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[[image:VKensvc.gif|"I-is...this... the joy of the powerful...? Heh...heh...heh, heh, heh." - By: Ken, Violent.|right]] | |||
=Introduction= | =Introduction= | ||
[[image:VKenfacesvc.png|right]] | |||
'''''Violent Ken's Good and Bad things:''''' | |||
''Good things:'' | |||
* Easy to learn and faster than his counterpart. | * Easy to learn and faster than his counterpart. | ||
* He had added a new teleport dash. | * He had added a new teleport dash. | ||
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* His Exceed had a great range and a nice ending. | * His Exceed had a great range and a nice ending. | ||
''Bad things:'' | |||
* He had Lower Stamina than his counterpart. | * He had Lower Stamina than his counterpart. | ||
* He is More dependant of MAXIMUM Mode and Stocks for main gameplan. | * He is More dependant of MAXIMUM Mode and Stocks for main gameplan. | ||
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''cr.HP -'' <br> | ''cr.HP -'' <br> | ||
''cr.HK -'' | ''cr.HK -'' | ||
==Command Moves== | ==Command Moves== | ||
'''''Inazuma Kakato Wari''''' | '''''Inazuma Kakato Wari''''' | ||
*f + B | * f+B - | ||
'''''Kurubushi Kick''''' | '''''Kurubushi Kick''''' ''(Aka The Shoto's cr.MK)'' | ||
*db + D | * db+D - | ||
==Special Moves== | ==Special Moves== | ||
'''''Hadou Ken''''' | '''''Hadou Ken''''' | ||
* | * QCF+P - | ||
'''''Shouryuu Ken''''' | '''''Shouryuu Ken''''' | ||
* | * DP+P - | ||
'''''Rasetsu Kyaku''''' | '''''Rasetsu Kyaku''''' | ||
* | * DP+K - | ||
'''''Tatsumaki Senpuu Kyaku''''' | '''''Tatsumaki Senpuu Kyaku''''' | ||
* | * QCB+K - | ||
'''''Kuuchuu Tatsumaki Senpuu Kyaku''''' | '''''Kuuchuu Tatsumaki Senpuu Kyaku''''' | ||
* | * QCB+K(In the air) - | ||
'''''Kama Barai Geri''''' | '''''Kama Barai Geri''''' | ||
* | * HCF+B - | ||
'''''Nata Otoshi Geri''''' | '''''Nata Otoshi Geri''''' | ||
* | * HCF+D - | ||
'''''Oosoto Mawashi Geri''''' | '''''Oosoto Mawashi Geri''''' | ||
* | * HCF+KK - | ||
'''''Inazuma Kakato Wari''''' | '''''Inazuma Kakato Wari''''' | ||
*Hold K | * Hold K(After any "Geri" move) - | ||
==Super Moves== | ==Super Moves== | ||
'''''Shinryuu Ken''''' | '''''Shinryuu Ken''''' | ||
* | * QCF(2x)+K - | ||
'''''Kuzuryuu Reppa''''' | '''''Kuzuryuu Reppa''''' | ||
* | * QCB(2x)+K - | ||
==Exceed Move== | ==Exceed Move== | ||
'''''Shinbu Messatsu''''' | '''''Shinbu Messatsu''''' | ||
* | * QCF, HCB+PP - | ||
=The Basics= | =The Basics= | ||
'''''Some combos''''' ''(Without MAXIMUM Mode)'' | |||
1 | 1-[Jumping Attack],cl/cr.B,DP+P or any Super or Exceed | ||
2 | 2-[Jumping Attack],cr.B x2 , qcb,qcb+K,qcf,qcf+K | ||
3 | 3-cl.C,db+D, any Super | ||
=Advanced Strategy= | =Advanced Strategy= | ||
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=Match-Ups= | =Match-Ups= | ||
[[Category: SvC Chaos]] | [[Category: SvC Chaos]] |
Revision as of 10:45, 8 December 2016
Introduction
Violent Ken's Good and Bad things:
Good things:
- Easy to learn and faster than his counterpart.
- He had added a new teleport dash.
- His Shinryuken its now a Super and can be connected after a Jinraikyaku
- His Exceed had a great range and a nice ending.
Bad things:
- He had Lower Stamina than his counterpart.
- He is More dependant of MAXIMUM Mode and Stocks for main gameplan.
- His projectile its still bad as his counterpart.
Moves List
Normal Moves
s.LP -
s.LK -
s.HP -
s.HK -
j.LP -
j.LK -
j.HP -
j.HK -
cr.LP -
cr.LK -
cr.HP -
cr.HK -
Command Moves
Inazuma Kakato Wari
- f+B -
Kurubushi Kick (Aka The Shoto's cr.MK)
- db+D -
Special Moves
Hadou Ken
- QCF+P -
Shouryuu Ken
- DP+P -
Rasetsu Kyaku
- DP+K -
Tatsumaki Senpuu Kyaku
- QCB+K -
Kuuchuu Tatsumaki Senpuu Kyaku
- QCB+K(In the air) -
Kama Barai Geri
- HCF+B -
Nata Otoshi Geri
- HCF+D -
Oosoto Mawashi Geri
- HCF+KK -
Inazuma Kakato Wari
- Hold K(After any "Geri" move) -
Super Moves
Shinryuu Ken
- QCF(2x)+K -
Kuzuryuu Reppa
- QCB(2x)+K -
Exceed Move
Shinbu Messatsu
- QCF, HCB+PP -
The Basics
Some combos (Without MAXIMUM Mode)
1-[Jumping Attack],cl/cr.B,DP+P or any Super or Exceed
2-[Jumping Attack],cr.B x2 , qcb,qcb+K,qcf,qcf+K
3-cl.C,db+D, any Super
Advanced Strategy
MAXIMUM COMBOS
1.-[Jumping Attack],cl.C,(Maximum Begins),qcf,qcf+K,[dp+C(1),cross up dp+B] when MAXIMUM Ends, EXCEED or dp+C