Street Fighter V/Chun-Li: Difference between revisions

From SuperCombo Wiki
mNo edit summary
(ChunLi)
Line 1: Line 1:
{{SFVHeader}}
{{SFVHeader}}


== Chun Li ==
== Chun-Li ==
{|
{|
|{{SFVCharacterPortrait|ChunLi}}
|{{SFVCharacterPortrait|ChunLi}}
{{SFVCharacterData|950|1000|0.0535|0.034|15|21||||48 (3+41+4)|||0.546|0.546|||||}}
{{SFVCharacterData|950|950|5.4|3.6|15|21|142.4|123.5|-|49 (4+41+4)|205|184.5|0.8461|0.3511|df+HK|crMP, crLK, crMK, crHK|crHK (CH)|b+HP, HK, f+HK, crHK|}}
 
|}
|}
 
{{SFVCharacterSummary|Chun-Li|
{{SFVCharacterSummary|Chun Li|
Bio
TBW
|
(As Street Fighter V is new, this section will be filled out after we learn more about how this character plays most effectively.)
|
|
(As Street Fighter V is new, this section will be filled out after we learn more about how this character plays most effectively.)
Why Play|
}}
|Humanbomb, Ludovic, MOV}}
 
{{SFVCharacterChangeList |TBW|TBW}}


{{SFVCharacterMovelist|ChunLi}}
{{SFVCharacterMovelist|ChunLi}}
Line 29: Line 27:
<youtube>mfIfWhEo55g</youtube><br>
<youtube>mfIfWhEo55g</youtube><br>


