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{{SFVFrameDataTableHeader}} | {{SFVFrameDataTableHeader}} | ||
{{SFVFrameDataHeader}} | {{SFVFrameDataHeader}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow|Stand LP||-|30|70|HL|SP,V|4|3|6||4|3|6||||2|5|7|-||||36|84|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow|Stand MP||-|40*20|50*50|HL|SP,V|7|2(5)2|15||7|2(5)2|15||||-3|2|4|-||||48*24|60*60|||||||||||||||}} | ||
{{SFVFrameDataRow|Stand HP||-|90|150|HL|SP,V|8|3|19||8|3|19||||-2|1|16|-||||108|180|||||||||||||||}} | |||
{{SFVFrameDataRow| | {{SFVFrameDataRow|Stand LK||-|40|70|HL|SP,V|5|3|7||5|3|7||||2|4|6|-||||48|84|||||||||||||||}} | ||
{{SFVFrameDataRow|Stand MK||-|30*30|50*50|HL|SP,V|5|2*2|14||5|4|14||||1|3|5|-||||36*36|60*60|||||||||||||||}} | |||
{{SFVFrameDataRow| | {{SFVFrameDataRow|Stand HK||-|40*75|40*75|HL|SP,V|12|2(9)2|16||12|2(9)2|16||||1|6|8|-||||48*48|90*90|||||||||||||||}} | ||
{{SFVFrameDataRow|Crouch LP||-|30|70|HL|SP,V|4|3|8||4|3|8||||1|3|5|-||||36|84|||||||||||||||}} | |||
{{SFVFrameDataRow| | {{SFVFrameDataRow|Crouch MP||-|50|100|HL|SP,V|6|2|16||6|2|16||||-2|1|3|-||||72|120|||||||||||||||}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow|Crouch HP||-|50*40|75*75|HL|SP,V|9|2(9)3|19||9|2(9)3|19||||-6|8|??|-||||60*48|90*90|||||||||||||||}} | ||
{{SFVFrameDataRow|Crouch LK||-|20|70|L|V|5|3|7||5|3|7||||1|4|6|-||||24|84|||||||||||||||}} | |||
{{SFVFrameDataRow| | {{SFVFrameDataRow|Crouch MK||-|20*40|50*50|HL|SP,V|7|3*2|14||7|3*2|14||||2|4|6|-||||24*48|60*60|||||||||||||||}} | ||
{{SFVFrameDataRow|Crouch HK||-|40*60|75*75|L*L|V|9|2(8)2|24||9|2(8)2|24||||-12|KD|KD|69|20|25||48*72|90*90|||||||||||||||}} | |||
{{SFVFrameDataRow| | {{SFVFrameDataRow|Jump LP||-|40|50|H|-|4|6|-||4|6|-||||-|-|-|-||||48|72|||||||||||||||}} | ||
{{SFVFrameDataRow|Jump MP||-|70|100|H|-|5|4|-||5|4|-||||-|-|-|-||||84|120|||||||||||||||}} | |||
{{SFVFrameDataRow| | {{SFVFrameDataRow|Jump HP||-|90|150|H|-|8|5|-||8|5|-||||-|-|-|-||||108|180|||||||||||||||}} | ||
{{SFVFrameDataRow|Jump LK||-|40|50|H|-|4|6|-||4|6|-||||-|-|-|-||||48|60|||||||||||||||}} | |||
{{SFVFrameDataRow| | {{SFVFrameDataRow|Jump MK||-|35*35|50*50|H|-|5|2*2|-||5|4|-||||-|-|-|-||||42*42|60*60|||||||||||||||}} | ||
{{SFVFrameDataRow|Jump HK||-|48*48|90*90|H|-|9|2*2|-||9|4|-||||-|-|-|-||||46*46|90*90|On forward jump attack faces backwards||||||||||||||}} | |||
{{SFVFrameDataRow| | {{SFVFrameDataHeader}} | ||
{{SFVFrameDataRow| | {{SFVFrameDataRow|Nirenko||df+HP|60*40|100*100|HL|V|12|2(5)2|21||12|2(5)2|21||||-5|-2|0|-||||72*48|120*120|||||||||||||||}} | ||
{{SFVFrameDataRow|Senpukuga||d+PPP > K|30*40|50*50|HL|V|10|2(3)2|14||10|2(3)2|14||||2|5|7|-||||36*48|60*60|||||||||||||||}} | |||
{{SFVFrameDataHeader}} | |||
{{SFVFrameDataRow|Simonshu||LP+LK|60*70|0*200|0.6|-|5|2|18||5|2|18|||||KD|KD|73|14|14||60*70|0*200|||||||||||||||}} | |||
{{SFVFrameDataRow|Kyoshitsugeki||b+LP+LK|10*120|0*170|0.6|-|5|2|18||5|2|18|||||KD|KD|72|13|13||10*120|0*170|||||||||||||||}} | |||
{{SFVFrameDataHeader}} | |||
{{SFVFrameDataRow| | {{SFVFrameDataRow|Dokunomu||HP+HK|||-|-|-||||-|||||||||-||||||||||||||||||||}} | ||
{{SFVFrameDataRow|Nishodoku||MP+MK|50|0|-|-|22|249|||22|249||||||-||-||||||Not a projectile, does not clash with fireballs and cannot be avoided by projectile invincible moves. Cannot hit airborne||||||||||||||}} | |||
{{SFVFrameDataRow| | {{SFVFrameDataRow|Nikaiho||f+PPP|||||-||||-|||||||||-||||||||||||||||||||}} | ||
{{SFVFrameDataHeader}} | |||
{{SFVFrameDataRow| | {{SFVFrameDataRow|Nishikyu LP||d,u+LP|20*20|50*50|HL|CA|13|-|48||13|-|48||||-11|-7|-7|-||||24*20|60*50||X|||||||||||||}} | ||
{{SFVFrameDataRow|Nishikyu MP||d,u+MP|20*20|50*50|HL|CA|13|-|48||13|-|48||||-11|-7|-7|-||||24*20|60*50||X|||||||||||||}} | |||
{{SFVFrameDataRow| | {{SFVFrameDataRow|Nishikyu HP||d,u+HP|20*20|50*50|HL|CA|13|-|48||13|-|48||||-11|-7|-7|-||||24*20|60*50||X|||||||||||||}} | ||
{{SFVFrameDataRow|Nishikyu EX||d,u+PP|40*40|50*50|HL|-|13|-|40||13|-|40||||-2|2|2|-||||48*40|60*50||X|||||||||||||}} | |||
{{SFVFrameDataRow| | {{SFVFrameDataRow|Sotoja LP||b,f+LP|30*30|100*100|HL|CA|16|8|25||16|8|25||||-11|KD|KD|91|32|37||36*30|120*100|Contains both a Strike and a Projectile hitbox, however the projectile hitbox can only hit other projectiles.|X|||||||||||||}} | ||
{{SFVFrameDataRow|Sotoja MP||b,f+MP|30*40|100*100|HL|CA|20|8|23||20|8|23||||-9|KD|KD|91|32|37||36*40|120*100|Contains both a Strike and a Projectile hitbox, however the projectile hitbox can only hit other projectiles.|X|||||||||||||}} | |||
{{SFVFrameDataRow| | {{SFVFrameDataRow|Sotoja HP||b,f+HP|40*40|100*100|HL|CA|21|8|24||21|8|24||||-10|KD|KD|90|31|36||48*40|120*100|Contains both a Strike and a Projectile hitbox, however the projectile hitbox can only hit other projectiles.|X|||||||||||||}} | ||
{{SFVFrameDataRow|Sotoja EX||b,f+PP|50*50|100*100|HL|-|14|8|19||14|8|19||||-3|KD|KD|94|35|40||60*40|120*100|Contains both a Strike and a Projectile hitbox, however the projectile hitbox can only hit other projectiles.|X|||||||||||||}} | |||
{{SFVFrameDataRow| | {{SFVFrameDataRow|Ryobenda LK||b,f+LK|30*30|100*100|HL|CA|14|3|30||14|3|30||||-9|KD|KD|91|32|37||36*30|120*100||X|||||||||||||}} | ||
{{SFVFrameDataRow|Ryobenda MK||b,f+MK|40|100|HL|CA|19|60|28||19|60|28||||-8|1|3|-||||48|120||X|||||||||||||}} | |||
{{SFVFrameDataRow| | {{SFVFrameDataRow|Ryobenda HK||b,f+HK|40|100|HL|CA|23|100|30||23|100|30||||-10|-1|1|-||||48|120||X|||||||||||||}} | ||
{{SFVFrameDataRow|Ryobenda EX||b,f+KK|30*30*20*20|100*100*22*22|HL|-|15|1*1*200|33||15|222|33||||2|KD|KD|84|24|79?||36*30*20*20|120*100*22*22|The first two hits contain both a Strike and a Projectile hitbox, however the projectile hitbox can only hit other projectiles. Causes Poison state|X|||||||||||||}} | |||
{{SFVFrameDataRow|Nikankyaku LK||f,d,df+LK|-|-|-|-|-|-|-||-|-|-||||-|-|-|-||||-|-|||||||||||||||}} | |||
{{SFVFrameDataRow|Nikankyaku MK||f,d,df+MK|-|-|-|-|-|-|-||-|-|-||||-|-|-|-||||-|-|||||||||||||||}} | |||
{{SFVFrameDataRow|Nikankyaku HK||f,d,df+HK|-|-|-|-|-|-|-||-|-|-||||-|-|-|-||||-|-|||||||||||||||}} | |||
{{SFVFrameDataRow|Nikankyaku EX||f,d,df,+KK|-|-|-|-|-|-|-||-|-|-||||-|-|-|-||||-|-|||||||||||||||}} | |||
{{SFVFrameDataHeader}} | |||
{{SFVFrameDataRow|Shishiruirui||qcf,qcf+P|292|0|HL|-|12|7|||12|7|||||??|KD|KD|96|27|||300|0|||||||||||||||}} | |||
{{SFVFrameDataHeader}} | {{SFVFrameDataHeader}} | ||
|- | |- |
Revision as of 22:04, 4 June 2016
F.A.N.G.
|
Summary
Bio
TBW
Why Pick F.A.N.G.?
(As Street Fighter V is new, this section will be filled out after we learn more about how this character plays most effectively.)
Players To Watch
{{{5}}}
Move List
Unique Attacks
Special Moves
V-System (V-Trigger / V-Skill / V-Reversal)
Critical Art
Fang Discussions
Discussions regarding Fang
Fang Discord Link
Video Guides
Capcom Fighters' Official Character Introduction
Street Fighter Official Character Guide
COMING SOON
Sajam's Character Breakdown
Frame Data
- Champion Edition data courtesy of @D4RK_ONION, @HatsonFGC, @Arlieth, @Frostdiener, BananaCyclone and the Frame Assist Tool team. - Huge thanks for their efforts! - See https://fullmeter.com/fatonline/#/home for more information
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Stand LP | - | 4 | 3 | 6 | 2 | 5 | 7 | 30 | 70 | HL | SP,V | - | 36 | 84 | |||
Stand MP | - | 7 | 2(5)2 | 15 | -3 | 2 | 4 | 40*20 | 50*50 | HL | SP,V | - | 48*24 | 60*60 | |||
Stand HP | - | 8 | 3 | 19 | -2 | 1 | 16 | 90 | 150 | HL | SP,V | - | 108 | 180 | |||
Stand LK | - | 5 | 3 | 7 | 2 | 4 | 6 | 40 | 70 | HL | SP,V | - | 48 | 84 | |||
Stand MK | - | 5 | 2*2 | 14 | 1 | 3 | 5 | 30*30 | 50*50 | HL | SP,V | - | 36*36 | 60*60 | |||
Stand HK | - | 12 | 2(9)2 | 16 | 1 | 6 | 8 | 40*75 | 40*75 | HL | SP,V | - | 48*48 | 90*90 | |||
Crouch LP | - | 4 | 3 | 8 | 1 | 3 | 5 | 30 | 70 | HL | SP,V | - | 36 | 84 | |||
Crouch MP | - | 6 | 2 | 16 | -2 | 1 | 3 | 50 | 100 | HL | SP,V | - | 72 | 120 | |||
Crouch HP | - | 9 | 2(9)3 | 19 | -6 | 8 | ?? | 50*40 | 75*75 | HL | SP,V | - | 60*48 | 90*90 | |||
Crouch LK | - | 5 | 3 | 7 | 1 | 4 | 6 | 20 | 70 | L | V | - | 24 | 84 | |||
Crouch MK | - | 7 | 3*2 | 14 | 2 | 4 | 6 | 20*40 | 50*50 | HL | SP,V | - | 24*48 | 60*60 | |||
Crouch HK | - | 9 | 2(8)2 | 24 | -12 | KD | KD | 40*60 | 75*75 | L*L | V | 69 | 20 | 25 | 48*72 | 90*90 | |
Jump LP | - | 4 | 6 | - | - | - | - | 40 | 50 | H | - | - | 48 | 72 | |||
Jump MP | - | 5 | 4 | - | - | - | - | 70 | 100 | H | - | - | 84 | 120 | |||
Jump HP | - | 8 | 5 | - | - | - | - | 90 | 150 | H | - | - | 108 | 180 | |||
Jump LK | - | 4 | 6 | - | - | - | - | 40 | 50 | H | - | - | 48 | 60 | |||
Jump MK | - | 5 | 2*2 | - | - | - | - | 35*35 | 50*50 | H | - | - | 42*42 | 60*60 | |||
Jump HK | - | 9 | 2*2 | - | - | - | - | 48*48 | 90*90 | H | - | - | 46*46 | 90*90 | |||
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Nirenko | df+HP | 12 | 2(5)2 | 21 | -5 | -2 | 0 | 60*40 | 100*100 | HL | V | - | 72*48 | 120*120 | |||
Senpukuga | d+PPP > K | 10 | 2(3)2 | 14 | 2 | 5 | 7 | 30*40 | 50*50 | HL | V | - | 36*48 | 60*60 | |||
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Simonshu | LP+LK | 5 | 2 | 18 | KD | KD | 60*70 | 0*200 | 0.6 | - | 73 | 14 | 14 | 60*70 | 0*200 | ||
Kyoshitsugeki | b+LP+LK | 5 | 2 | 18 | KD | KD | 10*120 | 0*170 | 0.6 | - | 72 | 13 | 13 | 10*120 | 0*170 | ||
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Dokunomu | HP+HK | - | - | - | - | ||||||||||||
Nishodoku | MP+MK | 22 | 249 | - | 50 | 0 | - | - | - | ||||||||
Nikaiho | f+PPP | - | - | ||||||||||||||
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Nishikyu LP | d,u+LP | 13 | - | 48 | -11 | -7 | -7 | 20*20 | 50*50 | HL | CA | - | 24*20 | 60*50 | |||
Nishikyu MP | d,u+MP | 13 | - | 48 | -11 | -7 | -7 | 20*20 | 50*50 | HL | CA | - | 24*20 | 60*50 | |||
Nishikyu HP | d,u+HP | 13 | - | 48 | -11 | -7 | -7 | 20*20 | 50*50 | HL | CA | - | 24*20 | 60*50 | |||
Nishikyu EX | d,u+PP | 13 | - | 40 | -2 | 2 | 2 | 40*40 | 50*50 | HL | - | - | 48*40 | 60*50 | |||
Sotoja LP | b,f+LP | 16 | 8 | 25 | -11 | KD | KD | 30*30 | 100*100 | HL | CA | 91 | 32 | 37 | 36*30 | 120*100 | |
Sotoja MP | b,f+MP | 20 | 8 | 23 | -9 | KD | KD | 30*40 | 100*100 | HL | CA | 91 | 32 | 37 | 36*40 | 120*100 | |
Sotoja HP | b,f+HP | 21 | 8 | 24 | -10 | KD | KD | 40*40 | 100*100 | HL | CA | 90 | 31 | 36 | 48*40 | 120*100 | |
Sotoja EX | b,f+PP | 14 | 8 | 19 | -3 | KD | KD | 50*50 | 100*100 | HL | - | 94 | 35 | 40 | 60*40 | 120*100 | |
Ryobenda LK | b,f+LK | 14 | 3 | 30 | -9 | KD | KD | 30*30 | 100*100 | HL | CA | 91 | 32 | 37 | 36*30 | 120*100 | |
Ryobenda MK | b,f+MK | 19 | 60 | 28 | -8 | 1 | 3 | 40 | 100 | HL | CA | - | 48 | 120 | |||
Ryobenda HK | b,f+HK | 23 | 100 | 30 | -10 | -1 | 1 | 40 | 100 | HL | CA | - | 48 | 120 | |||
Ryobenda EX | b,f+KK | 15 | 1*1*200 | 33 | 2 | KD | KD | 30*30*20*20 | 100*100*22*22 | HL | - | 84 | 24 | 79? | 36*30*20*20 | 120*100*22*22 | |
Nikankyaku LK | f,d,df+LK | - | - | - | - | - | - | - | - | - | - | - | - | - | |||
Nikankyaku MK | f,d,df+MK | - | - | - | - | - | - | - | - | - | - | - | - | - | |||
Nikankyaku HK | f,d,df+HK | - | - | - | - | - | - | - | - | - | - | - | - | - | |||
Nikankyaku EX | f,d,df,+KK | - | - | - | - | - | - | - | - | - | - | - | - | - | |||
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Shishiruirui | qcf,qcf+P | 12 | 7 | ?? | KD | KD | 292 | 0 | HL | - | 96 | 27 | 300 | 0 | |||
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |