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{{SFVCharacterDiscussions|Rashid|Rashid}} | {{SFVCharacterDiscussions|Rashid|Rashid|0proOqVUwUKFoPgz}} | ||
Revision as of 23:14, 10 July 2018
Rashid
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Summary
Bio
TBW
Why Pick Rashid?
(As Street Fighter V is new, this section will be filled out after we learn more about how this character plays most effectively.)
Players To Watch
{{{5}}}
Move List
Unique Attacks
Special Moves
V-System (V-Trigger / V-Skill / V-Reversal)
Critical Art
Rashid Discussions
Discussions regarding Rashid
Rashid Discord Link
Video Guides
Capcom Fighters' Official Character Introduction
Street Fighter Official Character Guide
Sajam's Character Breakdown
Frame Data
- Champion Edition data courtesy of @D4RK_ONION, @HatsonFGC, @Arlieth, @Frostdiener, BananaCyclone and the Frame Assist Tool team. - Huge thanks for their efforts! - See https://fullmeter.com/fatonline/#/home for more information
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Stand LP | 4 | 2 | 7 | 3 | 4 | 6 | 30 | 70 | HL | CH,SP,V | 0 | 36 | 84 | ||||
Stand MP | 5 | 2 | 14 | 3 | 6 | 8 | 60 | 100 | HL | SP,V | 10 | 72 | 120 | ||||
Stand HP | 8 | 2 | 19 | 0 | 2 | 16 | 80 | 150 | HL | SP,V | 13 | 96 | 180 | ||||
Stand LK | 3 | 3 | 9 | 2 | 4 | 6 | 30 | 70 | HL | V | 0 | 36 | 84 | ||||
Stand MK | 8 | 3 | 15 | -2 | 2 | 8 | 60 | 100 | HL | V | 10 | 72 | 120 | ||||
Stand HK | 16 | 2 | 22 | -2 | 2 | KD 108 | 90 | 150 | HL | V | 15 | 108 | 180 | ||||
Crouch LP | 4 | 2 | 6 | 2 | 4 | 6 | 30 | 70 | HL | CH,SP,V | 0 | 36 | 84 | ||||
Crouch MP | 7 | 3 | 15 | 1 | 3 | 5 | 60 | 100 | HL | SP,V | 10 | 72 | 120 | ||||
Crouch HP | 9 | 2(1)2 | 18 | -2 | 6 | 6 | 40*40 | 50*100 | HL | SP,V | 7*7 | 48*40 | 60*100 | ||||
Crouch LK | 4 | 2 | 8 | 0 | 2 | 4 | 20 | 70 | L | CH,V | 0 | 24 | 84 | ||||
Crouch MK | 6 | 2 | 15 | -3 | 0 | 2 | 50 | 100 | L | SP,V | 8 | 60 | 120 | ||||
Crouch HK | 7 | 2 | 25 | -12 | KD | KD | 100 | 150 | L | V | 67 | 17 | 120 | 180 | |||
Jump LP | 4 | 4 | - | - | - | - | 40 | 70 | H | SP | 0 | 48 | 84 | ||||
Jump MP | 5 | 6 | - | - | - | - | 70 | 100 | H | SP | 12 | 84 | 120 | ||||
Jump HP | 7 | 3 | - | - | - | - | 90 | 150 | H | - | 15 | 108 | 180 | ||||
Jump LK | 4 | 4 | - | - | - | - | 40 | 70 | H | - | 0 | 48 | 84 | ||||
Jump MK | 5 | 5 | - | - | - | - | 60 | 100 | H | - | 10 | 72 | 120 | ||||
Jump HK | 8 | 3 | - | - | - | - | 90 | 150 | H | - | 15 | 108 | 180 | ||||
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Flap Spin | f+MP | 8 | 2(15)3 | 14 | -2 | 2 | 2 | 40*30 | 50*50 | HL | SP,V | 7*5 | 48*30 | 60*50 | |||
Break Assault | f+HP | 23 | 2 | 18 | -4 | 0 | 2 | 80 | 150 | H | - | 13 | 96 | 180 | |||
Spinning Mixer | f+P during run | 8 | -2 | 1 | 1 | 20x4*9 | 20x5 | HL | CA | 5x4*2 | 24*20x3*9 | 24*20x4 | |||||
Spinning Mixer | f+P during run (mash) | 8 | -11 | KD | KD | 140 | 204 | HL | - | 79 | 5x4*2x6*4 | 144 | 208 | ||||
Eagle Spike | f+K during run | 13 | 8 | 23 | -21 | KD | KD | 140 | 200 | HL | - | 71 | 35 | 168 | 240 | ||
Wall Jump | uf or df during Jump near wall | - | - | - | |||||||||||||
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Riding Glider | LP+LK | 5 | 2 | 18 | - | KD | KD | 50*80 | 0*170 | 0.602 | - | 75 | - | 50*80 | 0*170 | ||
Rising Sun | b+LP+LK | 5 | 2 | 18 | - | KD | KD | 50*80 | 0*200 | 0.602 | - | 69 | - | 50*80 | 0*200 | ||
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Ysaar | HP+HK | 63? | 34? | KD | KD | 40x3 | 50x3 | HL | - | 150? | - | 48*40*40 | 60*50*50 | ||||
Front Flip | MP+MK | - | - | - | - | - | - | - | |||||||||
Airborne Eagle Spike | MP+MK > K | 20 | - | - | -24? | KD | KD | 130 | 200 | HL | - | 22 | 156 | 240 | |||
Rolling Assault | d+MP+MK | - | - | - | - | - | - | - | |||||||||
Nail Assault | d+MP+MK > K | 6 | 4 | 21 | -5 | KD | KD | 80 | 100 | HL | - | 101 | 13 | 96 | 120 | ||
Sliding Roll | f+PPP | ||||||||||||||||
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Spinning Mixer LP | qcf+LP | 8 | -2 | 0 | 0 | 20x3 | 20x3 | HL | CA | 5*5*5 | 24*20*20 | 24*20*20 | |||||
Spinning Mixer LP | qcf+LP (mash) | 8 | -10 | KD | KD | 80 | 128 | HL | - | 80 | 5x3*1x3*2 | 84 | 132 | ||||
Spinning Mixer MP | qcf+MP | 8 | -31 | KD | KD | 15*15*12*12*8 | 20x5 | HL | CA | 99 | 4*4*3 | 18*15*12*12*8 | 24*20x4 | ||||
Spinning Mixer MP | qcf+MP (mash) | 8 | ?? | KD | KD | 100 | 168 | HL | - | 94 | 4*4*3 | 103 | 172 | ||||
Spinning Mixer HP | qcf+HP | 5 | -36 | KD | KD | 20*20*17*17 | 20x4 | HL | - | 83 | 5*5*4 | 24*20*17*17 | 24*20x3 | ||||
Spinning Mixer HP | qcf+HP (mash) | 5 | ?? | KD | KD | 130 | 148 | HL | - | 81 | 5*5*4 | 134 | 152 | ||||
Spinning Mixer EX | qcf+PP | 8 | -39 | KD | KD | 25*20*13*13*12 | 30*25*19*19*15 | HL | - | 87 | 6*5*3 | 30*20*13*13*12 | 36*25*19*19*15 | ||||
Spinning Mixer EX | qcf+PP (mash) | 8 | ?? | KD | KD | 150 | 200 | HL | - | 87 | 6*5*3 | 155 | 206 | ||||
Eagle Spike LK | qcb+LK | 15 | 8 | 15 | -20 | KD | KD | 100 | 200 | HL | - | 69 | 25 | 120 | 240 | ||
Eagle Spike MK | qcb+MK | 21 | 9 | 18 | -20 | KD | KD | 120 | 200 | HL | - | 69 | 30 | 144 | 240 | ||
Eagle Spike HK | qcb+HK | 22 | 16 | 25 | -20 | KD | KD | 140 | 200 | HL | - | 69 | 35 | 168 | 240 | ||
Eagle Spike EX | qcb+KK | 19 | 6 | 22 | -9 | KD | KD | 100 | 150 | HL | - | 105 | 25 | 120 | 180 | ||
Airborne Eagle Spike LK | qcb+LK(air) | 18 | - | - | - | KD | KD | 130 | 200 | HL | - | - | 33 | 156 | 240 | ||
Airborne Eagle Spike MK | qcb+MK(air) | 20 | - | - | - | KD | KD | 130 | 200 | HL | - | - | 33 | 156 | 240 | ||
Airborne Eagle Spike HK | qcb+HK(air) | 22 | - | - | - | KD | KD | 130 | 200 | HL | - | - | 33 | 156 | 240 | ||
Airborne Eagle Spike EX | qcb+KK(air) | 16 | - | - | - | KD | KD | 80*80 | 100*100 | HL | - | 20 | 96*80 | 120*100 | |||
Whirlwind Shot LK | qcf+LK | 17 | - | 38 | -7 | -4 | -2 | 60 | 100 | HL | CA | 10 | 72 | 120 | |||
Whirlwind Shot MK | qcf+MK | 23 | - | 42 | -4 | 0 | 0 | 35*35 | 70*70 | HL | CA | 6*6 | 42*35 | 84*70 | |||
Whirlwind Shot HK | qcf+HK | 34 | - | 37 | 1 | 4 | 4 | 35*35 | 70*70 | HL | CA | 6*6 | 42*35 | 84*70 | |||
Whirlwind Shot EX | qcf+KK | 23 | - | 38 | 6 | 9 | 9 | 30*30*30 | 60*60*60 | HL | - | 5*5*5 | 36*30*30 | 72*60*60 | |||
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Spinning Mixer | qcf+LP | ||||||||||||||||
Spinning Mixer EX | qcf+PP | ||||||||||||||||
Eagle Spike | qcb+LK | ||||||||||||||||
Eagle Spike EX | qcb+KK | ||||||||||||||||
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Altair | qcf,qcf+P | 8 | 30 | 43 | -51 | KD | KD | 330 | 0 | HL | - | 71 | 60 | 340 | 0 | ||
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |