mNo edit summary |
(Guile) |
||
Line 4: | Line 4: | ||
{| | {| | ||
|{{SFVCharacterPortrait|Guile}} | |{{SFVCharacterPortrait|Guile}} | ||
{{SFVCharacterData|950|950| | | | | | | | | | | | | | | | }} | {{SFVCharacterData|950|950|5.2|3.3|18|25|149|110.5|-|46 (4+38+4)|212.8|182.4|0.8|0.25|f+MP, crMK > f+MP|crLK, crMK, crHK, df+HK|crHK (CH)|f+HP, crHP, crHK|}} | ||
|} | |} | ||
{{SFVCharacterSummary|Guile| | {{SFVCharacterSummary|Guile| | ||
Bio | |||
| | | | ||
Why Play| | |||
| | |Daigo, Nuckledu, ImstilldaDaddy, Akainu, Caba}} | ||
}} | |||
{{SFVCharacterChangeList |TBW|TBW}} | |||
{{SFVCharacterMovelist|Guile}} | {{SFVCharacterMovelist|Guile}} | ||
{{SFVCharacterDiscussions|Guile|Guile|cjNx4up}} | {{SFVCharacterDiscussions|Guile|Guile|cjNx4up}} | ||
Line 31: | Line 29: | ||
{{SFVFrameDataTableHeader}} | {{SFVFrameDataTableHeader}} | ||
{{SFVFrameDataHeader}} | {{SFVFrameDataHeader}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | stand LP | | LP | 30 | 70 | H | ch/sp/su/vt1/vt2 | 4 | 2 | 8 | 4 | 2 | 8 | | | | | 3 | 4 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | stand MP | | MP | 60 | 100 | H | vt1/vt2 | 6 | 3 | 13 | 6 | 3 | 13 | | | | | 2 | 6 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | stand HP | | HP | 80 | 150 | H | vt1/vt2 | 8 | 3 | 18 | 8 | 3 | 18 | | | | | -4 | 7 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | stand LK | | LK | 30 | 70 | H | sp/su/vt1/vt2 | 4 | 3 | 9 | 4 | 3 | 9 | | | | | 2 | 4 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | stand MK | | MK | 60 | 100 | H | vt1/vt2 | 7 | 3 | 15 | 7 | 3 | 15 | | | | | -1 | 3 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | stand HK | | HK | 80 | 150 | H | vt1/vt2 | 14 | 3 | 18 | 14 | 3 | 18 | | | | | -3 | 2 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | crouch LP | | d+LP | 30 | 70 | H | ch/sp/su/vt1/vt2 | 4 | 3 | 7 | 4 | 3 | 7 | | | | | 2 | 4 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | crouch MP | | d+MP | 60 | 100 | H | sp/su/vt1/vt2 | 6 | 2 | 13 | 6 | 2 | 13 | | | | | 1 | 3 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | crouch HP | | d+HP | 90 | 150 | H | vt1/vt2 | 8 | 5 | 16 | 8 | 5 | 16 | | | | | -4 | 2 | FILL_ME_IN_COUNTER_HIT | 118 | 59 | 64 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | crouch LK | | d+LK | 20 | 70 | L | ch/vt1/vt2 | 4 | 3 | 8 | 4 | 3 | 8 | | | | | 0 | 2 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | crouch MK | | d+MK | 60 | 100 | L | vt1/vt2 | 7 | 2 | 15 | 7 | 2 | 15 | | | | | -4 | 1 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | crouch HK | | d+HK | 90 | 150 | L | vt1/vt2 | 7 | 2(16)3 | 20 | 7 | 2(16)3 | 20 | | | | | -13 | KD | FILL_ME_IN_COUNTER_HIT | 52 | 3 | 8 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | crouch HK 2nd hit | | d+HK (2nd hit) | 70 | 100 | L | - | 25 | 3 | 20 | 25 | 3 | 20 | | | | | -13 | KD | FILL_ME_IN_COUNTER_HIT | 70 | 21 | 26 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | jump LP | | u+LP | 40 | 70 | M | - | 4 | 5 | - | 4 | 5 | - | | | | | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | jump MP | | u+MP | 70 | 100 | M | - | 5 | 5 | - | 5 | 5 | - | | | | | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | jump HP | | u+HP | 90 | 150 | M | - | 8 | 5 | - | 8 | 5 | - | | | | | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | jump LK | | u+LK | 40 | 70 | M | - | 4 | 5 | - | 4 | 5 | - | | | | | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | jump MK | | u+MK | 60 | 100 | M | - | 7 | 5 | - | 7 | 5 | - | | | | | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow | jump HK | | u+HK | 90 | 150 | M | - | 10 | 5 | - | 10 | 5 | - | | | | | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataHeader}} | {{SFVFrameDataHeader}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | guile high kick | | df+HK | 80 | 150 | H | - | 12 | 2 | 25 | 12 | 2 | 25 | | | | | -3 | KD | FILL_ME_IN_COUNTER_HIT | 100 | 41 | 46 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | knee bazooka | | b or f+LK | 50 | 100 | H | - | 8 | 5 | 20 | 8 | 5 | 20 | | | | | -3 | -1 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | rolling sobat | | b or f+MK | 60 | 100 | H | - | 11 | 2 | 17 | 11 | 2 | 17 | | | | | -2 | 2 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | spinning back knuckle | | f+HP | 90 | 150 | H | vt1/vt2 | 11 | 3 | 16 | 11 | 3 | 16 | | | | | -1 | 4 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | reverse spin kick | | f+HK | 90 | 150 | H | - | 16 | 3 | 18 | 16 | 3 | 18 | | | | | -2 | 4 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | burn straight | | b+HP | 80 | 150 | H | vt1/vt2 | 8 | 3 | 20 | 8 | 3 | 20 | | | | | -1 | 2 | FILL_ME_IN_COUNTER_HIT | 97 | 38 | 43 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | full bullet magnum | | f+MP | 60 | 100 | M | - | 21 | 2 | 19 | 21 | 2 | 19 | | | | | -6 | 1 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | drake fang | | cr.MK > f.MP | 60 | 100 | L*M | - | 7+16 | 4 | 21 | 7+16 | 4 | 21 | | | | | -6 | 1 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow||| | {{SFVFrameDataRow | tall edge | | cr.LK > s.MP | 20*54 | 70*90 | L*H | vt1/vt2 | 4+6 | 3 | 17 | 4+6 | 3 | 17 | | | | | -6 | 1 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | bullet revolver | | cr.LK > s.MP > f+HP | 20*54*72 | 70*90*120 | L*H*H | vt1/vt2 | 4+6+10 | 3 | 22 | 4+6+10 | 3 | 22 | | | | | -8 | KD | FILL_ME_IN_COUNTER_HIT | 91 | 32 | 37 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | swing out | | s.MP > f+HP | 60*81 | 100*135 | H*H | vt1/vt2 | 6+10 | 3 | 22 | 6+10 | 3 | 22 | | | | | -8 | KD | FILL_ME_IN_COUNTER_HIT | 91 | 32 | 37 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | taurus combination | | s.LK > s.MK | 30*45 | 70*72 | H*H | vt1/vt2 | 4+7 | 3 | 15 | 4+7 | 3 | 15 | | | | | -2 | 4 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow | faultless move | | df | - | - | - | - | - | - | - | - | - | - | | | | | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataHeader}} | {{SFVFrameDataHeader}} | ||
