(Created page with "=Introduction= =Move List= ==Throw Moves== ==Command Moves== ==Special Moves== ==Super Moves== =Combos= =Strategies= Category:Martial Masters") |
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=Move List= | =Move List= | ||
==Quick Movelist== | |||
Normal Attacks: | |||
F+A | |||
In Air Dn+C | |||
Special Attack: | |||
Crouching B, Crouching A | |||
Advanced attacks: | |||
Sky Travel (QCF+P)x3 | |||
Crane's Wing F, QCF+P, Dn+P | |||
Crane's Needle QCB+P In Air QCB+P or B | |||
Crane's Strike HCB+P | |||
Crane's Shadow F,QCF+K | |||
Deadly Attacks: | |||
Holy Needle QCBx2+P | |||
Holy Phantom QCFx2+P | |||
==Shadow Moves== | |||
Shadow Moves | |||
------------ | |||
Majestic Thrust qcf + LK+HP must connect (not blocked) | |||
to perform entire | |||
maneuver; small launch | |||
of opponent at end of | |||
maneuver | |||
Dart Rain qcb + LK+HP | |||
Stagger Grab hcf + LP+LK connects close and is | |||
unblockable; small | |||
window for free attack | |||
after landing maneuver | |||
==Throw Moves== | ==Throw Moves== | ||
==Command Moves== | ==Command Moves== | ||
Command Moves | |||
------------- | |||
Hair Groom HP+HK can hit opponent for very | |||
minor damage; taunt | |||
fills Super Meter | |||
considerably | |||
Hopping Bladed Hand d + LP+LK overhead | |||
Backroll and Jump b + LP+LK can follow with air attack | |||
Heavenly Spin d + HP in air up to 5 hits | |||
Crescent Swipe f + LP 2 hits with second hit | |||
being an overhead | |||
Double Uppercut d + HP 2 hits | |||
Double Stomp d/u + LP/LK/HP/HK pursue attack | |||
when opponent is | |||
on floor | |||
==Special Moves== | |||
== | Special Moves | ||
------------- | |||
Spread Wing qcf + P LP=short, HP=far | |||
Closing Wing qcf + P LP=short, HP=far | |||
Final Wing qcf + P LP=short, HP=far | |||
Majestic Flight f, d, df + P LP=short and 2 hits, | |||
HP=far and 2 hits | |||
Landing d + P second part must touch | |||
opponent to allow for | |||
this follow up | |||
Sneaky Dart qcb + P projectile can be | |||
destroyed by a well | |||
timed physical attack | |||
Air Sneaky Dart qcb + P/LK in air LP=far, LK=medium, | |||
HP= short and steepest | |||
angle; projectile | |||
can be destroyed by a | |||
well timed physical | |||
attack | |||
Flapping Thrust hcb + P LP=short, HP=far; | |||
unblockable | |||
Shouting Crane f, d, df + K LK=short and 5 hits, | |||
HK=far and 6 hits | |||
==Super Moves== | ==Super Moves== | ||
Supers | |||
------ | |||
Take Flight qcf, qcf + P | |||
Deadly Darts qcb, qcb + P | |||
=Combos= | =Combos= |
Revision as of 12:10, 9 December 2015
Introduction
Move List
Quick Movelist
Normal Attacks:
F+A In Air Dn+C
Special Attack:
Crouching B, Crouching A
Advanced attacks:
Sky Travel (QCF+P)x3 Crane's Wing F, QCF+P, Dn+P Crane's Needle QCB+P In Air QCB+P or B Crane's Strike HCB+P Crane's Shadow F,QCF+K
Deadly Attacks:
Holy Needle QCBx2+P Holy Phantom QCFx2+P
Shadow Moves
Shadow Moves
Majestic Thrust qcf + LK+HP must connect (not blocked)
to perform entire maneuver; small launch of opponent at end of maneuver
Dart Rain qcb + LK+HP Stagger Grab hcf + LP+LK connects close and is
unblockable; small window for free attack after landing maneuver
Throw Moves
Command Moves
Command Moves
Hair Groom HP+HK can hit opponent for very
minor damage; taunt fills Super Meter considerably
Hopping Bladed Hand d + LP+LK overhead Backroll and Jump b + LP+LK can follow with air attack Heavenly Spin d + HP in air up to 5 hits Crescent Swipe f + LP 2 hits with second hit
being an overhead
Double Uppercut d + HP 2 hits Double Stomp d/u + LP/LK/HP/HK pursue attack
when opponent is on floor
Special Moves
Special Moves
Spread Wing qcf + P LP=short, HP=far
Closing Wing qcf + P LP=short, HP=far Final Wing qcf + P LP=short, HP=far
Majestic Flight f, d, df + P LP=short and 2 hits,
HP=far and 2 hits Landing d + P second part must touch opponent to allow for this follow up
Sneaky Dart qcb + P projectile can be
destroyed by a well timed physical attack
Air Sneaky Dart qcb + P/LK in air LP=far, LK=medium,
HP= short and steepest angle; projectile can be destroyed by a well timed physical attack
Flapping Thrust hcb + P LP=short, HP=far;
unblockable
Shouting Crane f, d, df + K LK=short and 5 hits,
HK=far and 6 hits
Super Moves
Supers
Take Flight qcf, qcf + P Deadly Darts qcb, qcb + P