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== Throws == | == Throws == | ||
Press | Press AB when near | ||
Sakahagi | |||
Press CD when near | |||
Hikiri Kine | |||
== Command Moves == | |||
'''''Geshiki: Yumebiki''''' | |||
*f + A,A | |||
'''''Geshiki: Goufu In "Shinigame"''''' | |||
*f + B | |||
'''''Geshiki: Yuri Ori''''' | |||
*b + B in air | |||
== Special Moves == | == Special Moves == | ||
qcf + P | '''''108 Shiki: Yamibarai''''' | ||
*qcf + P | |||
'''''100 Shiki: Oniyaki''''' | |||
*f,d,df + P | |||
'''''127 Shiki: Aoi Hana''''' | |||
*qcb + P (x3) | |||
'''''212 Shiki: Kototsuki In''''' | |||
*hcb + K | |||
hcb + | '''''Kuzukaze''''' | ||
*hcb,f + P when near | |||
== Super Moves == | == Super Moves == | ||
'''''Kin 1211 Shiki: Yaotome''''' | |||
*qcf,hcb + P | |||
'''''Ura 108 Shiki: Ya Sakazuki''''' | |||
*qcb,hcf + P (can hold) | |||
== Exceed Move == | == Exceed Move == | ||
qcf,hcb + BD when near | '''''???!''''' | ||
*qcf,hcb + BD when near | |||
=The Basics= | =The Basics= |
Revision as of 20:30, 30 May 2016
Introduction
The Good:
- Easy to learn and faster than his counterpart
- A bit different but more effective Super Moveset
- Great Damage Command Throw Exceed
- SPOILER ALERT: USA Sport Team is humillated in his ending
The Bad:
- Lower Stamina than his counterpart
- More dependant of MAXIMUM Mode and Stocks for main gameplan
- Short Range Command Throw Exceed
Moves List
Normal Moves
s.LP -
s.LK -
s.HP -
s.HK -
j.LP -
j.LK -
j.HP -
j.HK -
cr.LP -
cr.LK -
cr.HP -
cr.HK -
Throws
Press AB when near Sakahagi
Press CD when near Hikiri Kine
Command Moves
Geshiki: Yumebiki
- f + A,A
Geshiki: Goufu In "Shinigame"
- f + B
Geshiki: Yuri Ori
- b + B in air
Special Moves
108 Shiki: Yamibarai
- qcf + P
100 Shiki: Oniyaki
- f,d,df + P
127 Shiki: Aoi Hana
- qcb + P (x3)
212 Shiki: Kototsuki In
- hcb + K
Kuzukaze
- hcb,f + P when near
Super Moves
Kin 1211 Shiki: Yaotome
- qcf,hcb + P
Ura 108 Shiki: Ya Sakazuki
- qcb,hcf + P (can hold)
Exceed Move
???!
- qcf,hcb + BD when near