SvC Chaos: SNK Vs Capcom/Terry Bogard: Difference between revisions

From SuperCombo Wiki
No edit summary
No edit summary
Line 4: Line 4:
===Throws==
===Throws==


:Press AB when near            Grasping Upper
:Press AB when near:             '''Grasping Upper'''
:Press CD when near            Buster Throw
:Press CD when near:             '''Buster Throw'''


==Command Move==
==Command Move==


:df + C                        Rising Upper
:df + C:                         '''Rising Upper'''


==Special Moves==
==Special Moves==
:qcf + A                        Power Wave
:qcf + A:                       '''Power Wave'''
:qcf + C                      * Round Wave
:qcf + C:                     '''Round Wave(MC)'''
:qcb + P                      * Burn Knuckle
:qcb + P:                     '''Burn Knuckle'''
:qcb + K                      * Crack Shoot
:qcb + K:                     '''Crack Shoot(MC)'''
:f,d,df + K                  * Power Dunk
:f,d,df + K:                   '''Power Dunk(MC)
:Charge d,u + P              * Rising Tackle
:Charge d,u + P:               '''Rising Tackle(MC)'''


==Super Moves==
==Super Moves==
:qcf,qcf + P                S^ Buster Wolf
:qcf,qcf + P:                 '''S^ Buster Wolf'''
:qcf,qcf + K                S^ High Angle Geyser
:qcf,qcf + K:                 '''S^ High Angle Geyser'''
:qcb,db,f + P                S^ Power Geyser
:qcb,db,f + P:               '''S^ Power Geyser'''
:_qcf + P                      Double Geyser
:_qcf + P:                     '''Double Geyser'''
:__qcf + P                    Triple Geyser
:__qcf + P:                   '''Triple Geyser'''


==Exceed Moves==
==Exceed Moves==
:qcb,f + BC                  X^ Rising Beat
:qcb,f + BC:                 '''X^ Rising Beat'''
:_A,A,B,B,C,C,D,D,qcb+CD      Rising Beat Finish
:_A,A,B,B,C,C,D,D,qcb+CD:       '''Rising Beat Finish'''


=The Basics=
=The Basics=

Revision as of 18:15, 1 January 2016

Introduction

Moves List

=Throws

Press AB when near: Grasping Upper
Press CD when near: Buster Throw

Command Move

df + C: Rising Upper

Special Moves

qcf + A: Power Wave
qcf + C: Round Wave(MC)
qcb + P: Burn Knuckle
qcb + K: Crack Shoot(MC)
f,d,df + K: Power Dunk(MC)
Charge d,u + P: Rising Tackle(MC)

Super Moves

qcf,qcf + P: S^ Buster Wolf
qcf,qcf + K: S^ High Angle Geyser
qcb,db,f + P: S^ Power Geyser
_qcf + P: Double Geyser
__qcf + P: Triple Geyser

Exceed Moves

qcb,f + BC: X^ Rising Beat
_A,A,B,B,C,C,D,D,qcb+CD: Rising Beat Finish

The Basics

Advanced Strategy

Match-Ups