+HP | 22 | 1*1 | 22 | -6 | 1 | FILL_ME_IN_COUNTER_HIT | 40*40 | 50*50 | M*M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Kaeshi Saiha | HP > HP | 12+10 | 2 | 25 | -8 | KD | FILL_ME_IN_COUNTER_HIT | 80*54 (134) | 150*90 (240) | H*H | sp/su/vt1/vt2 | 88 | 29 | 34 | CHIP | CH_DAMAGE | CH_STUN |
Kaeshi Urasaiha | d+HP > d+HP | 10+9 | 1 | 28 | -10 | KD | FILL_ME_IN_COUNTER_HIT | 80*54 (134) | 150*90 (240) | H*H | sp/su/vt1/vt2 | 86 | 27 | 32 | CHIP | CH_DAMAGE | CH_STUN |
Kagerou | HP > HP > MP+MK | 12+10+14 | 2 | 31 | -7 | KD | FILL_ME_IN_COUNTER_HIT | 80*54*40*24 (198) | 150*90*0*120 (360) | H*H*H | su | 81 | 22 | 27 | CHIP | CH_DAMAGE | CH_STUN |
Urakagerou | d+HP > d+HP > MP+MK | 10+9+14 | 2 | 31 | -7 | KD | FILL_ME_IN_COUNTER_HIT | 80*54*40*24 (198) | 150*90*0*120 (360) | H*H*H | su | 81 | 22 | 27 | CHIP | CH_DAMAGE | CH_STUN |
Bushin Soukosou | MP > HP | 5+13 | 2 | 24 | -6 | -2 | FILL_ME_IN_COUNTER_HIT | 60*45 (105) | 100*90 (190) | H*H | sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Bushin Gokusanken - Ni | LP > MP | 4+5 | 3 | 22 | -7 | -3 | FILL_ME_IN_COUNTER_HIT | 30*45 (75) | 70*72 (142) | H*H | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Bushin Gokusanken - San | LP > MP > HP | 4+5+11 | 4 | 30 | -11 | KD | FILL_ME_IN_COUNTER_HIT | 30*45*24*32 (131) | 70*72*40*40 (222) | H*H*H | - | 85 | 26 | 31 | CHIP | CH_DAMAGE | CH_STUN |
Bushin Gokusanken - Shu | LP > MP > HP > HK | 4+5+11+16 | 7 | 27 | -16 | KD | FILL_ME_IN_COUNTER_HIT | 30*45*24*32*56 (187) | 70*72*40*40*70 (292) | H*H*H*H | - | 82 | 23 | 28 | CHIP | CH_DAMAGE | CH_STUN |
Bushin Shidenkyaku | 1K | 27 | - | 4 | - | - | FILL_ME_IN_COUNTER_HIT | 90 | 150 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Bushin Gokusanage | LP > MP > HP > d+HK | 4+5+11+7 | 2 | 29 | - | KD | FILL_ME_IN_COUNTER_HIT | 30*45*24*70 (169) | 70*72*40*140 (322) | H*H*H*T | - | 64 | 15 | 15 | CHIP | CH_DAMAGE | CH_STUN |
Tesso | LP+LK | 5 | 2 | 18 | - | KD | FILL_ME_IN_COUNTER_HIT | 140 | 150 | T | - | 61 | 12 | 12 | CHIP | CH_DAMAGE | CH_STUN |
Raiju | b+LP+LK | 5 | 2 | 18 | - | KD | FILL_ME_IN_COUNTER_HIT | 160 | 200 | T | - | 63 | 14 | 14 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Bushinryu Shingekiko | HP+HK (VT1) | 1 | - | 5 | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Idaten | HPHK dash (VT1) | - | - | 25 | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Bushin Seiryukyaku | HP+HK attack (VT1) | 14(21) | 5 | 21 | -2 | KD | FILL_ME_IN_COUNTER_HIT | 160 | 200 | H | su | 80 | 21 | 26 | CHIP | CH_DAMAGE | CH_STUN |
Karura Tenzan | HP+HK (VT2) | 6 | 8 | 22+17 | -28 | KD | FILL_ME_IN_COUNTER_HIT | 40*20x2*60 (140) | 150 | H | - | 92(93) | 33(34) | 38(39) | CHIP | CH_DAMAGE | CH_STUN |
Karura Tenzan (Secondary) | HP+HK (VT2) (secondary) | 15 | 8 | 22+17 | -28 | KD | FILL_ME_IN_COUNTER_HIT | 40*20x2*60 (140) | 150 | H | - | 92(93) | 33(34) | 38(39) | CHIP | CH_DAMAGE | CH_STUN |
Tenpo Kari | MP+MK | 14 | 2 | 31 | -7 | KD | FILL_ME_IN_COUNTER_HIT | 50*40 | 150 | H | su | 79 | 20 | 25 | CHIP | CH_DAMAGE | CH_STUN |
Toushi | f+PPP | 12 | 2 | 24 | -2 | 2 | FILL_ME_IN_COUNTER_HIT | 60 | 0 | H | - | 85 | 26 | 31 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Sankagu Tobi | B/F near wall | - | - | - | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Hassou Tobi | 1P | - | - | - | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Shukumyo | d,d+2P | - | - | 25 | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Bushin Sho LP | qcf+LP | 12 | 6 | 20 | -4 | KD | FILL_ME_IN_COUNTER_HIT | 60 | 150 | H | su/vt2 | 83 | 24 | 29 | CHIP | CH_DAMAGE | CH_STUN |
Bushin Sho MP | qcf+MP | 18 | 6 | 16 | -2 | KD | FILL_ME_IN_COUNTER_HIT | 50*40 | 100*50 | H | su/vt2 | 87 | 28 | 33 | CHIP | CH_DAMAGE | CH_STUN |
Bushin Sho HP | qcf+HP | 24 | 6 | 15 | 2 | KD | FILL_ME_IN_COUNTER_HIT | 30*30*60 | 50*50*100 | H | su/vt2 | 88 | 29 | 34 | CHIP | CH_DAMAGE | CH_STUN |
Bushin Sho EX | qcf+PP | 23 | 6 | 21 | 2 | KD | FILL_ME_IN_COUNTER_HIT | 80 | 150 | H | vt2 | 83 | 51 | 51 | CHIP | CH_DAMAGE | CH_STUN |
Hozanto LP | qcb+LP | 12 | 6 | 12(22) | -6 | KD | FILL_ME_IN_COUNTER_HIT | 60 | 150 | H | su/vt2 | 107 | 48 | 53 | CHIP | CH_DAMAGE | CH_STUN |
Hozanto MP | qcb+MP | 22 | 6 | 13 | -6 | KD | FILL_ME_IN_COUNTER_HIT | 70 | 150 | H | su/vt2 | 108 | 49 | 54 | CHIP | CH_DAMAGE | CH_STUN |
Hozanto HP | qcb+HP | 26 | 5 | 15 | -6 | KD | FILL_ME_IN_COUNTER_HIT | 90 | 150 | H | su/vt2 | 108 | 49 | 54 | CHIP | CH_DAMAGE | CH_STUN |
Hozanto EX | qcb+PP | 16 | 4 | 14 | -6 | KD | FILL_ME_IN_COUNTER_HIT | 50*50 | 150 | H | vt2 | 109 | 50 | 55 | CHIP | CH_DAMAGE | CH_STUN |
Bushin Sangoku Otoshi LP | qcf+LP (air) | 4 | 2 | 6 | - | KD | FILL_ME_IN_COUNTER_HIT | 120 | 200 | T | - | 16 | 16 | 16 | CHIP | CH_DAMAGE | CH_STUN |
Bushin Sangoku Otoshi MP | qcf+MP (air) | 5 | 2 | 6 | - | KD | FILL_ME_IN_COUNTER_HIT | 130 | 200 | T | - | 16 | 16 | 16 | CHIP | CH_DAMAGE | CH_STUN |
Bushin Sangoku Otoshi HP | qcf+HP (air) | 6 | 2 | 6 | - | KD | FILL_ME_IN_COUNTER_HIT | 140 | 200 | T | - | 16 | 16 | 16 | CHIP | CH_DAMAGE | CH_STUN |
Bushin Sangoku Otoshi EX | qcf+PP (air) | 4 | 2 | 6 | - | KD | FILL_ME_IN_COUNTER_HIT | 60*100 | 200 | H | - | 16 | 16 | 16 | CHIP | CH_DAMAGE | CH_STUN |
Hayagake | qcf+K | 8 | - | - | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Hayagake EX | qcf+KK | 9 | - | - | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Tozetsu | qcf+K > LK | 8 | - | 15 | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Ashikari | qcf+K > MK | 8+9 | 9 | 27 | -21 | KD | FILL_ME_IN_COUNTER_HIT | 100 | 120 | L | - | 61 | 12 | 17 | CHIP | CH_DAMAGE | CH_STUN |
Gekkou | qcf+K > HK | 8+22 | 2*2 | 24 | -5 | KD | FILL_ME_IN_COUNTER_HIT | 70*50 | 100*50 | M*H | - | 71 | 22 | 27 | CHIP | CH_DAMAGE | CH_STUN |
Tozetsu EX | qcf+KK > LK | 9 | - | 12 | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Ashikari EX | qcf+KK > MK | 9+9 | 9 | 27 | -21 | KD | FILL_ME_IN_COUNTER_HIT | 130 | 200 | L | - | 61 | 12 | 17 | CHIP | CH_DAMAGE | CH_STUN |
Gekkou EX | qcf+KK > HK | 9+22 | 2*2 | 24 | -2 | KD | FILL_ME_IN_COUNTER_HIT | 100*50 | 100x2 | M*H | - | 71 | 22 | 27 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Batsuzan Gaisei | qcf,qcf+K | 4 | 8 | 47 | -33 | KD | FILL_ME_IN_COUNTER_HIT | 340 | 0 | H | - | 16 | 16 | 16 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
In VT1 | |||||||||||||||||
stand LP | LP | 4(11) | 2 | 11 | -1 | 1 | FILL_ME_IN_COUNTER_HIT | 30 | 70 | H | sp/su | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN |
stand MP | MP | 5(12) | 2 | 21 | -3 | 1 | FILL_ME_IN_COUNTER_HIT | 50 | 80 | H | sp/su | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN |
stand HP | HP | 12(19) | 2 | 26 | -8 | -4 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | sp/su | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN |
stand LK | LK | 5(12) | 4 | 9 | 0 | 1 | FILL_ME_IN_COUNTER_HIT | 40 | 70 | H | sp/su | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN |
stand MK | MK | 8(15) | 4 | 23 | -8 | -3 | FILL_ME_IN_COUNTER_HIT | 50 | 80 | H | sp/su | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN |
stand HK | HK | 12(19) | 4 | 25 | -8 | -3 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | sp/su | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN |
crouch LP | d+LP | 3(10) | 2 | 10 | 0 | 2 | FILL_ME_IN_COUNTER_HIT | 20 | 70 | H | sp/su | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN |
crouch MP | d+MP | 6(13) | 3 | 19 | -4 | -2 | FILL_ME_IN_COUNTER_HIT | 50 | 80 | H | sp/su | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN |
crouch HP | d+HP | 10(17) | 4 | 26 | -9 | -5 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | sp/su | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN |
crouch LK | d+LK | 5(12) | 2 | 10 | 0 | 1 | FILL_ME_IN_COUNTER_HIT | 20 | 70 | L | sp/su | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN |
crouch MK | d+MK | 8(15) | 3 | 21 | -8 | -4 | FILL_ME_IN_COUNTER_HIT | 50 | 80 | L | sp/su | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN |
crouch HK | d+HK | 10(17) | 11 | 26 | -18 | KD | FILL_ME_IN_COUNTER_HIT | 60 | 100 | L | sp/su | 60 | 11 | 16 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
In VT2 |
Notes:
Combos
Old Zeku
BnB
With Meter
Corner
Crush Counter
V-Trigger Cancels
Young Zeku
BnB
With Meter
Corner
Crush Counter
V-Trigger Cancels
V System
V Reversal
V Skill 1
V Skill 2
V Trigger 1
V Trigger 2
{{{5}}}