{{SFVFrameDataRow | dragon suplex | | LP+LK | 130 | 150 | - | - | 5 | 3 | 17 | 5 | 3 | 17 | | | | | - | KD | FILL_ME_IN_COUNTER_HIT | 51 | 2 | 2 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | judo throw | | b+LP+LK | 120 | 170 | - | - | 5 | 3 | 17 | 5 | 3 | 17 | | | | | - | KD | FILL_ME_IN_COUNTER_HIT | 63 | 14 | 14 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | flying mare | | LP+LK (air) | 130 | 170 | - | - | 5 | 2 | 6 | 5 | 2 | 6 | | | | | - | KD | FILL_ME_IN_COUNTER_HIT | 88 | 29 | 34 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | flying buster drop | | b+LP+LK (air) | 140 | 200 | - | - | 5 | 2 | 6 | 5 | 2 | 6 | | | | | - | KD | FILL_ME_IN_COUNTER_HIT | 51 | 2 | 2 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataHeader}} | {{SFVFrameDataHeader}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | Solid Puncher | | HP+HK (VT1) | - | - | - | - | 1 | - | 8 | 1 | - | 8 | | | | | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | Knife Edge | | HP+HK (VT2) | - | - | - | - | 1 | - | 8 | 1 | - | 8 | | | | | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | sonic blade | | MP+MK | 40 | 50 | H | sp | 18 | - | 31 | 18 | - | 31 | | | | | -10 | -5 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | reverse back knuckle | | f+PPP | - | - | H | - | 17 | 2 | 23 | 17 | 2 | 23 | | | | | -2 | KD | FILL_ME_IN_COUNTER_HIT | 75 | 16 | 21 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataHeader}} | {{SFVFrameDataHeader}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | sonic boom LP | | b,f+LP | 60 | 50 | H | su/vt1 | 10 | - | 28 | 10 | - | 28 | | | | | 2 | 7 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | sonic boom MP | | b,f+MP | 60 | 50 | H | su/vt1 | 10 | - | 28 | 10 | - | 28 | | | | | 2 | 7 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | sonic boom HP | | b,f+HP | 60 | 50 | H | su/vt1 | 10 | - | 28 | 10 | - | 28 | | | | | 2 | 7 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | sonic boom EX | | b,f+PP | 50*50 | 50*50 | H | vt1/vt2 | 10 | - | 26 | 10 | - | 26 | | | | | 4 | KD | FILL_ME_IN_COUNTER_HIT | 107 | 48 | 53 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow | somersault kick LK | | d,u+LK | 120 | 200 | H | su | 4 | 12 | 23+13 | 4 | 12 | 23+13 | | | | | -28 | KD | FILL_ME_IN_COUNTER_HIT | 83 | 24 | 29 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | somersault kick MK | | d,u+MK | 120 | 200 | H | su | 5 | 12 | 23+13 | 5 | 12 | 23+13 | | | | | -28 | KD | FILL_ME_IN_COUNTER_HIT | 83 | 24 | 29 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | somersault kick HK | | d,u+HK | 120 | 200 | H | su | 6 | 12 | 25+13 | 6 | 12 | 25+13 | | | | | -30 | KD | FILL_ME_IN_COUNTER_HIT | 83 | 24 | 29 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | somersault kick EX | | d,u+KK | 90*60 | 100*100 | H | - | 4 | 12 | 27+17 | 4 | 12 | 27+17 | | | | | -37 | KD | FILL_ME_IN_COUNTER_HIT | 85 | 26 | 31 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | sonic cross LP | | MP+MK > b,f+LP | 40*40 | 50*50 | H | - | 18 | 27(1)1 | 23 | 18 | 27(1)1 | 23 | | | | | 12 | KD | FILL_ME_IN_COUNTER_HIT | 106 | 47 | 52 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | sonic cross MP | | MP+MK > b,f+MP | 40*40 | 50*50 | H | - | 18 | 27(1)1 | 23 | 18 | 27(1)1 | 23 | | | | | 14 | KD | FILL_ME_IN_COUNTER_HIT | 106 | 47 | 52 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | sonic