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|{{SFVCharacterPortrait|Nash}} | |{{SFVCharacterPortrait|Nash}} | ||
{{SFVCharacterData|950|950| | {{SFVCharacterData|950|950|2.7|2.7|18|24|175|110|-|46 (4+38+4)|205.2|198.6|0.85|0.25|f+MP|crLK, crMK, crHK|crHK (CH), CA|HP, f+HP, crHK|}} | ||
|} | |} | ||
{{SFVCharacterSummary|Nash| | {{SFVCharacterSummary|Nash| | ||
Bio | |||
| | | | ||
Why Play| | |||
}} | |Bonchan}} | ||
{{SFVCharacterChangeList |TBW|TBW}} | |||
{{SFVCharacterChangeList|| | |||
{{SFVCharacterMovelist|Nash}} | {{SFVCharacterMovelist|Nash}} | ||
{{SFVCharacterDiscussions|Nash|Nash|0paK4jRhtTopUWea}} | {{SFVCharacterDiscussions|Nash|Nash|0paK4jRhtTopUWea}} | ||
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<youtube>RHkQ6G1j-Eo</youtube><br> | <youtube>RHkQ6G1j-Eo</youtube><br> | ||
==Frame Data== | == Frame Data == | ||
{{SFVFrameDataTableHeader}} | {{SFVFrameDataTableHeader}} | ||
{{SFVFrameDataHeader}} | {{SFVFrameDataHeader}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | stand LP | | LP | 30 | 70 | H | ch/sp/su/vt1/vt2 | 4 | 2 | 6 | 4 | 2 | 6 | | | | | 3 | 4 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | stand MP | | MP | 60 | 100 | H | sp/su/vt1/vt2 | 6 | 3 | 15 | 6 | 3 | 15 | | | | | 0 | 2 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | stand HP | | HP | 90 | 150 | H | sp/su/vt1/vt2 | 8 | 3 | 22 | 8 | 3 | 22 | | | | | -5 | 0 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | stand LK | | LK | 30 | 70 | H | sp/su/vt1/vt2 | 4 | 3 | 7 | 4 | 3 | 7 | | | | | 3 | 4 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | stand MK | | MK | 60 | 100 | H | vt1/vt2 | 7 | 4 | 15 | 7 | 4 | 15 | | | | | 0 | 2 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | stand HK | | HK | 80 | 150 | H | vt1/vt2 | 9 | 4 | 15 | 9 | 4 | 15 | | | | | -3 | 1 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | crouch LP | | d+LP | 30 | 70 | H | ch/sp/su/vt1/vt2 | 4 | 2 | 7 | 4 | 2 | 7 | | | | | 2 | 4 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | crouch MP | | d+MP | 60 | 100 | H | sp/su/vt1/vt2 | 6 | 3 | 13 | 6 | 3 | 13 | | | | | 2 | 6 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | crouch HP | | d+HP | 80 | 150 | H | su/vt1/vt2 | 9 | 2 | 17 | 9 | 2 | 17 | | | | | 3 | 7 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | crouch LK | | d+LK | 20 | 70 | L | vt1/vt2 | 4 | 3 | 6 | 4 | 3 | 6 | | | | | 1 | 4 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | crouch MK | | d+MK | 50 | 100 | L | vt1/vt2 | 8 | 2 | 17 | 8 | 2 | 17 | | | | | -4 | 0 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | crouch HK | | d+HK | 90 | 150 | L | vt1/vt2 | 8 | 2 | 24 | 8 | 2 | 24 | | | | | -12 | KD | FILL_ME_IN_COUNTER_HIT | 73 | 24 | 29 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | jump LP | | u+LP | 40 | 70 | M | - | 3 | 6 | - | 3 | 6 | - | | | | | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | jump MP | | u+MP | 70 | 100 | M | - | 5 | 5 | - | 5 | 5 | - | | | | | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | jump HP | | u+HP | 90 | 150 | M | - | 7 | 5 | - | 7 | 5 | - | | | | | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | jump LK | | u+LK | 40 | 70 | M | - | 4 | 5 | - | 4 | 5 | - | | | | | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | jump MK | | u+MK | 60 | 100 | M | - | 6 | 5 | - | 6 | 5 | - | | | | | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | jump HK | | ub or uf+HK | 90 | 150 | M | - | 9 | 5 | - | 9 | 5 | - | | | | | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataHeader}} | |||
{{SFVFrameDataRow | neutral jump HK | | u+HK | 90 | 150 | M | - | 8 | 6 | - | 8 | 6 | - | | | | | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | knee bazooka | | f+LK | 60 | 70 | H | - | 7 | 6 | 18 | 7 | 6 | 18 | | | | | -5 | -1 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | jumping sobat | | f+MK | 60 | 100 | H | - | 13 | 2 | 18 | 13 | 2 | 18 | | | | | -3 | 2 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | chopping assault | | f+MP | 60 | 100 | M | - | 22 | 3 | 16 | 22 | 3 | 16 | | | | | -6 | 1 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | step kick | | f+HK | 90 | 150 | H | vt1/vt2 | 14 | 4 | 15 | 14 | 4 | 15 | | | | | -3 | 3 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | spinning back knuckle | | f+HP | 90 | 150 | H | vt1/vt2 | 15 | 3 | 30 | 15 | 3 | 30 | | | | | -13 | -3 | FILL_ME_IN_COUNTER_HIT | 97 | 61 | 61 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | side knee attack | | b+MK | 60 | 100 | H | sp/su/vt1/vt2 | 5 | 4 | 14 | 5 | 4 | 14 | | | | | 2 | 4 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | rapid punch | | LP > MP | 30*45 | 70*72 | H*H | sp/su/vt1/vt2 | 4+6 | 3 | 14 | 4+6 | 3 | 14 | | | | | -6 | 1 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | rapid kick | | LK > MK | 30*54 | 70*72 | H*H | - | 4+5 | 4 | 11 | 4+5 | 4 | 11 | | | | | -2 | 4 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | wind shear 1st | | MP > LK | 60*36 | 100*45 | H*H | - | 6+9 | 4 | 22 | 6+9 | 4 | 22 | | | | | -7 | 3 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | wind shear 2nd | | MP > LK > HP | 60*36*56 | 100*45*80 | H*H*H | - | 6+9+6 | 3 | 24 | 6+9+6 | 3 | 24 | | | | | -7 | KD | FILL_ME_IN_COUNTER_HIT | 86 | 25 | 30 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | down burst | | d+MP > f+MP | 60*54 | 100*90 | H*M | - | 6+18 | 3 | 16 | 6+18 | 3 | 16 | | | | | -6 | 1 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | Raptor Combination 1st | | MK > HK | 60*50 | 100*72 | H*H | - | 7+9 | 3 | 26 | 7+9 | 3 | 26 | | | | | -10 | KD | FILL_ME_IN_COUNTER_HIT | 85 | 26 | 31 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | Raptor Combination 2nd | | MK > HK > MK | 60*50*44 | 100*72*80 | H*H*H | - | 7+9+14 | 4 | 17 | 7+9+14 | 4 | 17 | | | | | -10 | KD | FILL_ME_IN_COUNTER_HIT | 88 | 29 | 34 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | Bullet Combination | | MK > HK > MP+MK | 60*50*44 | 100*72*80 | H*H*H | vt1/vt2 | 7+9+8 | 2 | 24 | 7+9+8 | 2 | 24 | | | | | -10 | KD | FILL_ME_IN_COUNTER_HIT | 96 | 37 | 42 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataHeader}} | {{SFVFrameDataHeader}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | dragon suplex | | LP+LK | 130 | 150 | T | - | 5 | 3 | 17 | 5 | 3 | 17 | | | | | - | KD | FILL_ME_IN_COUNTER_HIT | 54 | 5 | 5 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow | target down | | b+LP+LK | 150 | 200 | T | - | 5 | 3 | 17 | 5 | 3 | 17 | | | | | - | KD | FILL_ME_IN_COUNTER_HIT | 69 | 10 | 10 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | air jack | | LP+LK (air) | 130 | 200 | T | - | 5 | 2 | 6 | 5 | 2 | 6 | | | | | - | KD | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow| | |||
{{SFVFrameDataRow| | |||
{{SFVFrameDataHeader}} | {{SFVFrameDataHeader}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | sonic move hide | | HP+HK (VT1) | - | - | - | - | 4 | - | 6 | 4 | - | 6 | | | | | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | sonic move bliz air | | b+HP+HK | - | - | - | - | 4 | - | - | 4 | - | - | | | | | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | sonic move steel air | | f+HP+HK | - | - | - | - | 4 | - | - | 4 | - | - | | | | | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow | bullet clear | | MP+MK | 70 | 100 | H | vt1/vt2 | 8 | 2(8) | 19 | 8 | 2(8) | 19 | | | | | -5 | 5 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | sonic move avoid | | f+PPP | - | - | - | - | 16 | 25 | 3 | 16 | 25 | 3 | | | | | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataHeader}} | {{SFVFrameDataHeader}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | sonic boom LP | | qcf+LP | 50 | 100 | H | sp/su/vt1/vt2 | 15 | - | 32 | 15 | - | 32 | | | | | -6 | -2 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | sonic boom MP | | qcf+MP | 50 | 100 | H | sp/su/vt1/vt2 | 17 | - | 30 | 17 | - | 30 | | | | | -4 | 0 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | sonic boom HP | | qcf+HP | 50 | 100 | H | sp/su/vt1/vt2 | 22 | - | 23 | 22 | - | 23 | | | | | -2 | 4 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | sonic boom EX 1 | | qcf+PP | 60 | 100 | H*H | vt1/vt2 | 11 | - | 26 | 11 | - | 26 | | | | | 2 | 4 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | sonic boom EX 2 | | qcf+PP | 54 | 90 | H*H | vt1/vt2 | 10 | - | 26 | 10 | - | 26 | | | | | 2 | 3 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow | sonic scythe LK | | qcb+LK | 80 | 100 | H | su/vt1/vt2 | 10 | 3 | 24 | 10 | 3 | 24 | | | | | -7 | KD | FILL_ME_IN_COUNTER_HIT | 85 | 26 | 31 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | sonic scythe MK | | qcb+MK | 100 | 100 | H | su/vt1/vt2 | 15 | 3 | 22 | 15 | 3 | 22 | | | | | -10 | KD | FILL_ME_IN_COUNTER_HIT | 89 | 30 | 35 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | sonic scythe HK | | qcb+HK | 110 | 150 | H*H | vt1/vt2 | 17 | 2(3)3 | 21 | 17 | 2(3)3 | 21 | | | | | -15 | KD | FILL_ME_IN_COUNTER_HIT | 101 | 42 | 47 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | sonic scythe EX | | qcb+KK | 30x5 | 30x4*80 | H | vt1/vt2 | 6 | 3(3)3(26)7 | 34 | 6 | 3(3)3(26)7 | 34 | | | | | -19 | KD | FILL_ME_IN_COUNTER_HIT | 86 | 27 | 32 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | moonsault slash LK | | qcf+LK | 60 | 100 | H | - | 37 | 3 | 10 | 37 | 3 | 10 | | | | | 1(2) | 4(5) | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | moonsault slash MK | | qcf+MK | 60 | 100 | H | - | 37 | 3 | 12 | 37 | 3 | 12 | | | | | 2(3) | 4(5) | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | moonsault slash HK | | qcf+HK | 60 | 100 | H | - | 37 | 3 | 14 | 37 | 3 | 14 | | | | | 3(4) | 4(5) | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | moonsault slash EX | | qcf+KK | 120 | 50*50*50 | H*H*H | - | 39 | 3(6)3(22)3 | 10 | 39 | 3(6)3(22)3 | 10 | | | | | 2 | 7 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | tragedy assault LP | | f,d,df+LP | 70*30 | 0*150 | H | - | 18 | 2 | 23 | 18 | 2 | 23 | | | | | -5 | KD | FILL_ME_IN_COUNTER_HIT | 57 | 8 | 8 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | tragedy assault MP | | f,d,df+MP | 90*30 | 0*150 | H | - | 22 | 2 | 26 | 22 | 2 | 26 | | | | | -6 | KD | FILL_ME_IN_COUNTER_HIT | 57 | 8 | 8 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | tragedy assault HP | | f,d,df+HP | 120*20 | 0*150 | H | - | 34 | 2 | 28 | 34 | 2 | 28 | | | | | -8 | KD | FILL_ME_IN_COUNTER_HIT | 57 | 8 | 8 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | tragedy assault EX | | f,d,df+PP | 40*50*30 (120) | 0*0*150 | H*H*H | vt1/vt2 | 8 | 3(17)2 | 48 | 8 | 3(17)2 | 48 | | | | | -23 | KD | FILL_ME_IN_COUNTER_HIT | 96 | 37 | 37 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataHeader}} | {{SFVFrameDataHeader}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | judgement saber | | qcb,qcb+P | 330 | 0 | H | - | 10 | 3 | 40 | 10 | 3 | 40 | | | | | -31 | KD | FILL_ME_IN_COUNTER_HIT | 24 | 24 | 24 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataHeader}} | {{SFVFrameDataHeader}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow|In VT1|||||||||||||||||||||||||||||||||||||||}} | ||
{{SFVFrameDataHeader}} | {{SFVFrameDataHeader}} | ||
{{SFVFrameDataRow|In VT2|||||||||||||||||||||||||||||||||||||||}} | |||
{{SFVFrameDataRow | Stealth Dash > Stop | | HP+HK > b | ~ | ~ | ~ | - | 13(4) | ~ | 13(12) | 13(4) | ~ | 13(12) | | | | | ~ | ~ | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | Stealth Dash > Justice Corridor | | HP+HK > P | 50*50 | 100*100 | M*H | - | 42(34) | 3*3 | 29 | 42(34) | 3*3 | 29 | | | | | -6 | KD | FILL_ME_IN_COUNTER_HIT | 102 | 43 | 48 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | Stealth Dash > Justice Shell | | HP+HK > K | 60*40 | 75*75 | H*H | - | 23(15) | 4(2)4 | 13+19 | 23(15) | 4(2)4 | 13+19 | | | | | -16 | KD | FILL_ME_IN_COUNTER_HIT | 116 | 57 | 62 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
|- | |- | ||
|} | |} | ||
=====Notes:===== | =====Notes:===== | ||
== Combos == | |||
=== BnB === | |||
=== With Meter === | |||
=== Corner === | |||
=== Crush Counter === | |||
=== V-Trigger Cancels === | |||
{{SFVCharacterVSystem | |||
| | |||
| | |||
| | |||
| | |||
}} | |||
== Strategy == | |||
=== Playing as Nash === | |||
=== Fighting Against Nash === | |||
[[Category: Street Fighter V]] | [[Category: Street Fighter V]] |
Revision as of 13:21, 14 July 2018
Nash
|
Summary
Bio
Bio
Why Pick Nash?
