Marvel Super Heroes vs Street Fighter/Blackheart/Mephisto: Difference between revisions
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= Introduction = | = Introduction = | ||
Ground Combo Chain: Kick to Punch | |||
Jumping Combo Chain: Kick to Punch | |||
Super Jumping Chain: Hunter | |||
Aerial Rave Launcher: Standing MP | |||
Aerial Rave Finisher: MK, Judgment Day | |||
Flying Attack: Crouching MP | |||
Ground Throws: b / f + MP / HP / MK / HK | |||
Aerial Throws: any direction but d / u + MK / HK | |||
Variable Assist: LP Dark Thunder | |||
Variable Counter: LP Dark Thunder | |||
Variable Combination: Armageddon | |||
== Normal Moves == | == Normal Moves == | ||
Kuuchuu Dash In air, f,f / PPP | |||
Kuuchuu Backstep In air, b,b / b + PPP | |||
(long dash) f,f (hold f) | |||
(long backstep) b,b (hold b) | |||
== Special Moves == | == Special Moves == | ||
Dark Thunder hcf + P | |||
Inferno hcb + P | |||
== Super Moves == | == Super Moves == | ||
Armageddon qcf + PP | |||
Heart of Darkness qcf + KK | |||
Judgment Day qcb + PP (air) | |||
= The Basics = | = The Basics = |
Revision as of 17:08, 4 January 2016
Introduction
Ground Combo Chain: Kick to Punch Jumping Combo Chain: Kick to Punch Super Jumping Chain: Hunter Aerial Rave Launcher: Standing MP Aerial Rave Finisher: MK, Judgment Day Flying Attack: Crouching MP Ground Throws: b / f + MP / HP / MK / HK Aerial Throws: any direction but d / u + MK / HK Variable Assist: LP Dark Thunder Variable Counter: LP Dark Thunder Variable Combination: Armageddon
Normal Moves
Kuuchuu Dash In air, f,f / PPP Kuuchuu Backstep In air, b,b / b + PPP (long dash) f,f (hold f) (long backstep) b,b (hold b)
Special Moves
Dark Thunder hcf + P Inferno hcb + P
Super Moves
Armageddon qcf + PP Heart of Darkness qcf + KK Judgment Day qcb + PP (air)