Street Fighter V/Karin: Difference between revisions

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{{SFVFrameDataTableHeader}}
{{SFVFrameDataTableHeader}}
{{SFVFrameDataHeader}}
{{SFVFrameDataHeader}}
{{SFVFrameDataRow|stand LP||4|2|7|4|2|30|70|||0|HL|CH,SP,V|6|36|84||||}}
{{SFVFrameDataRow|Stand LP|||30|70|HL|CH,SP,V|4|2|7||4|2|7||||2|4|6||||0|36|84|||||||||||||||}}
{{SFVFrameDataRow|stand MP||5|3|12|4|1|60|100|||10|HL|SP,V|6|72|120||||}}
{{SFVFrameDataRow|Stand MP|||60|100|HL|SP,V|5|3|12||5|3|12||||1|4|6||||10|72|120|||||||||||||||}}
{{SFVFrameDataRow|stand HP||8|4|20|2|-2|90|150|||15|HL|SP,V|3|108|180||||}}
{{SFVFrameDataRow|Stand HP|||90|150|HL|SP,V|8|4|20||8|4|20||||-2|2|3||||15|108|180|First active frame cannot hit grounded||||||||||||||}}
{{SFVFrameDataRow|stand LK||4|3|8|4|3|40|70|||0|HL|SP,V|6|48|84||||}}
{{SFVFrameDataRow|Stand LK|||40|70|HL|SP,V|4|3|8||4|3|8||||3|4|6||||0|48|84|||||||||||||||}}
{{SFVFrameDataRow|stand MK||7|3|15|2|0|60|100|||10|HL|V|4|72|120||||}}
{{SFVFrameDataRow|Stand MK|||60|100|HL|V|7|3|15||7|3|15||||0|2|4||||10|72|120|||||||||||||||}}
{{SFVFrameDataRow|stand HK||10|2|23|0|-4|90|150|||15|HL|V|6|108|180||||}}
{{SFVFrameDataRow|Stand HK|||90|150|HL|V|10|2|23||10|2|23||||-4|0|6||||15|108|180|||||||||||||||}}
{{SFVFrameDataRow|crouch LP||3|2|8|3|2|20|70|||0|HL|CH,SP,V|5|24|84||||}}
{{SFVFrameDataRow|Crouch LP|||20|70|HL|CH,SP,V|3|2|8||3|2|8||||2|3|5||||0|24|84|||||||||||||||}}
{{SFVFrameDataRow|crouch MP||5|4|10|6|2|60|100|||10|HL|SP,V|8|72|120||||}}
{{SFVFrameDataRow|Crouch MP|||60|100|HL|SP,V|5|4|10||5|4|10||||2|6|8||||10|72|120|||||||||||||||}}
{{SFVFrameDataRow|crouch HP||7|4|22|-3|-7|90[70]|150|||15|HL|SP,V|KD 105|84|180||||}}
{{SFVFrameDataRow|Crouch HP|||90[70]|150|HL|SP,V|7|4|22||7|4|22||||-7|-3|KD 105||||15|84|180|[] refers to after first active frame||||7F: Crush Counter Launch|7F: Crush Counter Launch, 8~10F: Reset|7F: Counterhit Launch, 8~10F: Reset||||||||}}
{{SFVFrameDataRow|crouch LK||4|2|8|2|0|30|70|||0|L|SP,V|4|36|84||||}}
{{SFVFrameDataRow|Crouch LK|||30|70|L|SP,V|4|2|8||4|2|8||||0|2|4||||0|36|84|||||||||||||||}}
{{SFVFrameDataRow|crouch MK||6|2|13|-1|-4|50|100|||8|L|SP,V|1|60|120||||}}
{{SFVFrameDataRow|Crouch MK|||50|100|L|SP,V|6|2|13||6|2|13||||-4|-1|1||||8|60|120|||||||||||||||}}
{{SFVFrameDataRow|crouch HK||9|3|21|KD|-14|100|150|||17|L|V|KD|120|180|67|18|23|}}