cross HP | | MP+MK > b,f+HP | 40*40 | 50*50 | H | - | 18 | 27(1)1 | 23 | 18 | 27(1)1 | 23 | | | | | 14 | KD | FILL_ME_IN_COUNTER_HIT | 106 | 47 | 52 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | sonic cross EX | | MP+MK > b,f,PP | 40*50*50 | 50*25*75 | H | - | 46 | 27(1)1 | 21 | 46 | 27(1)1 | 21 | | | | | 21 | KD | FILL_ME_IN_COUNTER_HIT | 117 | 58 | 63 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataHeader}} | {{SFVFrameDataHeader}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | sonic hurricane | | b,f,b,f+P | 320 | 0 | H | - | 7 | 50 | 49 | 7 | 50 | 49 | | | | | -39 | KD | FILL_ME_IN_COUNTER_HIT | 81 | 22 | 27 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataHeader}} | {{SFVFrameDataHeader}} | ||
{{SFVFrameDataRow|Sonic | {{SFVFrameDataRow|In VT1|||||||||||||||||||||||||||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow | Sonic Break | | b|n|f+HPHK | 40 | 40 | H | - | 10 | ~ | 26 | 10 | ~ | 26 | | | | | 1 | 5 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | ||
{{SFVFrameDataRow | Sonic Break 2nd | | 1P | 50 | 40 | H | - | 10 | ~ | 26 | 10 | ~ | 26 | | | | | 1 | 5 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | EX Sonic Break | | 1P | 30*40 | 50*50 | H | - | 10 | ~ | 26 | 10 | ~ | 26 | | | | | 11 | KD | FILL_ME_IN_COUNTER_HIT | 109 | 50 | 55 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | sonic tempest | | b,f,b,f+P (Vtrigger) | 350 | 0 | H | - | 7 | 50 | 49 | 7 | 50 | 49 | | | | | 5 | KD | FILL_ME_IN_COUNTER_HIT | 107 | 48 | 53 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataHeader}} | {{SFVFrameDataHeader}} | ||
{{SFVFrameDataRow|In VT2|||||||||||||||||||||||||||||||||||||||}} | |||
{{SFVFrameDataRow | somersault kick LK | | d,u+LK | 90*40 (130) | 150*50 (200) | H | su | 4 | 12 | 23+13 | 4 | 12 | 23+13 | | | | | -14 | KD | FILL_ME_IN_COUNTER_HIT | 98 | 39 | 44 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | somersault kick MK | | d,u+MK | 90*40 (130) | 150*50 (200) | H | su | 4 | 12 | 23+13 | 4 | 12 | 23+13 | | | | | -14 | KD | FILL_ME_IN_COUNTER_HIT | 98 | 39 | 44 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | somersault kick HK | | d,u+HK | 90*40 (130) | 150*50 (200) | H | su | 4 | 12 | 23+13 | 4 | 12 | 23+13 | | | | | -14 | KD | FILL_ME_IN_COUNTER_HIT | 98 | 39 | 44 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
{{SFVFrameDataRow | somersault kick EX | | d,u+KK | 40*30x4 (160) | 50x4 (200) | H | - | 4 | 8(11)4(1)4 | 29+30 | 4 | 8(11)4(1)4 | 29+30 | | | | | -45 | KD | FILL_ME_IN_COUNTER_HIT | 69 | 10 | 15 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}} | |||
|- | |- | ||
|} | |} | ||
=====Notes:===== | =====Notes:===== | ||
== Combos == | |||
=== BnB === | |||
=== With Meter === | |||
=== Corner === | |||
=== Crush Counter === | |||
=== V-Trigger Cancels === | |||
{{SFVCharacterVSystem | |||
| | |||
| | |||
| | |||
| | |||
}} | |||
== Strategy == | |||
=== Playing as Guile === | |||
=== Fighting Against Guile === | |||
[[Category: Street Fighter V]] | [[Category: Street Fighter V]] |
Revision as of 12:33, 14 July 2018
Guile
|
Summary
Bio
Bio
Why Pick Guile?
