The King of Fighters '97/Yamazaki: Difference between revisions

From SuperCombo Wiki
Line 71: Line 71:


==Super Moves==
==Super Moves==
{| class="wikitable"
|-
! scope="col"| Move Name
! scope="col"| Motion
! scope="col"| Nickname
! scope="col"| Description
|-
! scope="row" |Style 108 Orochinagi
| qcb , hcf + A or C
| Serpent Wave
|
|-
! scope="row" |Saishiuuketsuken Ougii
| qcf , qcf + A or C
| Free Style Final Shodown
|
|-
|}


=Combos=
=Combos=

Revision as of 21:28, 30 November 2015

Introduction

Movelist

Throws

Special Moves

Move Name Motion Nickname Description
Bussashi f+A Overhead when not canceled into
Hebi Tsaku Gedan qcf+A Snake Tamer High delayable by holding A
Hebi Tsaku Chuudan qcf+B Snake Tamer Mid delayable by holding B
Hebi Tsaku Uwadan qcf+C Snake Tamer Low delayable by holding C
Hebi Damashi D Press while delaying Hebi Tsaku to Cancel
Sabaki no Aikuchi dp+P Knife Attack
Sabaki no Aikuchi qcf+P
Bai Gaeshi Close qcf+P(Close) Deflects projectiles or headbutts opponent
Suna Kake dp+K Sand Kick
Badukan Pachiki hcb, f+P(Close) Explosive Headbutt
Sadomazo hcf+K Sadomasochism Counters high attacks/Taunt

Super Moves

Move Name Motion Nickname Description
Style 108 Orochinagi qcb , hcf + A or C Serpent Wave
Saishiuuketsuken Ougii qcf , qcf + A or C Free Style Final Shodown

Combos

Jumping D, Standing/Crouching C, qcb+B/C (Rush 3+) Jumping D, Crouching A x3, qcb+B/C (Rush 5) Jumping D, Standing/Crouching C, hcf+A (Rush 2+) Jumping D, Standing/Crouching C, dp+A/C (Rush 4/6) Standing/Crouching C, dp+B/D, qcb+B (Rush 3+)

  • Standing/Crouching C, qcf,qcf+A/C (Rush 3+)
    • Standing/Crouching C, hcb,hcb+A/C (Rush 2-47)

!Crouching A, dp+B, Crouching A, dp+B, etc..

Strategies