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* Her SBK whiffs some crouching and small hitbox characters; | * Her SBK whiffs some crouching and small hitbox characters; | ||
* Her Command Grab doesn't do any damage, and can't combo after a normal; | * Her Command Grab doesn't do any damage, and can't combo after a normal; | ||
* You can't dodge attacks with her Sen'en Shuu anymore; | |||
* SBK can't be used in the air in this game. | * SBK can't be used in the air in this game. | ||
Revision as of 21:44, 20 August 2016
Introduction
This beautiful lady over there is Chun-Li, the "strongest woman in the world". Well, she is a classic(And loved) character from the Street Fighter games(Appeared on most SF games, and most - if not all - Capcom crossovers). Here, she probably is the strongest woman, in my opinion, with good long and short-range options, and very easy(But damaging) combos. Now for her pros and cons.
Chun Li's Good and Bad Things
Good Things:
- Not that hard to learn(She is like a mix of her SFA3 and her 3S versions);
- Has normals with nice reach and priority;
- She still has her cr.MK from the Capcom games(But it is a Command Move now);
- She is probably the best non-boss character in the game(Can fight with the secret characters without problems);
- Has easy-to-use supers(And you can combo the two of them on the corner);
- Has a long, but slow backdash(Useful for running away);
- Her Kick Super Move can be superjump canceled and followed by her aerial chain;
- She got a new Command Grab to cross up (And combo) any opponent;
- Her SBK can cross up opponents(And you can followup it);
- She has a 100% corner combo on MAXIMUM Mode.
Bad Things:
- Has low stamina;
- Needs meter to do things;
- Her HP Kikouken has bad startup;
- Has no reliable Special anti-airs(Unlike many characters);
- Her Exceed has bad recovery, meaning that it can be easily punished if it whiffs/was blocked;
- Her SBK whiffs some crouching and small hitbox characters;
- Her Command Grab doesn't do any damage, and can't combo after a normal;
- You can't dodge attacks with her Sen'en Shuu anymore;
- SBK can't be used in the air in this game.
Moves List
Normal Moves
s.LP -
s.LK -
s.HP -
s.HK -
j.LP -
j.LK -
j.HP -
j.HK -
cr.LP -
cr.LK -
cr.HP -
cr.HK -
Command Moves
Youshi Ken
- ub/uf(Jump), press HP, HP -
Yousou Kyaku
- d+LK (In the air only) -
Kakusen Kyaku
- f+LK -
Kakusen Rakushuu
- f+HK -
Zensou Sentai
- df+LK -
Kaku Kyaku Raku
- df+HK -
Special Moves
Kikou Ken
- HCF+P -
Tenshin Enbu
- HCB+P -
Sen'en Shuu
- HCB+K -
Tenshou Kyaku
- DP+K -
Hyakuretsu Kyaku
- Rapidly press K -
Spinning Bird Kick
- Charge d, u+K -
Super Moves
Kikou Shou
- QCF(2x)+P -
Houyoku Sen
- QCF(2x)+K -
Exceed
Hazan Tenshou Kyaku
- Charge db, df, db, uf+KK -
The Basics
Chun-Li's gameplan
Some Combos (Without MAXIMUM Mode)
1.-j.Cx 1~2, close C ,A Kikoken
2.-j.D, close C, f+B , A Kikoken or B Tensho Kyaku
3.-cr.Bx 1~3, df+B ,D SPB (,D Tensho Kyaku or EXCEED if crossup)
4.-cr.Bx 1~3, df+B , Hoyokusen , superjump C,C