Why Play
Players To Watch
Daigo, Nuckledu, ImstilldaDaddy, Akainu, Caba
Change List
For list of all changes, see Change/Patch List
Season 3.5
TBW
Season 3 (Arcade Edition)
TBW
Move List
Unique Attacks
Special Moves
V-System (V-Trigger / V-Skill / V-Reversal)
Critical Art
Guile Discussions
Discussions regarding Guile
Guile Discord Link
Video Guides
Capcom Fighters Official Character Introduction
Street Fighter Official Character Guide
Sajam's Character Breakdown
Frame Data
- Champion Edition data courtesy of @D4RK_ONION, @HatsonFGC, @Arlieth, @Frostdiener, BananaCyclone and the Frame Assist Tool team. - Huge thanks for their efforts! - See https://fullmeter.com/fatonline/#/home for more information
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
stand LP | LP | 4 | 2 | 8 | 3 | 4 | FILL_ME_IN_COUNTER_HIT | 30 | 70 | H | ch/sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand MP | MP | 6 | 3 | 13 | 2 | 6 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand HP | HP | 8 | 3 | 18 | -4 | 7 | FILL_ME_IN_COUNTER_HIT | 80 | 150 | H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand LK | LK | 4 | 3 | 9 | 2 | 4 | FILL_ME_IN_COUNTER_HIT | 30 | 70 | H | sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand MK | MK | 7 | 3 | 15 | -1 | 3 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand HK | HK | 14 | 3 | 18 | -3 | 2 | FILL_ME_IN_COUNTER_HIT | 80 | 150 | H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch LP | d+LP | 4 | 3 | 7 | 2 | 4 | FILL_ME_IN_COUNTER_HIT | 30 | 70 | H | ch/sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch MP | d+MP | 6 | 2 | 13 | 1 | 3 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch HP | d+HP | 8 | 5 | 16 | -4 | 2 | FILL_ME_IN_COUNTER_HIT | 90 | 150 | H | vt1/vt2 | 118 | 59 | 64 | CHIP | CH_DAMAGE | CH_STUN |
crouch LK | d+LK | 4 | 3 | 8 | 0 | 2 | FILL_ME_IN_COUNTER_HIT | 20 | 70 | L | ch/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch MK | d+MK | 7 | 2 | 15 | -4 | 1 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | L | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch HK | d+HK | 7 | 2(16)3 | 20 | -13 | KD | FILL_ME_IN_COUNTER_HIT | 90 | 150 | L | vt1/vt2 | 52 | 3 | 8 | CHIP | CH_DAMAGE | CH_STUN |
crouch HK 2nd hit | d+HK (2nd hit) | 25 | 3 | 20 | -13 | KD | FILL_ME_IN_COUNTER_HIT | 70 | 100 | L | - | 70 | 21 | 26 | CHIP | CH_DAMAGE | CH_STUN |
jump LP | u+LP | 4 | 5 | - | - | - | FILL_ME_IN_COUNTER_HIT | 40 | 70 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump MP | u+MP | 5 | 5 | - | - | - | FILL_ME_IN_COUNTER_HIT | 70 | 100 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump HP | u+HP | 8 | 5 | - | - | - | FILL_ME_IN_COUNTER_HIT | 90 | 150 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump LK | u+LK | 4 | 5 | - | - | - | FILL_ME_IN_COUNTER_HIT | 40 | 70 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump MK | u+MK | 7 | 5 | - | - | - | FILL_ME_IN_COUNTER_HIT | 60 | 100 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump HK | u+HK | 10 | 5 | - | - | - | FILL_ME_IN_COUNTER_HIT | 90 | 150 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
guile high kick | df+HK | 12 | 2 | 25 | -3 | KD | FILL_ME_IN_COUNTER_HIT | 80 | 150 | H | - | 100 | 41 | 46 | CHIP | CH_DAMAGE | CH_STUN |
knee bazooka | b or f+LK | 8 | 5 | 20 | -3 | -1 | FILL_ME_IN_COUNTER_HIT | 50 | 100 | H | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
rolling sobat | b or f+MK | 11 | 2 | 17 | -2 | 2 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
spinning back knuckle | f+HP | 11 | 3 | 16 | -1 | 4 | FILL_ME_IN_COUNTER_HIT | 90 | 150 | H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
reverse spin kick | f+HK | 16 | 3 | 18 | -2 | 4 | FILL_ME_IN_COUNTER_HIT | 90 | 150 | H | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
burn straight | b+HP | 8 | 3 | 20 | -1 | 2 | FILL_ME_IN_COUNTER_HIT | 80 | 150 | H | vt1/vt2 | 97 | 38 | 43 | CHIP | CH_DAMAGE | CH_STUN |
full bullet magnum | f+MP | 21 | 2 | 19 | -6 | 1 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
drake fang | cr.MK > f.MP | 7+16 | 4 | 21 | -6 | 1 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | L*M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
tall edge | cr.LK > s.MP | 4+6 | 3 | 17 | -6 | 1 | FILL_ME_IN_COUNTER_HIT | 20*54 | 70*90 | L*H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
bullet revolver | cr.LK > s.MP > f+HP | 4+6+10 | 3 | 22 | -8 | KD | FILL_ME_IN_COUNTER_HIT | 20*54*72 | 70*90*120 | L*H*H | vt1/vt2 | 91 | 32 | 37 | CHIP | CH_DAMAGE | CH_STUN |
swing out | s.MP > f+HP | 6+10 | 3 | 22 | -8 | KD | FILL_ME_IN_COUNTER_HIT | 60*81 | 100*135 | H*H | vt1/vt2 | 91 | 32 | 37 | CHIP | CH_DAMAGE | CH_STUN |
taurus combination | s.LK > s.MK | 4+7 | 3 | 15 | -2 | 4 | FILL_ME_IN_COUNTER_HIT | 30*45 | 70*72 | H*H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
faultless move | df | - | - | - | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
dragon suplex | LP+LK | 5 | 3 | 17 | - | KD | FILL_ME_IN_COUNTER_HIT | 130 | 150 | - | - | 51 | 2 | 2 | CHIP | CH_DAMAGE | CH_STUN |
judo throw | b+LP+LK | 5 | 3 | 17 | - | KD | FILL_ME_IN_COUNTER_HIT | 120 | 170 | - | - | 63 | 14 | 14 | CHIP | CH_DAMAGE | CH_STUN |
flying mare | LP+LK (air) | 5 | 2 | 6 | - | KD | FILL_ME_IN_COUNTER_HIT | 130 | 170 | - | - | 88 | 29 | 34 | CHIP | CH_DAMAGE | CH_STUN |
flying buster drop | b+LP+LK (air) | 5 | 2 | 6 | - | KD | FILL_ME_IN_COUNTER_HIT | 140 | 200 | - | - | 51 | 2 | 2 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Solid Puncher | HP+HK (VT1) | 1 | - | 8 | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Knife Edge | HP+HK (VT2) | 1 | - | 8 | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
sonic blade | MP+MK | 18 | - | 31 | -10 | -5 | FILL_ME_IN_COUNTER_HIT | 40 | 50 | H | sp | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
reverse back knuckle | f+PPP | 17 | 2 | 23 | -2 | KD | FILL_ME_IN_COUNTER_HIT | - | - | H | - | 75 | 16 | 21 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
sonic boom LP | b,f+LP | 10 | - | 28 | 2 | 7 | FILL_ME_IN_COUNTER_HIT | 60 | 50 | H | su/vt1 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
sonic boom MP | b,f+MP | 10 | - | 28 | 2 | 7 | FILL_ME_IN_COUNTER_HIT | 60 | 50 | H | su/vt1 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
sonic boom HP | b,f+HP | 10 | - | 28 | 2 | 7 | FILL_ME_IN_COUNTER_HIT | 60 | 50 | H | su/vt1 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
sonic boom EX | b,f+PP | 10 | - | 26 | 4 | KD | FILL_ME_IN_COUNTER_HIT | 50*50 | 50*50 | H | vt1/vt2 | 107 | 48 | 53 | CHIP | CH_DAMAGE | CH_STUN |
somersault kick LK | d,u+LK | 4 | 12 | 23+13 | -28 | KD | FILL_ME_IN_COUNTER_HIT | 120 | 200 | H | su | 83 | 24 | 29 | CHIP | CH_DAMAGE | CH_STUN |
somersault kick MK | d,u+MK | 5 | 12 | 23+13 | -28 | KD | FILL_ME_IN_COUNTER_HIT | 120 | 200 | H | su | 83 | 24 | 29 | CHIP | CH_DAMAGE | CH_STUN |
somersault kick HK | d,u+HK | 6 | 12 | 25+13 | -30 | KD | FILL_ME_IN_COUNTER_HIT | 120 | 200 | H | su | 83 | 24 | 29 | CHIP | CH_DAMAGE | CH_STUN |
somersault kick EX | d,u+KK | 4 | 12 | 27+17 | -37 | KD | FILL_ME_IN_COUNTER_HIT | 90*60 | 100*100 | H | - | 85 | 26 | 31 | CHIP | CH_DAMAGE | CH_STUN |
sonic cross LP | MP+MK > b,f+LP | 18 | 27(1)1 | 23 | 12 | KD | FILL_ME_IN_COUNTER_HIT | 40*40 | 50*50 | H | - | 106 | 47 | 52 | CHIP | CH_DAMAGE | CH_STUN |
sonic cross MP | MP+MK > b,f+MP | 18 | 27(1)1 | 23 | 14 | KD | FILL_ME_IN_COUNTER_HIT | 40*40 | 50*50 | H | - | 106 | 47 | 52 | CHIP | CH_DAMAGE | CH_STUN |
sonic cross HP | MP+MK > b,f+HP | 18 | 27(1)1 | 23 | 14 | KD | FILL_ME_IN_COUNTER_HIT | 40*40 | 50*50 | H | - | 106 | 47 | 52 | CHIP | CH_DAMAGE | CH_STUN |
sonic cross EX | MP+MK > b,f,PP | 46 | 27(1)1 | 21 | 21 | KD | FILL_ME_IN_COUNTER_HIT | 40*50*50 | 50*25*75 | H | - | 117 | 58 | 63 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
sonic hurricane | b,f,b,f+P | 7 | 50 | 49 | -39 | KD | FILL_ME_IN_COUNTER_HIT | 320 | 0 | H | - | 81 | 22 | 27 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
In VT1 | |||||||||||||||||
Sonic Break | b | H | - | 10 | 1 | n | f+HPHK | 40 | 40 | 5 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | ||
Sonic Break 2nd | 1P | 10 | ~ | 26 | 1 | 5 | FILL_ME_IN_COUNTER_HIT | 50 | 40 | H | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
EX Sonic Break | 1P | 10 | ~ | 26 | 11 | KD | FILL_ME_IN_COUNTER_HIT | 30*40 | 50*50 | H | - | 109 | 50 | 55 | CHIP | CH_DAMAGE | CH_STUN |
sonic tempest | b,f,b,f+P (Vtrigger) | 7 | 50 | 49 | 5 | KD | FILL_ME_IN_COUNTER_HIT | 350 | 0 | H | - | 107 | 48 | 53 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
In VT2 | |||||||||||||||||
somersault kick LK | d,u+LK | 4 | 12 | 23+13 | -14 | KD | FILL_ME_IN_COUNTER_HIT | 90*40 (130) | 150*50 (200) | H | su | 98 | 39 | 44 | CHIP | CH_DAMAGE | CH_STUN |
somersault kick MK | d,u+MK | 4 | 12 | 23+13 | -14 | KD | FILL_ME_IN_COUNTER_HIT | 90*40 (130) | 150*50 (200) | H | su | 98 | 39 | 44 | CHIP | CH_DAMAGE | CH_STUN |
somersault kick HK | d,u+HK | 4 | 12 | 23+13 | -14 | KD | FILL_ME_IN_COUNTER_HIT | 90*40 (130) | 150*50 (200) | H | su | 98 | 39 | 44 | CHIP | CH_DAMAGE | CH_STUN |
somersault kick EX | d,u+KK | 4 | 8(11)4(1)4 | 29+30 | -45 | KD | FILL_ME_IN_COUNTER_HIT | 40*30x4 (160) | 50x4 (200) | H | - | 69 | 10 | 15 | CHIP | CH_DAMAGE | CH_STUN |
Notes:
Combos
BnB
With Meter
Corner
Crush Counter
V-Trigger Cancels
V System
V Reversal
V Skill 1
V Skill 2
V Trigger 1
V Trigger 2
{{{5}}}