{{SFVFrameDataRow|Crouch HK|||100|150|L|V|9|3|21||9|3|21||||-14|KD|KD|67|18|23|17|120|180|||||||||||||||}}
{{SFVFrameDataRow|jump LP||3|5|-|-|-|40|70|||0|H|-|-|48|84||||}}
{{SFVFrameDataRow|Jump LP|||40|70|H|-|3|5|-||3|5|-||||-|-|-||||0|48|84|||||||||||||||}}
{{SFVFrameDataRow|jump MP||5|6|-|-|-|70|100|||12|H|-|-|84|120||||}}
{{SFVFrameDataRow|Jump MP|||70|100|H|-|5|6|-||5|6|-||||-|-|-||||12|84|120|||||||||||||||}}
{{SFVFrameDataRow|jump HP||7|5|-|-|-|90|150|||15|H|-|-|108|180||||}}
{{SFVFrameDataRow|Jump HP|||90|150|H|-|7|5|-||7|5|-||||-|-|-||||15|108|180|||||||||||||||}}
{{SFVFrameDataRow|jump LK||4|6|-|-|-|40|70|||0|H|-|-|48|84||||}}
{{SFVFrameDataRow|Jump LK|||40|70|H|-|4|6|-||4|6|-||||-|-|-||||0|48|84|||||||||||||||}}
{{SFVFrameDataRow|jump MK||6|6|-|-|-|60|100|||10|H|-|-|72|120||||}}
{{SFVFrameDataRow|Jump MK|||60|100|H|-|6|6|-||6|6|-||||-|-|-||||10|72|120|||||||||||||||}}
{{SFVFrameDataRow|jump HK||9|4|-|-|-|90|150|||15|H|-|-|108|180||||}}
{{SFVFrameDataRow|Jump HK|||90|150|H|-|9|4|-||9|4|-||||-|-|-||||15|108|180|||||||||||||||}}
{{SFVFrameDataRow|tsumujigari|f+MK|22|2|22|0|-4|60|100|||10|H|-|2|72|120||||}}
{{SFVFrameDataHeader}}
{{SFVFrameDataRow|hajotsui|LP+LK|5|2|18|KD|-|120|170|||-|0.6|-|KD|120|170|62|3|3|}}
{{SFVFrameDataRow|Tsumujigari||f+MK|60|100|H|-|22|2|22||22|2|22||||-4|0|2||||10|72|120|||||||||||||||}}
{{SFVFrameDataRow|arakuma inashi|b+LP+LK|5|2|18|KD|-|140|200|||-|0.6|-|KD|140|200|58|-1|-1|}}
{{SFVFrameDataHeader}}
{{SFVFrameDataRow|kanzuki-ryu guren no kata|HP+HK||||||||56||-|-|-|-|-|-||||}}
{{SFVFrameDataRow|Hajotsui||LP+LK|120|170|0.6|-|5|2|18||5|2|18||||-|KD|KD|62|3|3|-|120|170|||||||||||||||}}
{{SFVFrameDataRow|guren ken|qcf+P|12|||-3|-6|40*40|40*40|||10*10|HL|CA|-2|48*40|48*40||||}}
{{SFVFrameDataRow|Arakuma Inashi||b+LP+LK|140|200|0.6|-|5|2|18||5|2|18||||-|KD|KD|58|-1|-1|-|140|200|||||||||||||||}}
{{SFVFrameDataRow|guren hosho|qcf+P > P|11|||KD|-9|90|100|||23|HL|CA|KD|81|90|78|20|24|}}
{{SFVFrameDataHeader}}
{{SFVFrameDataRow|guren senha|qcf+P > u+P|17|||4|-6|30*70|50*100|||8*18|H*(0.3)|-|4|36*70|60*100||||}}
{{SFVFrameDataRow|Kanzuki-Ryu Guren no Kata||HP+HK|||-|-|||||||||||||-||||-|-|-|||||||||||||||}}
{{SFVFrameDataRow|guren chochu|qcf+P > d+P|16|||2|1|50|50|||13|HL|CA|4|60|60||||}}
{{SFVFrameDataRow|Meioken||MP+MK|60|100|HL|-|14|5|17||14|5|17||||-5|KD|KD|92[94]|35|38[40]|10[13]|72[96]|120[180]|Contains both a Strike and a Projectile hitbox, however the projectile hitbox can only hit other projectiles.||||||||||||||}}
{{SFVFrameDataRow|guren hochu|qcf+P > d+P > d+P|24|||KD|-11|60|50|||15|HL|CA|KD|54|45|90|26|31|}}
{{SFVFrameDataRow|Meioken [Hold]||MP+MK [hold]|80|150|HL|-|21|5|18||21|5|18||||-1|KD|KD|94|35|40|10[13]|72[96]|120[180]|Contains both a Strike and a Projectile hitbox, however the projectile hitbox can only hit other projectiles.||||||||||||||}}
{{SFVFrameDataRow|guren resshu|qcf+P > d+P > u+K|26|||KD|-|120|150|||-|HL|-|KD|120|150|28|28|28|}}
{{SFVFrameDataRow|Yashagaeshi||f+PPP|60|0|HL||15|2|24||15|2|24||||-2|KD||||||||||||||||||||||}}
{{SFVFrameDataRow|guren kusabi|qcf+P > d+P > d+K|13|||KD|-10|60|100|||15|L|-|KD|54|90|68|19|24|}}
{{SFVFrameDataHeader}}
{{SFVFrameDataRow|guren kyoho|qcf+P > K|-|||-4|-8|-|-|19||-|-|-|-4|-|-|-|||}}
{{SFVFrameDataRow|Kanzuki-Ryu Hokojutsu Sappo LK||qcf+LK|-|-|-|-|-|-|24||||||||||-||||-|-|||||||||||Head: 3~5F, Upper Body: 6~17F|||||}}
{{SFVFrameDataRow|meioken|MP+MK [hold]|14[21]|||KD|-5[-1]|60[80]|100[150]|||10[13]|HL|-|KD|72[96]|120[180]|92[94]|35|38[40]|}}
{{SFVFrameDataRow|Kanzuki-Ryu Hokojutsu Sappo MK||qcf+MK|-|-|-|-|-|-|25||||||||||-||||-|-|||||||||||Head: 3~5F, Upper Body: 6~18F|||||}}
{{SFVFrameDataRow|yashagaeshi|f+PPP|15|2|24|KD|-2|60|0||||HL||||||||}}
{{SFVFrameDataRow|Kanzuki-Ryu Hokojutsu Sappo HK||qcf+HK|-|-|-|-|-|-|26||||||||||-||||-|-|||||||||||Head: 3~5F, Upper Body: 6~19F|||||}}
{{SFVFrameDataRow|kanzuki-ryu hokojutsu sappo LK|qcf+LK||||||||24||-|-|-|-|-|||||}}
{{SFVFrameDataRow|Kanzuki-Ryu Hokojutsu Sappo EX||qcf+KK|-|-|-|-|-|-|21||||||||||-||||-|-|||||||||||Upper Body: 6~17F|All: 6~17F||||}}
{{SFVFrameDataRow|kanzuki-ryu hokojutsu sappo MK|qcf+MK||||||||25||-|-|-|-|-|||||}}
{{SFVFrameDataRow|Tenko||qcf+K > P|60|100|HL|-|9|4|18||9|4|18||||-10|KD|KD|105|46|51|12[20]|72[96]|120||||Knockdown|Knockdown|Knockdown|Knockdown||||||||}}
{{SFVFrameDataRow|kanzuki-ryu hokojutsu sappo HK|qcf+HK||||||||26||-|-|-|-|-|||||}}
{{SFVFrameDataRow|Perfect Tenko||qcf+K > P Just Timing or qcf+KK > P|80|100|HL|-|6|4|20||6|4|20||||-10|KD|KD||||||||||Knockdown|Knockdown|Knockdown|Knockdown||||||||}}
{{SFVFrameDataRow|kanzuki-ryu hokojutsu sappo EX|qcf+KK||||||||21||-|-|-|-|-|||||}}
{{SFVFrameDataRow|Orochi||qcf+K > d+P|90|150|HL|-|11|4|20||11|4|20||||-2|2|4||||23|108|180||||||||||Upper Body: 1~9F|3~14F||||}}