Why Play
Players To Watch
Bonchan
Change List
For list of all changes, see Change/Patch List
Season 3.5
TBW
Season 3 (Arcade Edition)
TBW
Move List
Unique Attacks
Special Moves
V-System (V-Trigger / V-Skill / V-Reversal)
Critical Art
Nash Discussions
Discussions regarding Nash
Nash Discord Link
Video Guides
Capcom Fighters' Official Character Introduction
Street Fighter Official Character Guide
Sajam's Character Breakdown
Frame Data
- Champion Edition data courtesy of @D4RK_ONION, @HatsonFGC, @Arlieth, @Frostdiener, BananaCyclone and the Frame Assist Tool team. - Huge thanks for their efforts! - See https://fullmeter.com/fatonline/#/home for more information
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
stand LP | LP | 4 | 2 | 6 | 3 | 4 | FILL_ME_IN_COUNTER_HIT | 30 | 70 | H | ch/sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand MP | MP | 6 | 3 | 15 | 0 | 2 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand HP | HP | 8 | 3 | 22 | -5 | 0 | FILL_ME_IN_COUNTER_HIT | 90 | 150 | H | sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand LK | LK | 4 | 3 | 7 | 3 | 4 | FILL_ME_IN_COUNTER_HIT | 30 | 70 | H | sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand MK | MK | 7 | 4 | 15 | 0 | 2 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand HK | HK | 9 | 4 | 15 | -3 | 1 | FILL_ME_IN_COUNTER_HIT | 80 | 150 | H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch LP | d+LP | 4 | 2 | 7 | 2 | 4 | FILL_ME_IN_COUNTER_HIT | 30 | 70 | H | ch/sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch MP | d+MP | 6 | 3 | 13 | 2 | 6 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch HP | d+HP | 9 | 2 | 17 | 3 | 7 | FILL_ME_IN_COUNTER_HIT | 80 | 150 | H | su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch LK | d+LK | 4 | 3 | 6 | 1 | 4 | FILL_ME_IN_COUNTER_HIT | 20 | 70 | L | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch MK | d+MK | 8 | 2 | 17 | -4 | 0 | FILL_ME_IN_COUNTER_HIT | 50 | 100 | L | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch HK | d+HK | 8 | 2 | 24 | -12 | KD | FILL_ME_IN_COUNTER_HIT | 90 | 150 | L | vt1/vt2 | 73 | 24 | 29 | CHIP | CH_DAMAGE | CH_STUN |
jump LP | u+LP | 3 | 6 | - | - | - | FILL_ME_IN_COUNTER_HIT | 40 | 70 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump MP | u+MP | 5 | 5 | - | - | - | FILL_ME_IN_COUNTER_HIT | 70 | 100 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump HP | u+HP | 7 | 5 | - | - | - | FILL_ME_IN_COUNTER_HIT | 90 | 150 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump LK | u+LK | 4 | 5 | - | - | - | FILL_ME_IN_COUNTER_HIT | 40 | 70 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump MK | u+MK | 6 | 5 | - | - | - | FILL_ME_IN_COUNTER_HIT | 60 | 100 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump HK | ub or uf+HK | 9 | 5 | - | - | - | FILL_ME_IN_COUNTER_HIT | 90 | 150 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
neutral jump HK | u+HK | 8 | 6 | - | - | - | FILL_ME_IN_COUNTER_HIT | 90 | 150 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
knee bazooka | f+LK | 7 | 6 | 18 | -5 | -1 | FILL_ME_IN_COUNTER_HIT | 60 | 70 | H | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jumping sobat | f+MK | 13 | 2 | 18 | -3 | 2 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
chopping assault | f+MP | 22 | 3 | 16 | -6 | 1 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
step kick | f+HK | 14 | 4 | 15 | -3 | 3 | FILL_ME_IN_COUNTER_HIT | 90 | 150 | H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
spinning back knuckle | f+HP | 15 | 3 | 30 | -13 | -3 | FILL_ME_IN_COUNTER_HIT | 90 | 150 | H | vt1/vt2 | 97 | 61 | 61 | CHIP | CH_DAMAGE | CH_STUN |
side knee attack | b+MK | 5 | 4 | 14 | 2 | 4 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
rapid punch | LP > MP | 4+6 | 3 | 14 | -6 | 1 | FILL_ME_IN_COUNTER_HIT | 30*45 | 70*72 | H*H | sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
rapid kick | LK > MK | 4+5 | 4 | 11 | -2 | 4 | FILL_ME_IN_COUNTER_HIT | 30*54 | 70*72 | H*H | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
wind shear 1st | MP > LK | 6+9 | 4 | 22 | -7 | 3 | FILL_ME_IN_COUNTER_HIT | 60*36 | 100*45 | H*H | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
wind shear 2nd | MP > LK > HP | 6+9+6 | 3 | 24 | -7 | KD | FILL_ME_IN_COUNTER_HIT | 60*36*56 | 100*45*80 | H*H*H | - | 86 | 25 | 30 | CHIP | CH_DAMAGE | CH_STUN |
down burst | d+MP > f+MP | 6+18 | 3 | 16 | -6 | 1 | FILL_ME_IN_COUNTER_HIT | 60*54 | 100*90 | H*M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Raptor Combination 1st | MK > HK | 7+9 | 3 | 26 | -10 | KD | FILL_ME_IN_COUNTER_HIT | 60*50 | 100*72 | H*H | - | 85 | 26 | 31 | CHIP | CH_DAMAGE | CH_STUN |
Raptor Combination 2nd | MK > HK > MK | 7+9+14 | 4 | 17 | -10 | KD | FILL_ME_IN_COUNTER_HIT | 60*50*44 | 100*72*80 | H*H*H | - | 88 | 29 | 34 | CHIP | CH_DAMAGE | CH_STUN |
Bullet Combination | MK > HK > MP+MK | 7+9+8 | 2 | 24 | -10 | KD | FILL_ME_IN_COUNTER_HIT | 60*50*44 | 100*72*80 | H*H*H | vt1/vt2 | 96 | 37 | 42 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
dragon suplex | LP+LK | 5 | 3 | 17 | - | KD | FILL_ME_IN_COUNTER_HIT | 130 | 150 | T | - | 54 | 5 | 5 | CHIP | CH_DAMAGE | CH_STUN |
target down | b+LP+LK | 5 | 3 | 17 | - | KD | FILL_ME_IN_COUNTER_HIT | 150 | 200 | T | - | 69 | 10 | 10 | CHIP | CH_DAMAGE | CH_STUN |
air jack | LP+LK (air) | 5 | 2 | 6 | - | KD | FILL_ME_IN_COUNTER_HIT | 130 | 200 | T | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
sonic move hide | HP+HK (VT1) | 4 | - | 6 | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
sonic move bliz air | b+HP+HK | 4 | - | - | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
sonic move steel air | f+HP+HK | 4 | - | - | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
bullet clear | MP+MK | 8 | 2(8) | 19 | -5 | 5 | FILL_ME_IN_COUNTER_HIT | 70 | 100 | H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
sonic move avoid | f+PPP | 16 | 25 | 3 | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
sonic boom LP | qcf+LP | 15 | - | 32 | -6 | -2 | FILL_ME_IN_COUNTER_HIT | 50 | 100 | H | sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
sonic boom MP | qcf+MP | 17 | - | 30 | -4 | 0 | FILL_ME_IN_COUNTER_HIT | 50 | 100 | H | sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
sonic boom HP | qcf+HP | 22 | - | 23 | -2 | 4 | FILL_ME_IN_COUNTER_HIT | 50 | 100 | H | sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
sonic boom EX 1 | qcf+PP | 11 | - | 26 | 2 | 4 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H*H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
sonic boom EX 2 | qcf+PP | 10 | - | 26 | 2 | 3 | FILL_ME_IN_COUNTER_HIT | 54 | 90 | H*H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
sonic scythe LK | qcb+LK | 10 | 3 | 24 | -7 | KD | FILL_ME_IN_COUNTER_HIT | 80 | 100 | H | su/vt1/vt2 | 85 | 26 | 31 | CHIP | CH_DAMAGE | CH_STUN |
sonic scythe MK | qcb+MK | 15 | 3 | 22 | -10 | KD | FILL_ME_IN_COUNTER_HIT | 100 | 100 | H | su/vt1/vt2 | 89 | 30 | 35 | CHIP | CH_DAMAGE | CH_STUN |
sonic scythe HK | qcb+HK | 17 | 2(3)3 | 21 | -15 | KD | FILL_ME_IN_COUNTER_HIT | 110 | 150 | H*H | vt1/vt2 | 101 | 42 | 47 | CHIP | CH_DAMAGE | CH_STUN |
sonic scythe EX | qcb+KK | 6 | 3(3)3(26)7 | 34 | -19 | KD | FILL_ME_IN_COUNTER_HIT | 30x5 | 30x4*80 | H | vt1/vt2 | 86 | 27 | 32 | CHIP | CH_DAMAGE | CH_STUN |
moonsault slash LK | qcf+LK | 37 | 3 | 10 | 1(2) | 4(5) | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
moonsault slash MK | qcf+MK | 37 | 3 | 12 | 2(3) | 4(5) | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
moonsault slash HK | qcf+HK | 37 | 3 | 14 | 3(4) | 4(5) | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
moonsault slash EX | qcf+KK | 39 | 3(6)3(22)3 | 10 | 2 | 7 | FILL_ME_IN_COUNTER_HIT | 120 | 50*50*50 | H*H*H | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
tragedy assault LP | f,d,df+LP | 18 | 2 | 23 | -5 | KD | FILL_ME_IN_COUNTER_HIT | 70*30 | 0*150 | H | - | 57 | 8 | 8 | CHIP | CH_DAMAGE | CH_STUN |
tragedy assault MP | f,d,df+MP | 22 | 2 | 26 | -6 | KD | FILL_ME_IN_COUNTER_HIT | 90*30 | 0*150 | H | - | 57 | 8 | 8 | CHIP | CH_DAMAGE | CH_STUN |
tragedy assault HP | f,d,df+HP | 34 | 2 | 28 | -8 | KD | FILL_ME_IN_COUNTER_HIT | 120*20 | 0*150 | H | - | 57 | 8 | 8 | CHIP | CH_DAMAGE | CH_STUN |
tragedy assault EX | f,d,df+PP | 8 | 3(17)2 | 48 | -23 | KD | FILL_ME_IN_COUNTER_HIT | 40*50*30 (120) | 0*0*150 | H*H*H | vt1/vt2 | 96 | 37 | 37 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
judgement saber | qcb,qcb+P | 10 | 3 | 40 | -31 | KD | FILL_ME_IN_COUNTER_HIT | 330 | 0 | H | - | 24 | 24 | 24 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
In VT1 | |||||||||||||||||
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
In VT2 | |||||||||||||||||
Stealth Dash > Stop | HP+HK > b | 13(4) | ~ | 13(12) | ~ | ~ | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | - | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN |
Stealth Dash > Justice Corridor | HP+HK > P | 42(34) | 3*3 | 29 | -6 | KD | FILL_ME_IN_COUNTER_HIT | 50*50 | 100*100 | M*H | - | 102 | 43 | 48 | CHIP | CH_DAMAGE | CH_STUN |
Stealth Dash > Justice Shell | HP+HK > K | 23(15) | 4(2)4 | 13+19 | -16 | KD | FILL_ME_IN_COUNTER_HIT | 60*40 | 75*75 | H*H | - | 116 | 57 | 62 | CHIP | CH_DAMAGE | CH_STUN |
Notes:
Combos
BnB
With Meter
Corner
Crush Counter
V-Trigger Cancels
V System
V Reversal
V Skill 1
V Skill 2
V Trigger 1
V Trigger 2
{{{5}}}