==Frame Data==
{{SFVFrameDataTableHeader}}
{{SFVFrameDataTableHeader}}
{{SFVFrameDataHeader}}
{{SFVFrameDataHeader}}
{{SFVFrameDataRow|Stand LP|||30|70|HL|CH,SP,V|4|2|8||4|2|8||||2|5|7||||0|36|84|||||||||||||||}}
{{SFVFrameDataRow | stand LP | | LP | 30 | 70 | H | ch/sp/su/vs/vt1/vt2 | 4 | 2 | 8 | 4 | 2 | 8 | | | | 2 | 5 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Stand MP|||60|100|HL|SP,V|5|2|10||5|2|10||||3|6|5||||10|72|120|||||||||||||||}}
{{SFVFrameDataRow | stand MP | | MP | 60 | 100 | H | sp/su/vs/vt1/vt2 | 5 | 3 | 9 | 5 | 3 | 9 | | | | | 3 | 6 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Stand HP|||80|100|HL|CA,V|11|2|16||11|2|16||||-3|0|2||||13|96|180|||||||||||||||}}
{{SFVFrameDataRow | stand HP | | HP | 80 | 150 | H | su/vt1/vt2 | 11 | 2 | 18 | 11 | 2 | 18 |  | | | | -5 | 0 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Stand LK|||40|70|HL|SP,V|4|3|7||4|3|7||||-3|1|3||||0|48|84|||||||||||||||}}
{{SFVFrameDataRow | stand LK | | LK | 40 | 70 | H | sp/su/vs/vt1/vt2 | 5 | 3 | 7 | 5 | 3 | 7 | | | | -3 | 1 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Stand MK|||60|100|HL|V|8|3|15||8|3|15||||-2|2|4||||10|72|120|||||||||||||||}}
{{SFVFrameDataRow | stand MK | | MK | 60 | 100 | H | vt1/vt2 | 8 | 3 | 15 | 8 | 3 | 15 | | | | -2 | 2 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Stand HK|||90|150|HL|V|12|3|16||12|3|16||||-2|1|21||||15|108|180|||||||||||||||}}
{{SFVFrameDataRow | stand HK | | HK | 90 | 150 | H | vt1/vt2 | 12 | 3 | 16 | 12 | 3 | 16 | | | | -2 | 1 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Crouch LP|||20|70|HL|CH,SP,V|3|2|6||3|2|6||||2|5|7||||0|24|84|||||||||||||||}}
{{SFVFrameDataRow | crouch LP | | d+LP | 30 | 70 | H | ch/sp/su/vs/vt1/vt2 | 4 | 3 | 5 | 4 | 3 | 5 | | | | | 2 | 5 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Crouch MP|||60|100|L|V|10|9|18||10|9|18||||-8|-3|-1||||10|72|120|||||||||||||||}}
{{SFVFrameDataRow | crouch MP | | d+MP | 60 | 100 | L | vt1/vt2 | 10 | 9 | 18 | 10 | 9 | 18 | | | | -8 | -3 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Crouch HP|||60*40|100*50|HL|SP,V|7|2(10)2|14||7|2(10)2|14||||-5|2|2||||10*7|72*40|120*50|||||||||||||||}}
{{SFVFrameDataRow | crouch HP | | d+HP | 50*40 | 100*50 | H*H | sp/su/vs/vt1/vt2 | 7 | 2(10)2 | 17 | 7 | 2(10)2 | 17 |  | | | | -5 | 2 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Crouch LK|||20|70|L|CH,V|3|2|8||3|2|8||||-1|1|3||||0|24|84|||||||||||||||}}
{{SFVFrameDataRow | crouch LK | | d+LK | 20 | 70 | L | ch/vt1/vt2 | 3 | 2 | 8 | 3 | 2 | 8 | | | | -1 | 2 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Crouch MK|||50|100|L|SP,V|6|2|15||6|2|15||||-2|0|0||||8|60|120|||||||||||||||}}
{{SFVFrameDataRow | crouch MK | | d+MK | 50 | 100 | L | sp/su/vs/vt1/vt2 | 6 | 2 | 16 | 6 | 2 | 16 |  | | | | -2 | 0 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Crouch HK|||100|150|L|V|7|3|24||7|3|24||||-12|KD|KD|65|16|21|17|120|180|||||||||||||||}}
{{SFVFrameDataRow | crouch HK | | d+HK | 90 | 150 | L | vt1/vt2 | 8 | 3 | 24 | 8 | 3 | 24 | | | | -12 | KD | FILL_ME_IN_COUNTER_HIT | 65 | 16 | 21 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Jump LP|||40|70|H|-|3|5|-||3|5|-||||-|-|-||||0|48|84|||||||||||||||}}
{{SFVFrameDataRow | jump LP | | u+LP | 40 | 70 | M | - | 3 | 5 | - | 3 | 5 | - | | | | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Jump MP|||60|100|H|-|6|4|-||6|4|-||||-|-|-||||10|72|120|||||||||||||||}}
{{SFVFrameDataRow | jump MP | | u+MP | 60 | 100 | M | sp | 6 | 4 | - | 6 | 4 | - | | | | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Jump HP|||50*50|100*50|H|-|6|4(2)4|-||6|4(2)4|-||||-|-|-||||8|60*50|120*50|||||||||||||||}}
{{SFVFrameDataRow | jump HP | | u+HP | 50*50 | 100*50 | M*M | - | 6 | 4(2)4 | - | 6 | 4(2)4 | - | | | | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Jump LK|||40|70|H|-|4|7|-||4|7|-||||-|-|-||||0|48|84|||||||||||||||}}
{{SFVFrameDataRow | jump LK | | u+LK | 40 | 70 | M | - | 4 | 7 | - | 4 | 7 | - | | | | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Jump MK|||60|100|H|-|6|5|-||6|5|-||||-|-|-||||10|72|120|||||||||||||||}}
{{SFVFrameDataRow | jump MK | | u+MK | 60 | 100 | M | - | 6 | 5 | - | 6 | 5 | - | | | | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Angled Jump HK|||90|150|H|-|5|6|-||5|6|-||||-|-|-||||15|108|180|||||||||||||||}}
{{SFVFrameDataRow | jump HK | | ub or uf+HK | 90 | 150 | M | - | 7 | 6 | - | 7 | 6 | - | | | | | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Neutral Jump HK|||90|150|H|-|||-||5|5|-||||-|-|-|||||||||||||||||||||}}
{{SFVFrameDataHeader}}
{{SFVFrameDataHeader}}
{{SFVFrameDataRow|Tsuitotsuken||b or f+MP|60|100|HL|V|7|2|12||7|2|12||||0|3|5||||10|72|120|||||||||||||||}}
{{SFVFrameDataRow | neutral jump HK |  | u+HK | 90 | 150 | M | - | 7 | 5 | - | 7 | 5 | - |  |  |  |  | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Hakkei||b+HP|90|150|HL|SP,V|7|5|13||7|5|13||||2|3|KD 97||||15|108|180|||||||||||||||}}
{{SFVFrameDataRow | tsuitotsuken |  | b or f+MP | 65 | 100 | H | vt1/vt2 | 7 | 2 | 12 | 7 | 2 | 12 | | | | 0 | 3 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Senenshu||df+MK|70|100|H|-|26|2|16||26|2|16||||-2|0|2||||12|84|120|||||||||||||||}}
{{SFVFrameDataRow | hakkei | | b+HP | 90 | 150 | H | sp/su/vs/vt1/vt2 | 7 | 5 | 13 | 7 | 5 | 13 | | | | 2 | 3 | FILL_ME_IN_COUNTER_HIT | 97 | 38 | 43 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Tenkukyaku||b+HK|70|150|HL|V|8|5|13||8|5|13||||0|2|4||||12|84|180|||||||||||||||}}
{{SFVFrameDataRow | senenshu | | df+MK | 70 | 100 | M | - | 26 | 2 | 16 | 26 | 2 | 16 | | | | -2 | 2 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Yokusenkyaku||f+HK|70|150|HL|-|18|5|13||18|5|13||||-2|2|4||||13|84|180|||||||||||||||}}
{{SFVFrameDataRow | tenkukyaku | | b+HK | 80 | 150 | H | vt1/vt2 | 8 | 5 | 13 | 8 | 5 | 13 | | | | 0 | 2 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Kakurakukyaku||df+HK|80|150|H|-|34|6|6||34|6|6||||-2|4|-||||13|96|180|||||||||||||||}}
{{SFVFrameDataRow | yokusenkyaku | | f+HK | 80 | 150 | H | - | 18 | 5 | 13(18) | 18 | 5 | 13(18) |  | | | | -2 | 2 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Yosokyaku (1)|Headstomp (1)|d or df+MK during Jump|40|60|H|SP|5|4|-||5|4|-|||||-|-||||7*8*10|48|72|||||||||||||||}}
{{SFVFrameDataRow | kakurakukyaku | | df+HK | 80 | 150 | M | - | 34 | 7 | 6 | 34 | 7 | 6 | | | | | 2(6) | 6(10) | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Yosokyaku (2)|Headstomp (2)|d or df+MK during Jump after Yosokykaku 1|50|60|H||4|4|-||4|4|-|||||||||||||||||||||||||||}}
{{SFVFrameDataRow | yosokyaku | | d or df+MK during jump | 40*50*60 (150) | 60x3 (180) | M | - | 5+4+5 | 4 | 4 | 5+4+5 | 4 | 4 | | | | | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Yosokyaku (3)|Headstomp (3)|d or df+MK during Jump after Yosokykaku (2)|60|60|H||5|3|-||5|3|-|||||||||||||||||||||||||||}}
{{SFVFrameDataRow|Wall Jump||uf during Jump near wall|-|-|-|-|-|-|-||-|-|-||||-|-|-|-|||-|-|-|||||||||||||||}}
{{SFVFrameDataHeader}}
{{SFVFrameDataHeader}}
{{SFVFrameDataRow|Koshuto||LP+LK|120|170|0.546|-|5|2|18||5|2|18|||||KD|KD|64|15|15|-|120|170|||||||||||||||}}
{{SFVFrameDataRow | koshuto | | LP+LK | 120 | 150 | T | - | 5 | 3 | 17 | 5 | 3 | 17 | | | | | KD | KD | FILL_ME_IN_COUNTER_HIT | 64 | 15 | 15 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Tenshin Shushu||b+LP+LK|140|200|0.546|-|5|2|18||5|2|18|||||KD|KD|72|23|23|-|140|200|||||||||||||||}}
{{SFVFrameDataRow | tenshin shushu | | b+LP+LK | 140 | 200 | T | - | 5 | 3 | 17 | 5 | 3 | 17 | | | | | KD | KD | FILL_ME_IN_COUNTER_HIT | 72 | 23 | 23 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Ryuseiraku||LP+LK(air)|130|200|0.47|-|5|2|-||5|2|-|||||KD|KD|70|21|21||130|200|||||||||||||||}}
{{SFVFrameDataRow | ryuseiraku | | LP+LK (air) | 130 | 200 | T | - | 5 | 2 | 6 | 5 | 2 | 6 | | | | | KD | KD | FILL_ME_IN_COUNTER_HIT | 70 | 21 | 21 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataHeader}}
{{SFVFrameDataHeader}}
{{SFVFrameDataRow|Renkiko||HP+HK|||-|-|||||||||||||-||||-|-|-|||||||||||||||}}
{{SFVFrameDataRow | renkiko | | HP+HK (VT1) | - | - | - | - | 1 | - | 4 | 1 | - | 4 | | | | | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Rankyaku||MP+MK|40|50|HL|-|11|4|44||11|4|44||||-24|KD|KD|71|12|17|7|48|60|||||||||||||||}}
{{SFVFrameDataRow | Kikosho | | HP+HK (VT2) | 20x4*40 (120) | 150 | H | - | 7 | 24 | 7 | 7 | 24 | 7 | | | | | 2 | KD | FILL_ME_IN_COUNTER_HIT | 109 | 50 | 55 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Sohakkei||f+PPP|40|0|HL|-|10|2|20||10|2|20||||0|1||||||||||||||||||||||}}
{{SFVFrameDataRow | rankyaku | | MP+MK | 40 | 50 | H | - | 11 | 4 | 44 | 11 | 4 | 44 | | | | | -24 | KD | FILL_ME_IN_COUNTER_HIT | 71 | 12 | 17 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Kikoken LP||b,f+LP|60|100|HL|CA|13|-|32||13|-|32||||-6|0|2||||10|72|120|||||||||||||||}}
{{SFVFrameDataRow | sohakkei | | f+PPP | 40 | 0 | H | - | 12 | 2 | 24 | 12 | 2 | 24 | | | | | -2 | 2 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Kikoken MP||b,f+MP|60|100|HL|CA|11|-|32||11|-|32||||-5|-1|1||||10|72|120|||||||||||||||}}
{{SFVFrameDataRow|Kikoken HP||b,f+HP|60|100|HL|CA|9|-|32||9|-|32||||-4|-2|0||||10|72|120|||||||||||||||}}
{{SFVFrameDataRow|Kikoken EX||b,f+PP|40*60|0*100|HL|-|11|-|27||11|-|27||||1|4|4||||7*10|48*60|0*100|||||||||||||||}}
{{SFVFrameDataRow|Hyakuretsukyaku LK||qcf+LK|20x4|20x4|HL|CA|5|2x4|20||5|2x4|20||||-8|3|3||||5x4|24*20x3|24*20x3|||||||||||||||}}
{{SFVFrameDataRow|Hyakuretsukyaku MK||qcf+MK|20x5|20x5|HL|CA|10|2x5|20||10|2x5|20||||-9|2|2||||5x5|24*20x4|24*20x4|||||||||||||||}}
{{SFVFrameDataRow|Hyakuretsukyaku HK||qcf+HK|20x6|20x6|HL|CA|14|2x6|20||14|2x6|20||||-10|1|1||||5x6|24*20x5|24*20x5|||||||||||||||}}
{{SFVFrameDataRow|Hyakuretsukyaku EX||qcf+KK|10x9*50|10x9*150|HL|-|5|2x10|19||5|2x10|19||||-2|KD|KD|90|31|36|3x9*13|12*10x8*50|12*10x8*150|||||||||||||||}}
{{SFVFrameDataRow|Air Hyakuretsukyaku LK||qcf+LK(air)|20x4|20x4|HL|-|7|2x4|-||7|2x4|-|||||-|-||||5x4|24*20x3|24*20x3|||||||||||||||}}
{{SFVFrameDataRow|Air Hyakuretsukyaku MK||qcf+MK(air)|20x5|20x5|HL|-|8|2x5|-||8|2x5|-|||||-|-||||5x5|24*20x4|24*20x4|||||||||||||||}}
{{SFVFrameDataRow|Air Hyakuretsukyaku HK||qcf+HK(air)|20x6|20x6|HL|-|8|2x6|-||8|2x6|-|||||-|-||||5x6|24*20x5|24*20x5|||||||||||||||}}
{{SFVFrameDataRow|Air Hyakuretsukyaku EX||qcf+KK(air)|25x7|30x7|HL|-|6|2x7|-||6|2x7|-|||||-|-||||6x7|30*25x6|36*30x6|||||||||||||||}}
{{SFVFrameDataRow|Spinning Bird Kick LK||d,u+LK|20x4*40|20*25x3*105|HL|-|9|2x5|24||9|2x5|24||||-6|KD|KD|91|32|37|5x4*10|24*20x3*40|24*20x3*40|||||||||||||||}}
{{SFVFrameDataRow|Spinning Bird Kick MK||d,u+MK|25*15x5*40|30*20x5*70|HL|-|15|2x7|24||15|2x7|24||||-8|KD|KD|91|32|37|6*4x7*10|30*15x5*40|36*20x5*70|||||||||||||||}}
{{SFVFrameDataRow|Spinning Bird Kick HK||d,u+HK|10*15x7*45|20x8*40|HL|-|22|2x9|26||22|2x9|26||||-10|KD|KD|89|30|35|3*4x7*11|12*15x7*45|24*20x7*40|||||||||||||||}}
{{SFVFrameDataRow|Spinning Bird Kick EX||d,u+KK|30x4*50|30x4*80|HL|-|5|2x5|27||5|2x5|27||||-12|KD|KD|80|21|26|8x4*13|36*30x3*50|36*30x3*80|||||||||||||||}}
{{SFVFrameDataHeader}}
{{SFVFrameDataHeader}}
{{SFVFrameDataRow|Stand LP|||40|70|HL|CH,SP|4|5|5||4|5|5||||2|6||||||||||||||||||||||}}
{{SFVFrameDataRow | wall jump | | uf during jump near wall | - | - | - | - | - | - | - | - | - | - | | | | | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Stand MP|||65*5|100*0|HL|SP|5|2|10||5|2|10||||3|8|||||||||||||||||||||JP: 2*3*3, JI: 2*3*3|}}
{{SFVFrameDataRow | kikoken LP | | b,f+LP | 60 | 100 | H | su/vt1/vt2 | 13 | - | 33 | 13 | - | 33 | | | | | -6 | 0 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Stand HP|||80*5*5|150*0*0|HL|CA|11|4|14||11|4|14||||-3|2|||||||||||||||||||||JP: 5*8*8,JI: 1*2*2|}}
{{SFVFrameDataRow | kikoken MP | | b,f+MP | 60 | 100 | H | su/vt1/vt2 | 11 | - | 34 | 11 | - | 34 | | | | | -5 | -1 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Stand LK|||50|70|HL|SP|4|4|6||4|4|6||||-3|1||||||||||||||||||||||}}
{{SFVFrameDataRow | kikoken HP | | b,f+HP | 60 | 100 | H | su/vt1/vt2 | 9 | - | 35 | 9 | - | 35 | | | | | -4 | -2 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Stand MK|||65*5|100*0|HL|V|8|4|14||8|4|14||||-2|4|||||||||||||||||||||JP: 2*3*3, JI: 2*3*3|}}
{{SFVFrameDataRow | kikoken EX | | b,f+PP | 40*60 | 0*100 | H*H | vt1/vt2 | 11 | - | 27 | 11 | - | 27 | | | | | 1 | 4 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Stand HK|||90*5*5|150*0*0|HL|V|12|3|16||12|3|16||||-2|1|||||||||||||||||||||JP: 5*8*8,JI: 1*2*2|}}
{{SFVFrameDataRow | hyakuretsukyaku LK | | qcf+LK | 15x4 (60) | 20x4 (80) | H | su/vt1/vt2 | 5 | 2(5)2(6)2(6)2 | 20 | 5 | 2(5)2(6)2(6)2 | 20 |  |  | | | -8 | 4 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Crouch LP|||30|70|HL|CH,SP|3|4|4||3|4|4||||2|6||||||||||||||||||||||}}
{{SFVFrameDataRow | hyakuretsukyaku MK | | qcf+MK | 16x5 (80) | 25x4*20 (120) | H | su/vt1/vt2 | 11 | 2(4)2(4)2(4)2(4)2 | 20 | 11 | 2(4)2(4)2(4)2(4)2 | 20 | | | | | -9 | 3 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Crouch MP|||65*5|100*0|L*HL*HL|-|10|9|18||10|9|18||||-8|-2|||||||||||||||||||||JP: 2*3*3, JI: 2*3*3|}}
{{SFVFrameDataRow | hyakuretsukyaku HK | | qcf+HK | 15x5*25 (100) | 20x6 (120) | H | su/vt1/vt2 | 14 | 2(3)2(3)2(3)2(3)2(3)2 | 20 | 14 | 2(3)2(3)2(3)2(3)2(3)2 | 20 | | | |  | -10 | 2 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Crouch HP|||55*5*5*35*5*5|100*0*0*50*0*0|HL|SP|7|2(10)2|14||7|14|14||||-2|2|||||||||||||||||||||JP: 5*8*8*5*8*8|}}
{{SFVFrameDataRow | hyakuretsukyaku EX | | qcf+KK | 10x9*50 (140) | 200 | H | vt1/vt2 | 5 | 2(3)2(3)2(3)2(3)2(3)2(11)2(3)2(3)2(3)2 | 19 | 5 | 2(3)2(3)2(3)2(3)2(3)2(11)2(3)2(3)2(3)2 | 19 |  | | | | -2 | KD | FILL_ME_IN_COUNTER_HIT | 91 | 32 | 37 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Crouch LK|||30|70|L|CH|3|3|7||3|3|7||||-1|3||||||||||||||||||||||}}
{{SFVFrameDataRow | air hyakuretsukyaku LK | | qcf+LK(air) | 70 | 20x4 (80) | H | - | 8 | 2(5)2(3)2(5)2 | 12 | 8 | 2(5)2(3)2(5)2 | 12 | | | | | -5(-2) | 0(4) | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Crouch MK|||55*5|100*0|L*HL|SP|6|2|13||6|2|13||||-2|4|||||||||||||||||||||JP: 2*3*3, JI: 2*3*3|}}
{{SFVFrameDataRow | air hyakuretsukyaku MK |  | qcf+MK(air) | 90 | 20x5 (100) | H | - | 10 | 2(2)2(4)2(4)2(2)2 | 12 | 10 | 2(2)2(4)2(4)2(2)2 | 12 | | | | | -4(-2) | 1(4) | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Crouch HK|||100*5*5|150*0*0|L*HL*HL|-|7|4|23||7|4|23||||-12|KD 82|KD 82||||||||||||||||||||JP: 5*8*8, JI: 1*2*2|}}
{{SFVFrameDataRow | air hyakuretsukyaku HK | | qcf+HK(air) | 100 | 20x6 (120) | H | - | 12 | 2(4)2(3)2(4)2(2)2(2)2 | 12 | 12 | 2(4)2(3)2(4)2(2)2(2)2 | 12 | | | | | -6(-4) | -4(-1) | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Jump LP|||50|70|H|-|3|5|-||3|5|-||||-|||||||||||||||||||||||}}
{{SFVFrameDataRow | air hyakuretsukyaku EX | | qcf+KK(air) | 23x6*22 (160) | 30x7 (210) | H | - | 6 | 2(1)2(2)2(3)2(1)2(2)2(3)2 | 12 | 6 | 2(1)2(2)2(3)2(1)2(2)2(3)2 | 12 | |  |  |  | -13 | KD | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Jump MP|||65*5|100*0|H*HL|-|6|4|-||6|4|-||||-||||||||||||||||||||||JP: 4*4|}}
{{SFVFrameDataRow | spinning bird kick LK | | d,u+LK | 25*15x3*40 (110) | 20*25x3*105 (200) | H | - | 9 | 2(1)2(4)2(5)2(3)2 | 24 | 9 | 2(1)2(4)2(5)2(3)2 | 24 |  |  | | | -6 | KD | FILL_ME_IN_COUNTER_HIT | 91 | 32 | 37 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Jump HP|||45*5*5*45*5*5|100*0*0*50*0*0|H*HL*HL|-|6|4(2)4|-||6|10|-||||-||||||||||||||||||||||JP: 9x6, JI: 1*1*1*3*3*1|}}
{{SFVFrameDataRow | spinning bird kick MK |  | d,u+MK | 35*11x5*40 (130) | 30*20x5*70 (200) | H | - | 15 | 2(1)2(4)2(4)2(3)2(6)2(5)2 | 24 | 15 | 2(1)2(4)2(4)2(3)2(6)2(5)2 | 24 | | | | | -8 | KD | FILL_ME_IN_COUNTER_HIT | 91 | 32 | 37 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Jump LK|||50|70|H|-|4|7|-||4|7|-||||-|||||||||||||||||||||||}}
{{SFVFrameDataRow | spinning bird kick HK | | d,u+HK | 21*12x7*45 (150) | 20x8*40 (200) | H | - | 19 | 2(1)2(4)2(4)2(4)2(5)2(4)2(5)2(5)2 | 24 | 19 | 2(1)2(4)2(4)2(4)2(5)2(4)2(5)2(5)2 | 24 | | | |  | -8 | KD | FILL_ME_IN_COUNTER_HIT | 91 | 32 | 37 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Jump MK|||65*5|100*0|H*HL|-|6|5|-||6|5|-||||-||||||||||||||||||||||JP: 4*4|}}
{{SFVFrameDataRow | spinning bird kick EX | | d,u+KK | 25x4*50 (150) | 30x4*80 (200) | H | - | 5 | 7(1)4(1)4(1)2 | 31 | 5 | 7(1)4(1)4(1)2 | 31 | | | | | -16 | KD | FILL_ME_IN_COUNTER_HIT | 76 | 17 | 22 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Angled Jump HK|||90*5*5|150*0*0|H*HL*HL|-|5|6|-||5|6|-||||-||||||||||||||||||||||JP: 9x3, JI: 1*2*2|}}
{{SFVFrameDataRow|Neutral Jump HK|||90*5*5|150*0*0|H*HL*HL|-|||-||5|5|||||-||||||||||||||||||||||JP: 9x3, JI: 1*2*2|}}
{{SFVFrameDataHeader}}
{{SFVFrameDataHeader}}
{{SFVFrameDataRow|Tsuitotsuken||b or f+MP|60*5*5|100*0|HL|-|7|3|11||7|3|11||||0|4||||||||||||||||||||||}}
{{SFVFrameDataRow | hoyokusen | | qcf,qcf+K | 330 | 0 | H | - | 5 | 2 | 35 | 5 | 2 | 35 | | | | | -20 | KD | FILL_ME_IN_COUNTER_HIT | 99 | 40 | 40 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow|Hakkei||b+HP|90*5*5|150*0*0|HL|SP|7|7|11||7|7|11||||2|6|KD 96|||||||||||||||||||||}}
{{SFVFrameDataRow|Senenshu||df+MK|75*5|100*0|H*HL|-|26|2|16||26|2|16||||-2|3||||||||||||||||||||||}}
{{SFVFrameDataRow|Tenkukyaku||b+HK|70*5*5|150*0*0|HL|-|8|5|13||8|5|13||||0|2||||||||||||||||||||||}}
{{SFVFrameDataRow|Yokusenkyaku||f+HK|80*5*5|150*0*0|HL|-|18|5|13||18|5|13||||-2|3||||||||||||||||||||||}}
{{SFVFrameDataRow|Kakurakukyaku||df+HK|80*5*5|150*0*0|H*HL*HL|-|34|6|11||34|6|11||||3|7||||||||||||||||||||||}}
{{SFVFrameDataRow|Yosokyaku (1)|Headstomp (1)|d or df+MK during Jump|45*5|60*0|H*HL|SP|4|4|-||4|4|-||||-|-|||||||||||||||||||||JP: 3*3|}}
{{SFVFrameDataRow|Yosokyaku (2)|Headstomp (2)|d or df+MK during Jump|55*5|60*0|H*HL|SP|4|4|-||4|4|-||||-|-|||||||||||||||||||||JP: 5*5|}}
{{SFVFrameDataRow|Yosokyaku (3)|Headstomp (3)|d or df+MK during Jump|65*5|60*0|H*HL|SP|5|3|-||5|3|-||||-|-|||||||||||||||||||||JP: 6*6|}}
{{SFVFrameDataHeader}}
{{SFVFrameDataHeader}}
{{SFVFrameDataRow|Hoyokusen||qcf,qcf+K|340|0|HL|-|5|2|35||5|2|35||||-20|KD|KD 99|99|40|40|8*3x??*7|346|0|||||||||||||||}}
{{SFVFrameDataRow|In VT1|||||||||||||||||||||||||||||||||||||||}}
{{SFVFrameDataRow | stand LP |  | LP | 40 | 70 | H | ch/sp/su | 4 | 5 | 5 | 4 | 5 | 5 |  |  |  |  | 2 | 6 | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | stand MP |  | MP | 70 | 100 | H | sp/su | 5 | 3 | 9 | 5 | 3 | 9 |  |  |  |  | 3 | 8 | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | stand HP |  | HP | 90 | 150 | H | - | 11 | 4 | 16 | 11 | 4 | 16 |  |  |  |  | -5 | 2 | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | stand LK |  | LK | 50 | 70 | H | - | 5 | 4 | 6 | 5 | 4 | 6 |  |  |  |  | -3 | 1 | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | stand MK |  | MK | 70 | 100 | H | sp/su | 8 | 4 | 14 | 8 | 4 | 14 |  |  |  |  | -2 | 4 | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | stand HK |  | HK | 100 | 150 | H | - | 12 | 3 | 16 | 12 | 3 | 16 |  |  |  |  | -2 | 1 | FILL_ME_IN_COUNTER_HIT | 114 | 55 | 60 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | crouch LP |  | d+LP | 40 | 70 | H | ch/sp/su | 4 | 4 | 4 | 4 | 4 | 4 |  |  |  |  | 2 | 6 | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | crouch MP |  | d+MP | 70 | 100 | L | - | 10 | 9 | 18 | 10 | 9 | 18 |  |  |  |  | -8 | -2 | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | crouch HP |  | d+HP | 65*45 | 100*50 | H*H | sp/su | 7 | 2(10)2 | 14 | 7 | 2(10)2 | 14 |  |  |  |  | -2 | 2 | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | crouch LK |  | d+LK | 30 | 70 | L | ch | 3 | 3 | 7 | 3 | 3 | 7 |  |  |  |  | -1 | 4 | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | crouch MK |  | d+MK | 60 | 100 | L | sp/su | 6 | 2 | 14 | 6 | 2 | 14 |  |  |  |  | -2 | 4 | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | crouch HK |  | d+HK | 100 | 150 | L | - | 8 | 4 | 23 | 8 | 4 | 23 |  |  |  |  | -12 | KD | FILL_ME_IN_COUNTER_HIT | 82 | 23 | 28 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | jump LP |  | u+LP | 50 | 70 | M | - | 3 | 5 | ~ | 3 | 5 | ~ |  |  |  |  | ~ | ~ | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | jump MP |  | u+MP | 70 | 100 | M | - | 6 | 4 | ~ | 6 | 4 | ~ |  |  |  |  | ~ | ~ | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | jump HP |  | u+HP | 55*55 | 100*50 | M*M | - | 6 | 4(2)4 | ~ | 6 | 4(2)4 | ~ |  |  |  |  | ~ | ~ | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | jump LK |  | u+LK | 50 | 70 | M | - | 4 | 7 | ~ | 4 | 7 | ~ |  |  |  |  | ~ | ~ | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | jump MK |  | u+MK | 70 | 100 | M | - | 6 | 5 | ~ | 6 | 5 | ~ |  |  |  |  | ~ | ~ | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | jump HK |  | ub or uf+HK | 100 | 150 | M | - | 7 | 6 | ~ | 7 | 6 | ~ |  |  |  |  | ~ | ~ | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | neutral jump HK |  | u+HK | 100 | 150 | M | - | 7 | 5 | ~ | 7 | 5 | ~ |  |  |  |  | ~ | ~ | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | tsuitotsuken |  | b or f+MP | 75 | 100 | H | - | 7 | 3 | 11 | 7 | 3 | 11 |  |  |  |  | 0 | 4 | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | hakkei |  | b+HP | 100 | 150 | H | sp/su | 7 | 7 | 11 | 7 | 7 | 11 |  |  |  |  | 2 | 6 | FILL_ME_IN_COUNTER_HIT | 99 | 40 | 45 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | senenshu |  | df+MK | 80 | 100 | M | - | 26 | 2 | 16 | 26 | 2 | 16 |  |  |  |  | -2 | 4 | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | tenkukyaku |  | b+HK | 90 | 150 | H | - | 8 | 5 | 13 | 8 | 5 | 13 |  |  |  |  | 0 | 2 | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | yokusenkyaku |  | f+HK | 90 | 150 | H | - | 18 | 5 | 13(18) | 18 | 5 | 13(18) |  |  |  |  | -2 | 4 | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | kakurakukyaku |  | df+HK | 90 | 150 | M | - | 34 | 7 | 6 | 34 | 7 | 6 |  |  |  |  | 3 | 7 | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | yosokyaku |  | d or df+MK during jump | 40*50*60 (150) | 60x3 (180) | M | - | 5+4+5 | 4 | 4 | 5+4+5 | 4 | 4 |  |  |  |  | ~ | ~ | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | rankyaku |  | MP+MK | 50 | 50 | H | - | 11 | 4 | 44 | 11 | 4 | 44 |  |  |  |  | -24 | KD | FILL_ME_IN_COUNTER_HIT | 71 | 12 | 17 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | hyakuretsukyaku LK |  | qcf+LK | 15x3*25 (70) | 20x4 (80) | H | su | 5 | 2(5)2(6)2(6)2 | 20 | 5 | 2(5)2(6)2(6)2 | 20 |  |  |  |  | -8 | 4 | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | hyakuretsukyaku MK |  | qcf+MK | 16x4*26 (90) | 25x4*20 (120) | H | su | 11 | 2(4)2(4)2(4)2(4)2 | 20 | 11 | 2(4)2(4)2(4)2(4)2 | 20 |  |  |  |  | -9 | 3 | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | hyakuretsukyaku HK |  | qcf+HK | 15x5*35 (110) | 20x6 (120) | H | su | 14 | 2(3)2(3)2(3)2(3)2(3)2 | 20 | 14 | 2(3)2(3)2(3)2(3)2(3)2 | 20 |  |  |  |  | -10 | 2 | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | hyakuretsukyaku EX |  | qcf+KK | 10x9*60 (150) | 200 | H | - | 5 | 2(3)2(3)2(3)2(3)2(3)2(11)2(3)2(3)2(3)2 | 19 | 5 | 2(3)2(3)2(3)2(3)2(3)2(11)2(3)2(3)2(3)2 | 19 |  |  |  |  | -2 | KD | FILL_ME_IN_COUNTER_HIT | 91 | 32 | 37 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | air hyakuretsukyaku LK |  | qcf+LK(air) | 70 | 20x4 (80) | H | - | 8 | 2(5)2(3)2(5)2 | 12 | 8 | 2(5)2(3)2(5)2 | 12 |  |  |  |  | -5(-2) | 0(3) | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | air hyakuretsukyaku MK |  | qcf+MK(air) | 90 | 20x5 (100) | H | - | 10 | 2(2)2(4)2(4)2(2)2 | 12 | 10 | 2(2)2(4)2(4)2(2)2 | 12 |  |  |  |  | -4(-2) | 1(3) | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | air hyakuretsukyaku HK |  | qcf+HK(air) | 100 | 20x6 (120) | H | - | 12 | 2(4)2(3)2(4)2(2)2(2)2 | 12 | 12 | 2(4)2(3)2(4)2(2)2(2)2 | 12 |  |  |  |  | -6(-4) | -4(-1) | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | air hyakuretsukyaku EX |  | qcf+KK(air) | 25x6*20 (170) | 30x7 (210) | H | - | 6 | 2(1)2(2)2(3)2(1)2(2)2(3)2 | 12 | 6 | 2(1)2(2)2(3)2(1)2(2)2(3)2 | 12 |  |  |  | | -13 | KD | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | spinning bird kick LK | | d,u+LK | 25*15x3*50 (120) | 20*25x3*105 (200) | H | - | 9 | 2(1)2(4)2(5)2(3)2 | 24 | 9 | 2(1)2(4)2(5)2(3)2 | 24 |  |  |  |  | -6 | KD | FILL_ME_IN_COUNTER_HIT | 91 | 32 | 37 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | spinning bird kick MK |  | d,u+MK | 35*11x5*50 (140) | 30*20x5*70 (200) | H | - | 15 | 2(1)2(4)2(4)2(3)2(6)2(5)2 | 24 | 15 | 2(1)2(4)2(4)2(3)2(6)2(5)2 | 24 |  | | | | -8 | KD | FILL_ME_IN_COUNTER_HIT | 91 | 32 | 37 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | spinning bird kick HK |  | d,u+HK | 21*12x7*55 (160) | 20x8*40 (200) | H | - | 19 | 2(1)2(4)2(4)2(4)2(5)2(4)2(5)2(5)2 | 24 | 19 | 2(1)2(4)2(4)2(4)2(5)2(4)2(5)2(5)2 | 24 |  |  |  |  | -8 | KD | FILL_ME_IN_COUNTER_HIT | 91 | 32 | 37 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | spinning bird kick EX |  | d,u+KK | 25x4*60 (160) | 30x4*80 (200) | H | - | 5 | 7(1)4(1)4(1)2 | 31 | 5 | 7(1)4(1)4(1)2 | 31 | |  |  |  | -16 | KD | FILL_ME_IN_COUNTER_HIT | 76 | 17 | 22 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataHeader}}
{{SFVFrameDataHeader}}
{{SFVFrameDataRow|In VT2|||||||||||||||||||||||||||||||||||||||}}
{{SFVFrameDataRow | Kikosho (release) |  | HP+HK (release) | 20x2*40 (80) | 100 | H | - | 16 | 12 | 16 | 16 | 12 | 16 |  |  |  |  | -2 | KD | FILL_ME_IN_COUNTER_HIT | 100 | 41 | 46 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Kikosho (hold) |  | HP+HK (hold) | 20x4*40 (120) | 150 | H | - | 49 | 24 | 7 | 49 | 24 | 7 |  |  |  |  | 18 | KD | FILL_ME_IN_COUNTER_HIT | 109 | 50 | 55 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
|-
|-
|}
|}
<br><br>
=====Notes:=====
=====Notes:=====


== Combos ==
=== BnB ===
=== With Meter ===
=== Corner ===
=== Crush Counter ===
=== V-Trigger Cancels ===
{{SFVCharacterVSystem
|
|
|
|
}}
== Strategy ==
=== Playing as Chun-Li ===
=== Fighting Against Chun-Li ===
[[Category: Street Fighter V]]
[[Category: Street Fighter V]]

Revision as of 11:53, 14 July 2018

Template:SFVHeader

Chun-Li

SFV-ChunLi Portrait.jpg
VITALS
Health: 950 Stun: 950
WALKING THROWS
Forward Walk Speed: 5.4 Throw Range: 0.8461
Back Walk Speed: 3.6 Throw Hurt Range: 0.3511
DASHING JUMPING
Forward Dash Total Frames: 15 Jump Height Apex: -
Back Dash Total Frames: 21 Jump Total Frames: 49 (4+41+4)
Forward Dash Distance: 142.4 Forward Jump Distance: 205
Back Dash Distance: 123.5 Back Jump Distance 184.5
NOTABLE MOVE CLASSES
Overheads: df+HK Hard Knockdowns: crHK (CH)
Low Attacks: crMP, crLK, crMK, crHK Crush Counters: b+HP, HK, f+HK, crHK

Summary

Bio

Bio


Why Pick Chun-Li?

Why Play

Players To Watch
Humanbomb, Ludovic, MOV

Change List

For list of all changes, see Change/Patch List

Season 3.5

TBW

Season 3 (Arcade Edition)

TBW

Move List

Unique Attacks

SFV-ChunLi-Unique.jpg

Special Moves

SFV-ChunLi-Special.jpg

V-System (V-Trigger / V-Skill / V-Reversal)

SFV-ChunLi-Vsystem.jpg

Critical Art

SFV-ChunLi-Critical.jpg


ChunLi Discussions

Discussions regarding ChunLi

Li-discussion ChunLi Shoryuken Forum

ChunLi Discord Link

ChunLi Discord

Video Guides

Capcom Fighters' Official Character Introduction


Street Fighter Official Character Guide


Sajam's Character Breakdown


- Champion Edition data courtesy of @D4RK_ONION, @HatsonFGC, @Arlieth, @Frostdiener, BananaCyclone and the Frame Assist Tool team. - Huge thanks for their efforts! - See https://fullmeter.com/fatonline/#/home for more information

Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
stand LP LP 4 2 8 2 5 FILL_ME_IN_COUNTER_HIT 30 70 H ch/sp/su/vs/vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
stand MP MP 5 3 9 3 6 FILL_ME_IN_COUNTER_HIT 60 100 H sp/su/vs/vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
stand HP HP 11 2 18 -5 0 FILL_ME_IN_COUNTER_HIT 80 150 H su/vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
stand LK LK 5 3 7 -3 1 FILL_ME_IN_COUNTER_HIT 40 70 H sp/su/vs/vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
stand MK MK 8 3 15 -2 2 FILL_ME_IN_COUNTER_HIT 60 100 H vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
stand HK HK 12 3 16 -2 1 FILL_ME_IN_COUNTER_HIT 90 150 H vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
crouch LP d+LP 4 3 5 2 5 FILL_ME_IN_COUNTER_HIT 30 70 H ch/sp/su/vs/vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
crouch MP d+MP 10 9 18 -8 -3 FILL_ME_IN_COUNTER_HIT 60 100 L vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
crouch HP d+HP 7 2(10)2 17 -5 2 FILL_ME_IN_COUNTER_HIT 50*40 100*50 H*H sp/su/vs/vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
crouch LK d+LK 3 2 8 -1 2 FILL_ME_IN_COUNTER_HIT 20 70 L ch/vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
crouch MK d+MK 6 2 16 -2 0 FILL_ME_IN_COUNTER_HIT 50 100 L sp/su/vs/vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
crouch HK d+HK 8 3 24 -12 KD FILL_ME_IN_COUNTER_HIT 90 150 L vt1/vt2 65 16 21 CHIP CH_DAMAGE CH_STUN
jump LP u+LP 3 5 - - - FILL_ME_IN_COUNTER_HIT 40 70 M - - - - CHIP CH_DAMAGE CH_STUN
jump MP u+MP 6 4 - - - FILL_ME_IN_COUNTER_HIT 60 100 M sp - - - CHIP CH_DAMAGE CH_STUN
jump HP u+HP 6 4(2)4 - - - FILL_ME_IN_COUNTER_HIT 50*50 100*50 M*M - - - - CHIP CH_DAMAGE CH_STUN
jump LK u+LK 4 7 - - - FILL_ME_IN_COUNTER_HIT 40 70 M - - - - CHIP CH_DAMAGE CH_STUN
jump MK u+MK 6 5 - - - FILL_ME_IN_COUNTER_HIT 60 100 M - - - - CHIP CH_DAMAGE CH_STUN
jump HK ub or uf+HK 7 6 - - - FILL_ME_IN_COUNTER_HIT 90 150 M - - - - CHIP CH_DAMAGE CH_STUN
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
neutral jump HK u+HK 7 5 - - - FILL_ME_IN_COUNTER_HIT 90 150 M - - - - CHIP CH_DAMAGE CH_STUN
tsuitotsuken b or f+MP 7 2 12 0 3 FILL_ME_IN_COUNTER_HIT 65 100 H vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
hakkei b+HP 7 5 13 2 3 FILL_ME_IN_COUNTER_HIT 90 150 H sp/su/vs/vt1/vt2 97 38 43 CHIP CH_DAMAGE CH_STUN
senenshu df+MK 26 2 16 -2 2 FILL_ME_IN_COUNTER_HIT 70 100 M - - - - CHIP CH_DAMAGE CH_STUN
tenkukyaku b+HK 8 5 13 0 2 FILL_ME_IN_COUNTER_HIT 80 150 H vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
yokusenkyaku f+HK 18 5 13(18) -2 2 FILL_ME_IN_COUNTER_HIT 80 150 H - - - - CHIP CH_DAMAGE CH_STUN
kakurakukyaku df+HK 34 7 6 2(6) 6(10) FILL_ME_IN_COUNTER_HIT 80 150 M - - - - CHIP CH_DAMAGE CH_STUN
yosokyaku d or df+MK during jump 5+4+5 4 4 - - FILL_ME_IN_COUNTER_HIT 40*50*60 (150) 60x3 (180) M - - - - CHIP CH_DAMAGE CH_STUN
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
koshuto LP+LK 5 3 17 KD KD FILL_ME_IN_COUNTER_HIT 120 150 T - 64 15 15 CHIP CH_DAMAGE CH_STUN
tenshin shushu b+LP+LK 5 3 17 KD KD FILL_ME_IN_COUNTER_HIT 140 200 T - 72 23 23 CHIP CH_DAMAGE CH_STUN
ryuseiraku LP+LK (air) 5 2 6 KD KD FILL_ME_IN_COUNTER_HIT 130 200 T - 70 21 21 CHIP CH_DAMAGE CH_STUN
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
renkiko HP+HK (VT1) 1 - 4 - - FILL_ME_IN_COUNTER_HIT - - - - - - - CHIP CH_DAMAGE CH_STUN
Kikosho HP+HK (VT2) 7 24 7 2 KD FILL_ME_IN_COUNTER_HIT 20x4*40 (120) 150 H - 109 50 55 CHIP CH_DAMAGE CH_STUN
rankyaku MP+MK 11 4 44 -24 KD FILL_ME_IN_COUNTER_HIT 40 50 H - 71 12 17 CHIP CH_DAMAGE CH_STUN
sohakkei f+PPP 12 2 24 -2 2 FILL_ME_IN_COUNTER_HIT 40 0 H - - - - CHIP CH_DAMAGE CH_STUN
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
wall jump uf during jump near wall - - - - - FILL_ME_IN_COUNTER_HIT - - - - - - - CHIP CH_DAMAGE CH_STUN
kikoken LP b,f+LP 13 - 33 -6 0 FILL_ME_IN_COUNTER_HIT 60 100 H su/vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
kikoken MP b,f+MP 11 - 34 -5 -1 FILL_ME_IN_COUNTER_HIT 60 100 H su/vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
kikoken HP b,f+HP 9 - 35 -4 -2 FILL_ME_IN_COUNTER_HIT 60 100 H su/vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
kikoken EX b,f+PP 11 - 27 1 4 FILL_ME_IN_COUNTER_HIT 40*60 0*100 H*H vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
hyakuretsukyaku LK qcf+LK 5 2(5)2(6)2(6)2 20 -8 4 FILL_ME_IN_COUNTER_HIT 15x4 (60) 20x4 (80) H su/vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
hyakuretsukyaku MK qcf+MK 11 2(4)2(4)2(4)2(4)2 20 -9 3 FILL_ME_IN_COUNTER_HIT 16x5 (80) 25x4*20 (120) H su/vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
hyakuretsukyaku HK qcf+HK 14 2(3)2(3)2(3)2(3)2(3)2 20 -10 2 FILL_ME_IN_COUNTER_HIT 15x5*25 (100) 20x6 (120) H su/vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
hyakuretsukyaku EX qcf+KK 5 2(3)2(3)2(3)2(3)2(3)2(11)2(3)2(3)2(3)2 19 -2 KD FILL_ME_IN_COUNTER_HIT 10x9*50 (140) 200 H vt1/vt2 91 32 37 CHIP CH_DAMAGE CH_STUN
air hyakuretsukyaku LK qcf+LK(air) 8 2(5)2(3)2(5)2 12 -5(-2) 0(4) FILL_ME_IN_COUNTER_HIT 70 20x4 (80) H - - - - CHIP CH_DAMAGE CH_STUN
air hyakuretsukyaku MK qcf+MK(air) 10 2(2)2(4)2(4)2(2)2 12 -4(-2) 1(4) FILL_ME_IN_COUNTER_HIT 90 20x5 (100) H - - - - CHIP CH_DAMAGE CH_STUN
air hyakuretsukyaku HK qcf+HK(air) 12 2(4)2(3)2(4)2(2)2(2)2 12 -6(-4) -4(-1) FILL_ME_IN_COUNTER_HIT 100 20x6 (120) H - - - - CHIP CH_DAMAGE CH_STUN
air hyakuretsukyaku EX qcf+KK(air) 6 2(1)2(2)2(3)2(1)2(2)2(3)2 12 -13 KD FILL_ME_IN_COUNTER_HIT 23x6*22 (160) 30x7 (210) H - - - - CHIP CH_DAMAGE CH_STUN
spinning bird kick LK d,u+LK 9 2(1)2(4)2(5)2(3)2 24 -6 KD FILL_ME_IN_COUNTER_HIT 25*15x3*40 (110) 20*25x3*105 (200) H - 91 32 37 CHIP CH_DAMAGE CH_STUN
spinning bird kick MK d,u+MK 15 2(1)2(4)2(4)2(3)2(6)2(5)2 24 -8 KD FILL_ME_IN_COUNTER_HIT 35*11x5*40 (130) 30*20x5*70 (200) H - 91 32 37 CHIP CH_DAMAGE CH_STUN
spinning bird kick HK d,u+HK 19 2(1)2(4)2(4)2(4)2(5)2(4)2(5)2(5)2 24 -8 KD FILL_ME_IN_COUNTER_HIT 21*12x7*45 (150) 20x8*40 (200) H - 91 32 37 CHIP CH_DAMAGE CH_STUN
spinning bird kick EX d,u+KK 5 7(1)4(1)4(1)2 31 -16 KD FILL_ME_IN_COUNTER_HIT 25x4*50 (150) 30x4*80 (200) H - 76 17 22 CHIP CH_DAMAGE CH_STUN
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
hoyokusen qcf,qcf+K 5 2 35 -20 KD FILL_ME_IN_COUNTER_HIT 330 0 H - 99 40 40 CHIP CH_DAMAGE CH_STUN
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
In VT1
stand LP LP 4 5 5 2 6 FILL_ME_IN_COUNTER_HIT 40 70 H ch/sp/su ~ ~ ~ CHIP CH_DAMAGE CH_STUN
stand MP MP 5 3 9 3 8 FILL_ME_IN_COUNTER_HIT 70 100 H sp/su ~ ~ ~ CHIP CH_DAMAGE CH_STUN
stand HP HP 11 4 16 -5 2 FILL_ME_IN_COUNTER_HIT 90 150 H - ~ ~ ~ CHIP CH_DAMAGE CH_STUN
stand LK LK 5 4 6 -3 1 FILL_ME_IN_COUNTER_HIT 50 70 H - ~ ~ ~ CHIP CH_DAMAGE CH_STUN
stand MK MK 8 4 14 -2 4 FILL_ME_IN_COUNTER_HIT 70 100 H sp/su ~ ~ ~ CHIP CH_DAMAGE CH_STUN
stand HK HK 12 3 16 -2 1 FILL_ME_IN_COUNTER_HIT 100 150 H - 114 55 60 CHIP CH_DAMAGE CH_STUN
crouch LP d+LP 4 4 4 2 6 FILL_ME_IN_COUNTER_HIT 40 70 H ch/sp/su ~ ~ ~ CHIP CH_DAMAGE CH_STUN
crouch MP d+MP 10 9 18 -8 -2 FILL_ME_IN_COUNTER_HIT 70 100 L - ~ ~ ~ CHIP CH_DAMAGE CH_STUN
crouch HP d+HP 7 2(10)2 14 -2 2 FILL_ME_IN_COUNTER_HIT 65*45 100*50 H*H sp/su ~ ~ ~ CHIP CH_DAMAGE CH_STUN
crouch LK d+LK 3 3 7 -1 4 FILL_ME_IN_COUNTER_HIT 30 70 L ch ~ ~ ~ CHIP CH_DAMAGE CH_STUN
crouch MK d+MK 6 2 14 -2 4 FILL_ME_IN_COUNTER_HIT 60 100 L sp/su ~ ~ ~ CHIP CH_DAMAGE CH_STUN
crouch HK d+HK 8 4 23 -12 KD FILL_ME_IN_COUNTER_HIT 100 150 L - 82 23 28 CHIP CH_DAMAGE CH_STUN
jump LP u+LP 3 5 ~ ~ ~ FILL_ME_IN_COUNTER_HIT 50 70 M - ~ ~ ~ CHIP CH_DAMAGE CH_STUN
jump MP u+MP 6 4 ~ ~ ~ FILL_ME_IN_COUNTER_HIT 70 100 M - ~ ~ ~ CHIP CH_DAMAGE CH_STUN
jump HP u+HP 6 4(2)4 ~ ~ ~ FILL_ME_IN_COUNTER_HIT 55*55 100*50 M*M - ~ ~ ~ CHIP CH_DAMAGE CH_STUN
jump LK u+LK 4 7 ~ ~ ~ FILL_ME_IN_COUNTER_HIT 50 70 M - ~ ~ ~ CHIP CH_DAMAGE CH_STUN
jump MK u+MK 6 5 ~ ~ ~ FILL_ME_IN_COUNTER_HIT 70 100 M - ~ ~ ~ CHIP CH_DAMAGE CH_STUN
jump HK ub or uf+HK 7 6 ~ ~ ~ FILL_ME_IN_COUNTER_HIT 100 150 M - ~ ~ ~ CHIP CH_DAMAGE CH_STUN
neutral jump HK u+HK 7 5 ~ ~ ~ FILL_ME_IN_COUNTER_HIT 100 150 M - ~ ~ ~ CHIP CH_DAMAGE CH_STUN
tsuitotsuken b or f+MP 7 3 11 0 4 FILL_ME_IN_COUNTER_HIT 75 100 H - ~ ~ ~ CHIP CH_DAMAGE CH_STUN
hakkei b+HP 7 7 11 2 6 FILL_ME_IN_COUNTER_HIT 100 150 H sp/su 99 40 45 CHIP CH_DAMAGE CH_STUN
senenshu df+MK 26 2 16 -2 4 FILL_ME_IN_COUNTER_HIT 80 100 M - ~ ~ ~ CHIP CH_DAMAGE CH_STUN
tenkukyaku b+HK 8 5 13 0 2 FILL_ME_IN_COUNTER_HIT 90 150 H - ~ ~ ~ CHIP CH_DAMAGE CH_STUN
yokusenkyaku f+HK 18 5 13(18) -2 4 FILL_ME_IN_COUNTER_HIT 90 150 H - ~ ~ ~ CHIP CH_DAMAGE CH_STUN
kakurakukyaku df+HK 34 7 6 3 7 FILL_ME_IN_COUNTER_HIT 90 150 M - ~ ~ ~ CHIP CH_DAMAGE CH_STUN
yosokyaku d or df+MK during jump 5+4+5 4 4 ~ ~ FILL_ME_IN_COUNTER_HIT 40*50*60 (150) 60x3 (180) M - ~ ~ ~ CHIP CH_DAMAGE CH_STUN
rankyaku MP+MK 11 4 44 -24 KD FILL_ME_IN_COUNTER_HIT 50 50 H - 71 12 17 CHIP CH_DAMAGE CH_STUN
hyakuretsukyaku LK qcf+LK 5 2(5)2(6)2(6)2 20 -8 4 FILL_ME_IN_COUNTER_HIT 15x3*25 (70) 20x4 (80) H su ~ ~ ~ CHIP CH_DAMAGE CH_STUN
hyakuretsukyaku MK qcf+MK 11 2(4)2(4)2(4)2(4)2 20 -9 3 FILL_ME_IN_COUNTER_HIT 16x4*26 (90) 25x4*20 (120) H su ~ ~ ~ CHIP CH_DAMAGE CH_STUN
hyakuretsukyaku HK qcf+HK 14 2(3)2(3)2(3)2(3)2(3)2 20 -10 2 FILL_ME_IN_COUNTER_HIT 15x5*35 (110) 20x6 (120) H su ~ ~ ~ CHIP CH_DAMAGE CH_STUN
hyakuretsukyaku EX qcf+KK 5 2(3)2(3)2(3)2(3)2(3)2(11)2(3)2(3)2(3)2 19 -2 KD FILL_ME_IN_COUNTER_HIT 10x9*60 (150) 200 H - 91 32 37 CHIP CH_DAMAGE CH_STUN
air hyakuretsukyaku LK qcf+LK(air) 8 2(5)2(3)2(5)2 12 -5(-2) 0(3) FILL_ME_IN_COUNTER_HIT 70 20x4 (80) H - ~ ~ ~ CHIP CH_DAMAGE CH_STUN
air hyakuretsukyaku MK qcf+MK(air) 10 2(2)2(4)2(4)2(2)2 12 -4(-2) 1(3) FILL_ME_IN_COUNTER_HIT 90 20x5 (100) H - ~ ~ ~ CHIP CH_DAMAGE CH_STUN
air hyakuretsukyaku HK qcf+HK(air) 12 2(4)2(3)2(4)2(2)2(2)2 12 -6(-4) -4(-1) FILL_ME_IN_COUNTER_HIT 100 20x6 (120) H - ~ ~ ~ CHIP CH_DAMAGE CH_STUN
air hyakuretsukyaku EX qcf+KK(air) 6 2(1)2(2)2(3)2(1)2(2)2(3)2 12 -13 KD FILL_ME_IN_COUNTER_HIT 25x6*20 (170) 30x7 (210) H - ~ ~ ~ CHIP CH_DAMAGE CH_STUN
spinning bird kick LK d,u+LK 9 2(1)2(4)2(5)2(3)2 24 -6 KD FILL_ME_IN_COUNTER_HIT 25*15x3*50 (120) 20*25x3*105 (200) H - 91 32 37 CHIP CH_DAMAGE CH_STUN
spinning bird kick MK d,u+MK 15 2(1)2(4)2(4)2(3)2(6)2(5)2 24 -8 KD FILL_ME_IN_COUNTER_HIT 35*11x5*50 (140) 30*20x5*70 (200) H - 91 32 37 CHIP CH_DAMAGE CH_STUN
spinning bird kick HK d,u+HK 19 2(1)2(4)2(4)2(4)2(5)2(4)2(5)2(5)2 24 -8 KD FILL_ME_IN_COUNTER_HIT 21*12x7*55 (160) 20x8*40 (200) H - 91 32 37 CHIP CH_DAMAGE CH_STUN
spinning bird kick EX d,u+KK 5 7(1)4(1)4(1)2 31 -16 KD FILL_ME_IN_COUNTER_HIT 25x4*60 (160) 30x4*80 (200) H - 76 17 22 CHIP CH_DAMAGE CH_STUN
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
In VT2
Kikosho (release) HP+HK (release) 16 12 16 -2 KD FILL_ME_IN_COUNTER_HIT 20x2*40 (80) 100 H - 100 41 46 CHIP CH_DAMAGE CH_STUN
Kikosho (hold) HP+HK (hold) 49 24 7 18 KD FILL_ME_IN_COUNTER_HIT 20x4*40 (120) 150 H - 109 50 55 CHIP CH_DAMAGE CH_STUN
Notes:

Combos

BnB

With Meter

Corner

Crush Counter

V-Trigger Cancels

V System

V Reversal

V Skill 1

V Skill 2

V Trigger 1

V Trigger 2

{{{5}}}

Strategy

Playing as Chun-Li

Fighting Against Chun-Li