{{SFVFrameDataRow|tenko [just frame]|qcf+K > P|9[6]|4|18|KD|-10|60[80]|100|||12[20]|HL|-|KD|72[96]|120|105|46|51|-7 on block for EX, 30 chip}}
{{SFVFrameDataRow|EX Orochi||qcf+KK > d+P|100|200|HL|-|12|4|27||12|4|27||||-7||||||||||||Crumple|Crumple|Knockdown|Knockdown||||1~2F||||}}
{{SFVFrameDataRow|orochi|qcf+K > d+P|11|4|20|2|-2|90|150|||23|HL|-|4|108|180||||-7 on block for EX, 25 chip}}
{{SFVFrameDataRow|Mujinkyaku LK||qcb+LK|30*40|50*50|HL|CA|11|3(6)3|19||11|12|19||||-5|2|2||||8*10|36*40|60*50|||||||||||||||}}
{{SFVFrameDataRow|mujinkyaku LK|qcb+LK|11|3(6)3|19|2|-5|30*40|50*50|||8*10|HL|CA|2|36*40|60*50||||}}
{{SFVFrameDataRow|Mujinkyaku MK||qcb+MK|30*40*90|50*40*150|HL*HL*H|CA|11|3(6)3(26)2|23||11|40|23||||-6|2|2||||8*10*23|36*40*90|60*40*150|||||||||||||||}}
{{SFVFrameDataRow|mujinkyaku MK|qcb+MK|11|3(6)3(18?)2|23|2|-6|30*40*90|50*40*150|||8*10*23|HL*HL*H|CA|2|36*40*90|60*40*150||||}}
{{SFVFrameDataRow|Mujinkyaku HK||qcb+HK|30*40*25*25|50*40*30*60|HL|CA|13|3(7)3(18)3(9)3|31||13|46|31||||-15|KD|KD|83|24|29|80*10*6*6|36*40*25*25|60*40*30*60|||||||||||||||}}
{{SFVFrameDataRow|mujinkyaku HK|qcb+HK|13|?|31|KD|-15|30*40*25*25|50*40*30*60|||80*10*6*6|HL|CA|KD|36*40*25*25|60*40*30*60|83|24|29|}}
{{SFVFrameDataRow|Mujinkyaku EX||qcb+KK|15*15*30*30*60|0*0*0*0*200|HL|-|8|2(5)2(7)3(6)5[(23)5]|17[35]||8|30[58]|17[35]||||-2|KD|KD|79|15|20|4*4*8*8|18*15*30*30*60|0*0*0*0*200|[] Refers to when attack connects, last hit only comes out if attack is successful||||||||||||||}}
{{SFVFrameDataRow|mujinkyaku EX|qcb+KK|8|?|?|KD|-2|15*15*30*30*60|0*0*0*0*200|||4*4*8*8|HL|-|KD|18*15*30*30*60|0*0*0*0*200|79|15|20|}}
{{SFVFrameDataRow|Ressenha LP||qcb+LP|30*60|50*50|HL*H|CA|16|2(8)3|19||16|13|19||||-6|2|2||||8*15|36*60|60*50|||||||||||||||}}
{{SFVFrameDataRow|ressenha LP|qcb+LP|16|2(8)3|19|2|-6|30*60|50*50|||8*15|HL*H|CA|2|36*60|60*50||||}}
{{SFVFrameDataRow|Ressenha MP||qcb+MP|30*70|50*100|HL*H|CA|21|2(8)4|18||21|14|18||||-5|2|2||||8*18|36*70|60*100|||||||||||||||}}
{{SFVFrameDataRow|ressenha MP|qcb+MP|21|2(8)4|18|2|-5|30*70|50*100|||8*18|HL*H|CA|2|36*70|60*100||||}}
{{SFVFrameDataRow|Ressenha HP||qcb+HP|30*80|50*100|HL*H|CA|26|2(8)3|17||26|13|17||||-4|1|1||||8*20|36*80|60*100|||||||||||||||}}
{{SFVFrameDataRow|ressenha HP|qcb+HP|26|2(8)3|17|1|-4|30*80|50*100|||8*20|HL*H|CA|1|36*80|60*100||||}}
{{SFVFrameDataRow|Ressenha EX||qcb+PP|30*40*70|50*50*100|HL|-|5|2(6)2(5)2|35||5|17|35||||-41|KD|KD|70|11|16|8|36*40*70|60*50*100|||||||||||||||}}
{{SFVFrameDataRow|ressenha EX|qcb+PP|5|2(6)2(5)2|35|KD|-41|30*40*70|50*50*100|||8|HL|-|KD|36*40*70|60*50*100|70|11|16|}}
{{SFVFrameDataRow|Senha Kusabi||qcb+P > d+K|90|100|L|-|15|8|22||15|8|22||||-12|KD|KD|66|17|22|15|108|120|||||||||||||||}}
{{SFVFrameDataRow|senha kusabi|qcb+P > d+K|15|8|22|KD|-12|90|100|||15|HL*H*L|-|KD|108|120|66|17|22|}}
{{SFVFrameDataRow|Senha Resshu||qcb+P > u+K|120|150|0.3|-|23|2|22||23|2|22||||-|KD|KD|28|28|28|-|120|150|||||||||||||||}}
{{SFVFrameDataRow|senha resshu|qcb+P > u+K|23|2|22|KD|-|120|150|||-|HL*H*(0.3)|-|KD|120|150|28|28|28|}}
{{SFVFrameDataHeader}}
{{SFVFrameDataRow|kanzuki-ryu hadorokushiki hasha no kata|qcf,qcf+P|5|?|38|KD|-18|340|0|||15*15*15|HL|-|KD|344|0|2|2|2|}}
{{SFVFrameDataRow|Guren Ken||qcf+P|40*40|40*40|HL|CA|12|4(5)4|19||12|13|19||||-6|-3|-2||||10*10|48*40|48*40|Contains both a Strike and a Projectile hitbox, however the projectile hitbox can only hit other projectiles.|||||||||Head & Arm: 1~10F, Hand: 11~16, Head & Arm: 17~20F|Front Leg: 11~24FHand: 11~16, Head & Arm: 17~20F, Hand: 24F|Front Leg: 11~24F, Arm: 10~16F, Arm: 21~24F|||}}
{{SFVFrameDataRow|Guren Hosho||qcf+P > P|90|100|HL|CA|11|4|20||11|4|20||||-9|KD|KD|78|20|24|23|81|90|||||||||||||||}}
{{SFVFrameDataRow|Guren Senha||qcf+P > u+P|30*70|50*100|H|-|17|2(8)3|19||17|13|24||||-6|4|4||||8*18|36*70|60*100|First hit cannot hit crouching||||||||||||||}}
{{SFVFrameDataRow|Guren Chochu||qcf+P > d+P|50|50|HL|CA|16|5|17||16|5|17||||1|2|4||||13|60|60|||||||||||||||}}
{{SFVFrameDataRow|Guren Hochu||qcf+P > d+P > d+P on Hit/Block only|60|50|HL|CA|24|3|24||24|3|24||||-11|KD|KD|90|26|31|15|54|45|||||||||1~19F||||||}}
{{SFVFrameDataRow|Guren Resshu||qcf+P > u+K, or qcf+P > d+P > u+K|120|150|0.3|-|22|6|19||26|6|19||||-|KD|KD|28|28|28|-|120|150|Cannot hit crouching||||||||||||||}}
{{SFVFrameDataRow|Guren Kusabi||qcf+P > d+P > d+K|60|100|L|-|13|8|21||13|8|21||||-10|KD|KD|68|19|24|15|54|90|||||||||||All: 1~25F||||}}
{{SFVFrameDataRow|Guren Kyoho||qcf+P > K|-|-|-|-|-|-|19|19|-||||||-8|-4|-4|-|||-|-|-|||||||||||||||}}
{{SFVFrameDataHeader}}
{{SFVFrameDataRow|Kanzuki-Ryu Hadorokushiki Hasha no Kata||qcf,qcf+P|340|0|HL|-|5|4(14)7(13)2|38||5|?|38||||-18|KD|KD|2|2|2|15*15*15|344|0|Goes into full animation if final hit connects||||||||1~6F||||||}}
{{SFVFrameDataHeader}}
{{SFVFrameDataHeader}}
|-
|-

Revision as of 22:06, 4 June 2016

Template:SFVHeader

Karin

SFV-Karin Portrait.jpg
VITALS
Health: 900 Stun: 950
WALKING THROWS
Forward Walk Speed: 0.049 Throw Range: 0.6
Back Walk Speed: 0.036 Throw Hurt Range: 0.6
DASHING JUMPING
Forward Dash Total Frames: 16 Jump Height Apex:
Back Dash Total Frames: 21 Jump Total Frames: 45 (3+38+4)
Forward Dash Distance: Forward Jump Distance:
Back Dash Distance: Back Jump Distance
NOTABLE MOVE CLASSES
Overheads: Hard Knockdowns:
Low Attacks: Crush Counters:

Summary

Bio

TBW


Why Pick Karin?

(As Street Fighter V is new, this section will be filled out after we learn more about how this character plays most effectively.)


Players To Watch
{{{5}}}


Move List

Unique Attacks

SFV-Karin-Unique.jpg

Special Moves

SFV-Karin-Special.jpg

V-System (V-Trigger / V-Skill / V-Reversal)

SFV-Karin-Vsystem.jpg

Critical Art

SFV-Karin-Critical.jpg


Karin Discussions

Discussions regarding Karin

Karin Shoryuken Forum

Karin Discord Link

Karin Discord

Video Guides

Capcom Fighters' Official Character Introduction


Street Fighter Official Character Guide


Sajam's Character Breakdown



Frame Data

- Champion Edition data courtesy of @D4RK_ONION, @HatsonFGC, @Arlieth, @Frostdiener, BananaCyclone and the Frame Assist Tool team. - Huge thanks for their efforts! - See https://fullmeter.com/fatonline/#/home for more information

Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
Stand LP 4 2 7 2 4 6 30 70 HL CH,SP,V 0 36 84
Stand MP 5 3 12 1 4 6 60 100 HL SP,V 10 72 120
Stand HP 8 4 20 -2 2 3 90 150 HL SP,V 15 108 180
Stand LK 4 3 8 3 4 6 40 70 HL SP,V 0 48 84
Stand MK 7 3 15 0 2 4 60 100 HL V 10 72 120
Stand HK 10 2 23 -4 0 6 90 150 HL V 15 108 180
Crouch LP 3 2 8 2 3 5 20 70 HL CH,SP,V 0 24 84
Crouch MP 5 4 10 2 6 8 60 100 HL SP,V 10 72 120
Crouch HP 7 4 22 -7 -3 KD 105 90[70] 150 HL SP,V 15 84 180
Crouch LK 4 2 8 0 2 4 30 70 L SP,V 0 36 84
Crouch MK 6 2 13 -4 -1 1 50 100 L SP,V 8 60 120
Crouch HK 9 3 21 -14 KD KD 100 150 L V 67 18 23 17 120 180
Jump LP 3 5 - - - - 40 70 H - 0 48 84
Jump MP 5 6 - - - - 70 100 H - 12 84 120
Jump HP 7 5 - - - - 90 150 H - 15 108 180
Jump LK 4 6 - - - - 40 70 H - 0 48 84
Jump MK 6 6 - - - - 60 100 H - 10 72 120
Jump HK 9 4 - - - - 90 150 H - 15 108 180
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
Tsumujigari f+MK 22 2 22 -4 0 2 60 100 H - 10 72 120
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
Hajotsui LP+LK 5 2 18 - KD KD 120 170 0.6 - 62 3 3 - 120 170
Arakuma Inashi b+LP+LK 5 2 18 - KD KD 140 200 0.6 - 58 -1 -1 - 140 200
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
Kanzuki-Ryu Guren no Kata HP+HK - - - - - -
Meioken MP+MK 14 5 17 -5 KD KD 60 100 HL - 92[94] 35 38[40] 10[13] 72[96] 120[180]
Meioken [Hold] MP+MK [hold] 21 5 18 -1 KD KD 80 150 HL - 94 35 40 10[13] 72[96] 120[180]
Yashagaeshi f+PPP 15 2 24 -2 KD 60 0 HL
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
Kanzuki-Ryu Hokojutsu Sappo LK qcf+LK - - 24 - - - - - - -
Kanzuki-Ryu Hokojutsu Sappo MK qcf+MK - - 25 - - - - - - -
Kanzuki-Ryu Hokojutsu Sappo HK qcf+HK - - 26 - - - - - - -
Kanzuki-Ryu Hokojutsu Sappo EX qcf+KK - - 21 - - - - - - -
Tenko qcf+K > P 9 4 18 -10 KD KD 60 100 HL - 105 46 51 12[20] 72[96] 120
Perfect Tenko qcf+K > P Just Timing or qcf+KK > P 6 4 20 -10 KD KD 80 100 HL -
Orochi qcf+K > d+P 11 4 20 -2 2 4 90 150 HL - 23 108 180
EX Orochi qcf+KK > d+P 12 4 27 -7 100 200 HL -
Mujinkyaku LK qcb+LK 11 3(6)3 19 -5 2 2 30*40 50*50 HL CA 8*10 36*40 60*50
Mujinkyaku MK qcb+MK 11 3(6)3(26)2 23 -6 2 2 30*40*90 50*40*150 HL*HL*H CA 8*10*23 36*40*90 60*40*150
Mujinkyaku HK qcb+HK 13 3(7)3(18)3(9)3 31 -15 KD KD 30*40*25*25 50*40*30*60 HL CA 83 24 29 80*10*6*6 36*40*25*25 60*40*30*60
Mujinkyaku EX qcb+KK 8 2(5)2(7)3(6)5[(23)5] 17[35] -2 KD KD 15*15*30*30*60 0*0*0*0*200 HL - 79 15 20 4*4*8*8 18*15*30*30*60 0*0*0*0*200
Ressenha LP qcb+LP 16 2(8)3 19 -6 2 2 30*60 50*50 HL*H CA 8*15 36*60 60*50
Ressenha MP qcb+MP 21 2(8)4 18 -5 2 2 30*70 50*100 HL*H CA 8*18 36*70 60*100
Ressenha HP qcb+HP 26 2(8)3 17 -4 1 1 30*80 50*100 HL*H CA 8*20 36*80 60*100
Ressenha EX qcb+PP 5 2(6)2(5)2 35 -41 KD KD 30*40*70 50*50*100 HL - 70 11 16 8 36*40*70 60*50*100
Senha Kusabi qcb+P > d+K 15 8 22 -12 KD KD 90 100 L - 66 17 22 15 108 120
Senha Resshu qcb+P > u+K 23 2 22 - KD KD 120 150 0.3 - 28 28 28 - 120 150
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
Guren Ken qcf+P 12 4(5)4 19 -6 -3 -2 40*40 40*40 HL CA 10*10 48*40 48*40
Guren Hosho qcf+P > P 11 4 20 -9 KD KD 90 100 HL CA 78 20 24 23 81 90
Guren Senha qcf+P > u+P 17 2(8)3 19 -6 4 4 30*70 50*100 H - 8*18 36*70 60*100
Guren Chochu qcf+P > d+P 16 5 17 1 2 4 50 50 HL CA 13 60 60
Guren Hochu qcf+P > d+P > d+P on Hit/Block only 24 3 24 -11 KD KD 60 50 HL CA 90 26 31 15 54 45
Guren Resshu qcf+P > u+K, or qcf+P > d+P > u+K 22 6 19 - KD KD 120 150 0.3 - 28 28 28 - 120 150
Guren Kusabi qcf+P > d+P > d+K 13 8 21 -10 KD KD 60 100 L - 68 19 24 15 54 90
Guren Kyoho qcf+P > K - - 19 -8 -4 -4 - - - - - - - -
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
Kanzuki-Ryu Hadorokushiki Hasha no Kata qcf,qcf+P 5 4(14)7(13)2 38 -18 KD KD 340 0 HL - 2 2 2 15*15*15 344 0
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun



Notes: