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Super Jump - press down-back/down/down-forward, up-back/up/up-forward | Super Jump - press down-back/down/down-forward, up-back/up/up-forward | ||
Fallbreaker - Press A | Fallbreaker - Press A B when knocked down | ||
Throw Escape - Press C | Throw Escape - Press C D when grabbed | ||
Tactical Step - Press A | Tactical Step - Press A B (requires half of a stock) | ||
AC Tactical Step - Press A | AC Tactical Step - Press A B during normal attack (requires 1 stock) | ||
Guard Cancel Front Step - Press forward, forward during block (requires half of a stock) | Guard Cancel Front Step - Press forward, forward during block (requires half of a stock) | ||
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Tag-Out - Press E | Tag-Out - Press E | ||
Double Assault - qcf | Double Assault - qcf E | ||
*The message "D-Assault OK" must appear above your stock gauge before you can activate a D-Assault | *The message "D-Assault OK" must appear above your stock gauge before you can activate a D-Assault |
Revision as of 08:02, 12 April 2007
Introduction

NeoGeo Battle Coliseum, released in 2005, is SNK-Playmore's own version of Capcom's "Capcom Fighting Evolution". Boasting a massive roster of over forty characters, SNK combined numerous fighters from their various fighting universes (and even some new characters and non-fighting game characters), making NeoGeo Battle Coliseum the super-clash that SNK fans have been waiting for. Featuring a unqiue "tag team" gameplay system and a special timer that takes the place of the traditional "ladder", Battle Coliseum is a refreshing fighting game in a time where SNK-Playmore seemed to be running out of ideas.
Basic Commands
Taunt - Press Start
Fronstep/Dash - Press forward, forward (hold forward to run)
Backstep - Press back, back
Super Jump - press down-back/down/down-forward, up-back/up/up-forward
Fallbreaker - Press A B when knocked down
Throw Escape - Press C D when grabbed
Tactical Step - Press A B (requires half of a stock)
AC Tactical Step - Press A B during normal attack (requires 1 stock)
Guard Cancel Front Step - Press forward, forward during block (requires half of a stock)
Just Defense Front Step - Press forward, forward during block (requires a quarter of a stock)
- to Just Defend you must block the attack at the last possible moment
Tag-Out - Press E
Double Assault - qcf E
- The message "D-Assault OK" must appear above your stock gauge before you can activate a D-Assault
Guard Cancel Tag Attack - Press E, during block (requires 1 stock)
Game Mechanics
Basic Strategy
Advanced Strategy
Tier List
2-18-07 Latest Tier Revisal by Dark Geese
Keep in mind guys that this is what I feel based of the latest Final Round X results. Tung and Athena are a force to be reckoned with when played perfectly aka the title "Master."
There has been a lot of shifting, with Ai I believe being D/C Class in the hands of a master. Her infinite and other things lead me to believe this.
God Tier And Banned
- Goodman (Why? His Reflect is quite frankly the best move in the game its UNBLOCKABLE!!)
S Class Mr Big, Kim, Hotaru
A Class
Marco, Iori, Robert,Lee, Haohmaru,Mizuchi,Hanzo, Kyo.
B
Mai,Fuma,Shiki, Kaede, Moriya, Washizuka.
C
Tung, "Master" Athena, K', Shermie, Mr. Karate, Neo Dio, "Master" Tung,Cyber Woo, Shishioh, Terry,Akari,
'D Rock, Geese, Mudman, Asura,Mars People (and Rising), Chonrei, Ai (And Rising)
E Yuki,Chonshu, Nakoruru. Genjyuro.
Game Versions
The Characters
- Ai
- Akari Ichijo
- Asura
- Athena
- Cyber Woo
- Fuuma
- Geese Howard
- Genjuro Kibagami
- Hanzo
- Haohmaru
- Hotaru Futuba
- Iori Yagami
- Jin Chonrei
- Jin Chonshu
- K'
- Kaede
- Keiichiro Washizuka
- Kim Kaphwan
- Kisarah Westfield
- Kyo Kusanagi
- Lee Pai Long
- Mai Shiranui
- Marco Rossi
- Mars People
- Moriya Minakata
- Mr. Big
- Mr. Karate (Ryo Sakazaki)
- Mudman
- Nakoruru
- Robert Garcia
- Rock Howard
- Shermie
- Shiki
- Terry Bogard
- Tung Fu Rue
- Yuki
Bosses
NeoGeo Battle Coliseum Final Boss