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=Introduction= | =Introduction= | ||
Akuma(Gouki, I don't know)... The "Shoush" guy that is known as the Fist of Destiny, and one of the Shotos in this game. He is a beast, as you know, and he is kind of an... Advanced Shoto, because of his Demon Flip(That DP+Kick move if you tried to use him on 3S). And I don't know why he has a blue gi(Black is better for him). Now that good and bad things. | |||
'''''The Fist of Destiny's Good and Bad Things''''' | |||
''Good Things:'' | |||
* Easy and fun to play and learn(He is a Shoto); | |||
* He can be one of the most combo friendly characters in this game; | |||
* Has a good corner pressure; | |||
* His Demon Flip is pretty good here(That's what makes him unique compared to the other Shotos); | |||
* Has a safe dive kick(Unlike other characters in this game); | |||
* Some moves can juggle the opponent(Not only his tatsu); | |||
* His classic air projectile can help him on jump-ins(He has his Air Projectile Super too); | |||
* Has some 100% combos; | |||
* His fireball is fast compared to the other Shotos; | |||
* Unblockable Exceed(It's his Raging Demon/Shun Goku Satsu, and it's awesome when you finish the opponent with this move in this game). | |||
''Bad Things:'' | |||
* Low stamina; | |||
* His blue gi is strange(Really, blue?); | |||
* His classic Tatsu+Shoryu combo is possible only on the corner; | |||
* His DP only fills the Super Bar if it hits the opponent(Thanks SNK). | |||
=Moves List= | =Moves List= | ||
==Normal Moves== | ==Normal Moves== |
Revision as of 13:30, 23 April 2016
Introduction
Akuma(Gouki, I don't know)... The "Shoush" guy that is known as the Fist of Destiny, and one of the Shotos in this game. He is a beast, as you know, and he is kind of an... Advanced Shoto, because of his Demon Flip(That DP+Kick move if you tried to use him on 3S). And I don't know why he has a blue gi(Black is better for him). Now that good and bad things.
The Fist of Destiny's Good and Bad Things
Good Things:
- Easy and fun to play and learn(He is a Shoto);
- He can be one of the most combo friendly characters in this game;
- Has a good corner pressure;
- His Demon Flip is pretty good here(That's what makes him unique compared to the other Shotos);
- Has a safe dive kick(Unlike other characters in this game);
- Some moves can juggle the opponent(Not only his tatsu);
- His classic air projectile can help him on jump-ins(He has his Air Projectile Super too);
- Has some 100% combos;
- His fireball is fast compared to the other Shotos;
- Unblockable Exceed(It's his Raging Demon/Shun Goku Satsu, and it's awesome when you finish the opponent with this move in this game).
Bad Things:
- Low stamina;
- His blue gi is strange(Really, blue?);
- His classic Tatsu+Shoryu combo is possible only on the corner;
- His DP only fills the Super Bar if it hits the opponent(Thanks SNK).
Moves List
Normal Moves
Special Moves
Gou Hado Ken
- Quarter Circle Forward + Punch
Shakunetsu Hado Ken
- Half Circle Back + Punch
Zankuu Hado Ken
- (In Air)Quarter Circle Forward + Punch
Gou Shouryuu Ken
- Forward, Down, Down-Forward + Punch
Tatsumaki Zankuu Kyaku
- Quarter Circle Back + Kick
Ashura Senkuu(forward)
- Forward, Down, Down-Forward + LP+SP or LK+SK
Ashura Senkuu(backwards)
- Back, Down, Down-Forward + LP+SP or LK+SK
Hyakki Shuu
- Forward, Down, Down-Forward + Kick
- Follow-Ups:
- Hakki Gouzan
- Do nothing after Hyakki Shuu
- Hyakki Goushou
- Press Punch
- Hyakki Goujin
- Press Kick
- Hyakki Gousai
- Press LP+SP or LK+SK when above opponent
- Hakki Gouzan
- Follow-Ups:
Super Moves
Messatsu Gou Shouryuu
- Double Quarter Circle Forward + Punch
Messatsu Gou Hadou
- Double Half Circle Back + Punch
Tenma Gou Zankuu
- (In Air)Double Quarter Circle Forward + Punch
Exceed
Shun Goku Satsu
- LP, LP, Forward, LK, SP