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==Frame Data== | ==Frame Data== | ||
{{SFVFrameDataTableHeader}} | |||
{{SFVFrameDataHeader}} | |||
{{SFVFrameDataRow|stand LP||4|2|6|4|3|30|70|||0|H|CH,SP,V|6|36|84||||}} | |||
{{SFVFrameDataRow|stand MP||6|3|13|2|0|60|100|||10|H|SP,V|4|72|120||||}} | |||
{{SFVFrameDataRow|stand HP||7|3|22|0|-5|90|150|||15|H|SP,V|14|108|180||||}} | |||
{{SFVFrameDataRow|stand LK||4|3|7|4|3|30|70|||0|H|SP,V|6|36|84||||}} | |||
{{SFVFrameDataRow|stand MK||8|3|16|2|0|60|100|||10|H|V|4|72|120||||}} | |||
{{SFVFrameDataRow|stand HK||9|4|15|1|-3|80|150|||13|H|V|3|96|180||||}} | |||
{{SFVFrameDataRow|crouch LP||4|2|7|4|2|30|70|||0|H|CH,SP,V|6|36|84||||}} | |||
{{SFVFrameDataRow|crouch MP||6|3|13|6|2|60|100|||10|H|SP,V|8|72|120||||}} | |||
{{SFVFrameDataRow|crouch HP||9|2|17|6|3|80|150|||13|H|CA,V|8|96|180||||}} | |||
{{SFVFrameDataRow|crouch LK||4|3|6|4|1|20|70|||0|L|V|6|24|84||||}} | |||
{{SFVFrameDataRow|crouch MK||8|2|16|0|-4|50|100|||8|L|V|2|60|120||||}} | |||
{{SFVFrameDataRow|crouch HK||8|2|22|KD|-12|100|150|||17|L|V|KD|120|180|71|||}} | |||
{{SFVFrameDataRow|jump LP||3|6|-|-|-|40|70|||0|M|-|-|48|84||||}} | |||
{{SFVFrameDataRow|jump MP||5|5|-|-|-|70|100|||12|M|-|-|84|120||||}} | |||
{{SFVFrameDataRow|jump HP||6|4|-|-|-|90|150|||15|M|-|-|108|180||||}} | |||
{{SFVFrameDataRow|jump LK||4|5|-|-|-|40|70|||0|M|-|-|48|84||||}} | |||
{{SFVFrameDataRow|jump MK||6|7|-|-|-|60|100|||10|M|-|-|72|120||||}} | |||
{{SFVFrameDataRow|jump HK||8|5|-|-|-|90|150|||15|M|-|-|108|180||||}} | |||
{{SFVFrameDataRow|knee bazooka|f+LK|7|6|18|-1|-5|60|70|||0|H|-|1|72|84||||}} | |||
{{SFVFrameDataRow|jumping sobat|f+MK|13|2|18|2|-3|60|100|||10|H|-|4|72|120||||}} | |||
{{SFVFrameDataRow|chopping assault|f+MP|22|3|16|1|-6|60|100|||10|M|-|3|72|120||||}} | |||
{{SFVFrameDataRow|step kick|f+HK|13|4|15|2|-2|90|150|||15|H|V|4|108|180||||}} | |||
{{SFVFrameDataRow|spinning back knuckle|f+HP|15|3|30|-3|-13|90|150|||15|H|V|KD 93|108|180||||}} | |||
{{SFVFrameDataRow|side knee attack|b+MK|5|5|15|2|0|60|100|||10|H|SP,V|4|72|120||||}} | |||
{{SFVFrameDataRow|rapid punch|LP > MP|6|3|14|1|-6|30*45|70*72|||0*8|H*H|SP,V|1|36*45|84*72||||}} | |||
{{SFVFrameDataRow|rapid kick|LK > MK|5|4|11|4|-2|30*54|70*72|||0*10|H*H|-|4|36*45|84*72||||}} | |||
{{SFVFrameDataRow|wind shear|MP > LK > HP|6|-|-|KD|-7|60*36*48|100*45*64|||10*0|H*H*H|-|KD|72*36*48|120*45*64|86|||}} | |||
{{SFVFrameDataRow|down burst|d+MP > f+MP|19|3|14|1|-6|60*54|100*90|||10*10|H*M|-|2|72*54|120*90||||}} | |||
{{SFVFrameDataRow|raptor combination|MK > HK > MK|8|-|-|KD|-6|60*63*56|100*72*80|||10*12|H*H*H|-|KD|72*63*56|120*72*80|91|||}} | |||
{{SFVFrameDataRow|dragon suplex|LP+LK|5|2|18|KD|-|120|170|||-|T|-|KD|120|170|57|||}} | |||
{{SFVFrameDataRow|target down|b+LP+LK|5|2|18|KD|-|60*80|0*200|||-|T|-|KD|60*80|0*200|69|||}} | |||
{{SFVFrameDataRow|air jack|LP+LK(air)|5|2|-|KD|-|130|200|||-|T|-|KD|130|200|-|||}} | |||
{{SFVFrameDataRow|sonic move hide|HP+HK|||||-|||33||-|-|-|-|-|-||||}} | |||
{{SFVFrameDataRow|sonic move bliz air|b+HP+HK|||||-|||54||-|-|-|-|-|-||||}} | |||
{{SFVFrameDataRow|sonic move steel air|f+HP+HK|||||-|||54||-|-|-|-|-|-||||}} | |||
{{SFVFrameDataRow|bullet clear|MP+MK|8|8|19|2|-5|60|100|||10|H|V|4|72|120||||}} | |||
{{SFVFrameDataRow|sonic move avoid|f+PPP||||||||27|||||||||||}} | |||
{{SFVFrameDataRow|sonic boom LP|qcf+LP|15|-|32|-3|-7|50|100|||8|H|CA,V|-2|60|120||||}} | |||
{{SFVFrameDataRow|sonic boom MP|qcf+MP|17|-|30|-1|-5|50|100|||8|H|CA,V|1|60|120||||}} | |||
{{SFVFrameDataRow|sonic boom HP|qcf+HP|22|-|23|3|-2|50|100|||8|H|CA,V|5|60|120||||}} | |||
{{SFVFrameDataRow|sonic boom EX|qcf+PP|11|-|26|4|2|60*54|100*90|||10*10|H*H|V|6|72*54|120*90||||hitAdv 3/blkAdv 1 on 2nd boom}} | |||
{{SFVFrameDataRow|sonic scythe LK|qcb+LK|10|3|24|KD|-7|80|100|||20|H|CA,V|KD|96|120|86|||}} | |||
{{SFVFrameDataRow|sonic scythe MK|qcb+MK|15|3|22|KD|-8|100|100|||25|H|CA,V|KD|120|120|89|||}} | |||
{{SFVFrameDataRow|sonic scythe HK|qcb+HK|17|2(3)3|21|KD|-15|80*40|100*100|||20|H*H|V|KD|96*40|120*100|98|||}} | |||
{{SFVFrameDataRow|sonic scythe EX|qcb+KK|6|3(3)3(26)7||KD|-19|30x5|30x4*80|||8*8*8|H|V|KD|36*30x4|36*30x3*80|86|||}} | |||
{{SFVFrameDataRow|moonsault slash LK|qcf+LK|37|3|10|4|1|70|100|||18|H|-|6|84|120||||}} | |||
{{SFVFrameDataRow|moonsault slash MK|qcf+MK|37|3|12|4|2|70|100|||18|H|-|6|84|120||||}} | |||
{{SFVFrameDataRow|moonsault slash HK|qcf+HK|37|3|14|4|3|70|100|||18|H|-|6|84|120||||}} | |||
{{SFVFrameDataRow|moonsault slash EX|qcf+KK|36|3(6)3(22)3|11|5|1|40*40*50|50*50*50|||10*10*13|H*H*H|-|5|48*40*50|60*50*50||||}} | |||
{{SFVFrameDataRow|tragedy assault LP|f,d,df+LP|18|2|23|KD|-5|70*30|0*100|||0|H|-|KD|70*30|0*100|58|||}} | |||
{{SFVFrameDataRow|tragedy assault MP|f,d,df+MP|22|2|26|KD|-6|90*30|0*100|||0|H|-|KD|90*30|0*100|56|||}} | |||
{{SFVFrameDataRow|tragedy assault HP|f,d,df+HP|34|2|28|KD|-8|120*30|0*100|||0|H|-|KD|120*30|0*100|56|||}} | |||
{{SFVFrameDataRow|tragedy assault EX|f,d,df+PP|8|3(17)2|48|KD|-23|40*50*30|0*0*100|||10*0|H*H*H|V|KD|40*50*30|0*0*100|96|||}} | |||
{{SFVFrameDataRow|judegement saber|qcb,qcb+P|10|3|40|KD|-31|340|0|||60|H|-|KD|340|0|24|||}} | |||
{{SFVFrameDataHeader}} | |||
|- | |||
|} | |||
<br><br> | <br><br> | ||
=====Notes:===== | =====Notes:===== | ||
[[Category: Street Fighter V]] | [[Category: Street Fighter V]] |
Revision as of 04:55, 19 February 2016
Nash
|
Summary
Bio
TBW
Why Pick Nash?
(As Street Fighter V is new, this section will be filled out after we learn more about how this character plays most effectively.)
Players To Watch
{{{5}}}
Move List
Unique Attacks
Special Moves
V-System (V-Trigger / V-Skill / V-Reversal)
Critical Art
Nash Discussions
Discussions regarding Nash
Nash Discord Link
Frame Data
- Champion Edition data courtesy of @D4RK_ONION, @HatsonFGC, @Arlieth, @Frostdiener, BananaCyclone and the Frame Assist Tool team. - Huge thanks for their efforts! - See https://fullmeter.com/fatonline/#/home for more information
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
stand LP | 4 | 30 | 70 | 2 | 6 | 4 | 3 | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | |||||
stand MP | 6 | 60 | 100 | 3 | 13 | 2 | 0 | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | |||||
stand HP | 7 | 90 | 150 | 3 | 22 | 0 | -5 | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | |||||
stand LK | 4 | 30 | 70 | 3 | 7 | 4 | 3 | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | |||||
stand MK | 8 | 60 | 100 | 3 | 16 | 2 | 0 | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | |||||
stand HK | 9 | 80 | 150 | 4 | 15 | 1 | -3 | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | |||||
crouch LP | 4 | 30 | 70 | 2 | 7 | 4 | 2 | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | |||||
crouch MP | 6 | 60 | 100 | 3 | 13 | 6 | 2 | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | |||||
crouch HP | 9 | 80 | 150 | 2 | 17 | 6 | 3 | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | |||||
crouch LK | 4 | 20 | 70 | 3 | 6 | 4 | 1 | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | |||||
crouch MK | 8 | 50 | 100 | 2 | 16 | 0 | -4 | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | |||||
crouch HK | 8 | 100 | 150 | 71 | 2 | 22 | KD | -12 | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | ||||
jump LP | 3 | 40 | 70 | 6 | - | - | - | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | |||||
jump MP | 5 | 70 | 100 | 5 | - | - | - | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | |||||
jump HP | 6 | 90 | 150 | 4 | - | - | - | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | |||||
jump LK | 4 | 40 | 70 | 5 | - | - | - | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | |||||
jump MK | 6 | 60 | 100 | 7 | - | - | - | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | |||||
jump HK | 8 | 90 | 150 | 5 | - | - | - | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | |||||
knee bazooka | 7 | 60 | 70 | 6 | 18 | -1 | -5 | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | |||||
jumping sobat | 13 | 60 | 100 | 2 | 18 | 2 | -3 | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | |||||
chopping assault | 22 | 60 | 100 | 3 | 16 | 1 | -6 | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | |||||
step kick | 13 | 90 | 150 | 4 | 15 | 2 | -2 | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | |||||
spinning back knuckle | 15 | 90 | 150 | 3 | 30 | -3 | -13 | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | |||||
side knee attack | 5 | 60 | 100 | 5 | 15 | 2 | 0 | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | |||||
rapid punch | 6 | 30*45 | 70*72 | 3 | 14 | 1 | -6 | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | |||||
rapid kick | 5 | 30*54 | 70*72 | 4 | 11 | 4 | -2 | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | |||||
wind shear | 6 | 60*36*48 | 100*45*64 | 86 | - | - | KD | -7 | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | ||||
down burst | 19 | 60*54 | 100*90 | 3 | 14 | 1 | -6 | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | |||||
raptor combination | 8 | 60*63*56 | 100*72*80 | 91 | - | - | KD | -6 | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | ||||
dragon suplex | 5 | 120 | 170 | 57 | 2 | 18 | KD | - | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | ||||
target down | 5 | 60*80 | 0*200 | 69 | 2 | 18 | KD | - | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | ||||
air jack | 5 | 130 | 200 | - | 2 | - | KD | - | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | ||||
sonic move hide | 33 | - | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | ||||||||||
sonic move bliz air | 54 | - | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | ||||||||||
sonic move steel air | 54 | - | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | ||||||||||
bullet clear | 8 | 60 | 100 | 8 | 19 | 2 | -5 | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | |||||
sonic move avoid | 27 | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | |||||||||||
sonic boom LP | 15 | 50 | 100 | - | 32 | -3 | -7 | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | |||||
sonic boom MP | 17 | 50 | 100 | - | 30 | -1 | -5 | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | |||||
sonic boom HP | 22 | 50 | 100 | - | 23 | 3 | -2 | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | |||||
sonic boom EX | 11 | 60*54 | 100*90 | - | 26 | 4 | 2 | hitAdv 3/blkAdv 1 on 2nd boom | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | ||||
sonic scythe LK | 10 | 80 | 100 | 86 | 3 | 24 | KD | -7 | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | ||||
sonic scythe MK | 15 | 100 | 100 | 89 | 3 | 22 | KD | -8 | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | ||||
sonic scythe HK | 17 | 80*40 | 100*100 | 98 | 2(3)3 | 21 | KD | -15 | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | ||||
sonic scythe EX | 6 | 30x5 | 30x4*80 | 86 | 3(3)3(26)7 | KD | -19 | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | |||||
moonsault slash LK | 37 | 70 | 100 | 3 | 10 | 4 | 1 | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | |||||
moonsault slash MK | 37 | 70 | 100 | 3 | 12 | 4 | 2 | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | |||||
moonsault slash HK | 37 | 70 | 100 | 3 | 14 | 4 | 3 | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | |||||
moonsault slash EX | 36 | 40*40*50 | 50*50*50 | 3(6)3(22)3 | 11 | 5 | 1 | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | |||||
tragedy assault LP | 18 | 70*30 | 0*100 | 58 | 2 | 23 | KD | -5 | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | ||||
tragedy assault MP | 22 | 90*30 | 0*100 | 56 | 2 | 26 | KD | -6 | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | ||||
tragedy assault HP | 34 | 120*30 | 0*100 | 56 | 2 | 28 | KD | -8 | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | ||||
tragedy assault EX | 8 | 40*50*30 | 0*0*100 | 96 | 3(17)2 | 48 | KD | -23 | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | ||||
judegement saber | 10 | 340 | 0 | 24 | 3 | 40 | KD | -31 | {{{22}}} | {{{23}}} | {{{24}}} | {{{25}}} | {{{26}}} | ||||
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |