Marvel VS Capcom: Infinite/X: Difference between revisions

From SuperCombo Wiki
No edit summary
Line 23: Line 23:


=== Unique Trait ===
=== Unique Trait ===
'''Mega Buster''': X has the ability to charge his buster and shoot out a devastating projectile with additional follow ups. He can also chain the specials he's learned from other Mavericks twice in succession to create unique zoning patterns. By powering into his Armor of Light he gains strengthened attacks, even upgrading his Mega Buster into a more powerful one.
'''X Buster Rekka''': X has the ability to charge his buster and shoot out a devastating projectile with additional follow ups. He can also chain rekka the specials he's learned from other Mavericks twice in succession to create unique zoning patterns. By powering into his Armor of Light he gains strengthened attacks, even upgrading his Mega Buster into a more powerful one.


=== Normals ===
=== Normals ===

Revision as of 05:15, 21 October 2017

Mvci logo.png

X

Mvci X.png

The long awaited Maverick Hunter is here!

In a nutshell
X is a character that relies on his projectiles to keep the opponent at bay and create opportunities to cover his partners tag-in. His Mega Buster can be charged for a strong projectile that cannot be reflected and has additional follow ups including a far reaching overhead attack. He also has the ability to chain his special attacks together twice in succession making it difficult for the opponent to approach him. If that's not enough, X can power himself up with the ever strong Armor of Light which grants X more powerful versions of his attacks. Pick X if you like a character who holds their own as a zoner and supports your team through heavy projectile use.

Introduction

Players to Watch

Character Vitals

CHARACTER DATA
Health:
9,000
Double Jump:
No
Air Dash:
2-Way
Air Dash/Jump count:
1
Misc Movement:
-

Move List

Unique Trait

X Buster Rekka: X has the ability to charge his buster and shoot out a devastating projectile with additional follow ups. He can also chain rekka the specials he's learned from other Mavericks twice in succession to create unique zoning patterns. By powering into his Armor of Light he gains strengthened attacks, even upgrading his Mega Buster into a more powerful one.

Normals

Standing Light Punch
Mvci lp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]]
Standing Heavy Punch
Mvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]]
Standing Light Kick
Mvci lk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]]
Standing Heavy Kick
Mvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]]
Crouching Light Punch
Mvci down.pngMvci lp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]]
Crouching Heavy Punch
Mvci down.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]] Launch
Crouching Light Kick
Mvci down.pngMvci lk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]]
Crouching Heavy Kick
Mvci down.pngMvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]]
Jumping Light Punch
Mvci up.pngMvci lp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]] High
Jumping Heavy Punch
Mvci up.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]] High
Jumping Light Kick
Mvci up.pngMvci lk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]] High
Jumping Heavy Kick
Mvci up.pngMvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]] High Groundbounce Hardknockdown

Misc

Throw
Mvci fwd.png or Mvci back.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]] 3 1
Additional damage scales by 50%
Air Throw
Mvci fwd.png or Mvci back.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]] 3 1
Additional damage scales by 50%
Tag
Mvci tag.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]] 500 6 8 44 +33 +28
Hit/Block adv is dependent on when you cancel your tag-in

Specials


Mvci qcf.pngMvci lp.png or Mvci hp.png
Version Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]][[File:]] Mvci lp.png
Mvci hp.png

Mvci qcf.pngMvci lk.png or Mvci hk.png
Version Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]][[File:]] Mvci lk.png
Mvci hk.png

Hypers


Mvci qcf.pngMvci lp.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]]
Armor of Light
Mvci down.pngMvci down.pngMvci lk.pngMvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]]
Adding on X's Armor of Light grants the following upgrades:

Forward H (Buster Blow) becomes cancellable into c.HP, s.HK, c.HK, and f.HK
Special attacks have less startup
10% damage increase on special attacks
Takes 10% less damage
Third level of buster charge shot that has increased damage and durability
Buster charges faster
Grants a second shot of Full-Power Charge Shot (QCF+LP+HP)
Increased damage per hit of Special Weapon Rush (QCF+LK+HK)


Mvci qcf.pngMvci lk.pngMvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]]

Hitboxes

Videos

Technology

Combos

Strategy

Partner Selection

Stone Selection

Power

Time

Reality

Soul

Space

Mind

Match ups

How to fight X

Top of Page