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==Command Moves== | ==Command Moves== | ||
Sliding Sweeper df + HK | |||
Crash Punch f + HP | |||
Step Combo Punch f + MP | |||
Step Combo Kick f + MK | |||
==Throws== | ==Throws== | ||
Bloody Mount When close, b / f + MP / HP | |||
Bloody Choke When close, b / f + MK / HK | |||
Flying Neck Drop In air, any direction but u + MP / HP | |||
==Special Moves== | ==Special Moves== | ||
Gale Hammer Punch qcf + P | |||
Double Hammer Punch f + P from Gale Hammer Punch | |||
Bermuda Symphony f,d,df + K (df + K from G. Hammer Punch) | |||
Half Moon Kick qcb + K (ub~db from Gale Hammer Punch) | |||
Prisoner Scissors Any dir. but u + K before H.M.K. hits | |||
Crimson Terror When close, rotate 360 + P | |||
==Super Combos== | ==Super Combos== | ||
Load qcf,qcf + P | |||
Hellfire qcf,qcf + P anytime after Load | |||
Shuttle Combination qcb,qcb + P | |||
Sharon Special qcf,qcf + K | |||
Chuudan qcb + K during Sharon Special | |||
==Meteor Combo== | ==Meteor Combo== | ||
Assault Rifle qcf,qcf + PPP (changes from up close) | |||
=Combos= | =Combos= |
Revision as of 21:55, 9 January 2016
Introduction
Movelist
Command Moves
Sliding Sweeper df + HK
Crash Punch f + HP
Step Combo Punch f + MP
Step Combo Kick f + MK
Throws
Bloody Mount When close, b / f + MP / HP
Bloody Choke When close, b / f + MK / HK
Flying Neck Drop In air, any direction but u + MP / HP
Special Moves
Gale Hammer Punch qcf + P
Double Hammer Punch f + P from Gale Hammer Punch
Bermuda Symphony f,d,df + K (df + K from G. Hammer Punch)
Half Moon Kick qcb + K (ub~db from Gale Hammer Punch)
Prisoner Scissors Any dir. but u + K before H.M.K. hits
Crimson Terror When close, rotate 360 + P
Super Combos
Load qcf,qcf + P
Hellfire qcf,qcf + P anytime after Load
Shuttle Combination qcb,qcb + P
Sharon Special qcf,qcf + K
Chuudan qcb + K during Sharon Special
Meteor Combo
Assault Rifle qcf,qcf + PPP (changes from up close)