Street Fighter V/Akuma: Difference between revisions

From SuperCombo Wiki
m (Akuma normals + throws FD)
Line 53: Line 53:
{{SFVFrameDataRow | Shuretsuzan |  | b+LP+LK | 120 | 170 | T | - | 5 | 3 | 17 | 5 | 3 | 17 |  |  |  |  | KD | KD | - | 77 | 18 | 18 | - | - | -|||||||||||||||}}
{{SFVFrameDataRow | Shuretsuzan |  | b+LP+LK | 120 | 170 | T | - | 5 | 3 | 17 | 5 | 3 | 17 |  |  |  |  | KD | KD | - | 77 | 18 | 18 | - | - | -|||||||||||||||}}
{{SFVFrameDataHeader}}
{{SFVFrameDataHeader}}
{{SFVFrameDataRow | Dohatsu Shoten |  | HP+HK (VT1) | - | - | - | - | 1 | - | 5 | 1 | - | 5 |  |  |  |  | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Dohatsu Shoten |  | HP+HK (VT1) | - | - | - | - | 1 | - | 5 | 1 | - | 5 |  |  |  |  | - | - | - | - | - | - | - | - | -|||||||||||||||}}
{{SFVFrameDataRow | Shiretsu Hasshi |  | HP+HK (VT2) | - | - | - | - | 1 | - | 5 | 1 | - | 5 |  |  |  |  | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Shiretsu Hasshi |  | HP+HK (VT2) | - | - | - | - | 1 | - | 5 | 1 | - | 5 |  |  |  |  | - | - | - | - | - | - | - | - | -|||||||||||||||}}
{{SFVFrameDataRow | Rakan |  | MP+MK | - | - | - | - | 3 | 12 | 29(9) | 3 | 12 | 29(9) |  |  |  |  | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Rakan |  | MP+MK | - | - | - | - | 3 | 12 | 29(9) | 3 | 12 | 29(9) |  |  |  |  | - | - | - | - | - | - | - | - | -|||||||||||||||}}
{{SFVFrameDataRow | Rakan Gosho |  | MP+MK > P | 70 | 100 | H | vt1/vt2 | 10+5 | 4 | 26 | 10+5 | 4 | 26 |  |  |  |  | -10 | KD | FILL_ME_IN_COUNTER_HIT | 84 | 25 | 30 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Rakan Gosho |  | MP+MK > P | 70 | 100 | H | vt1/vt2 | 10+5 | 4 | 26 | 10+5 | 4 | 26 |  |  |  |  | -10 | KD | KD | 84 | 25 | 30 | 12 | 84 | 120|||||||||||||||}}
{{SFVFrameDataRow | Rakan Gokyaku |  | MP+MK > K | 60 | 100 | H | sp/su/vs/vt1/vt2 | 10+11 | 4 | 26 | 10+11 | 4 | 26 |  |  |  |  | -13 | KD | FILL_ME_IN_COUNTER_HIT | 109 | 50 | 55 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Rakan Gokyaku |  | MP+MK > K | 60 | 100 | H | sp/su/vs/vt1/vt2 | 10+11 | 4 | 26 | 10+11 | 4 | 26 |  |  |  |  | -13 | KD | KD | 109 | 50 | 55 | 10 | 72 | 120|||||||||||||||}}
{{SFVFrameDataRow | Gosenkyaku |  | f+KKK | 60 | 0 | H | - | 17 | 2 | 24 | 17 | 2 | 24 |  |  |  |  | -2 | KD | FILL_ME_IN_COUNTER_HIT | 85 | 26 | 31 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Gosenkyaku |  | f+KKK | 60 | 0 | H | - | 17 | 2 | 24 | 17 | 2 | 24 |  |  |  |  | -2 | KD | KD | 85 | 26 | 31 | 0 | 72 | 0|||||||||||||||}}
{{SFVFrameDataHeader}}
{{SFVFrameDataHeader}}
{{SFVFrameDataRow | Neutral Stomp |  | Neutral | 90 | 150 | H | - | 402 | 2 | - | 402 | 2 | - |  |  |  |  | ? | 23 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Neutral Stomp |  | Neutral | 90 | 150 | H | - | 402 | 2 | - | 402 | 2 | - |  |  |  |  | ? | 23 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Gohadoken LP |  | qcf+LP | 60 | 120(100) | H | su/vt1/vt2 | 14 | 45(8) | 34 | 14 | 45(8) | 34 |  |  |  |  | -6 | KD(-2) | FILL_ME_IN_COUNTER_HIT | 88 | 29 | 34 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Gohadoken LP |  | qcf+LP | 60 | 120(100) | H | su/vt1/vt2 | 14 | 45(8) | 34 | 14 | 45(8) | 34 |  |  |  |  | -6 | KD(-2) | KD(0) | 88 | 29 | 34 | 10 | 72 | 144 (120)|||||||||||||||}}
{{SFVFrameDataRow | Gohadoken MP |  | qcf+MP | 60 | 120(100) | H | su/vt1/vt2 | 14 | 35(8) | 34 | 14 | 35(8) | 34 |  |  |  |  | -6 | KD(-2) | FILL_ME_IN_COUNTER_HIT | 88 | 29 | 34 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Gohadoken MP |  | qcf+MP | 60 | 120(100) | H | su/vt1/vt2 | 14 | 35(8) | 34 | 14 | 35(8) | 34 |  |  |  |  |-6 | KD(-2) | KD(0) | 88 | 29 | 34 | 10 | 72 | 144 (120)|||||||||||||||}}
{{SFVFrameDataRow | Gohadoken HP |  | qcf+HP | 60 | 120(100) | H | su/vt1/vt2 | 14 | 23(8) | 34 | 14 | 23(8) | 34 |  |  |  |  | -6 | KD(-2) | FILL_ME_IN_COUNTER_HIT | 88 | 29 | 34 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Gohadoken HP |  | qcf+HP | 60 | 120(100) | H | su/vt1/vt2 | 14 | 23(8) | 34 | 14 | 23(8) | 34 |  |  |  |  | -6 | KD(-2) | KD(0) | 88 | 29 | 34 | 10 | 72 | 144 (120)|||||||||||||||}}
{{SFVFrameDataRow | Gohadoken EX |  | qcf+PP | 50*50 | 170(150) | H | vt1/vt2 | 11 | - | 35 | 11 | - | 35 |  |  |  |  | 1 | KD(3) | FILL_ME_IN_COUNTER_HIT | 94 | 36 | 41 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Gohadoken EX |  | qcf+PP | 50*50 | 170(150) | H | vt1/vt2 | 11 | - | 35 | 11 | - | 35 |  |  |  |  | 1 | KD(3) | KD | 94 | 36 | 41 | 9*9 (18) | 60*50 (110) | 0*170 (170)|||||||||||||||}}
{{SFVFrameDataRow | Sekia Goshoha LP |  | hcb+LP | 70 | 120 | H | su/vt1/vt2 | 21 | - | 34 | 21 | - | 34 |  |  |  |  | -6 | KD | FILL_ME_IN_COUNTER_HIT | 97 | 38 | 43 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Sekia Goshoha LP |  | hcb+LP | 70 | 120 | H | su/vt1/vt2 | 21 | - | 34 | 21 | - | 34 |  |  |  |  | -6 | KD | KD | 97 | 38 | 43 | 12 | 84 | 144|||||||||||||||}}
{{SFVFrameDataRow | Sekia Goshoha MP |  | hcb+MP | 40x2 (80) | 60x2 (120) | H | su/vt1/vt2 | 23 | - | 38 | 23 | - | 38 |  |  |  |  | -7 | KD | FILL_ME_IN_COUNTER_HIT | 93 | 34 | 39 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Sekia Goshoha MP |  | hcb+MP | 40x2 (80) | 60x2 (120) | H | su/vt1/vt2 | 23 | - | 38 | 23 | - | 38 |  |  |  |  | -7 | KD | KD | 93 | 34 | 39 | 7*7 | 48*40 (88) | 72*60 (132)|||||||||||||||}}
{{SFVFrameDataRow | Sekia Goshoha HP |  | hcb+HP | 30*30*40 (100) | 50x3 (150) | H | su/vt1/vt2 | 25 | - | 42 | 25 | - | 42 |  |  |  |  | -8 | KD | FILL_ME_IN_COUNTER_HIT | 95 | 36 | 41 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Sekia Goshoha HP |  | hcb+HP | 30*30*40 (100) | 50x3 (150) | H | su/vt1/vt2 | 25 | - | 42 | 25 | - | 42 |  |  |  |  | -8 | KD | KD | 95 | 36 | 41 | 5*5*7 (17) | 36*30*40 (106) | 60*50*50 (160)|||||||||||||||}}
{{SFVFrameDataRow | Sekia Goshoha EX |  | hcb+PP | 4x30 (120) | 4x50 (200) | H | vt1/vt2 | 21 | - | 48 | 21 | - | 48 |  |  |  |  | 8 | KD | FILL_ME_IN_COUNTER_HIT | 110 | 51 | 56 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Sekia Goshoha EX |  | hcb+PP | 4x30 (120) | 4x50 (200) | H | vt1/vt2 | 21 | - | 48 | 21 | - | 48 |  |  |  |  | 8 | KD | KD | 110 | 51 | 56 | 5/4 (20) | 36*30/3 (126) | 60*50/3 (210)|||||||||||||||}}
{{SFVFrameDataRow | Zanku Hadoken LP |  | qcf+LP (air) | 50 | 40 | H | - | 11 | - | 9 | 11 | - | 9 |  |  |  |  | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Zanku Hadoken LP |  | qcf+LP (air) | 50 | 40 | H | - | 11 | - | 9 | 11 | - | 9 |  |  |  |  | - | - | - | - | - | - | 7 | 48 | 60|||||||||||||||}}
{{SFVFrameDataRow | Zanku Hadoken MP |  | qcf+MP (air) | 50 | 40 | H | - | 11 | - | 9 | 11 | - | 9 |  |  |  |  | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Zanku Hadoken MP |  | qcf+MP (air) | 50 | 40 | H | - | 11 | - | 9 | 11 | - | 9 |  |  |  |  | - | - | - | - | - | - | 7 | 48 | 60|||||||||||||||}}
{{SFVFrameDataRow | Zanku Hadoken HP |  | qcf+HP (air) | 50 | 40 | H | - | 11 | - | 9 | 11 | - | 9 |  |  |  |  | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Zanku Hadoken HP |  | qcf+HP (air) | 50 | 40 | H | - | 11 | - | 9 | 11 | - | 9 |  |  |  |  | - | - | - | - | - | - | 7 | 48 | 60|||||||||||||||}}
{{SFVFrameDataRow | Zanku Hadoken EX |  | qcf+PP (air) | 20x4*70 (150) | 25x4*50 (150) | H | - | 5*38 | - | 4 | 5*38 | - | 4 |  |  |  |  | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Zanku Hadoken EX |  | qcf+PP (air) | 20x4*70 (150) | 25x4*50 (150) | H | - | 5*38 | - | 4 | 5*38 | - | 4 |  |  |  |  | - | - | - | - | - | - | 4/4*12 (28) | 24*20/3*70 (154) | 30*25/3*50 (155)|||||||||||||||}}
{{SFVFrameDataRow | Zanku Hadoken EX Initial Hit |  | qcf+PP (air) | 20*30*20*50 (120) | 25*50*25*50 (150) | H | - | 5 | 30 | 4 | 5 | 30 | 4 |  |  |  |  | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Zanku Hadoken EX Initial Hit |  | qcf+PP (air) | 20*30*20*50 (120) | 25*50*25*50 (150) | H | - | 5 | 30 | 4 | 5 | 30 | 4 |  |  |  |  | - | - | - | - | - | - | 5*9 | 24*30 (54) | 30*50 (80)|||||||||||||||}}
{{SFVFrameDataRow | Goshoryuken LP |  | f,d,df+LP | 100 | 150 | H | su/vt1/vt2 | 3 | 12 | 19+15 | 3 | 12 | 19+15 |  |  |  |  | -18 | KD | FILL_ME_IN_COUNTER_HIT | 85 | 26 | 31 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Goshoryuken LP |  | f,d,df+LP | 100 | 150 | H | su/vt1/vt2 | 3 | 12 | 19+15 | 3 | 12 | 19+15 |  |  |  |  | -18 | KD | KD | 85 | 26 | 31 | 25 | 120 | 180|||||||||||||||}}
{{SFVFrameDataRow | Goshoryuken MP |  | f,d,df+MP | 70*40 (110) | 100*50 (150) | H | su/vt1/vt2 | 4 | 11 | 26+15 | 4 | 11 | 26+15 |  |  |  |  | -17 | KD | FILL_ME_IN_COUNTER_HIT | 86 | 27 | 31 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Goshoryuken MP |  | f,d,df+MP | 70*40 (110) | 100*50 (150) | H | su/vt1/vt2 | 4 | 11 | 26+15 | 4 | 11 | 26+15 |  |  |  |  | -17 | KD | KD | 86 | 27 | 31 | 18*10 | 84*40 (124) | 120*50 (170)|||||||||||||||}}
{{SFVFrameDataRow | Goshoryuken HP |  | f,d,df+HP | 60*30x2 (120) | 10*30*20 (150) | H | su/vt1/vt2 | 4 | 11 | 29+15 | 4 | 11 | 29+15 |  |  |  |  | -17 | KD | FILL_ME_IN_COUNTER_HIT | 83 | 24 | 29 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Goshoryuken HP |  | f,d,df+HP | 60*30x2 (120) | 10*30*20 (150) | H | su/vt1/vt2 | 4 | 11 | 29+15 | 4 | 11 | 29+15 |  |  |  |  | -17 | KD | KD | 83 | 24 | 29 | 15*8*8 (31) | 72*30*30 (132) | 120*50*20 (170)|||||||||||||||}}
{{SFVFrameDataRow | Goshoryuken EX |  | f,d,df+PP | 30*20x2*30x3 (160) | 200 | H | vt1/vt2 | 3 | 12(26)20 | 32+15 | 3 | 12(26)20 | 32+15 |  |  |  |  | -44 | KD | FILL_ME_IN_COUNTER_HIT | 52 | 12 | 17 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Goshoryuken EX |  | f,d,df+PP | 30*20x2*30x3 (160) | 200 | H | vt1/vt2 | 3 | 12(26)20 | 32+15 | 3 | 12(26)20 | 32+15 |  |  |  |  | -44 | KD | KD | 52 | 12 | 17 | 8*5*5*8x3 (42)| 36*20*20*30x3 (166) | 0x3*50*50*100 (200))|||||||||||||||}}
{{SFVFrameDataRow | Tatsumaki Zankukyaku LK |  | qcb+LK | 50 | 80 | H | - | 11 | 2 | 14+10 | 11 | 2 | 14+10 |  |  |  |  | -11 | KD | FILL_ME_IN_COUNTER_HIT | 101 | 42 | 47 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Tatsumaki Zankukyaku LK |  | qcb+LK | 50 | 80 | H | - | 11 | 2 | 14+10 | 11 | 2 | 14+10 |  |  |  |  | -11 | KD | KD | 101 | 42 | 47 | 13 | 60 | 96|||||||||||||||}}
{{SFVFrameDataRow | Tatsumaki Zankukyaku MK |  | qcb+MK | 30*20x2 (70) | 70*30*20 (120) | H | su/vt1/vt2 | 4 | 2(3)2(12)2 | 11+12 | 4 | 2(3)2(12)2 | 11+12 |  |  |  |  | -8 | KD | FILL_ME_IN_COUNTER_HIT | 98 | 39 | 44 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Tatsumaki Zankukyaku MK |  | qcb+MK | 30*20x2 (70) | 70*30*20 (120) | H | su/vt1/vt2 | 4 | 2(3)2(12)2 | 11+12 | 4 | 2(3)2(12)2 | 11+12 |  |  |  |  | -8 | KD | KD | 98 | 39 | 44 | 8*5*5 (18) | 36*20*20 (76) | 84*30*20 (134)|||||||||||||||}}
{{SFVFrameDataRow | Tatsumaki Zankukyaku HK |  | qcb+HK | 30*15x2*40 (100) | 50x4 (200) | H | su/vt1/vt2 | 4 | 2(3)2(12)2(10)3 | 20+10 | 4 | 2(3)2(12)2(10)3 | 20+10 |  |  |  |  | -39 | KD | FILL_ME_IN_COUNTER_HIT | 79 | 20 | 25 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Tatsumaki Zankukyaku HK |  | qcb+HK | 30*15x2*40 (100) | 50x4 (200) | H | su/vt1/vt2 | 4 | 2(3)2(12)2(10)3 | 20+10 | 4 | 2(3)2(12)2(10)3 | 20+10 |  |  |  |  | -39 | KD | KD | 79 | 20 | 25 | 8*4*4 (24) | 36*15*15*40 (106) | 60*50x3 (210)|||||||||||||||}}
{{SFVFrameDataRow | Tatsumaki Zankukyaku EX |  | qcb+KK | 20x4*40 (120) | 30x5 (150) | H | - | 10 | 2(4)2(5)2(3)3(3)2 | 11+15 | 10 | 2(4)2(5)2(3)3(3)2 | 11+15 |  |  |  |  | -19 | KD | FILL_ME_IN_COUNTER_HIT | 91 | 32 | 37 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Tatsumaki Zankukyaku EX |  | qcb+KK | 20x4*40 (120) | 30x5 (150) | H | - | 10 | 2(4)2(5)2(3)3(3)2 | 11+15 | 10 | 2(4)2(5)2(3)3(3)2 | 11+15 |  |  |  |  | -19 | KD | KD | 91 | 32 | 37 | 5*5 | 24*20x3*40 (124) | 36*30x4 (156)|||||||||||||||}}
{{SFVFrameDataRow | Air Tatsumaki Zankukyaku LK |  | qcb+LK(air) | 70 | 100 | H | - | 7 | 2(5)2(4)2 | 15 | 7 | 2(5)2(4)2 | 15 |  |  |  |  | -4(1) | KD | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Air Tatsumaki Zankukyaku LK |  | qcb+LK(air) | 70 | 100 | H | - | 7 | 2(5)2(4)2 | 15 | 7 | 2(5)2(4)2 | 15 |  |  |  |  | -4(1) | KD | KD | - | - | - | 18 | 84 | 120|||||||||||||||}}
{{SFVFrameDataRow | Air Tatsumaki Zankukyaku MK |  | qcb+MK(air) | 70 | 100 | H | - | 7 | 2(5)2(4)2 | 15 | 7 | 2(5)2(4)2 | 15 |  |  |  |  | -4(1) | KD | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Air Tatsumaki Zankukyaku MK |  | qcb+MK(air) | 70 | 100 | H | - | 7 | 2(5)2(4)2 | 15 | 7 | 2(5)2(4)2 | 15 |  |  |  |  | -4(1) | KD | KD | - | - | - | 18 | 84 | 120 |||||||||||||||}}
{{SFVFrameDataRow | Air Tatsumaki Zankukyaku HK |  | qcb+HK(air) | 70 | 100 | H | - | 7 | 2(5)2(4)2 | 15 | 7 | 2(5)2(4)2 | 15 |  |  |  |  | -4(1) | KD | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Air Tatsumaki Zankukyaku HK |  | qcb+HK(air) | 70 | 100 | H | - | 7 | 2(5)2(4)2 | 15 | 7 | 2(5)2(4)2 | 15 |  |  |  |  | -4(1) | KD | KD | - | - | - | 18 | 84 | 120 |||||||||||||||}}
{{SFVFrameDataRow | Air Tatsumaki Zankukyaku EX |  | qcb+KK(air) | 30x4*40 (160) | 40x4*90 (250) | H | - | 8 | 2(4)2(2)2(3)2(2)2 | 9 | 8 | 2(4)2(2)2(3)2(2)2 | 9 |  |  |  |  | - | KD | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Air Tatsumaki Zankukyaku EX |  | qcb+KK(air) | 30x4*40 (160) | 40x4*90 (250) | H | - | 8 | 2(4)2(2)2(3)2(2)2 | 9 | 8 | 2(4)2(2)2(3)2(2)2 | 9 |  |  |  |  | - | KD | - | - | - | - | 8 per spin | 36*30x3*40 (166) | 48*40x3*90 (258)|||||||||||||||}}
{{SFVFrameDataRow | Hyakki Gozan LK |  | hcf+LK > no input | 100 | 150 | H | - | 47 | 8 | 14 | 47 | 8 | 14 |  |  |  |  | -2 | KD | FILL_ME_IN_COUNTER_HIT | 71 | 22 | 27 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Hyakki Gozan LK |  | hcf+LK > no input | 100 | 150 | H | - | 47 | 8 | 14 | 47 | 8 | 14 |  |  |  |  | -2 | KD | KD | 71 | 22 | 27 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Hyakki Gozan MK |  | hcf+MK > no input | 100 | 150 | H | - | 48 | 8 | 14 | 48 | 8 | 14 |  |  |  |  | -2 | KD | FILL_ME_IN_COUNTER_HIT | 71 | 22 | 27 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Hyakki Gozan MK |  | hcf+MK > no input | 100 | 150 | H | - | 48 | 8 | 14 | 48 | 8 | 14 |  |  |  |  | -2 | KD | KD | 71 | 22 | 27 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Hyakki Gozan HK |  | hcf+HK > no input | 100 | 150 | H | - | 49 | 8 | 14 | 49 | 8 | 14 |  |  |  |  | -2 | KD | FILL_ME_IN_COUNTER_HIT | 71 | 22 | 27 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Hyakki Gozan HK |  | hcf+HK > no input | 100 | 150 | H | - | 49 | 8 | 14 | 49 | 8 | 14 |  |  |  |  | -2 | KD | KD | 71 | 22 | 27 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Hyakki Gozan EX |  | hcf+KK > no input | 120 | 150 | H | - | 6*44 | 10(28)8 | 12 | 6*44 | 10(28)8 | 12 |  |  |  |  | 2 | KD | FILL_ME_IN_COUNTER_HIT | 73 | 24 | 29 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Hyakki Gozan EX |  | hcf+KK > no input | 120 | 150 | H | - | 6*44 | 10(28)8 | 12 | 6*44 | 10(28)8 | 12 |  |  |  |  | 2 | KD | KD | 73 | 24 | 29 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Hyakkishu LK > Hyakki Gosho |  | hcf+LK > P | 100 | 150 | M | - | 22+8 | 4 | 10+6 | 22+8 | 4 | 10+6 |  |  |  |  | 1(8) | KD | FILL_ME_IN_COUNTER_HIT | 83 | 24 | 29 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Hyakkishu LK > Hyakki Gosho |  | hcf+LK > P | 100 | 150 | M | - | 22+8 | 4 | 10+6 | 22+8 | 4 | 10+6 |  |  |  |  | 1(8) | KD | KD | 83 | 24 | 29 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Hyakkishu MK > Hyakki Gosho |  | hcf+MK > P | 100 | 150 | M | - | 22+8 | 4 | 11+6 | 22+8 | 4 | 11+6 |  |  |  |  | 1(8) | KD | FILL_ME_IN_COUNTER_HIT | 83 | 24 | 29 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Hyakkishu MK > Hyakki Gosho |  | hcf+MK > P | 100 | 150 | M | - | 22+8 | 4 | 11+6 | 22+8 | 4 | 11+6 |  |  |  |  | 1(8) | KD | KD | 83 | 24 | 29 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Hyakkishu HK > Hyakki Gosho |  | hcf+HK > P | 100 | 150 | M | - | 22+8 | 4 | 13+6 | 22+8 | 4 | 13+6 |  |  |  |  | 1(8) | KD | FILL_ME_IN_COUNTER_HIT | 83 | 24 | 29 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Hyakkishu HK > Hyakki Gosho |  | hcf+HK > P | 100 | 150 | M | - | 22+8 | 4 | 13+6 | 22+8 | 4 | 13+6 |  |  |  |  | 1(8) | KD | KD | 83 | 24 | 29 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Hyakkishu EX > Hyakki Gosho |  | hcf+KK > P | 120 | 200 | M | - | 6*27 | 10(12)8 | 7+6 | 6*27 | 10(12)8 | 7+6 |  |  |  |  | 3(9) | KD | FILL_ME_IN_COUNTER_HIT | 82 | 23 | 28 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Hyakkishu EX > Hyakki Gosho |  | hcf+KK > P | 120 | 200 | M | - | 6*27 | 10(12)8 | 7+6 | 6*27 | 10(12)8 | 7+6 |  |  |  |  | 3(9) | KD | KD | 82 | 23 | 28 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Hyakkishu LK > Hyakki Gojin |  | hcf+LK > K | 60 | 100 | H | - | 22+22 | 8 | 10 | 22+22 | 8 | 10 |  |  |  |  | -2(5) | 4(12) | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Hyakkishu LK > Hyakki Gojin |  | hcf+LK > K | 60 | 100 | H | - | 22+22 | 8 | 10 | 22+22 | 8 | 10 |  |  |  |  | -2(5) | 4(12) | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Hyakkishu MK > Hyakki Gojin |  | hcf+MK > K | 60 | 100 | H | - | 22+22 | 8 | 10 | 22+22 | 8 | 10 |  |  |  |  | -2(5) | 4(12) | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Hyakkishu MK > Hyakki Gojin |  | hcf+MK > K | 60 | 100 | H | - | 22+22 | 8 | 10 | 22+22 | 8 | 10 |  |  |  |  | -2(5) | 4(12) | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
Line 106: Line 106:
10(8)30(3)~ | 4 |  |  |  |  | - | KD | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
10(8)30(3)~ | 4 |  |  |  |  | - | KD | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Hyakki Gorasen |  | hcf+KK > QCB+K | 160 | 250 | H | - | 6 | 10(13)2(4)2(2)2(3)2(2)2 | 9 | 6 | 10(13)2(4)2(2)2(3)2(2)2 | 9 |  |  |  |  | - | KD | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Hyakki Gorasen |  | hcf+KK > QCB+K | 160 | 250 | H | - | 6 | 10(13)2(4)2(2)2(3)2(2)2 | 9 | 6 | 10(13)2(4)2(2)2(3)2(2)2 | 9 |  |  |  |  | - | KD | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Ashura Senku (fwd) |  | f,d,df+KKK | - | - | - | - | 1 | 50 | 11 | 1 | 50 | 11 |  |  |  |  | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Ashura Senku (fwd) |  | f,d,df+KKK | - | - | - | - | 1 | 50 | 11 | 1 | 50 | 11 |  |  |  |  | - | - | - | - | - | - | - | - | -|||||||||||||||}}
{{SFVFrameDataRow | Ashura Senku (back) |  | b, d, db+KKK | - | - | - | - | 1 | 50 | 11 | 1 | 50 | 11 |  |  |  |  | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Ashura Senku (back) |  | b, d, db+KKK | - | - | - | - | 1 | 50 | 11 | 1 | 50 | 11 |  |  |  |  | - | - | - | - | - | - | - | - | -|||||||||||||||}}
{{SFVFrameDataHeader}}
{{SFVFrameDataHeader}}
{{SFVFrameDataRow | Sekia Kuretsuha |  | qcf,qcf+P | 320 | 0 | H | - | 8 | 21 | 46 | 8 | 21 | 46 |  |  |  |  | -30 | KD | FILL_ME_IN_COUNTER_HIT | 98 | 31 | 36 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Sekia Kuretsuha |  | qcf,qcf+P | 320 | 0 | H | - | 8 | 21 | 46 | 8 | 21 | 46 |  |  |  |  | -30 | KD | FILL_ME_IN_COUNTER_HIT | 98 | 31 | 36 | 50 | 384 | 0|||||||||||||||}}
{{SFVFrameDataHeader}}
{{SFVFrameDataHeader}}
{{SFVFrameDataRow|In VT1|||||||||||||||||||||||||||||||||||||||}}
{{SFVFrameDataRow|In VT1|||||||||||||||||||||||||||||||||||||||}}

Revision as of 16:59, 14 July 2018

Template:SFVHeader

Akuma

SFV-Akuma Portrait.jpg
VITALS
Health: 900 Stun: 900
WALKING THROWS
Forward Walk Speed: 5.2 Throw Range: 0.8
Back Walk Speed: 3.6 Throw Hurt Range: 0.25
DASHING JUMPING
Forward Dash Total Frames: 16 Jump Height Apex: -
Back Dash Total Frames: 21 Jump Total Frames: 46(4+38+4)
Forward Dash Distance: 123.4 Forward Jump Distance: 213
Back Dash Distance: 109.6 Back Jump Distance 182
NOTABLE MOVE CLASSES
Overheads: f+MP Hard Knockdowns: crHK (CH 2nd hit)
Low Attacks: crLK, crMK, crHK Crush Counters: HP, HK, crHP, crHK

Summary

Bio

Bio


Why Pick Akuma?

Why Play

Players To Watch
Tokido

Change List

For list of all changes, see Change/Patch List

Season 3.5

TBW

Season 3 (Arcade Edition)

TBW

Move List

Unique Attacks

SFV-Akuma-Unique.jpg

Special Moves

SFV-Akuma-Special.jpg

V-System (V-Trigger / V-Skill / V-Reversal)

SFV-Akuma-Vsystem.jpg

Critical Art

SFV-Akuma-Critical.jpg

Akuma Discussions

Discussions regarding Akuma

Akuma Shoryuken Forum

Akuma Discord Link

Akuma Discord

Video Guides

Other Useful Guides

- Champion Edition data courtesy of @D4RK_ONION, @HatsonFGC, @Arlieth, @Frostdiener, BananaCyclone and the Frame Assist Tool team. - Huge thanks for their efforts! - See https://fullmeter.com/fatonline/#/home for more information

Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
stand LP LP 3 2 7 2 4 6 30 70 H ch/sp/su/vs/vt1/vt2 - - - - 36 84
stand MP MP 7 3 14 1 3 5 60 100 H sp/su/vs/vt1/vt2 - - - 10 72 120
stand HP HP 8 3 19 -5 2 KD 80 150 H su/vt1/vt2 106 42 47 13 96 180
stand LK LK 4 3 10 1 2 4 30 70 H sp/su/vs/vt1/vt2 - - - - 36 84
stand MK MK 5 2 18 -2 4 6 60 100 H sp/su/vs/vt1/vt2 - - - 10 72 120
stand HK HK 12 2 22 -4 3 11 80 120 H vt1/vt2 - - - 13 96 144
crouch LP d+LP 4 2 6 2 4 6 30 70 H ch/sp/su/vs/vt1/vt2 - - - - 36 84
crouch MP d+MP 6 3 12 3 5 7 60 100 H sp/su/vs/vt1/vt2 - - - 10 72 120
crouch HP d+HP 10 4 16(20) 3 8 KD 80 150 H vt1/vt2 92 60 60 13 96 180
crouch LK d+LK 4 2 7 1 2 4 20 70 L ch/vt1/vt2 - - - - 24 84
crouch MK d+MK 6 2 14 -1 3 5 50 100 L sp/su/vs/vt1/vt2 - - - 8 60 120
crouch HK d+HK 7 2 24(27) -15 KD KD 90 150 L vt1/vt2 67 18 23 15 108 180
jump LP u+LP 3 6 - - - - 40 70 M - - - - - 48 84
jump MP u+MP 7 5 - - - - 50 100 M sp - - - 8 60 60
jump HP u+HP 8 5 - - - - 90 150 M - - - - 8 108 180
jump LK u+LK 4 6 - - - - 40 70 M - - - - 15 108 180
jump MK u+MK 7 4 - - - - 60 100 M - - - - 10 72 120
jump HK u+HK 8 4 - - - - 90 150 M - - - - 15 108 180
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
Tenmakujinkyaku Forward Jump > d+MK 16 16 6 -2(6) 2(12) - 60 100 H - - - - 10 72 120
Zugaihasatsu f+MP 23 1*2 21 -6 0 0 20*50 60*40 M*M - - - - 3*8 (11) 24*50 (74) 72*40 (112)
Sekiseiken f+HP 32 7 16 -2 5 7 60 100 H vt1/vt2 - - - 10 72 120
Tenha b+HP 6 7 21 -10 KD KD 90 200 H sp/su/vs/vt1/vt2 - - - 10*5 (15) 72*30 (102) 180*50 (230)
Kikokurenzan HK > HK 12+15 2 18 0 7 7 80*45 (125) 120*63 (183) H vt1/vt2 - - - 13*8 96*40 (136) 144*56 (200)
Kongoken HP > HP 8+18 8 30 -12 KD KD 80*54 (134) 150*72 (222) H vt1/vt2 92 33 38 13*10 (23) 96*48 (144) 180*64 (244)
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
Goshoha LP+LK 5 3 17 KD KD - 130 170 T - 74 15 15 - - -
Shuretsuzan b+LP+LK 5 3 17 KD KD - 120 170 T - 77 18 18 - - -
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
Dohatsu Shoten HP+HK (VT1) 1 - 5 - - - - - - - - - - - - -
Shiretsu Hasshi HP+HK (VT2) 1 - 5 - - - - - - - - - - - - -
Rakan MP+MK 3 12 29(9) - - - - - - - - - - - - -
Rakan Gosho MP+MK > P 10+5 4 26 -10 KD KD 70 100 H vt1/vt2 84 25 30 12 84 120
Rakan Gokyaku MP+MK > K 10+11 4 26 -13 KD KD 60 100 H sp/su/vs/vt1/vt2 109 50 55 10 72 120
Gosenkyaku f+KKK 17 2 24 -2 KD KD 60 0 H - 85 26 31 0 72 0
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
Neutral Stomp Neutral 402 2 - ? 23 FILL_ME_IN_COUNTER_HIT 90 150 H - - - - CHIP CH_DAMAGE CH_STUN
Gohadoken LP qcf+LP 14 45(8) 34 -6 KD(-2) KD(0) 60 120(100) H su/vt1/vt2 88 29 34 10 72 144 (120)
Gohadoken MP qcf+MP 14 35(8) 34 -6 KD(-2) KD(0) 60 120(100) H su/vt1/vt2 88 29 34 10 72 144 (120)
Gohadoken HP qcf+HP 14 23(8) 34 -6 KD(-2) KD(0) 60 120(100) H su/vt1/vt2 88 29 34 10 72 144 (120)
Gohadoken EX qcf+PP 11 - 35 1 KD(3) KD 50*50 170(150) H vt1/vt2 94 36 41 9*9 (18) 60*50 (110) 0*170 (170)
Sekia Goshoha LP hcb+LP 21 - 34 -6 KD KD 70 120 H su/vt1/vt2 97 38 43 12 84 144
Sekia Goshoha MP hcb+MP 23 - 38 -7 KD KD 40x2 (80) 60x2 (120) H su/vt1/vt2 93 34 39 7*7 48*40 (88) 72*60 (132)
Sekia Goshoha HP hcb+HP 25 - 42 -8 KD KD 30*30*40 (100) 50x3 (150) H su/vt1/vt2 95 36 41 5*5*7 (17) 36*30*40 (106) 60*50*50 (160)
Sekia Goshoha EX hcb+PP 21 - 48 8 KD KD 4x30 (120) 4x50 (200) H vt1/vt2 110 51 56 5/4 (20) 36*30/3 (126) 60*50/3 (210)
Zanku Hadoken LP qcf+LP (air) 11 - 9 - - - 50 40 H - - - - 7 48 60
Zanku Hadoken MP qcf+MP (air) 11 - 9 - - - 50 40 H - - - - 7 48 60
Zanku Hadoken HP qcf+HP (air) 11 - 9 - - - 50 40 H - - - - 7 48 60
Zanku Hadoken EX qcf+PP (air) 5*38 - 4 - - - 20x4*70 (150) 25x4*50 (150) H - - - - 4/4*12 (28) 24*20/3*70 (154) 30*25/3*50 (155)
Zanku Hadoken EX Initial Hit qcf+PP (air) 5 30 4 - - - 20*30*20*50 (120) 25*50*25*50 (150) H - - - - 5*9 24*30 (54) 30*50 (80)
Goshoryuken LP f,d,df+LP 3 12 19+15 -18 KD KD 100 150 H su/vt1/vt2 85 26 31 25 120 180
Goshoryuken MP f,d,df+MP 4 11 26+15 -17 KD KD 70*40 (110) 100*50 (150) H su/vt1/vt2 86 27 31 18*10 84*40 (124) 120*50 (170)
Goshoryuken HP f,d,df+HP 4 11 29+15 -17 KD KD 60*30x2 (120) 10*30*20 (150) H su/vt1/vt2 83 24 29 15*8*8 (31) 72*30*30 (132) 120*50*20 (170)
Goshoryuken EX f,d,df+PP 3 12(26)20 32+15 -44 KD KD 30*20x2*30x3 (160) 200 H vt1/vt2 52 12 17 8*5*5*8x3 (42) 36*20*20*30x3 (166) 0x3*50*50*100 (200))
Tatsumaki Zankukyaku LK qcb+LK 11 2 14+10 -11 KD KD 50 80 H - 101 42 47 13 60 96
Tatsumaki Zankukyaku MK qcb+MK 4 2(3)2(12)2 11+12 -8 KD KD 30*20x2 (70) 70*30*20 (120) H su/vt1/vt2 98 39 44 8*5*5 (18) 36*20*20 (76) 84*30*20 (134)
Tatsumaki Zankukyaku HK qcb+HK 4 2(3)2(12)2(10)3 20+10 -39 KD KD 30*15x2*40 (100) 50x4 (200) H su/vt1/vt2 79 20 25 8*4*4 (24) 36*15*15*40 (106) 60*50x3 (210)
Tatsumaki Zankukyaku EX qcb+KK 10 2(4)2(5)2(3)3(3)2 11+15 -19 KD KD 20x4*40 (120) 30x5 (150) H - 91 32 37 5*5 24*20x3*40 (124) 36*30x4 (156)
Air Tatsumaki Zankukyaku LK qcb+LK(air) 7 2(5)2(4)2 15 -4(1) KD KD 70 100 H - - - - 18 84 120
Air Tatsumaki Zankukyaku MK qcb+MK(air) 7 2(5)2(4)2 15 -4(1) KD KD 70 100 H - - - - 18 84 120
Air Tatsumaki Zankukyaku HK qcb+HK(air) 7 2(5)2(4)2 15 -4(1) KD KD 70 100 H - - - - 18 84 120
Air Tatsumaki Zankukyaku EX qcb+KK(air) 8 2(4)2(2)2(3)2(2)2 9 - KD - 30x4*40 (160) 40x4*90 (250) H - - - - 8 per spin 36*30x3*40 (166) 48*40x3*90 (258)
Hyakki Gozan LK hcf+LK > no input 47 8 14 -2 KD KD 100 150 H - 71 22 27 CHIP CH_DAMAGE CH_STUN
Hyakki Gozan MK hcf+MK > no input 48 8 14 -2 KD KD 100 150 H - 71 22 27 CHIP CH_DAMAGE CH_STUN
Hyakki Gozan HK hcf+HK > no input 49 8 14 -2 KD KD 100 150 H - 71 22 27 CHIP CH_DAMAGE CH_STUN
Hyakki Gozan EX hcf+KK > no input 6*44 10(28)8 12 2 KD KD 120 150 H - 73 24 29 CHIP CH_DAMAGE CH_STUN
Hyakkishu LK > Hyakki Gosho hcf+LK > P 22+8 4 10+6 1(8) KD KD 100 150 M - 83 24 29 CHIP CH_DAMAGE CH_STUN
Hyakkishu MK > Hyakki Gosho hcf+MK > P 22+8 4 11+6 1(8) KD KD 100 150 M - 83 24 29 CHIP CH_DAMAGE CH_STUN
Hyakkishu HK > Hyakki Gosho hcf+HK > P 22+8 4 13+6 1(8) KD KD 100 150 M - 83 24 29 CHIP CH_DAMAGE CH_STUN
Hyakkishu EX > Hyakki Gosho hcf+KK > P 6*27 10(12)8 7+6 3(9) KD KD 120 200 M - 82 23 28 CHIP CH_DAMAGE CH_STUN
Hyakkishu LK > Hyakki Gojin hcf+LK > K 22+22 8 10 -2(5) 4(12) FILL_ME_IN_COUNTER_HIT 60 100 H - - - - CHIP CH_DAMAGE CH_STUN
Hyakkishu MK > Hyakki Gojin hcf+MK > K 22+22 8 10 -2(5) 4(12) FILL_ME_IN_COUNTER_HIT 60 100 H - - - - CHIP CH_DAMAGE CH_STUN
Hyakkishu HK > Hyakki Gojin hcf+HK > K 22+22 10 10 -4(5) 4(12) FILL_ME_IN_COUNTER_HIT 60 100 H - - - - CHIP CH_DAMAGE CH_STUN
Hyakkishu EX > Hyakki Gojin hcf+KK > K 6*38 10(23)8 10 -2(9) 6(13) FILL_ME_IN_COUNTER_HIT 70 100 H - 112 53 58 CHIP CH_DAMAGE CH_STUN
Hyakkishu LK > Hyakki Gosai hcf+LK > LPLK 22+7 5 10+16 KD KD FILL_ME_IN_COUNTER_HIT 150 200 H - 70 11 11 CHIP CH_DAMAGE CH_STUN
Hyakkishu MK > Hyakki Gosai hcf+MK > LPLK 22+7 5 11+16 KD KD FILL_ME_IN_COUNTER_HIT 150 200 H - 70 11 11 CHIP CH_DAMAGE CH_STUN
Hyakkishu HK > Hyakki Gosai hcf+HK > LPLK 22+7 5 13+16 KD KD FILL_ME_IN_COUNTER_HIT 150 200 H - 70 11 11 CHIP CH_DAMAGE CH_STUN
Hyakkishu EX > Hyakki Gosai hcf+KK> LPLK 6*26 10(11)3 13+16 KD KD FILL_ME_IN_COUNTER_HIT 180 250 H - 70 11 11 CHIP CH_DAMAGE CH_STUN
Hyakki Gozanku hcf+KK > QCF+P 6*24

10(8)30(3)~

4 - KD FILL_ME_IN_COUNTER_HIT 150 150 H - - - - CHIP CH_DAMAGE CH_STUN
Hyakki Gorasen hcf+KK > QCB+K 6 10(13)2(4)2(2)2(3)2(2)2 9 - KD FILL_ME_IN_COUNTER_HIT 160 250 H - - - - CHIP CH_DAMAGE CH_STUN
Ashura Senku (fwd) f,d,df+KKK 1 50 11 - - - - - - - - - - - - -
Ashura Senku (back) b, d, db+KKK 1 50 11 - - - - - - - - - - - - -
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
Sekia Kuretsuha qcf,qcf+P 8 21 46 -30 KD FILL_ME_IN_COUNTER_HIT 320 0 H - 98 31 36 50 384 0
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
In VT1
Gohadoken LP qcf+LP 11 ~ 35 1 KD FILL_ME_IN_COUNTER_HIT 120 150 H su 104 45 50 CHIP CH_DAMAGE CH_STUN
Gohadoken MP qcf+MP 11 ~ 35 1 KD FILL_ME_IN_COUNTER_HIT 120 150 H su 104 45 50 CHIP CH_DAMAGE CH_STUN
Gohadoken HP qcf+HP 11 ~ 35 1 KD FILL_ME_IN_COUNTER_HIT 120 150 H su 104 45 50 CHIP CH_DAMAGE CH_STUN
Goshoryuken LP f,d,df+LP 3 11 46 -19 KD FILL_ME_IN_COUNTER_HIT 180 230 H su 35 35 35 CHIP CH_DAMAGE CH_STUN
Goshoryuken MP f,d,df+MP 4 11 46 -19 KD FILL_ME_IN_COUNTER_HIT 180 230 H su 35 35 35 CHIP CH_DAMAGE CH_STUN
Goshoryuken HP f,d,df+HP 5 11 46 -17 KD FILL_ME_IN_COUNTER_HIT 180 230 H su 35 35 35 CHIP CH_DAMAGE CH_STUN
Zanku Hadoken LP qcf+LP (air) 9 ~ 4 ~ ~ FILL_ME_IN_COUNTER_HIT 40*40 50*50 H - ~ ~ ~ CHIP CH_DAMAGE CH_STUN
Zanku Hadoken MP qcf+MP (air) 9 ~ 4 ~ ~ FILL_ME_IN_COUNTER_HIT 40*40 50*50 H - ~ ~ ~ CHIP CH_DAMAGE CH_STUN
Zanku Hadoken HP qcf+HP (air) 9 ~ 4 ~ ~ FILL_ME_IN_COUNTER_HIT 40*40 50*50 H - ~ ~ ~ CHIP CH_DAMAGE CH_STUN
Raging Demon LP, LP, F, LK, HP 1+0 29 39 KD KD FILL_ME_IN_COUNTER_HIT 400 0 H - 16 16 16 CHIP CH_DAMAGE CH_STUN
V-Gohadoken EX qcf+PP 11 ~ 35 1 KD(3) FILL_ME_IN_COUNTER_HIT 50*20 120(100) H - 94 36 41 CHIP CH_DAMAGE CH_STUN
V-Sekia Goshoha EX hcb+PP 21 ~ 48 8 KD FILL_ME_IN_COUNTER_HIT 20x3*40 (100) 40x3*50 (170) H - 110 51 56 CHIP CH_DAMAGE CH_STUN
V-Zanku Hadoken EX qcf+PP (air) 5*38 ~ 4 ~ ~ FILL_ME_IN_COUNTER_HIT 20*30*20x2 (90) 25*50*20x2 (115) H - ~ ~ ~ CHIP CH_DAMAGE CH_STUN
V-Goshoryuken EX f,d,df+PP 3 12(26)20 32+15 -44 KD FILL_ME_IN_COUNTER_HIT 10*20x2*30x2*20 (130) 50x3 (150) H - 52 12 17 CHIP CH_DAMAGE CH_STUN
V-Tatsumaki Zankukyaku EX qcb+KK 10 2(4)2(5)2(3)3(3)2 11+15 -19 KD FILL_ME_IN_COUNTER_HIT 10*20x4 (90) 0*30x3*10 (100) H - 91 32 37 CHIP CH_DAMAGE CH_STUN
V-Air Tatsumaki Zankukyaku EX qcb+KK(air) 8 2(4)2(2)2(3)2(2)2 9 ~ KD FILL_ME_IN_COUNTER_HIT 30x4*10 (130) 40x5 (200) H - ~ ~ ~ CHIP CH_DAMAGE CH_STUN
V-Hyakki Gozan EX hcf+KK > no input 6*44 10(28)8 12 2 KD FILL_ME_IN_COUNTER_HIT 90 100 H - 73 24 29 CHIP CH_DAMAGE CH_STUN
V-Hyakkishu EX > Hyakki Gosho hcf+KK > P 6*27 10(12)8 7+6 3(9) KD FILL_ME_IN_COUNTER_HIT 90 150 M - 82 23 28 CHIP CH_DAMAGE CH_STUN
V-Hyakkishu EX > Hyakki Gojin hcf+KK > K 6*38 10(23)8 10 -2(9) 6(13) FILL_ME_IN_COUNTER_HIT 40 50 H - 112 53 58 CHIP CH_DAMAGE CH_STUN
V-Hyakkishu EX > Hyakki Gosai hcf+KK> LPLK 6*26 10(11)3 13+16 KD KD FILL_ME_IN_COUNTER_HIT 180 250 H - 70 11 11 CHIP CH_DAMAGE CH_STUN
V-Hyakki Gozanku hcf+KK > QCF+P 6*24

10(8)30(3)~

4 ~ KD FILL_ME_IN_COUNTER_HIT 20*30*20x2 (90) 25*50*20x2 (115) H - ~ ~ ~ CHIP CH_DAMAGE CH_STUN
V-Hyakki Gorasen hcf+KK > QCB+K 6 10(13)2(4)2(2)2(3)2(2)2 9 ~ KD FILL_ME_IN_COUNTER_HIT 20x4*50 (130) 20x4*120 (200) H - ~ ~ ~ CHIP CH_DAMAGE CH_STUN
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
In VT2
Notes:

Combos

BnB

With Meter

Corner

Crush Counter

V-Trigger Cancels

V System

V Reversal

V Skill 1

V Skill 2

V Trigger 1

V Trigger 2

{{{5}}}

Strategy

Playing as Akuma

Fighting Against Akuma