Street Fighter V/Ryu: Difference between revisions

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{{SFVHeader}}
{{SFVHeader}}
== Ryu ==
== Ryu ==
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|{{SFVCharacterPortrait|Ryu}}{{SFVCharacterData}}
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Ryu epitomizes the saying of "A minute to learn, a lifetime to master" the most of any Street Fighter character.  Ryu has all the basic tools you need: great normals, a projectile, an effective anti-air, Focus Attack Dash Cancel (FADC) combos, etc.  But as a result, he has very few gimmicks and shenanigans.  You can get by playing Ryu with a solid understanding of his basic strategy, but learning Ryu at the highlest level requires very solid mind games and very solid fundamentals.
Ryu epitomizes the saying of "A minute to learn, a lifetime to master" the most of any Street Fighter character.  Ryu has all the basic tools you need: great normals, a projectile, an effective anti-air, Focus Attack Dash Cancel (FADC) combos, etc.  But as a result, he has very few gimmicks and shenanigans.  You can get by playing Ryu with a solid understanding of his basic strategy, but learning Ryu at the highlest level requires very solid mind games and very solid fundamentals.
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== Moves ==
== Moves ==
{{SFVCharacterMovelist|Ryu}}


==== Unique Attacks ====
[[Image:SFV-Ryu-Unique.jpg]]
==== Special Moves ====
[[Image:SFV-Ryu-Special.jpg]]
==== V-System (V-Trigger / V-Skill / V-Reversal) ====
[[Image:SFV-Ryu-Vsystem.jpg]]
==== Critical Art ====
[[Image:SFV-Ryu-Critical.jpg]]


==The Basics==
==The Basics==
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==Combos==
==Combos==
====Bread and Butter====
====Bread and Butter====
====Corner Combos====
====Corner Combos====



Revision as of 22:16, 14 February 2016

Template:SFVHeader

Ryu

SFV-Ryu Portrait.jpg
VITALS
Health: {{{1}}} Stun: {{{2}}}
WALKING THROWS
Forward Walk Speed: {{{3}}} Throw Range: {{{13}}}
Back Walk Speed: {{{4}}} Throw Hurt Range: {{{14}}}
DASHING JUMPING
Forward Dash Total Frames: {{{5}}} Jump Height Apex: {{{9}}}
Back Dash Total Frames: {{{6}}} Jump Total Frames: {{{10}}}
Forward Dash Distance: {{{7}}} Forward Jump Distance: {{{11}}}
Back Dash Distance: {{{8}}} Back Jump Distance {{{12}}}
NOTABLE MOVE CLASSES
Overheads: {{{15}}} Hard Knockdowns: {{{17}}}
Low Attacks: {{{16}}} Crush Counters: {{{18}}}

Summary

Bio

Ryu only has one goal in life: to perfect his skills and become the ultimate martial artist. A fairly aloof warrior, Ryu continually travels the globe in search of stronger and stronger opponents to help him achieve this goal. After defeating Sagat for the World Champion Street Fighter title, he was considered by most to be the most powerful fighter in the world. And yet, Ryu's true potential may still remain untapped, and only a glimpse of it was seen in his climactic battle with Shadaloo's leader, M. Bison. Only time will tell if Ryu can avoid being swallowed up by the dangerous power of the Satsui no Hado...


Why Pick Ryu?

If you like chucking plasma, this is the guy for you!


Players To Watch
{{{5}}}


Moves

Move List

Unique Attacks

SFV-Ryu-Unique.jpg

Special Moves

SFV-Ryu-Special.jpg

V-System (V-Trigger / V-Skill / V-Reversal)

SFV-Ryu-Vsystem.jpg

Critical Art

SFV-Ryu-Critical.jpg


The Basics

Combos

Bread and Butter

Corner Combos

Strategy

Matchups

Frame Data

Notes: