Marvel Super Heroes vs Street Fighter/Blackheart/Mephisto: Difference between revisions

From SuperCombo Wiki
(Created page with "= Introduction = == Normal Moves == == Special Moves == == Super Moves == = The Basics = = Advanced Strategy = == Combos/Infinites == = Match-ups = Category:...")
 
No edit summary
Line 1: Line 1:
= Introduction =
= Introduction =


Ground Combo Chain:    Kick to Punch
Jumping Combo Chain:  Kick to Punch
Super Jumping Chain:  Hunter
Aerial Rave Launcher:  Standing MP
Aerial Rave Finisher:  MK, Judgment Day
Flying Attack:        Crouching MP
Ground Throws:        b / f + MP / HP / MK / HK
Aerial Throws:        any direction but d / u + MK / HK
Variable Assist:      LP Dark Thunder
Variable Counter:      LP Dark Thunder
Variable Combination:  Armageddon
== Normal Moves ==
== Normal Moves ==
Kuuchuu Dash                    In air, f,f / PPP
Kuuchuu Backstep                In air, b,b / b + PPP
(long dash)                      f,f (hold f)
(long backstep)                  b,b (hold b)






== Special Moves ==
== Special Moves ==
 
Dark Thunder                    hcf + P
Inferno                          hcb + P




== Super Moves ==
== Super Moves ==


Armageddon                      qcf + PP
Heart of Darkness                qcf + KK
Judgment Day                    qcb + PP  (air)


= The Basics =
= The Basics =

Revision as of 17:08, 4 January 2016

Introduction

Ground Combo Chain:    Kick to Punch
Jumping Combo Chain:   Kick to Punch
Super Jumping Chain:   Hunter
Aerial Rave Launcher:  Standing MP 
Aerial Rave Finisher:  MK, Judgment Day
Flying Attack:         Crouching MP
Ground Throws:         b / f + MP / HP / MK / HK
Aerial Throws:         any direction but d / u + MK / HK
Variable Assist:       LP Dark Thunder
Variable Counter:      LP Dark Thunder
Variable Combination:  Armageddon

Normal Moves

Kuuchuu Dash                     In air, f,f / PPP
Kuuchuu Backstep                 In air, b,b / b + PPP
(long dash)                      f,f (hold f)
(long backstep)                  b,b (hold b)


Special Moves

Dark Thunder                     hcf + P
Inferno                          hcb + P


Super Moves

Armageddon                       qcf + PP
Heart of Darkness                qcf + KK
Judgment Day                     qcb + PP  (air)

The Basics

Advanced Strategy

Combos/Infinites

Match-ups